Searched refs:has_transparent_background (Results 1 - 12 of 12) sorted by relevance

/external/chromium_org/cc/quads/
H A Drender_pass_unittest.cc31 bool has_transparent_background; member in struct:cc::__anon4104::RenderPassSize
42 bool has_transparent_background = true; local
50 has_transparent_background,
73 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background);
H A Drender_pass.cc27 has_transparent_background(true),
42 has_transparent_background,
67 bool has_transparent_background,
76 this->has_transparent_background = has_transparent_background;
88 value->SetBoolean("has_transparent_background", has_transparent_background);
63 SetAll(Id id, gfx::Rect output_rect, gfx::RectF damage_rect, const gfx::Transform& transform_to_root_target, bool has_transparent_background, bool has_occlusion_from_outside_target_surface) argument
H A Drender_pass.h84 bool has_transparent_background,
101 bool has_transparent_background; member in class:cc::RenderPass
/external/chromium_org/cc/trees/
H A Dlayer_tree_impl.h123 bool has_transparent_background() const { function in class:cc::LayerTreeImpl
H A Dlayer_tree_impl.cc122 target_tree->set_has_transparent_background(has_transparent_background());
H A Dlayer_tree_host_impl.cc787 if (!active_tree_->has_transparent_background()) {
788 frame->render_passes.back()->has_transparent_background = false;
/external/chromium_org/content/common/
H A Dcc_messages.cc338 WriteParam(m, p.has_transparent_background);
430 bool has_transparent_background; local
439 !ReadParam(m, iter, &has_transparent_background) ||
449 has_transparent_background,
533 LogParam(p.has_transparent_background, l);
H A Dcc_messages_unittest.cc47 EXPECT_EQ(a->has_transparent_background, b->has_transparent_background);
/external/chromium_org/cc/output/
H A Dgl_renderer_unittest.cc482 mock_client_.root_render_pass()->has_transparent_background = false;
715 mock_client.root_render_pass()->has_transparent_background = false;
741 mock_client.root_render_pass()->has_transparent_background = true;
H A Drenderer_pixeltest.cc874 root_pass->has_transparent_background = false;
1051 pass->has_transparent_background = false;
1094 root_pass->has_transparent_background = false;
H A Dsoftware_renderer.cc183 if (frame->current_render_pass->has_transparent_background) {
H A Dgl_renderer.cc304 DCHECK(!frame->current_render_pass->has_transparent_background);
310 if (frame->current_render_pass->has_transparent_background)
319 if (always_clear || frame->current_render_pass->has_transparent_background) {
635 if (frame->current_render_pass->has_transparent_background)

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