Searched defs:vecL (Results 1 - 12 of 12) sorted by relevance
/external/neven/Embedded/common/src/b_TensorEm/ |
H A D | Int16Vec3D.c | 151 struct bts_Int16Vec3D vecL = *ptrA; local 152 bts_Int16Vec3D_normalize( &vecL, bbpA ); 153 return vecL;
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H A D | Int16Mat2D.c | 135 struct bts_Int16Vec2D vecL; local 136 vecL.xE = ( ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE ) >> matPtrA->bbpE; 137 vecL.yE = ( ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE ) >> matPtrA->bbpE; 138 return vecL;
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H A D | Int16Vec2D.c | 164 struct bts_Int16Vec2D vecL = *ptrA; local 165 bts_Int16Vec2D_normalize( &vecL, bbpA ); 166 return vecL;
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H A D | CompactAlt.c | 198 const int16* vecL = ptrA->vecE.arrPtrE; local 201 for( iL = 0; iL < sizeL; iL++ ) outVecA[ iL ] = ( ( int32 )outVecA[ iL ] + vecL[ iL ] + 1 ) >> 1; 208 for( iL = 0; iL < sizeL; iL++ ) outVecA[ iL ] = ( ( int32 )outVecA[ iL ] + ( ( ( int32 )vecL[ iL ] + addL ) >> shrL ) + 1 ) >> 1; 215 for( iL = 0; iL < sizeL; iL++ ) outVecA[ iL ] = ( ( ( ( int32 )outVecA[ iL ] + addL ) >> shrL ) + vecL[ iL ] + 1 ) >> 1;
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H A D | Flt16Alt3D.c | 202 struct bts_Flt16Vec3D vecL = bts_Flt16Mat3D_mapFlt( &altPtrA->matE, vecPtrA ); local 203 int32 shiftL = altPtrA->vecE.bbpE - vecL.bbpE; 207 vecL.xE += ( ( altPtrA->vecE.xE >> sh1L ) + 1 ) >> 1; 208 vecL.yE += ( ( altPtrA->vecE.yE >> sh1L ) + 1 ) >> 1; 209 vecL.zE += ( ( altPtrA->vecE.zE >> sh1L ) + 1 ) >> 1; 213 vecL.xE += altPtrA->vecE.xE << -shiftL; 214 vecL.yE += altPtrA->vecE.yE << -shiftL; 215 vecL.zE += altPtrA->vecE.zE << -shiftL; 217 return vecL;
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H A D | Flt16Mat3D.c | 263 struct bts_Int16Vec3D vecL; local 272 vecL.xE = ( ( xL >> sh1L ) + 1 ) >> 1; 273 vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1; 274 vecL.zE = ( ( zL >> sh1L ) + 1 ) >> 1; 279 vecL.xE = xL << -matPtrA->bbpE; 280 vecL.yE = yL << -matPtrA->bbpE; 281 vecL.zE = zL << -matPtrA->bbpE; 284 return vecL;
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H A D | Flt16Vec2D.c | 150 struct bts_Flt16Vec2D vecL; local 151 vecL.xE = xA; 152 vecL.yE = yA; 153 vecL.bbpE = bbpA; 154 return vecL; 161 struct bts_Flt16Vec2D vecL; local 162 vecL.xE = vecA.xE; 163 vecL.yE = vecA.yE; 164 vecL.bbpE = bbpA; 165 return vecL; 172 struct bts_Flt16Vec2D vecL; local 235 struct bts_Flt16Vec2D vecL = *ptrA; local 316 struct bts_Int16Vec2D vecL; local [all...] |
H A D | Flt16Vec3D.c | 171 struct bts_Flt16Vec3D vecL; local 172 vecL.xE = xA; 173 vecL.yE = yA; 174 vecL.zE = zA; 175 vecL.bbpE = bbpA; 176 return vecL; 183 struct bts_Flt16Vec3D vecL; local 186 vecL.xE = 0; 187 vecL.yE = 0; 188 vecL 249 struct bts_Flt16Vec3D vecL = *ptrA; local [all...] |
H A D | Flt16Mat2D.c | 299 struct bts_Int16Vec2D vecL; local 307 vecL.xE = ( ( xL >> sh1L ) + 1 ) >> 1; 308 vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1; 313 vecL.xE = xL << -matPtrA->bbpE; 314 vecL.yE = yL << -matPtrA->bbpE; 317 return vecL;
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H A D | Int32Mat.c | 245 int32* vecL = outVecA; local 314 int32 tmpL = vecL[ jPivL ]; 315 vecL[ jPivL ] = vecL[ iPivL ]; 316 vecL[ iPivL ] = tmpL; 342 ptrL = vecL; 374 shiftL = 30 - bts_absIntLog2( vecL[ jPivL ] ); 376 vecL[ jPivL ] = ( vecL[ jPivL ] << shiftL ) / maxL; 379 bbs_int32ReduceToNBits( &( vecL[ jPiv [all...] |
H A D | RBFMap2D.c | 228 struct bts_Int16Vec2D vecL = srcPtrA->vecArrE[ jL ]; local 229 vecL.xE -= vec0L.xE; 230 vecL.yE -= vec0L.yE; 231 normL = bts_Int16Vec2D_norm( &vecL ); 500 struct bts_Int16Vec2D vecL = ptrA->srcClusterE.vecArrE[ iL ]; local 502 vecL.xE -= xL; 503 vecL.yE -= yL; 504 normL = bts_Int16Vec2D_norm( &vecL ); 573 struct bts_Int16Vec2D vecL = srcPtrA->vecArrE[ iL ]; local 574 struct bts_Flt16Vec2D srcVecL = bts_Flt16Vec2D_create16( vecL [all...] |
/external/neven/Embedded/common/src/b_BitFeatureEm/ |
H A D | LocalScanDetector.c | 646 struct bts_Flt16Vec2D vecL = bts_Flt16Vec2D_create32( srcVecArrL[ iL ].xE, srcVecArrL[ iL ].yE, vecBbpL ); local 648 vecL = bts_Flt16Alt2D_mapFlt( &localAltL, &vecL ); 649 vecL = bts_Flt16Vec2D_sub( vecL, bts_Flt16Vec2D_create32( dstVecArrL[ iL ].xE, dstVecArrL[ iL ].yE, vecBbpL ) ); 650 dev2L = bbs_convertU32( bts_Flt16Vec2D_norm2( &vecL ), vecL.bbpE << 1, 16 );
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