/frameworks/native/include/gui/ |
H A D | Surface.h | 91 ANativeWindowBuffer* buffer, int fenceFd); 93 ANativeWindowBuffer** buffer, int* fenceFd); 97 ANativeWindowBuffer* buffer, int fenceFd); 126 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 127 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 128 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
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/frameworks/native/include/ui/ |
H A D | FramebufferNativeWindow.h | 69 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd); 70 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
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H A D | Fence.h | 56 Fence(int fenceFd);
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/frameworks/native/libs/gui/ |
H A D | Surface.cpp | 95 ANativeWindowBuffer** buffer, int* fenceFd) { 97 return c->dequeueBuffer(buffer, fenceFd); 101 ANativeWindowBuffer* buffer, int fenceFd) { 103 return c->cancelBuffer(buffer, fenceFd); 107 ANativeWindowBuffer* buffer, int fenceFd) { 109 return c->queueBuffer(buffer, fenceFd); 116 int fenceFd = -1; local 117 int result = c->dequeueBuffer(&buf, &fenceFd); 118 sp<Fence> fence(new Fence(fenceFd)); 178 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { argument 94 hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument 100 hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument 106 hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument 227 cancelBuffer(android_native_buffer_t* buffer, int fenceFd) argument 260 queueBuffer(android_native_buffer_t* buffer, int fenceFd) argument 738 int fenceFd = -1; local [all...] |
H A D | GLConsumer.cpp | 665 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); local 667 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 672 sp<Fence> fence(new Fence(fenceFd)); 986 int fenceFd = mCurrentFence->dup(); local 987 if (fenceFd == -1) { 992 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, 998 close(fenceFd);
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/frameworks/native/libs/ui/ |
H A D | FramebufferNativeWindow.cpp | 223 int fenceFd = -1; local 224 int result = dequeueBuffer(window, buffer, &fenceFd); 225 sp<Fence> fence(new Fence(fenceFd)); 236 ANativeWindowBuffer** buffer, int* fenceFd) 257 *fenceFd = -1; 275 ANativeWindowBuffer* buffer, int fenceFd) 282 sp<Fence> fence(new Fence(fenceFd)); 235 dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument 274 queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
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H A D | Fence.cpp | 38 Fence::Fence(int fenceFd) : argument 39 mFenceFd(fenceFd) {
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/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3InputStream.cpp | 62 int fenceFd; local 77 fenceFd = bufferItem.mFence->dup(); 83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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H A D | Camera3ZslStream.cpp | 146 int fenceFd; local 168 fenceFd = bufferItem->getBufferItem().mFence->dup(); 174 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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H A D | Camera3OutputStream.cpp | 93 int fenceFd; local 109 res = currentConsumer->dequeueBuffer(currentConsumer.get(), &anb, &fenceFd); 121 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | HWComposer.h | 168 virtual void setAcquireFenceFd(int fenceFd) = 0;
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H A D | HWComposer.cpp | 871 virtual void setAcquireFenceFd(int fenceFd) { 872 getLayer()->acquireFenceFd = fenceFd;
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/frameworks/native/opengl/libagl/ |
H A D | egl.cpp | 377 int fenceFd = -1; local 379 &fenceFd) != NO_ERROR) { 384 sp<Fence> fence(new Fence(fenceFd)); 386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 532 int fenceFd = -1; local 533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) { 534 sp<Fence> fence(new Fence(fenceFd)); 536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 423 int fenceFd = -1; local 431 fenceFd = fence->dup(); 432 if (fenceFd == -1) { 437 layer.setAcquireFenceFd(fenceFd);
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/frameworks/av/media/libstagefright/ |
H A D | ACodec.cpp | 799 int fenceFd = -1; local 2732 int fenceFd = -1; local
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H A D | OMXCodec.cpp | 1886 int fenceFd = -1; local 1991 int fenceFd = -1; local
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