Searched refs:eventEntry (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/services/input/ |
H A D | InputDispatcher.cpp | 911 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) { 916 ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true 918 pokeUserActivityLocked(eventEntry); 926 prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget); 1664 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry) { 1671 if (eventEntry->type == EventEntry::TYPE_KEY) { 1702 && currentTime >= connection->waitQueue.head->eventEntry->eventTime 1729 void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) { argument 1741 switch (eventEntry->type) { 1743 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry); 910 dispatchEventLocked(nsecs_t currentTime, EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) argument 1663 isWindowReadyForMoreInputLocked(nsecs_t currentTime, const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry) argument 1769 prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) argument 1817 enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) argument 1841 enqueueDispatchEntryLocked( const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode) argument 1942 EventEntry* eventEntry = dispatchEntry->eventEntry; local 3938 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) argument [all...] |
H A D | InputDispatcher.h | 539 EventEntry* eventEntry; // the event to dispatch member in struct:android::InputDispatcher::DispatchEntry 550 DispatchEntry(EventEntry* eventEntry, 1024 void pokeUserActivityLocked(const EventEntry* eventEntry); 1030 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry); 1039 EventEntry* eventEntry, const InputTarget* inputTarget); 1041 EventEntry* eventEntry, const InputTarget* inputTarget); 1043 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
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