Searched defs:saveCount (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
H A DDisplayList.cpp398 * base saveCount (i.e., how RestoreToCount uses saveCount + mCount)
454 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) { argument
455 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
471 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) { argument
475 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
538 int saveCount = renderer.getSaveCount() - 1; local
547 handler(op, saveCount, mClipToBounds);
H A DDeferredDisplayList.cpp314 int saveCount = -1; local
315 mOp->applyState(renderer, saveCount);
343 * The count used here represents the flush() time saveCount. This is as opposed to the
345 * (saveCount + mCount) respectively). Since the count is different from the original
H A DDisplayListRenderer.cpp177 void DisplayListRenderer::restoreToCount(int saveCount) { argument
178 mRestoreSaveCount = saveCount;
180 OpenGLRenderer::restoreToCount(saveCount);
H A DDisplayListOp.h74 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
77 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
93 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, argument
96 applyState(deferStruct.mRenderer, saveCount);
103 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, argument
105 applyState(replayStruct.mRenderer, saveCount);
108 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
117 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, argument
126 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, argument
267 virtual void defer(DeferStateStruct& deferStruct, int saveCount, in argument
300 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
334 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
503 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
1530 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
1536 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
[all...]
H A DOpenGLRenderer.cpp732 void OpenGLRenderer::restoreToCount(int saveCount) { argument
733 if (saveCount < 1) saveCount = 1;
735 while (mSaveCount > saveCount) {
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java368 * Restores the {@link GcSnapshot} to <var>saveCount</var>.
369 * @param saveCount the saveCount or -1 to only restore 1.
373 public GcSnapshot restoreTo(int saveCount) { argument
374 return doRestoreTo(size(), saveCount);
541 private GcSnapshot doRestoreTo(int size, int saveCount) { argument
542 if (size <= saveCount) {
549 if (size == saveCount + 1) { // this was the only one that needed restore.
552 return previous.doRestoreTo(size - 1, saveCount);
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp261 OpenGLRenderer* renderer, jint saveCount) {
262 renderer->restoreToCount(saveCount);
260 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java448 * count reached saveCount. It is an error for saveCount to be less than 1.
457 * @param saveCount The save level to restore to.
459 public native void restoreToCount(int saveCount); argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java261 /*package*/ static void restoreToCount(Canvas thisCanvas, int saveCount) { argument
268 canvasDelegate.restoreTo(saveCount);
1170 * Restores the {@link GcSnapshot} to <var>saveCount</var>
1171 * @param saveCount the saveCount
1173 private void restoreTo(int saveCount) { argument
1174 mSnapshot = mSnapshot.restoreTo(saveCount);
1178 * Restores the {@link GcSnapshot} to <var>saveCount</var>
1179 * @param saveCount the saveCount
[all...]
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java715 public void restoreToCount(int saveCount) { argument
716 nRestoreToCount(mRenderer, saveCount);
719 private static native void nRestoreToCount(int renderer, int saveCount); argument

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