Searched defs:forceFinish (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp689 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) {
698 if (forceFinish) {
687 renderPosText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds, Functor* functor, bool forceFinish) argument
H A DOpenGLRenderer.cpp2983 bool forceFinish = (drawOpMode != kDrawOpMode_Defer); local
2988 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2991 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);

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