Searched refs:vVertices (Results 1 - 8 of 8) sorted by relevance
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_Texture2D/ |
H A D | Simple_Texture2D.c | 123 GLfloat vVertices[] = { -0.5f, 0.5f, 0.0f, // Position 0 local 145 GL_FALSE, 5 * sizeof(GLfloat), vVertices ); 148 GL_FALSE, 5 * sizeof(GLfloat), &vVertices[3] );
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/external/chromium_org/third_party/angle_dx11/samples/angle/Simple_Instancing/ |
H A D | Simple_Instancing.c | 145 GLfloat vVertices[] = { -0.2f, 0.2f, 0.0f, // Position 0 local 169 GL_FALSE, 5 * sizeof(GLfloat), vVertices ); 172 GL_FALSE, 5 * sizeof(GLfloat), &vVertices[3] );
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultiTexture/ |
H A D | MultiTexture.c | 130 GLfloat vVertices[] = { -0.5f, 0.5f, 0.0f, // Position 0 local 152 GL_FALSE, 5 * sizeof(GLfloat), vVertices ); 155 GL_FALSE, 5 * sizeof(GLfloat), &vVertices[3] );
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/TextureWrap/ |
H A D | TextureWrap.c | 163 GLfloat vVertices[] = { -0.3f, 0.3f, 0.0f, 1.0f, // Position 0 local 185 GL_FALSE, 6 * sizeof(GLfloat), vVertices ); 188 GL_FALSE, 6 * sizeof(GLfloat), &vVertices[4] );
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/ |
H A D | Hello_Triangle.c | 155 GLfloat vVertices[] = { 0.0f, 0.5f, 0.0f, local 169 glVertexAttribPointer ( 0, 3, GL_FLOAT, GL_FALSE, 0, vVertices );
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Stencil_Test/ |
H A D | Stencil_Test.c | 88 GLfloat vVertices[] = { local 148 GL_FALSE, 0, vVertices );
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MipMap2D/ |
H A D | MipMap2D.c | 263 GLfloat vVertices[] = { -0.5f, 0.5f, 0.0f, 1.5f, // Position 0 local 285 GL_FALSE, 6 * sizeof(GLfloat), vVertices ); 288 GL_FALSE, 6 * sizeof(GLfloat), &vVertices[4] );
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/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultipleRenderTargets/ |
H A D | MultipleRenderTargets.c | 184 GLfloat vVertices[] = { -0.8f, 0.8f, 0.0f, // Position 0 local 212 GL_FALSE, 5 * sizeof(GLfloat), vVertices ); 215 GL_FALSE, 5 * sizeof(GLfloat), &vVertices[3] );
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