Searched defs:gMeshCount (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DCaches.h82 static const GLsizei gMeshCount = 4; member in namespace:android::uirenderer
H A DOpenGLRenderer.cpp1127 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1159 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform); local
2090 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2395 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2400 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2836 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3267 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3412 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3443 GL_TRIANGLE_STRIP, gMeshCount, false, true);
3447 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
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