Searched defs:depth_ (Results 1 - 3 of 3) sorted by relevance

/art/runtime/
H A Dthread_pool_test.cc108 depth_(depth) {}
111 if (depth_ > 1) {
112 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1));
113 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1));
126 const int depth_; member in class:art::TreeTask
H A Dthread.cc1249 depth_(0), skip_depth_(0), skipping_(true) {}
1262 ++depth_;
1271 return depth_;
1279 uint32_t depth_; member in class:art::CountStackDepthVisitor
H A Ddebugger.cc1866 : StackVisitor(thread, NULL), depth_(0),
1877 if (depth_ >= start_frame_ + frame_count_) {
1880 if (depth_ >= start_frame_) {
1884 VLOG(jdwp) << StringPrintf(" Frame %3zd: id=%3lld ", depth_, frame_id) << location;
1888 ++depth_;
1893 size_t depth_; member in class:art::GetFrameVisitor

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