Searched refs:renderer (Results 26 - 32 of 32) sorted by relevance

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/frameworks/av/libvideoeditor/lvpp/
H A DVideoEditorPlayer.cpp31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument
32 : mPlayer(new PreviewPlayer(renderer)) {
H A DPreviewPlayer.h36 PreviewPlayer(NativeWindowRenderer* renderer);
H A DVideoEditorPlayer.h93 VideoEditorPlayer(NativeWindowRenderer* renderer);
H A DPreviewPlayer.cpp78 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument
89 mNativeWindowRenderer(renderer),
745 ALOGE("Cannot create renderer");
/frameworks/rs/driver/
H A DrsdGL.cpp140 ALOGE(" GL renderer: %s", dc->gl.gl.renderer);
353 dc->gl.gl.renderer = glGetString(GL_RENDERER);
/frameworks/base/core/java/android/view/
H A DHardwareRenderer.java219 * Further hardware renderer disabling for the system process.
269 * Initializes the hardware renderer for the specified surface.
278 * Updates the hardware renderer for the specified surface.
300 * This method should be invoked whenever the current hardware renderer
308 * This method should be invoked to ensure the hardware renderer is in
312 * @return true if the renderer is now valid, false otherwise
317 * This method ensures the hardware renderer is in a valid state
321 * the renderer is attached to was destroyed.
328 * Setup the hardware renderer for drawing. This is called whenever the
373 * Loads system properties used by the renderer
[all...]
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp239 // The framebuffer renderer will first defer the display list
578 if (layer->deferredUpdateScheduled && layer->renderer &&
2957 // We only pass a partial transform to the font renderer. That partial
2967 // font renderer which greatly simplifies the code, clipping in particular.

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