Searched refs:y3 (Results 1 - 24 of 24) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioResamplerCubic.h43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon966
56 p->y2 = p->y3;
57 p->y3 = in;
58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1;
59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1);
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
H A Dconvolve5x5.fs35 uint32_t y3 = min((int32_t)y+1, gHeight-1);
56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
H A Dconvolve5x5.fs35 uint32_t y3 = min((int32_t)y+1, gHeight-1);
56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
H A Dconvolve5x5.fs35 uint32_t y3 = min((int32_t)y+1, gHeight-1);
56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15]
57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16]
58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17]
59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18]
60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
/frameworks/base/graphics/java/android/graphics/
H A DPath.java390 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
398 * @param y3 The y-coordinate of the end point on a cubic curve
401 float x3, float y3) {
403 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
412 float x3, float y3) {
414 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
726 float x2, float y2, float x3, float y3);
728 float x2, float y2, float x3, float y3);
400 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
411 rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
725 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
727 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicConvolve5x5.cpp346 const void *y2, const void *y3, const void *y4,
363 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
369 const uchar4 *py3 = (const uchar4 *)(pin + stride * y3);
412 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
418 const uchar2 *py3 = (const uchar2 *)(pin + stride * y3);
461 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
467 const uchar *py3 = (const uchar *)(pin + stride * y3);
510 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
516 const float4 *py3 = (const float4 *)(pin + stride * y3);
559 uint32_t y3 local
608 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local
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/frameworks/base/libs/hwui/font/
H A DCacheTexture.h159 float x3, float y3, float u3, float v3,
163 TextureVertex::set(mesh++, x3, y3, u3, v3);
157 addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4) argument
/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.h73 jfloat y3);
85 jfloat y3);
H A Djni_shader_program.cpp152 jfloat y3) {
155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
170 jfloat y3) {
173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/base/libs/hwui/
H A DFontRenderer.h166 float x3, float y3, float u3, float v3,
170 float x3, float y3, float u3, float v3,
174 float x3, float y3, float u3, float v3,
H A DFontRenderer.cpp537 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
545 x3, y3, u3, v3, x4, y4, u4, v4);
549 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
557 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
561 mBounds->top = fmin(mBounds->top, y3);
572 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
575 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
579 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4))));
581 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4))));
536 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
548 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
571 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
H A Dcolorspace.cpp73 int u, v, y1, y2, y3, y4; local
77 y3 = pInY[width];
85 pOutColor[width] = convertYuvToRgba(y3, u, v);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java272 float x2, float y2, float x3, float y3) {
278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3);
283 float x2, float y2, float x3, float y3) {
289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3);
663 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
671 * @param y3 The y-coordinate of the end point on a cubic curve
674 float x3, float y3) {
675 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3);
271 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
282 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
673 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/rs/driver/
H A DrsdGL.h95 float x3, float y3, float z3, float u3, float v3,
H A DrsdGL.cpp538 float x3, float y3, float z3, float u3, float v3,
541 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
H A DrsdRuntimeStubs.cpp261 float x3, float y3, float z3, float u3, float v3,
277 //ALOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3);
280 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
295 float x3, float y3, float z3,
299 x3, y3, z3, 1, 0,
259 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
293 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
/frameworks/rs/scriptc/
H A Drs_graphics.rsh257 * @param y3
266 float x3, float y3, float z3,
285 * @param y3
298 float x3, float y3, float z3, float u3, float v3,
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java266 float x2, float y2, float x3, float y3);
269 float x2, float y2, float x3, float y3);
265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp135 static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument
141 SkScalar y3_ = SkFloatToScalar(y3);
145 static void rCubicTo(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument
151 SkScalar y3_ = SkFloatToScalar(y3);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
H A DQuad.java326 private Quad(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { argument
330 mBottomRight = new PointF(x3, y3);
/frameworks/rs/
H A DrsFont.h250 float x3, float y3, float z3,
H A DrsFont.cpp672 float x3, float y3, float z3,
686 ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3);
704 (*currentPos++) = y3;
668 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
/frameworks/base/services/input/tests/
H A DInputReader_test.cpp3983 int32_t x3 = 700, y3 = 300; local
3986 processPosition(mapper, x3, y3);
4007 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4015 x3 += 30; y3 -= 20;
4016 processPosition(mapper, x3, y3);
4037 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4058 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4081 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
4200 int32_t x3 = 700, y3 = 300; local
4204 processPosition(mapper, x3, y3);
4372 int32_t x3 = 700, y3 = 300; local
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/frameworks/base/core/java/android/view/
H A DViewGroup.java2802 int x2, int y2, int x3, int y3,
2808 int y4 = y3 + dy2;
2811 fillRect(canvas, paint, x1, y2, x2, y3);
2812 fillRect(canvas, paint, x3, y2, x4, y3);
2813 fillRect(canvas, paint, x1, y3, x4, y4);
2801 fillDifference(Canvas canvas, int x2, int y2, int x3, int y3, int dx1, int dy1, int dx2, int dy2, Paint paint) argument

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