Searched refs:setCcdMotionThreshold (Results 1 - 17 of 17) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
H A DPhysicsCharacter.java247 public void setCcdMotionThreshold(float threshold) { method in class:PhysicsCharacter
248 setCcdMotionThreshold(objectId, threshold);
251 private native void setCcdMotionThreshold(long objectId, float threshold); method in class:PhysicsCharacter
307 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
H A DPhysicsGhostObject.java257 public void setCcdMotionThreshold(float threshold) { method in class:PhysicsGhostObject
258 setCcdMotionThreshold(objectId, threshold);
261 private native void setCcdMotionThreshold(long objectId, float threshold); method in class:PhysicsGhostObject
298 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
H A DPhysicsRigidBody.java284 public void setCcdMotionThreshold(float threshold) { method in class:PhysicsRigidBody
285 setCcdMotionThreshold(objectId, threshold);
288 private native void setCcdMotionThreshold(long objectId, float threshold); method in class:PhysicsRigidBody
744 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
H A DPhysicsCharacter.java226 public void setCcdMotionThreshold(float threshold) { method in class:PhysicsCharacter
227 gObject.setCcdMotionThreshold(threshold);
286 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
H A DPhysicsGhostObject.java248 public void setCcdMotionThreshold(float threshold) { method in class:PhysicsGhostObject
249 gObject.setCcdMotionThreshold(threshold);
281 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
H A DPhysicsRigidBody.java293 public void setCcdMotionThreshold(float threshold) { method in class:PhysicsRigidBody
294 rBody.setCcdMotionThreshold(threshold);
695 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
H A DGhostControl.java71 control.setCcdMotionThreshold(getCcdMotionThreshold());
H A DCharacterControl.java65 control.setCcdMotionThreshold(getCcdMotionThreshold());
H A DRigidBodyControl.java69 control.setCcdMotionThreshold(getCcdMotionThreshold());
H A DVehicleControl.java89 control.setCcdMotionThreshold(getCcdMotionThreshold());
H A DKinematicRagdollControl.java807 * @see PhysicsRigidBody#setCcdMotionThreshold(float)
810 public void setCcdMotionThreshold(float value) { method in class:KinematicRagdollControl
812 link.rigidBody.setCcdMotionThreshold(value);
829 * @see PhysicsRigidBody#setCcdMotionThreshold(float)
831 * @deprecated use getBoneRigidBody(String BoneName).setCcdMotionThreshold(float) instead
837 link.rigidBody.setCcdMotionThreshold(value);
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
H A DTestCcd.java136 bulletg.getControl(RigidBodyControl.class).setCcdMotionThreshold(0.1f);
H A DTestBoneRagdoll.java188 bulletNode.setCcdMotionThreshold(0.001f);
203 bulletNode.setCcdMotionThreshold(0.001f);
H A DTestWalkingChar.java401 bulletControl.setCcdMotionThreshold(0.1f);
/external/jmonkeyengine/engine/src/bullet-native/
H A Dcom_jme3_bullet_objects_PhysicsGhostObject.cpp249 * Method: setCcdMotionThreshold
260 ghost->setCcdMotionThreshold(value);
H A Dcom_jme3_bullet_objects_PhysicsCharacter.cpp308 * Method: setCcdMotionThreshold
319 ghost->setCcdMotionThreshold(value);
H A Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp240 * Method: setCcdMotionThreshold
251 body->setCcdMotionThreshold(value);

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