/frameworks/rs/ |
H A D | rsMatrix2x2.h | 42 void transpose();
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H A D | rsMatrix3x3.h | 42 void transpose();
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H A D | rsMatrix2x2.cpp | 58 void Matrix2x2::transpose() { function in class:Matrix2x2
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H A D | rsMatrix3x3.cpp | 65 void Matrix3x3::transpose() { function in class:Matrix3x3
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H A D | rsMatrix4x4.h | 55 void transpose();
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/frameworks/native/include/ui/ |
H A D | TMatHelpers.h | 51 inline int PURE transpose(int v) { return v; } function in namespace:android::matrix 52 inline float PURE transpose(float v) { return v; } function in namespace:android::matrix 53 inline double PURE transpose(double v) { return v; } function in namespace:android::matrix 128 // transpose. this handles matrices of matrices 130 MATRIX PURE transpose(const MATRIX& m) { function in namespace:android::matrix 131 // for now we only handle square matrix transpose 136 result[c][r] = transpose(m[r][c]); 240 friend BASE<T> PURE transpose(const BASE<T>& m) { return matrix::transpose(m); } function in class:android::TMatSquareFunctions
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/frameworks/base/media/java/android/media/ |
H A D | JetPlayer.java | 268 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 282 int transpose, int muteFlags, byte userID) { 284 transpose, muteFlags, userID); 296 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 311 int transpose, boolean[] muteArray, byte userID) { 316 transpose, muteArray, userID); 548 int repeatCount, int transpose, int muteFlags, byte userID); 550 int repeatCount, int transpose, boolean[] muteArray, byte userID); 281 queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 310 queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument 547 native_queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 549 native_queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument
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/frameworks/native/services/sensorservice/ |
H A D | Fusion.cpp | 96 // A*P*transpose(A); 138 mSumXX += x*transpose(x); 144 return mSumXX*N - (mSumX*transpose(mSumX))*(N*N); 428 P = Phi*P*transpose(Phi) + GQGt; 449 const mat33_t LtSi(transpose(L)*Si); 451 K[1] = transpose(P[1][0])*LtSi; 465 P[0][1] = transpose(P[1][0]);
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H A D | mat.h | 283 // transpose. this handles matrices of matrices 284 inline int PURE transpose(int v) { return v; } function in namespace:android 285 inline float PURE transpose(float v) { return v; } function in namespace:android 286 inline double PURE transpose(double v) { return v; } function in namespace:android 290 mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) { function in namespace:android 294 r[i][j] = transpose(m[j][i]); 327 mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) { function in namespace:android 330 r[i][0] = transpose(v[i]);
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/frameworks/native/libs/ui/tests/ |
H A D | mat_test.cpp | 117 EXPECT_EQ(m1, transpose(m2)); 118 EXPECT_EQ(m2, transpose(m1));
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/frameworks/av/include/media/ |
H A D | JetPlayer.h | 54 int queueSegment(int segmentNum, int libNum, int repeatCount, int transpose,
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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H A D | Matrix3f.java | 306 * Sets the current matrix to its transpose 308 public void transpose() { method in class:Matrix3f
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
H A D | Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 613 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 618 boolean transpose, 623 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 628 boolean transpose, 632 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 637 boolean transpose, 642 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 647 boolean transpose, 651 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 656 boolean transpose, 615 glUniformMatrix2x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 625 glUniformMatrix2x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 634 glUniformMatrix3x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 644 glUniformMatrix3x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 653 glUniformMatrix2x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 663 glUniformMatrix2x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 672 glUniformMatrix4x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 682 glUniformMatrix4x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 691 glUniformMatrix3x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 701 glUniformMatrix3x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 710 glUniformMatrix4x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 720 glUniformMatrix4x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
H A D | GLES20.java | 1709 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1714 boolean transpose, 1719 // C function void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1724 boolean transpose, 1728 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1733 boolean transpose, 1738 // C function void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1743 boolean transpose, 1747 // C function void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 1752 boolean transpose, 1711 glUniformMatrix2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1721 glUniformMatrix2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1730 glUniformMatrix3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1740 glUniformMatrix3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1749 glUniformMatrix4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 1759 glUniformMatrix4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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H A D | GLES20.spec | 129 void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 130 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuRuntimeMath.cpp | 94 m->transpose(); 97 m->transpose(); 100 m->transpose();
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/frameworks/av/media/libmedia/ |
H A D | JetPlayer.cpp | 420 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, argument 423 ALOGV("JetPlayer::queueSegment segmentNum=%d, libNum=%d, repeatCount=%d, transpose=%d", 424 segmentNum, libNum, repeatCount, transpose); 426 return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
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/frameworks/base/core/jni/ |
H A D | android_media_JetPlayer.cpp | 271 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, 283 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 298 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, 328 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID); 270 android_media_JetPlayer_queueSegment(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, jbyte userID) argument 297 android_media_JetPlayer_queueSegmentMuteArray(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, jbyte userID) argument
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H A D | android_opengl_GLES30.cpp | 978 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 981 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 1009 (GLboolean)transpose, 1023 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1026 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) { 1040 (GLboolean)transpose, 1048 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1051 (JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 1079 (GLboolean)transpose, 1093 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, cons 980 android_glUniformMatrix2x3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1025 android_glUniformMatrix2x3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1050 android_glUniformMatrix3x2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1095 android_glUniformMatrix3x2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1120 android_glUniformMatrix2x4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1165 android_glUniformMatrix2x4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1190 android_glUniformMatrix4x2fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1235 android_glUniformMatrix4x2fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1260 android_glUniformMatrix3x4fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1305 android_glUniformMatrix3x4fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument 1330 android_glUniformMatrix4x3fv__IIZ_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 1375 android_glUniformMatrix4x3fv__IIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) argument [all...] |
/frameworks/native/opengl/libs/EGL/ |
H A D | trace.cpp | 175 GLuint location, GLsizei count, GLboolean transpose, const void* value) { 178 GLbooleanToString(transpose)); 227 GLboolean transpose = (GLboolean) va_arg(argp, int); 231 TraceUniformMatrix(matrixSideLength, location, count, transpose, value);
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 934 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 935 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 936 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 969 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 970 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 971 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 972 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 973 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 974 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 151 void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 152 void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 153 void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 183 void GLTrace_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 184 void GLTrace_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 185 void GLTrace_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 186 void GLTrace_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 187 void GLTrace_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 188 void GLTrace_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 351 void GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, cons [all...] |