Searched refs:collideWithRay (Results 1 - 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
H A DBIHTree.java396 private int collideWithRay(Ray r, method in class:BIHTree
456 return collideWithRay(ray, worldMatrix, worldBound, results);
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
H A DBoundingSphere.java746 private int collideWithRay(Ray ray, CollisionResults results) { method in class:BoundingSphere
798 return collideWithRay(ray, results);
H A DBoundingBox.java714 private int collideWithRay(Ray ray, CollisionResults results) { method in class:BoundingBox
757 return collideWithRay(ray, results);
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
H A DTerrainPatch.java794 return collideWithRay((Ray)other, results);
803 private int collideWithRay(Ray ray, CollisionResults results) { method in class:TerrainPatch
H A DTerrainQuad.java343 private int collideWithRay(Ray ray, CollisionResults results) { method in class:TerrainQuad
1641 return collideWithRay((Ray)other, results);

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