/external/chromium_org/third_party/skia/src/core/ |
H A D | SkDevice.cpp | 367 const SkPaint& paint, const SkMatrix* prePathMatrix, 370 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); 366 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
H A D | SkDraw.cpp | 1026 const SkMatrix* prePathMatrix, bool pathIsMutable) const { 1040 if (prePathMatrix) { 1049 pathPtr->transform(*prePathMatrix, result); 1052 if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) { 1059 // at this point we're done with prePathMatrix 1060 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 1025 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
|
/external/skia/src/core/ |
H A D | SkDevice.cpp | 367 const SkPaint& paint, const SkMatrix* prePathMatrix, 370 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); 366 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
H A D | SkDraw.cpp | 1026 const SkMatrix* prePathMatrix, bool pathIsMutable) const { 1040 if (prePathMatrix) { 1049 pathPtr->transform(*prePathMatrix, result); 1052 if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) { 1059 // at this point we're done with prePathMatrix 1060 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 1025 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) const argument
|
/external/chromium_org/skia/ext/ |
H A D | vector_platform_device_emf_win.cc | 217 const SkMatrix* prePathMatrix, 214 drawPath(const SkDraw& draw, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
/external/chromium_org/third_party/skia/src/gpu/ |
H A D | SkGpuDevice.cpp | 879 const SkPaint& paint, const SkMatrix* prePathMatrix, 903 if (prePathMatrix) { 910 // should I push prePathMatrix on our MV stack temporarily, instead 912 pathPtr->transform(*prePathMatrix, result); 915 // at this point we're done with prePathMatrix 916 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 878 drawPath(const SkDraw& draw, const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
/external/skia/src/gpu/ |
H A D | SkGpuDevice.cpp | 879 const SkPaint& paint, const SkMatrix* prePathMatrix, 903 if (prePathMatrix) { 910 // should I push prePathMatrix on our MV stack temporarily, instead 912 pathPtr->transform(*prePathMatrix, result); 915 // at this point we're done with prePathMatrix 916 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) 878 drawPath(const SkDraw& draw, const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
/external/chromium_org/third_party/skia/src/pdf/ |
H A D | SkPDFDevice.cpp | 903 const SkPaint& paint, const SkMatrix* prePathMatrix, 909 if (prePathMatrix) { 915 origPath.transform(*prePathMatrix, pathPtr); 917 if (!matrix.preConcat(*prePathMatrix)) { 902 drawPath(const SkDraw& d, const SkPath& origPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
/external/skia/src/pdf/ |
H A D | SkPDFDevice.cpp | 917 const SkPaint& paint, const SkMatrix* prePathMatrix, 923 if (prePathMatrix) { 929 origPath.transform(*prePathMatrix, pathPtr); 931 if (!matrix.preConcat(*prePathMatrix)) { 916 drawPath(const SkDraw& d, const SkPath& origPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
/external/chromium_org/third_party/skia/src/device/xps/ |
H A D | SkXPSDevice.cpp | 1669 const SkMatrix* prePathMatrix, 1686 if (prePathMatrix) { 1692 platonicPath.transform(*prePathMatrix, skeletalPath); 1694 if (!matrix.preConcat(*prePathMatrix)) { 1666 drawPath(const SkDraw& d, const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|
/external/skia/src/device/xps/ |
H A D | SkXPSDevice.cpp | 1669 const SkMatrix* prePathMatrix, 1686 if (prePathMatrix) { 1692 platonicPath.transform(*prePathMatrix, skeletalPath); 1694 if (!matrix.preConcat(*prePathMatrix)) { 1666 drawPath(const SkDraw& d, const SkPath& platonicPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable) argument
|