Searched refs:has_transparent_background (Results 1 - 12 of 12) sorted by relevance
/external/chromium_org/cc/quads/ |
H A D | render_pass_unittest.cc | 31 bool has_transparent_background; member in struct:cc::__anon4104::RenderPassSize 42 bool has_transparent_background = true; local 50 has_transparent_background, 73 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background);
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H A D | render_pass.cc | 27 has_transparent_background(true), 42 has_transparent_background, 67 bool has_transparent_background, 76 this->has_transparent_background = has_transparent_background; 88 value->SetBoolean("has_transparent_background", has_transparent_background); 63 SetAll(Id id, gfx::Rect output_rect, gfx::RectF damage_rect, const gfx::Transform& transform_to_root_target, bool has_transparent_background, bool has_occlusion_from_outside_target_surface) argument
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H A D | render_pass.h | 84 bool has_transparent_background, 101 bool has_transparent_background; member in class:cc::RenderPass
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/external/chromium_org/cc/trees/ |
H A D | layer_tree_impl.h | 123 bool has_transparent_background() const { function in class:cc::LayerTreeImpl
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H A D | layer_tree_impl.cc | 122 target_tree->set_has_transparent_background(has_transparent_background());
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H A D | layer_tree_host_impl.cc | 787 if (!active_tree_->has_transparent_background()) { 788 frame->render_passes.back()->has_transparent_background = false;
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/external/chromium_org/content/common/ |
H A D | cc_messages.cc | 338 WriteParam(m, p.has_transparent_background); 430 bool has_transparent_background; local 439 !ReadParam(m, iter, &has_transparent_background) || 449 has_transparent_background, 533 LogParam(p.has_transparent_background, l);
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H A D | cc_messages_unittest.cc | 47 EXPECT_EQ(a->has_transparent_background, b->has_transparent_background);
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/external/chromium_org/cc/output/ |
H A D | gl_renderer_unittest.cc | 482 mock_client_.root_render_pass()->has_transparent_background = false; 715 mock_client.root_render_pass()->has_transparent_background = false; 741 mock_client.root_render_pass()->has_transparent_background = true;
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H A D | renderer_pixeltest.cc | 874 root_pass->has_transparent_background = false; 1051 pass->has_transparent_background = false; 1094 root_pass->has_transparent_background = false;
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H A D | software_renderer.cc | 183 if (frame->current_render_pass->has_transparent_background) {
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H A D | gl_renderer.cc | 304 DCHECK(!frame->current_render_pass->has_transparent_background); 310 if (frame->current_render_pass->has_transparent_background) 319 if (always_clear || frame->current_render_pass->has_transparent_background) { 635 if (frame->current_render_pass->has_transparent_background)
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