Searched defs:maskedAction (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp1157 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; local
1169 bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
1170 || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
1171 || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
1172 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN
1173 || maskedAction == AMOTION_EVENT_ACTION_SCROLL
1177 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
1198 if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
1240 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1298 } else if (maskedAction
2278 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; local
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