Searched defs:segment (Results 1 - 7 of 7) sorted by relevance
/frameworks/compile/mclinker/lib/LD/ |
H A D | ELFSegmentFactory.cpp | 25 /// produce - produce an empty ELF segment information. 26 /// this function will create an ELF segment 30 ELFSegment* segment = allocate(); local 31 new (segment) ELFSegment(pType, pFlag); 32 return segment; 38 iterator segment, segEnd = end(); local 39 for (segment = begin(); segment != segEnd; ++segment) { 40 if ((*segment) 54 const_iterator segment, segEnd = end(); local [all...] |
/frameworks/av/media/libstagefright/codecs/g711/dec/ |
H A D | SoftG711.cpp | 286 int32_t segment = exponent + 1; local 289 int32_t step = 4 << segment;
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
H A D | JpegProcessor.cpp | 267 * Following it, "segment" sections begin with other markers, followed by a 268 * 2-byte length (in network byte order), then the segment data. 271 * the next segment. This is necessary because the data inside segments are 278 * image data to be interpreted as a segment. The only exception to this is at 290 typedef struct segment { struct in namespace:android::camera2 345 // Read JFIF segment markers, skip over segment data 348 segment_t *segment = (segment_t*)(jpegBuffer + size); local 349 uint8_t type = checkJpegMarker(segment->marker); 358 size_t length = ntohs(segment [all...] |
/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 130 const float segment = stepY - previousStepY; local 133 y2 = y1 + floorf(segment * stretchY + 0.5f); 135 y2 = y1 + segment * rescaleY; 138 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1)); 182 const float segment = stepX - previousStepX; local 185 x2 = x1 + floorf(segment * stretchX + 0.5f); 187 x2 = x1 + segment * rescaleX; 190 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
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/frameworks/base/media/java/android/media/ |
H A D | JetPlayer.java | 39 * segment can be dynamically affected by two mechanisms: 41 * <li>tracks in a segment can be muted or unmuted at any moment, individually or through 43 * <li>parts of tracks in a segment can be played at predefined points in the segment, in order 44 * to maintain synchronization with the other tracks in the segment. This is achieved through 87 private static final int JET_EVENT_SEG_MASK = 0xff000000; // mask for segment ID 91 private static final int JET_EVENT_SEG_SHIFT = 24; // shift to get segment ID to bit 0 243 * Starts playing the JET segment queue. 252 * Pauses the playback of the JET segment queue. 261 * Queues the specified segment i 506 onJetEvent(JetPlayer player, short segment, byte track, byte channel, byte controller, byte value) argument [all...] |
/frameworks/base/core/java/android/net/ |
H A D | Uri.java | 313 * Gets the decoded last segment in the path. 315 * @return the decoded last segment or null if the path is empty 964 * Wrapper for path segment array. 1000 void add(String segment) { argument 1009 segments[size++] = segment; 1415 * Encodes the given segment and appends it to the path. 1422 * Appends the given segment to the path. 2142 // This check keeps us from adding a segment if the path starts 2143 // '/' and an empty segment for "//". 2152 // Add in the final path segment [all...] |
/frameworks/compile/mclinker/lib/Target/ |
H A D | GNULDBackend.cpp | 393 // ----- segment symbols ----- // 573 // ----- segment symbols ----- // 674 // the value of a TLS symbol is the offset to the TLS segment 1702 // 1. create text segment 1707 // 2. create data segment if w/o omagic set 1713 // 3. create bss segment if w/ -Tbss and there is a data segment 1727 // create new PT_LOAD segment 1818 // update segment info 1822 ELFSegment& segment local [all...] |
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