Searched refs:GL_STATIC_DRAW (Results 1 - 15 of 15) sorted by relevance
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | vertex_frame.cpp | 60 glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW);
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/frameworks/native/opengl/libagl/ |
H A D | BufferObjectManager.cpp | 62 bo->usage = GL_STATIC_DRAW;
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H A D | array.cpp | 1481 if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) {
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
H A D | TestView.java | 197 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); 201 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES11Header.java-if | 121 public static final int GL_STATIC_DRAW = 0x88E4;
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H A D | GLES20Header.java-if | 69 public static final int GL_STATIC_DRAW = 0x88E4;
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | GLToolbox.java | 153 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, data.remaining(), data, GLES20.GL_STATIC_DRAW);
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/frameworks/base/libs/hwui/ |
H A D | Caches.cpp | 68 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW); 432 regionIndices, GL_STATIC_DRAW);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES11.java | 121 public static final int GL_STATIC_DRAW = 0x88E4; field in class:GLES11
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H A D | GLES20.java | 69 public static final int GL_STATIC_DRAW = 0x88E4; field in class:GLES20
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL11.java | 119 int GL_STATIC_DRAW = 0x88E4; field in interface:GL11
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 958 GLES20.GL_STATIC_DRAW);
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 515 #define GL_STATIC_DRAW 0x88E4 macro
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 121 #define GL_STATIC_DRAW 0x88E4 macro
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 145 #define GL_STATIC_DRAW 0x88E4 macro
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