Searched refs:span16 (Results 1 - 4 of 4) sorted by relevance
/external/chromium_org/third_party/skia/src/core/ |
H A D | SkBlitter_RGB16.cpp | 698 uint16_t* span16 = (uint16_t*)fBuffer; local 699 shader->shadeSpan16(x, y, span16, width); 700 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); 731 uint16_t* span16 = (uint16_t*)fBuffer; local 733 shader->shadeSpan16(x, y, span16, width); 735 SkBlendRGB16(span16, dst, scale, width); 740 shader->shadeSpan16(x, y, span16, width); 741 SkBlendRGB16(span16, dst, scale, width); 757 uint16_t* span16 = (uint16_t*)span; local 772 shader->shadeSpan16(x, y, span16, coun [all...] |
H A D | SkShader.cpp | 80 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) { argument 81 SkASSERT(span16);
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/external/skia/src/core/ |
H A D | SkBlitter_RGB16.cpp | 698 uint16_t* span16 = (uint16_t*)fBuffer; local 699 shader->shadeSpan16(x, y, span16, width); 700 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); 731 uint16_t* span16 = (uint16_t*)fBuffer; local 733 shader->shadeSpan16(x, y, span16, width); 735 SkBlendRGB16(span16, dst, scale, width); 740 shader->shadeSpan16(x, y, span16, width); 741 SkBlendRGB16(span16, dst, scale, width); 757 uint16_t* span16 = (uint16_t*)span; local 772 shader->shadeSpan16(x, y, span16, coun [all...] |
H A D | SkShader.cpp | 80 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) { argument 81 SkASSERT(span16);
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