Searched refs:touchedWindow (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp1394 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; local
1395 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1397 if (! checkInjectionPermission(touchedWindow.windowHandle,
1424 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; local
1425 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1426 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
1437 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; local
1438 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1440 if (touchedWindow.windowHandle->getInfo()->paused) {
1442 NULL, touchedWindow
1487 const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i); local
1551 TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i); local
2851 TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i); local
3007 const TouchedWindow& touchedWindow = mTouchState.windows[i]; local
3109 const TouchedWindow& touchedWindow = mTouchState.windows[i]; local
4386 TouchedWindow& touchedWindow = windows.editItemAt(i); local
4399 TouchedWindow& touchedWindow = windows.editTop(); local
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