Searched refs:indexBuf (Results 1 - 7 of 7) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
H A D | SkeletonWire.java | 59 private void writeConnections(ShortBuffer indexBuf, Bone bone){ argument 62 indexBuf.put( (short) skeleton.getBoneIndex(bone) ); 64 indexBuf.put( (short) skeleton.getBoneIndex(child) ); 66 writeConnections(indexBuf, child);
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Common/ |
H A D | esShapes.c | 110 GLushort *indexBuf = (*indices); local 115 *indexBuf++ = i * ( numSlices + 1 ) + j; 116 *indexBuf++ = ( i + 1 ) * ( numSlices + 1 ) + j; 117 *indexBuf++ = ( i + 1 ) * ( numSlices + 1 ) + ( j + 1 ); 119 *indexBuf++ = i * ( numSlices + 1 ) + j; 120 *indexBuf++ = ( i + 1 ) * ( numSlices + 1 ) + ( j + 1 ); 121 *indexBuf++ = i * ( numSlices + 1 ) + ( j + 1 );
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
H A D | OGLESShaderRenderer.java | 2434 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument 2440 if (indexBuf.getBufferType() != VertexBuffer.Type.Index) { 2444 if (indexBuf.isUpdateNeeded()) { 2446 logger.info("updateBufferData for indexBuf."); 2448 updateBufferData(indexBuf); 2451 int bufId = indexBuf.getId(); 2470 Buffer indexData = indexBuf.getData(); 2477 int fmt = convertFormat(indexBuf.getFormat()); 2478 int elSize = indexBuf.getFormat().getComponentSize(); 2502 indexBuf 2760 drawTriangleList_Array(VertexBuffer indexBuf, Mesh mesh, int count) argument [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
H A D | OBJLoader.java | 464 IndexBuffer indexBuf = null; 469 indexBuf = new IndexIntBuffer(ib); 473 indexBuf = new IndexShortBuffer(sb); 516 indexBuf.put(index, v0.index); 517 indexBuf.put(index+1, v1.index); 518 indexBuf.put(index+2, v2.index);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | LwjglRenderer.java | 2222 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) {
argument 2223 if (indexBuf.getBufferType() != VertexBuffer.Type.Index) {
2227 if (indexBuf.isUpdateNeeded()) {
2228 updateBufferData(indexBuf);
2231 int bufId = indexBuf.getId();
2237 //statistics.onVertexBufferUse(indexBuf, true);
2239 //statistics.onVertexBufferUse(indexBuf, true);
2250 int fmt = convertFormat(indexBuf.getFormat());
2251 int elSize = indexBuf.getFormat().getComponentSize();
2284 indexBuf [all...] |
H A D | LwjglGL1Renderer.java | 995 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument 998 Buffer indexData = indexBuf.getData(); 1008 int fmt = convertVertexFormat(indexBuf.getFormat()); 1009 // int elSize = indexBuf.getFormat().getComponentSize(); 1031 convertVertexFormat(indexBuf.getFormat()),
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
H A D | Mesh.java | 1069 IndexBuffer indexBuf = getIndexBuffer(); 1070 int numIndices = indexBuf.size(); 1077 int oldIndex = indexBuf.get(i); 1109 int oldIndex = indexBuf.get(i);
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