Searched refs:dy1 (Results 1 - 25 of 36) sorted by relevance

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/external/chromium_org/content/renderer/pepper/
H A Dpepper_graphics_2d_host_unittest.cc34 int dy1; member in struct:content::__anon8049
78 gfx::Point delta(tests[i].dx1, tests[i].dy1);
/external/opencv/cv/src/
H A D_cvgeom.h55 int icvIntersectLines( double x1, double dx1, double y1, double dy1,
H A Dcvstereobm.cpp183 int dy0 = MIN(_dy0, wsz2+1), dy1 = MIN(_dy1, wsz2+1); local
204 int cstep = (height + dy0 + dy1)*ndisp;
211 htext = (int*)cvAlignPtr((int*)(hsad0 + (height+dy1)*ndisp) + wsz2 + 2);
218 memset( hsad0 - dy0*ndisp, 0, (height + dy0 + dy1)*ndisp*sizeof(hsad0[0]) );
227 for( y = -dy0; y < height + dy1; y++, hsad += ndisp, cbuf += ndisp, lptr += sstep, rptr += sstep )
260 for( y = -dy0; y < height + dy1; y++, cbuf += ndisp, cbuf_sub += ndisp,
284 for( y = dy1; y <= wsz2; y++ )
285 htext[height+y] = htext[height+dy1-1];
305 hsad = hsad0 + MIN(y + wsz2, height+dy1-1)*ndisp;
391 int dy0 = MIN(_dy0, wsz2+1), dy1 local
[all...]
H A Dcvgeometry.cpp114 icvIntersectLines( double x1, double dx1, double y1, double dy1, argument
117 double d = dx1 * dy2 - dx2 * dy1;
122 *t2 = ((x2 - x1) * dy1 - (y2 - y1) * dx1) / d;
295 double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1; local
309 dx1 = pt.x - v0.x; dy1 = pt.y - v0.y;
312 if( dx1*dx + dy1*dy <= 0 )
313 dist_num = dx1*dx1 + dy1*dy1;
318 dist_num = (dy1*dx - dx1*dy);
336 dist_num = dy1*d
[all...]
H A Dcvapprox.cpp209 int dx1, dy1, dx2, dy2; local
218 dy1 = array[i1].pt.y - pt0.y;
222 if( (dx1 | dy1) == 0 || (dx2 | dy2) == 0 )
225 temp_num = dx1 * dx2 + dy1 * dy2;
228 sqrt( ((double)dx1 * dx1 + (double)dy1 * dy1) *
H A Dcvsurf.cpp87 int dy1 = src[k][1]*newSize/oldSize; local
90 dst[k].p0 = dy1*widthStep + dx1;
92 dst[k].p2 = dy1*widthStep + dx2;
94 dst[k].w = src[k][4]/((float)(dx2-dx1)*(dy2-dy1));
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_aatriangle.c212 const GLfloat dy1 = v2[1] - v1[1]; local
218 ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
237 cross = (dx1 * (sy - v1[1]) - dy1 * (sx - v1[0]));
239 cross = dx1 + dy1;
/external/mesa3d/src/mesa/swrast/
H A Ds_aatriangle.c212 const GLfloat dy1 = v2[1] - v1[1]; local
218 ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
237 cross = (dx1 * (sy - v1[1]) - dy1 * (sx - v1[0]));
239 cross = dx1 + dy1;
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dmatrix.h304 VGfloat dx1, VGfloat dy1,
310 VGfloat ay = dy0 - dy1 + dy2 - dy3;
315 dx1 - dx0, dy1 - dy0, 0,
316 dx2 - dx1, dy2 - dy1, 0,
322 VGfloat ay1 = dy1 - dy2;
339 d = dy1 - dy0 + g * dy1;
368 VGfloat dx1, VGfloat dy1,
379 if (!matrix_square_to_quad(dx0, dy0, dx1, dy1,
303 matrix_square_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx3, VGfloat dy3, VGfloat dx2, VGfloat dy2, struct matrix *mat) argument
367 matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, struct matrix *mat) argument
H A Dvgu.c387 VGfloat dx1, VGfloat dy1,
398 dx1, dy1,
413 VGfloat dx1, VGfloat dy1,
428 dx1, dy1,
386 vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat * matrix) argument
412 vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, VGfloat * matrix) argument
H A Drenderer.h154 int dx1, int dy1,
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dmatrix.h304 VGfloat dx1, VGfloat dy1,
310 VGfloat ay = dy0 - dy1 + dy2 - dy3;
315 dx1 - dx0, dy1 - dy0, 0,
316 dx2 - dx1, dy2 - dy1, 0,
322 VGfloat ay1 = dy1 - dy2;
339 d = dy1 - dy0 + g * dy1;
368 VGfloat dx1, VGfloat dy1,
379 if (!matrix_square_to_quad(dx0, dy0, dx1, dy1,
303 matrix_square_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx3, VGfloat dy3, VGfloat dx2, VGfloat dy2, struct matrix *mat) argument
367 matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, struct matrix *mat) argument
H A Dvgu.c387 VGfloat dx1, VGfloat dy1,
398 dx1, dy1,
413 VGfloat dx1, VGfloat dy1,
428 dx1, dy1,
386 vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat * matrix) argument
412 vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, VGfloat * matrix) argument
H A Drenderer.h154 int dx1, int dy1,
/external/qemu/hw/
H A Dps2.c285 int dx1, dy1, dz1; local
288 dy1 = s->mouse_dy;
295 if (dy1 > 127)
296 dy1 = 127;
297 else if (dy1 < -127)
298 dy1 = -127;
299 b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
302 ps2_queue(&s->common, dy1 & 0xff);
326 s->mouse_dy -= dy1;
/external/chromium_org/third_party/mesa/src/include/VG/
H A Dvgu.h112 VGfloat dx1, VGfloat dy1,
118 VGfloat dx1, VGfloat dy1,
/external/mesa3d/include/VG/
H A Dvgu.h112 VGfloat dx1, VGfloat dy1,
118 VGfloat dx1, VGfloat dy1,
/external/jmonkeyengine/engine/src/core/com/jme3/math/
H A DFastMath.java692 float dx1, dx2, dy1, dy2;
694 dy1 = p1.y - p0.y;
697 if (dx1 * dy2 > dy1 * dx2) {
700 if (dx1 * dy2 < dy1 * dx2) {
703 if ((dx1 * dx2 < 0) || (dy1 * dy2 < 0)) {
706 if ((dx1 * dx1 + dy1 * dy1) < (dx2 * dx2 + dy2 * dy2)) {
/external/proguard/src/proguard/gui/splash/
H A DOverrideGraphics2D.java294 public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, Color bgcolor, ImageObserver observer) argument
296 return graphics.drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, bgcolor, observer);
299 public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, ImageObserver observer) argument
301 return graphics.drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, observer);
/external/chromium_org/cc/animation/
H A Dtransform_operations_unittest.cc244 double dy1 = 2; local
257 operations_from.AppendTranslate(dx1, dy1, dz1);
266 translate_from.Translate3d(dx1, dy1, dz1);
332 double dy1 = 2; local
345 operations_from.AppendTranslate(dx1, dy1, dz1);
353 from.Translate3d(dx1, dy1, dz1);
/external/opencv/cvaux/src/
H A Ddecomppoly.cpp153 int dx1, dy1, dx2, dy2;
195 dy1 = y2 - y1;
198 if( dx1 * dy2 - dx2 * dy1 < 0 ) // convex condition
288 } // if( dx1 * dy2 - dx2 * dy1 < 0 )
315 } // if( dx1 * dy2 - dx2 * dy1 < 0 ) else
/external/chromium_org/third_party/skia/include/core/
H A DSkPath.h400 @param dy1 The amount to add to the y-coordinate of the last point on
407 void rQuadTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2);
414 void rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
449 @param dy1 The amount to add to the y-coordinate of the last point on
/external/skia/include/core/
H A DSkPath.h400 @param dy1 The amount to add to the y-coordinate of the last point on
407 void rQuadTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2);
414 void rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
449 @param dy1 The amount to add to the y-coordinate of the last point on
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
H A DSDL_QuartzEvents.m923 int32_t dx1, dy1;
924 CGGetLastMouseDelta (&dx1, &dy1);
926 dy += dy1;
/external/freetype/src/smooth/
H A Dftgrays.c1067 TPos dx1, dy1, dx2, dy2; local
1113 dy1 = arc[1].y - arc[0].y;
1114 s = FT_ABS( dy * dx1 - dx * dy1 );
1130 if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||

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