Searched refs:playerEffectSend (Results 1 - 3 of 3) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
H A Dreverb.c439 SLEffectSendItf playerEffectSend; local
440 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend);
446 result = (*playerEffectSend)->IsEnabled(playerEffectSend, outputMixPresetReverb,
452 result = (*playerEffectSend)->GetDirectLevel(playerEffectSend, &directLevel);
457 result = (*playerEffectSend)->GetSendLevel(playerEffectSend, outputMixPresetReverb,
463 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend,
[all...]
H A Dplaybq.c366 SLEffectSendItf playerEffectSend; local
367 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend);
369 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, mixEnvironmentalReverb,
H A Dplaybq.cpp366 SLEffectSendItf playerEffectSend; local
367 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend);
369 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, mixEnvironmentalReverb,

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