Searched refs:UI (Results 1 - 11 of 11) sorted by relevance

/frameworks/base/core/java/android/provider/
H A DContacts.java188 // For now we only support a single account and the UI doesn't know what
190 // Some day when we add multiple accounts to the UI this should honor the account
223 // For now we only support a single account and the UI doesn't know what
225 // Some day when we add multiple accounts to the UI this should honor the account
2080 * Intents related to the Contacts app UI.
2084 public static final class UI { class in class:Contacts.Intents
2089 public UI() { method in class:Contacts.Intents.UI
2097 public static final String LIST_DEFAULT = ContactsContract.Intents.UI.LIST_DEFAULT;
2105 ContactsContract.Intents.UI.LIST_GROUP_ACTION;
2113 ContactsContract.Intents.UI
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H A DContactsContract.java212 * This API does not access disk, and should be safe to invoke from the UI thread.
440 * performed on the UI thread because they are always unblocking.
487 * An optional name that can be used in the UI to represent this directory,
1309 * UI. "1" if the contact has at least one raw contact that belongs to a
7551 * performed on the UI thread because they are always unblocking.
7742 * their own UI adhering to (or ignoring as appropriate) information stored in the pinned
8060 * or thumbnail. Requests to this URI can be performed on the UI thread because
8281 * Intents related to the Contacts app UI.
8285 public static final class UI { class in class:ContactsContract.Intents
8547 * If supplied values are not visible in the editor UI, the
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/frameworks/base/packages/SystemUI/tests/
H A DAndroid.mk27 # UI it doesn't own. This is necessary to allow screenshots to be taken
/frameworks/compile/slang/BitWriter_2_9/
H A DValueEnumerator.cpp159 for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
160 UI != UE; ++UI) {
161 if (UI != V->use_begin())
163 if((*UI)->hasName())
164 OS << " " << (*UI)->getName();
/frameworks/compile/slang/BitWriter_2_9_func/
H A DValueEnumerator.cpp159 for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
160 UI != UE; ++UI) {
161 if (UI != V->use_begin())
163 if((*UI)->hasName())
164 OS << " " << (*UI)->getName();
/frameworks/compile/slang/BitWriter_3_2/
H A DValueEnumerator.cpp159 for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
160 UI != UE; ++UI) {
161 if (UI != V->use_begin())
163 if((*UI)->hasName())
164 OS << " " << (*UI)->getName();
/frameworks/base/docs/html/design/
H A Ddesign_toc.cs8 <li><a href="<?cs var:toroot ?>design/get-started/ui-overview.html">UI Overview</a></li>
/frameworks/base/docs/html/training/
H A Dtraining_toc.cs126 to present multiple UI components on large screens and a more constrained set of
127 UI components on smaller screens&mdash;essential for building a single APK for both
129 >Building a Dynamic UI with Fragments</a>
137 Building a Flexible UI
366 Processing Bitmaps Off the UI Thread
378 Displaying Bitmaps in Your UI
684 User Experience &amp; UI
759 your application's UI."
843 ja-lang="順応性のある UI フローの実装"
845 >Implementing Adaptive UI Flow
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/frameworks/base/docs/html/tools/
H A Dtools_toc.cs118 <span class="en">UI Testing</span></a>
139 <li><a href="<?cs var:toroot ?>tools/debugging/debugging-ui.html"><span class="en">Optimizing your UI</span></a></li>
/frameworks/compile/libbcc/bcinfo/BitReader_2_7/
H A DBitcodeReader.cpp332 Value::use_iterator UI = Placeholder->use_begin(); local
333 User *U = *UI;
338 UI.getUse().set(RealVal);
2885 for (Value::use_iterator UI = I->first->use_begin(),
2886 UE = I->first->use_end(); UI != UE; ) {
2887 if (CallInst* CI = dyn_cast<CallInst>(*UI++))
2934 for (Value::use_iterator UI = I->first->use_begin(),
2935 UE = I->first->use_end(); UI != UE; ) {
2936 if (CallInst* CI = dyn_cast<CallInst>(*UI++))
/frameworks/compile/libbcc/bcinfo/BitReader_3_0/
H A DBitcodeReader.cpp612 Value::use_iterator UI = Placeholder->use_begin(); local
613 User *U = *UI;
618 UI.getUse().set(RealVal);
3221 for (Value::use_iterator UI = I->first->use_begin(),
3222 UE = I->first->use_end(); UI != UE; ) {
3223 if (CallInst* CI = dyn_cast<CallInst>(*UI++))
3270 for (Value::use_iterator UI = I->first->use_begin(),
3271 UE = I->first->use_end(); UI != UE; ) {
3272 if (CallInst* CI = dyn_cast<CallInst>(*UI++))

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