Searched refs:prevContextSuccess (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
H A DSkDraw.cpp2562 bool prevContextSuccess = true; local
2572 if (prevContextSuccess) {
2575 prevContextSuccess = shader->setContext(*fBitmap, p, *fMatrix);
2576 if (!prevContextSuccess) {
2601 if (!prevContextSuccess) {
2602 prevContextSuccess = shader->setContext(*fBitmap, paint, SkMatrix::I());
2603 SkASSERT(prevContextSuccess);
/external/skia/src/core/
H A DSkDraw.cpp2562 bool prevContextSuccess = true; local
2572 if (prevContextSuccess) {
2575 prevContextSuccess = shader->setContext(*fBitmap, p, *fMatrix);
2576 if (!prevContextSuccess) {
2601 if (!prevContextSuccess) {
2602 prevContextSuccess = shader->setContext(*fBitmap, paint, SkMatrix::I());
2603 SkASSERT(prevContextSuccess);

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