Searched refs:UI (Results 1 - 11 of 11) sorted by relevance
/frameworks/base/core/java/android/provider/ |
H A D | Contacts.java | 188 // For now we only support a single account and the UI doesn't know what 190 // Some day when we add multiple accounts to the UI this should honor the account 223 // For now we only support a single account and the UI doesn't know what 225 // Some day when we add multiple accounts to the UI this should honor the account 2080 * Intents related to the Contacts app UI. 2084 public static final class UI { class in class:Contacts.Intents 2089 public UI() { method in class:Contacts.Intents.UI 2097 public static final String LIST_DEFAULT = ContactsContract.Intents.UI.LIST_DEFAULT; 2105 ContactsContract.Intents.UI.LIST_GROUP_ACTION; 2113 ContactsContract.Intents.UI [all...] |
H A D | ContactsContract.java | 212 * This API does not access disk, and should be safe to invoke from the UI thread. 440 * performed on the UI thread because they are always unblocking. 487 * An optional name that can be used in the UI to represent this directory, 1309 * UI. "1" if the contact has at least one raw contact that belongs to a 7551 * performed on the UI thread because they are always unblocking. 7742 * their own UI adhering to (or ignoring as appropriate) information stored in the pinned 8060 * or thumbnail. Requests to this URI can be performed on the UI thread because 8281 * Intents related to the Contacts app UI. 8285 public static final class UI { class in class:ContactsContract.Intents 8547 * If supplied values are not visible in the editor UI, the [all...] |
/frameworks/base/packages/SystemUI/tests/ |
H A D | Android.mk | 27 # UI it doesn't own. This is necessary to allow screenshots to be taken
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/frameworks/compile/slang/BitWriter_2_9/ |
H A D | ValueEnumerator.cpp | 159 for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end(); 160 UI != UE; ++UI) { 161 if (UI != V->use_begin()) 163 if((*UI)->hasName()) 164 OS << " " << (*UI)->getName();
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/frameworks/compile/slang/BitWriter_2_9_func/ |
H A D | ValueEnumerator.cpp | 159 for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end(); 160 UI != UE; ++UI) { 161 if (UI != V->use_begin()) 163 if((*UI)->hasName()) 164 OS << " " << (*UI)->getName();
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/frameworks/compile/slang/BitWriter_3_2/ |
H A D | ValueEnumerator.cpp | 159 for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end(); 160 UI != UE; ++UI) { 161 if (UI != V->use_begin()) 163 if((*UI)->hasName()) 164 OS << " " << (*UI)->getName();
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/frameworks/base/docs/html/design/ |
H A D | design_toc.cs | 8 <li><a href="<?cs var:toroot ?>design/get-started/ui-overview.html">UI Overview</a></li>
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/frameworks/base/docs/html/training/ |
H A D | training_toc.cs | 126 to present multiple UI components on large screens and a more constrained set of 127 UI components on smaller screens—essential for building a single APK for both 129 >Building a Dynamic UI with Fragments</a> 137 Building a Flexible UI 366 Processing Bitmaps Off the UI Thread 378 Displaying Bitmaps in Your UI 684 User Experience & UI 759 your application's UI." 843 ja-lang="順応性のある UI フローの実装" 845 >Implementing Adaptive UI Flow [all...] |
/frameworks/base/docs/html/tools/ |
H A D | tools_toc.cs | 118 <span class="en">UI Testing</span></a> 139 <li><a href="<?cs var:toroot ?>tools/debugging/debugging-ui.html"><span class="en">Optimizing your UI</span></a></li>
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/frameworks/compile/libbcc/bcinfo/BitReader_2_7/ |
H A D | BitcodeReader.cpp | 332 Value::use_iterator UI = Placeholder->use_begin(); local 333 User *U = *UI; 338 UI.getUse().set(RealVal); 2885 for (Value::use_iterator UI = I->first->use_begin(), 2886 UE = I->first->use_end(); UI != UE; ) { 2887 if (CallInst* CI = dyn_cast<CallInst>(*UI++)) 2934 for (Value::use_iterator UI = I->first->use_begin(), 2935 UE = I->first->use_end(); UI != UE; ) { 2936 if (CallInst* CI = dyn_cast<CallInst>(*UI++))
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/frameworks/compile/libbcc/bcinfo/BitReader_3_0/ |
H A D | BitcodeReader.cpp | 612 Value::use_iterator UI = Placeholder->use_begin(); local 613 User *U = *UI; 618 UI.getUse().set(RealVal); 3221 for (Value::use_iterator UI = I->first->use_begin(), 3222 UE = I->first->use_end(); UI != UE; ) { 3223 if (CallInst* CI = dyn_cast<CallInst>(*UI++)) 3270 for (Value::use_iterator UI = I->first->use_begin(), 3271 UE = I->first->use_end(); UI != UE; ) { 3272 if (CallInst* CI = dyn_cast<CallInst>(*UI++))
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