Searched refs:fenceFd (Results 1 - 16 of 16) sorted by relevance

/frameworks/native/include/gui/
H A DSurface.h91 ANativeWindowBuffer* buffer, int fenceFd);
93 ANativeWindowBuffer** buffer, int* fenceFd);
97 ANativeWindowBuffer* buffer, int fenceFd);
126 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
127 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
128 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
/frameworks/native/include/ui/
H A DFramebufferNativeWindow.h69 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
70 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
H A DFence.h56 Fence(int fenceFd);
/frameworks/native/libs/gui/
H A DSurface.cpp95 ANativeWindowBuffer** buffer, int* fenceFd) {
97 return c->dequeueBuffer(buffer, fenceFd);
101 ANativeWindowBuffer* buffer, int fenceFd) {
103 return c->cancelBuffer(buffer, fenceFd);
107 ANativeWindowBuffer* buffer, int fenceFd) {
109 return c->queueBuffer(buffer, fenceFd);
116 int fenceFd = -1; local
117 int result = c->dequeueBuffer(&buf, &fenceFd);
118 sp<Fence> fence(new Fence(fenceFd));
178 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { argument
94 hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument
100 hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
106 hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
227 cancelBuffer(android_native_buffer_t* buffer, int fenceFd) argument
260 queueBuffer(android_native_buffer_t* buffer, int fenceFd) argument
738 int fenceFd = -1; local
[all...]
H A DGLConsumer.cpp665 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); local
667 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
672 sp<Fence> fence(new Fence(fenceFd));
986 int fenceFd = mCurrentFence->dup(); local
987 if (fenceFd == -1) {
992 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
998 close(fenceFd);
/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp223 int fenceFd = -1; local
224 int result = dequeueBuffer(window, buffer, &fenceFd);
225 sp<Fence> fence(new Fence(fenceFd));
236 ANativeWindowBuffer** buffer, int* fenceFd)
257 *fenceFd = -1;
275 ANativeWindowBuffer* buffer, int fenceFd)
282 sp<Fence> fence(new Fence(fenceFd));
235 dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument
274 queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
H A DFence.cpp38 Fence::Fence(int fenceFd) : argument
39 mFenceFd(fenceFd) {
/frameworks/av/services/camera/libcameraservice/device3/
H A DCamera3InputStream.cpp62 int fenceFd; local
77 fenceFd = bufferItem.mFence->dup();
83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
H A DCamera3ZslStream.cpp146 int fenceFd; local
168 fenceFd = bufferItem->getBufferItem().mFence->dup();
174 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
H A DCamera3OutputStream.cpp93 int fenceFd; local
109 res = currentConsumer->dequeueBuffer(currentConsumer.get(), &anb, &fenceFd);
121 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposer.h168 virtual void setAcquireFenceFd(int fenceFd) = 0;
H A DHWComposer.cpp871 virtual void setAcquireFenceFd(int fenceFd) {
872 getLayer()->acquireFenceFd = fenceFd;
/frameworks/native/opengl/libagl/
H A Degl.cpp377 int fenceFd = -1; local
379 &fenceFd) != NO_ERROR) {
384 sp<Fence> fence(new Fence(fenceFd));
386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
532 int fenceFd = -1; local
533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
534 sp<Fence> fence(new Fence(fenceFd));
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp423 int fenceFd = -1; local
431 fenceFd = fence->dup();
432 if (fenceFd == -1) {
437 layer.setAcquireFenceFd(fenceFd);
/frameworks/av/media/libstagefright/
H A DACodec.cpp799 int fenceFd = -1; local
2732 int fenceFd = -1; local
H A DOMXCodec.cpp1886 int fenceFd = -1; local
1991 int fenceFd = -1; local

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