Searched defs:resetBits (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGpuGL.cpp289 void GrGpuGL::onResetContext(uint32_t resetBits) { argument
291 if (resetBits & kMisc_GrGLBackendState) {
328 if (resetBits & kAA_GrGLBackendState) {
333 if (resetBits & kTextureBinding_GrGLBackendState) {
340 if (resetBits & kBlend_GrGLBackendState) {
344 if (resetBits & kView_GrGLBackendState) {
349 if (resetBits & kStencil_GrGLBackendState) {
355 if (resetBits & kVertex_GrGLBackendState) {
359 if (resetBits & kRenderTarget_GrGLBackendState) {
363 if (resetBits
[all...]
/external/skia/src/gpu/gl/
H A DGrGpuGL.cpp289 void GrGpuGL::onResetContext(uint32_t resetBits) { argument
291 if (resetBits & kMisc_GrGLBackendState) {
328 if (resetBits & kAA_GrGLBackendState) {
333 if (resetBits & kTextureBinding_GrGLBackendState) {
340 if (resetBits & kBlend_GrGLBackendState) {
344 if (resetBits & kView_GrGLBackendState) {
349 if (resetBits & kStencil_GrGLBackendState) {
355 if (resetBits & kVertex_GrGLBackendState) {
359 if (resetBits & kRenderTarget_GrGLBackendState) {
363 if (resetBits
[all...]

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