Searched refs:GrGpu (Results 1 - 25 of 81) sorted by relevance

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/external/chromium_org/third_party/skia/include/gpu/
H A DGrAARectRenderer.h16 class GrGpu;
41 void fillAARect(GrGpu* gpu,
62 void strokeAARect(GrGpu* gpu,
71 void fillAANestedRects(GrGpu* gpu,
81 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu);
84 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu);
88 void geometryFillAARect(GrGpu* gpu,
95 void shaderFillAARect(GrGpu* gpu,
100 void shaderFillAlignedAARect(GrGpu* gpu,
105 void geometryStrokeAARect(GrGpu* gp
[all...]
H A DGrResource.h17 class GrGpu;
81 GrResource(GrGpu* gpu, bool isWrapped);
84 GrGpu* getGpu() const { return fGpu; }
96 friend class GrGpu; // for assert in GrGpu to access getGpu
102 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
/external/skia/include/gpu/
H A DGrAARectRenderer.h16 class GrGpu;
41 void fillAARect(GrGpu* gpu,
62 void strokeAARect(GrGpu* gpu,
71 void fillAANestedRects(GrGpu* gpu,
81 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu);
84 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu);
88 void geometryFillAARect(GrGpu* gpu,
95 void shaderFillAARect(GrGpu* gpu,
100 void shaderFillAlignedAARect(GrGpu* gpu,
105 void geometryStrokeAARect(GrGpu* gp
[all...]
H A DGrResource.h17 class GrGpu;
81 GrResource(GrGpu* gpu, bool isWrapped);
84 GrGpu* getGpu() const { return fGpu; }
96 friend class GrGpu; // for assert in GrGpu to access getGpu
102 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
/external/chromium_org/third_party/skia/src/gpu/
H A DGrStencilAndCoverPathRenderer.h15 class GrGpu;
18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies
48 GrStencilAndCoverPathRenderer(GrGpu*);
50 GrGpu* fGpu;
H A DGrGpu.cpp10 #include "GrGpu.h"
30 GrGpu::GrGpu(GrContext* context) function in class:GrGpu
56 GrGpu::~GrGpu() {
60 void GrGpu::abandonResources() {
76 void GrGpu::releaseResources() {
92 void GrGpu::insertResource(GrResource* resource) {
99 void GrGpu::removeResource(GrResource* resource) {
107 void GrGpu
[all...]
H A DGrBufferAllocPool.h20 class GrGpu;
23 * A pool of geometry buffers tied to a GrGpu.
64 * Gets the GrGpu that this pool is associated with.
66 GrGpu* getGpu() { return fGpu; }
82 * @param gpu The GrGpu used to create the buffers.
95 GrBufferAllocPool(GrGpu* gpu,
152 // The GrGpu must be able to clear the ref of pools it creates as members
153 friend class GrGpu;
170 GrGpu* fGpu;
196 * @param gpu The GrGpu use
[all...]
H A DGrGpuFactory.cpp14 #include "GrGpu.h"
17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) {
28 // the GrGpu is constructed and has taken ownership.
H A DGrIndexBuffer.h27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
H A DGrPath.h18 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
H A DGrVertexBuffer.h18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
H A DGrGeometryBuffer.h15 class GrGpu;
89 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
H A DGrAtlas.h17 class GrGpu;
73 GrAtlasMgr(GrGpu*);
89 GrGpu* fGpu;
H A DGrClipMaskManager.h27 class GrGpu;
50 * and sets the GrGpu's scissor and stencil state. If the return is false
74 void setGpu(GrGpu* gpu);
90 GrGpu* fGpu;
153 * Called prior to return control back the GrGpu in setupClipping. It
154 * updates the GrGpu with stencil settings that account stencil-based
H A DGrTextStrike.h22 class GrGpu;
78 GrFontCache(GrGpu*);
112 GrGpu* fGpu;
/external/skia/src/gpu/
H A DGrStencilAndCoverPathRenderer.h15 class GrGpu;
18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies
48 GrStencilAndCoverPathRenderer(GrGpu*);
50 GrGpu* fGpu;
H A DGrGpu.cpp10 #include "GrGpu.h"
30 GrGpu::GrGpu(GrContext* context) function in class:GrGpu
56 GrGpu::~GrGpu() {
60 void GrGpu::abandonResources() {
76 void GrGpu::releaseResources() {
92 void GrGpu::insertResource(GrResource* resource) {
99 void GrGpu::removeResource(GrResource* resource) {
107 void GrGpu
[all...]
H A DGrBufferAllocPool.h20 class GrGpu;
23 * A pool of geometry buffers tied to a GrGpu.
64 * Gets the GrGpu that this pool is associated with.
66 GrGpu* getGpu() { return fGpu; }
82 * @param gpu The GrGpu used to create the buffers.
95 GrBufferAllocPool(GrGpu* gpu,
152 // The GrGpu must be able to clear the ref of pools it creates as members
153 friend class GrGpu;
170 GrGpu* fGpu;
196 * @param gpu The GrGpu use
[all...]
H A DGrGpuFactory.cpp14 #include "GrGpu.h"
17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) {
28 // the GrGpu is constructed and has taken ownership.
H A DGrIndexBuffer.h27 GrIndexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
H A DGrPath.h18 GrPath(GrGpu* gpu, bool isWrapped) : INHERITED(gpu, isWrapped) {}
H A DGrVertexBuffer.h18 GrVertexBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
H A DGrGeometryBuffer.h15 class GrGpu;
89 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
H A DGrAtlas.h17 class GrGpu;
73 GrAtlasMgr(GrGpu*);
89 GrGpu* fGpu;
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLTexture.h12 #include "GrGpu.h"
81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const {
87 GrGpu::ResetTimestamp timestamp) {
101 GrGpu::ResetTimestamp fTexParamsTimestamp;

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