Searched defs:tile (Results 1 - 4 of 4) sorted by relevance
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
H A D | TiledTexture.java | 37 // upload the whole bitmap but we reduce the time of uploading each tile 161 private static void freeTile(Tile tile) { argument 162 tile.invalidateContent(); 163 tile.bitmap = null; 165 tile.nextFreeTile = sFreeTileHead; 166 sFreeTileHead = tile; 186 // Make sure tile has not already been recycled by the time 209 Tile tile = obtainTile(); 210 tile.offsetX = x; 211 tile [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
H A D | TileImageView.java | 53 * This is the tile state in the CPU side. 89 // The offsets of the (left, top) of the upper-left tile to the (left, top) 132 // The tile returned by this method can be specified this way: Assuming 201 // 1. Decide the tile level we want to use for display. 202 // 2. Decide the tile levels we want to keep as texture (in addition to 211 // The tile levels we want to keep as texture is in the range 219 // We want to keep one more tile level as texture in addition to what 243 // If rotation is transient, don't update the tile. 251 // Recycle unused tiles: if the level of the active tile is outside the 255 Tile tile 476 queueForUpload(Tile tile) argument 485 queueForDecode(Tile tile) argument 492 decodeTile(Tile tile) argument 523 recycleTile(Tile tile) argument 624 drawTile( Tile tile, GLCanvas canvas, RectF source, RectF target) argument 745 push(Tile tile) argument [all...] |
/packages/apps/Gallery2/src/com/android/photos/views/ |
H A D | TiledImageRenderer.java | 46 * This is the tile state in the CPU side. 131 * If the source does not care about the tile size, it should use 146 * The tile returned by this method can be specified this way: Assuming 253 // 1. Decide the tile level we want to use for display. 254 // 2. Decide the tile levels we want to keep as texture (in addition to 264 // The tile levels we want to keep as texture is in the range 272 // We want to keep one more tile level as texture in addition to what 296 // If rotation is transient, don't update the tile. 306 // Recycle unused tiles: if the level of the active tile is outside the 310 Tile tile 481 queueForDecode(Tile tile) argument 492 decodeTile(Tile tile) argument 531 recycleTile(Tile tile) argument 632 drawTile( Tile tile, GLCanvas canvas, RectF source, RectF target) argument 762 push(Tile tile) argument 773 contains(Tile tile) argument [all...] |
/packages/apps/Launcher3/src/com/android/photos/views/ |
H A D | TiledImageRenderer.java | 46 * This is the tile state in the CPU side. 131 * If the source does not care about the tile size, it should use 146 * The tile returned by this method can be specified this way: Assuming 253 // 1. Decide the tile level we want to use for display. 254 // 2. Decide the tile levels we want to keep as texture (in addition to 264 // The tile levels we want to keep as texture is in the range 272 // We want to keep one more tile level as texture in addition to what 296 // If rotation is transient, don't update the tile. 306 // Recycle unused tiles: if the level of the active tile is outside the 310 Tile tile 481 queueForDecode(Tile tile) argument 492 decodeTile(Tile tile) argument 531 recycleTile(Tile tile) argument 632 drawTile( Tile tile, GLCanvas canvas, RectF source, RectF target) argument 762 push(Tile tile) argument 773 contains(Tile tile) argument [all...] |
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