/frameworks/base/libs/hwui/ |
H A D | DisplayList.cpp | 398 * base saveCount (i.e., how RestoreToCount uses saveCount + mCount) 454 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) { argument 455 operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds); 471 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) { argument 475 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds); 538 int saveCount = renderer.getSaveCount() - 1; local 547 handler(op, saveCount, mClipToBounds);
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H A D | DeferredDisplayList.cpp | 314 int saveCount = -1; local 315 mOp->applyState(renderer, saveCount); 343 * The count used here represents the flush() time saveCount. This is as opposed to the 345 * (saveCount + mCount) respectively). Since the count is different from the original
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H A D | DisplayListRenderer.cpp | 177 void DisplayListRenderer::restoreToCount(int saveCount) { argument 178 mRestoreSaveCount = saveCount; 180 OpenGLRenderer::restoreToCount(saveCount);
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H A D | DisplayListOp.h | 74 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 77 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 93 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, argument 96 applyState(deferStruct.mRenderer, saveCount); 103 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, argument 105 applyState(replayStruct.mRenderer, saveCount); 108 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 117 virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, argument 126 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, argument 267 virtual void defer(DeferStateStruct& deferStruct, int saveCount, in argument 300 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 334 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 503 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 1530 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 1536 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument [all...] |
H A D | OpenGLRenderer.cpp | 732 void OpenGLRenderer::restoreToCount(int saveCount) { argument 733 if (saveCount < 1) saveCount = 1; 735 while (mSaveCount > saveCount) {
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | GcSnapshot.java | 368 * Restores the {@link GcSnapshot} to <var>saveCount</var>. 369 * @param saveCount the saveCount or -1 to only restore 1. 373 public GcSnapshot restoreTo(int saveCount) { argument 374 return doRestoreTo(size(), saveCount); 541 private GcSnapshot doRestoreTo(int size, int saveCount) { argument 542 if (size <= saveCount) { 549 if (size == saveCount + 1) { // this was the only one that needed restore. 552 return previous.doRestoreTo(size - 1, saveCount);
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 261 OpenGLRenderer* renderer, jint saveCount) { 262 renderer->restoreToCount(saveCount); 260 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 448 * count reached saveCount. It is an error for saveCount to be less than 1. 457 * @param saveCount The save level to restore to. 459 public native void restoreToCount(int saveCount); argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 261 /*package*/ static void restoreToCount(Canvas thisCanvas, int saveCount) { argument 268 canvasDelegate.restoreTo(saveCount); 1170 * Restores the {@link GcSnapshot} to <var>saveCount</var> 1171 * @param saveCount the saveCount 1173 private void restoreTo(int saveCount) { argument 1174 mSnapshot = mSnapshot.restoreTo(saveCount); 1178 * Restores the {@link GcSnapshot} to <var>saveCount</var> 1179 * @param saveCount the saveCount [all...] |
/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 715 public void restoreToCount(int saveCount) { argument 716 nRestoreToCount(mRenderer, saveCount); 719 private static native void nRestoreToCount(int renderer, int saveCount); argument
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