Searched refs:muSTMatrixHandle (Results 1 - 3 of 3) sorted by relevance
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); 177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 332 private int muSTMatrixHandle; field in class:MyRenderer
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); 271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 486 private int muSTMatrixHandle; field in class:CamRenderer
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 319 private int muSTMatrixHandle; field in class:VideoDumpView.VideoDumpRenderer 419 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); 544 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 546 if (muSTMatrixHandle == -1) {
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