Searched defs:oval (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/core/jni/android/graphics/
H A DPath.cpp155 static void arcTo(JNIEnv* env, jobject clazz, SkPath* obj, jobject oval, jfloat startAngle, jfloat sweepAngle, jboolean forceMoveTo) { argument
157 GraphicsJNI::jrectf_to_rect(env, oval, &oval_);
181 static void addOval(JNIEnv* env, jobject clazz, SkPath* obj, jobject oval, SkPath::Direction dir) { argument
183 GraphicsJNI::jrectf_to_rect(env, oval, &oval_);
194 static void addArc(JNIEnv* env, jobject clazz, SkPath* obj, jobject oval, jfloat startAngle, jfloat sweepAngle) { argument
196 GraphicsJNI::jrectf_to_rect(env, oval, &oval_);
H A DCanvas.cpp430 SkRect oval; local
431 GraphicsJNI::jrectf_to_rect(env, joval, &oval);
432 canvas->drawOval(oval, *paint);
444 SkRect oval; local
445 GraphicsJNI::jrectf_to_rect(env, joval, &oval);
446 canvas->drawArc(oval, SkFloatToScalar(startAngle),
/frameworks/base/libs/hwui/
H A DPathCache.h133 } oval; member in union:android::uirenderer::PathDescription::Shape
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java293 /*package*/ static void native_arcTo(int nPath, RectF oval, argument
300 pathDelegate.arcTo(oval, startAngle, sweepAngle, forceMoveTo);
335 /*package*/ static void native_addOval(int nPath, RectF oval, int dir) { argument
342 oval.left, oval.top, oval.width(), oval.height()), false);
358 /*package*/ static void native_addArc(int nPath, RectF oval, argument
367 oval.left, oval
710 arcTo(RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) argument
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H A DCanvas_Delegate.java695 /*package*/ static void native_drawOval(int nativeCanvas, final RectF oval, int paint) { argument
696 if (oval.right > oval.left && oval.bottom > oval.top) {
706 graphics.fillOval((int)oval.left, (int)oval.top,
707 (int)oval.width(), (int)oval.height());
712 graphics.drawOval((int)oval
729 native_drawArc(int nativeCanvas, final RectF oval, final float startAngle, final float sweep, final boolean useCenter, int paint) argument
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/frameworks/base/graphics/java/android/graphics/
H A DPath.java424 * @param oval The bounds of oval defining shape and size of the arc
430 public void arcTo(RectF oval, float startAngle, float sweepAngle, argument
433 native_arcTo(mNativePath, oval, startAngle, sweepAngle, forceMoveTo);
443 * @param oval The bounds of oval defining shape and size of the arc
447 public void arcTo(RectF oval, float startAngle, float sweepAngle) { argument
449 native_arcTo(mNativePath, oval, startAngle, sweepAngle, false);
520 * Add a closed oval contour to the path
522 * @param oval Th
525 addOval(RectF oval, Direction dir) argument
553 addArc(RectF oval, float startAngle, float sweepAngle) argument
729 native_arcTo(int nPath, RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) argument
735 native_addOval(int nPath, RectF oval, int dir) argument
737 native_addArc(int nPath, RectF oval, float startAngle, float sweepAngle) argument
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H A DCanvas.java993 * Draw the specified oval using the specified paint. The oval will be
996 * @param oval The rectangle bounds of the oval to be drawn
998 public void drawOval(RectF oval, Paint paint) { argument
999 if (oval == null) {
1002 native_drawOval(mNativeCanvas, oval, paint.mNativePaint);
1021 * specified oval.</p>
1026 * <p>If the sweep angle is >= 360, then the oval is drawn
1034 * @param oval Th
1042 drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint) argument
1770 native_drawOval(int nativeCanvas, RectF oval, int paint) argument
1775 native_drawArc(int nativeCanvas, RectF oval, float startAngle, float sweep, boolean useCenter, int paint) argument
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/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java756 public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, argument
760 nDrawArc(mRenderer, oval.left, oval.top, oval.right, oval.bottom,
1036 public void drawOval(RectF oval, Paint paint) { argument
1039 nDrawOval(mRenderer, oval.left, oval.top, oval.right, oval
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