Searched defs:prePathMatrix (Results 1 - 11 of 11) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
H A DSkDevice.cpp367 const SkPaint& paint, const SkMatrix* prePathMatrix,
370 draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
366 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
H A DSkDraw.cpp1026 const SkMatrix* prePathMatrix, bool pathIsMutable) const {
1040 if (prePathMatrix) {
1049 pathPtr->transform(*prePathMatrix, result);
1052 if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) {
1059 // at this point we're done with prePathMatrix
1060 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
1025 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
/external/skia/src/core/
H A DSkDevice.cpp367 const SkPaint& paint, const SkMatrix* prePathMatrix,
370 draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
366 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
H A DSkDraw.cpp1026 const SkMatrix* prePathMatrix, bool pathIsMutable) const {
1040 if (prePathMatrix) {
1049 pathPtr->transform(*prePathMatrix, result);
1052 if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) {
1059 // at this point we're done with prePathMatrix
1060 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
1025 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
/external/chromium_org/skia/ext/
H A Dvector_platform_device_emf_win.cc217 const SkMatrix* prePathMatrix,
214 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
/external/chromium_org/third_party/skia/src/gpu/
H A DSkGpuDevice.cpp879 const SkPaint& paint, const SkMatrix* prePathMatrix,
903 if (prePathMatrix) {
910 // should I push prePathMatrix on our MV stack temporarily, instead
912 pathPtr->transform(*prePathMatrix, result);
915 // at this point we're done with prePathMatrix
916 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
878 drawPath(const SkDraw& draw, const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
/external/skia/src/gpu/
H A DSkGpuDevice.cpp879 const SkPaint& paint, const SkMatrix* prePathMatrix,
903 if (prePathMatrix) {
910 // should I push prePathMatrix on our MV stack temporarily, instead
912 pathPtr->transform(*prePathMatrix, result);
915 // at this point we're done with prePathMatrix
916 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
878 drawPath(const SkDraw& draw, const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
/external/chromium_org/third_party/skia/src/pdf/
H A DSkPDFDevice.cpp903 const SkPaint& paint, const SkMatrix* prePathMatrix,
909 if (prePathMatrix) {
915 origPath.transform(*prePathMatrix, pathPtr);
917 if (!matrix.preConcat(*prePathMatrix)) {
902 drawPath(const SkDraw& d, const SkPath& origPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
/external/skia/src/pdf/
H A DSkPDFDevice.cpp917 const SkPaint& paint, const SkMatrix* prePathMatrix,
923 if (prePathMatrix) {
929 origPath.transform(*prePathMatrix, pathPtr);
931 if (!matrix.preConcat(*prePathMatrix)) {
916 drawPath(const SkDraw& d, const SkPath& origPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
/external/chromium_org/third_party/skia/src/device/xps/
H A DSkXPSDevice.cpp1669 const SkMatrix* prePathMatrix,
1686 if (prePathMatrix) {
1692 platonicPath.transform(*prePathMatrix, skeletalPath);
1694 if (!matrix.preConcat(*prePathMatrix)) {
1666 drawPath(const SkDraw& d, const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
/external/skia/src/device/xps/
H A DSkXPSDevice.cpp1669 const SkMatrix* prePathMatrix,
1686 if (prePathMatrix) {
1692 platonicPath.transform(*prePathMatrix, skeletalPath);
1694 if (!matrix.preConcat(*prePathMatrix)) {
1666 drawPath(const SkDraw& d, const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument

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