/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrAARectRenderer.h | 16 class GrGpu; 41 void fillAARect(GrGpu* gpu, 62 void strokeAARect(GrGpu* gpu, 71 void fillAANestedRects(GrGpu* gpu, 81 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); 84 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu); 88 void geometryFillAARect(GrGpu* gpu, 95 void shaderFillAARect(GrGpu* gpu, 100 void shaderFillAlignedAARect(GrGpu* gpu, 105 void geometryStrokeAARect(GrGpu* gp [all...] |
H A D | GrResource.h | 17 class GrGpu; 81 GrResource(GrGpu* gpu, bool isWrapped); 84 GrGpu* getGpu() const { return fGpu; } 96 friend class GrGpu; // for assert in GrGpu to access getGpu 102 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
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/external/skia/include/gpu/ |
H A D | GrAARectRenderer.h | 16 class GrGpu; 41 void fillAARect(GrGpu* gpu, 62 void strokeAARect(GrGpu* gpu, 71 void fillAANestedRects(GrGpu* gpu, 81 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); 84 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu); 88 void geometryFillAARect(GrGpu* gpu, 95 void shaderFillAARect(GrGpu* gpu, 100 void shaderFillAlignedAARect(GrGpu* gpu, 105 void geometryStrokeAARect(GrGpu* gp [all...] |
H A D | GrResource.h | 17 class GrGpu; 81 GrResource(GrGpu* gpu, bool isWrapped); 84 GrGpu* getGpu() const { return fGpu; } 96 friend class GrGpu; // for assert in GrGpu to access getGpu 102 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
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/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrStencilAndCoverPathRenderer.h | 15 class GrGpu; 18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies 48 GrStencilAndCoverPathRenderer(GrGpu*); 50 GrGpu* fGpu;
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H A D | GrGpu.cpp | 10 #include "GrGpu.h" 30 GrGpu::GrGpu(GrContext* context) function in class:GrGpu 56 GrGpu::~GrGpu() { 60 void GrGpu::abandonResources() { 76 void GrGpu::releaseResources() { 92 void GrGpu::insertResource(GrResource* resource) { 99 void GrGpu::removeResource(GrResource* resource) { 107 void GrGpu [all...] |
H A D | GrBufferAllocPool.h | 20 class GrGpu; 23 * A pool of geometry buffers tied to a GrGpu. 64 * Gets the GrGpu that this pool is associated with. 66 GrGpu* getGpu() { return fGpu; } 82 * @param gpu The GrGpu used to create the buffers. 95 GrBufferAllocPool(GrGpu* gpu, 152 // The GrGpu must be able to clear the ref of pools it creates as members 153 friend class GrGpu; 170 GrGpu* fGpu; 196 * @param gpu The GrGpu use [all...] |
H A D | GrGpuFactory.cpp | 14 #include "GrGpu.h" 17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { 28 // the GrGpu is constructed and has taken ownership.
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H A D | GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
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H A D | GrPath.h | 18 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
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H A D | GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
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H A D | GrGeometryBuffer.h | 15 class GrGpu; 89 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
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H A D | GrAtlas.h | 17 class GrGpu; 73 GrAtlasMgr(GrGpu*); 89 GrGpu* fGpu;
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H A D | GrClipMaskManager.h | 27 class GrGpu; 50 * and sets the GrGpu's scissor and stencil state. If the return is false 74 void setGpu(GrGpu* gpu); 90 GrGpu* fGpu; 153 * Called prior to return control back the GrGpu in setupClipping. It 154 * updates the GrGpu with stencil settings that account stencil-based
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H A D | GrTextStrike.h | 22 class GrGpu; 78 GrFontCache(GrGpu*); 112 GrGpu* fGpu;
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/external/skia/src/gpu/ |
H A D | GrStencilAndCoverPathRenderer.h | 15 class GrGpu; 18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies 48 GrStencilAndCoverPathRenderer(GrGpu*); 50 GrGpu* fGpu;
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H A D | GrGpu.cpp | 10 #include "GrGpu.h" 30 GrGpu::GrGpu(GrContext* context) function in class:GrGpu 56 GrGpu::~GrGpu() { 60 void GrGpu::abandonResources() { 76 void GrGpu::releaseResources() { 92 void GrGpu::insertResource(GrResource* resource) { 99 void GrGpu::removeResource(GrResource* resource) { 107 void GrGpu [all...] |
H A D | GrBufferAllocPool.h | 20 class GrGpu; 23 * A pool of geometry buffers tied to a GrGpu. 64 * Gets the GrGpu that this pool is associated with. 66 GrGpu* getGpu() { return fGpu; } 82 * @param gpu The GrGpu used to create the buffers. 95 GrBufferAllocPool(GrGpu* gpu, 152 // The GrGpu must be able to clear the ref of pools it creates as members 153 friend class GrGpu; 170 GrGpu* fGpu; 196 * @param gpu The GrGpu use [all...] |
H A D | GrGpuFactory.cpp | 14 #include "GrGpu.h" 17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { 28 // the GrGpu is constructed and has taken ownership.
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H A D | GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
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H A D | GrPath.h | 18 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
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H A D | GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
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H A D | GrGeometryBuffer.h | 15 class GrGpu; 89 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
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H A D | GrAtlas.h | 17 class GrGpu; 73 GrAtlasMgr(GrGpu*); 89 GrGpu* fGpu;
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLTexture.h | 12 #include "GrGpu.h" 81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { 87 GrGpu::ResetTimestamp timestamp) { 101 GrGpu::ResetTimestamp fTexParamsTimestamp;
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