1#ifndef __gl2ext_h_
2#define __gl2ext_h_
3
4/* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10/*
11 * This document is licensed under the SGI Free Software B License Version
12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
13 */
14
15#ifndef GL_APIENTRYP
16#   define GL_APIENTRYP GL_APIENTRY*
17#endif
18
19/*------------------------------------------------------------------------*
20 * OES extension tokens
21 *------------------------------------------------------------------------*/
22
23/* GL_OES_compressed_ETC1_RGB8_texture */
24#ifndef GL_OES_compressed_ETC1_RGB8_texture
25#define GL_ETC1_RGB8_OES                                        0x8D64
26#endif
27
28/* GL_OES_compressed_paletted_texture */
29#ifndef GL_OES_compressed_paletted_texture
30#define GL_PALETTE4_RGB8_OES                                    0x8B90
31#define GL_PALETTE4_RGBA8_OES                                   0x8B91
32#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
33#define GL_PALETTE4_RGBA4_OES                                   0x8B93
34#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
35#define GL_PALETTE8_RGB8_OES                                    0x8B95
36#define GL_PALETTE8_RGBA8_OES                                   0x8B96
37#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
38#define GL_PALETTE8_RGBA4_OES                                   0x8B98
39#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
40#endif
41
42/* GL_OES_depth24 */
43#ifndef GL_OES_depth24
44#define GL_DEPTH_COMPONENT24_OES                                0x81A6
45#endif
46
47/* GL_OES_depth32 */
48#ifndef GL_OES_depth32
49#define GL_DEPTH_COMPONENT32_OES                                0x81A7
50#endif
51
52/* GL_OES_depth_texture */
53/* No new tokens introduced by this extension. */
54
55/* GL_OES_EGL_image */
56#ifndef GL_OES_EGL_image
57typedef void* GLeglImageOES;
58#endif
59
60/* GL_OES_EGL_image_external */
61#ifndef GL_OES_EGL_image_external
62/* GLeglImageOES defined in GL_OES_EGL_image already. */
63#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
64#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
65#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
66#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
67#endif
68
69/* GL_OES_element_index_uint */
70#ifndef GL_OES_element_index_uint
71#define GL_UNSIGNED_INT                                         0x1405
72#endif
73
74/* GL_OES_get_program_binary */
75#ifndef GL_OES_get_program_binary
76#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
77#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
78#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
79#endif
80
81/* GL_OES_mapbuffer */
82#ifndef GL_OES_mapbuffer
83#define GL_WRITE_ONLY_OES                                       0x88B9
84#define GL_BUFFER_ACCESS_OES                                    0x88BB
85#define GL_BUFFER_MAPPED_OES                                    0x88BC
86#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
87#endif
88
89/* GL_OES_packed_depth_stencil */
90#ifndef GL_OES_packed_depth_stencil
91#define GL_DEPTH_STENCIL_OES                                    0x84F9
92#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
93#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
94#endif
95
96/* GL_OES_required_internalformat */
97#ifndef GL_OES_required_internalformat
98#define GL_ALPHA8_OES                                           0x803C
99#define GL_DEPTH_COMPONENT16_OES                                0x81A5
100/* reuse GL_DEPTH_COMPONENT24_OES */
101/* reuse GL_DEPTH24_STENCIL8_OES */
102/* reuse GL_DEPTH_COMPONENT32_OES */
103#define GL_LUMINANCE4_ALPHA4_OES                                0x8043
104#define GL_LUMINANCE8_ALPHA8_OES                                0x8045
105#define GL_LUMINANCE8_OES                                       0x8040
106#define GL_RGBA4_OES                                            0x8056
107#define GL_RGB5_A1_OES                                          0x8057
108#define GL_RGB565_OES                                           0x8D62
109/* reuse GL_RGB8_OES */
110/* reuse GL_RGBA8_OES */
111/* reuse GL_RGB10_EXT */
112/* reuse GL_RGB10_A2_EXT */
113#endif
114
115/* GL_OES_rgb8_rgba8 */
116#ifndef GL_OES_rgb8_rgba8
117#define GL_RGB8_OES                                             0x8051
118#define GL_RGBA8_OES                                            0x8058
119#endif
120
121/* GL_OES_standard_derivatives */
122#ifndef GL_OES_standard_derivatives
123#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
124#endif
125
126/* GL_OES_stencil1 */
127#ifndef GL_OES_stencil1
128#define GL_STENCIL_INDEX1_OES                                   0x8D46
129#endif
130
131/* GL_OES_stencil4 */
132#ifndef GL_OES_stencil4
133#define GL_STENCIL_INDEX4_OES                                   0x8D47
134#endif
135
136#ifndef GL_OES_surfaceless_context
137#define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
138#endif
139
140/* GL_OES_texture_3D */
141#ifndef GL_OES_texture_3D
142#define GL_TEXTURE_WRAP_R_OES                                   0x8072
143#define GL_TEXTURE_3D_OES                                       0x806F
144#define GL_TEXTURE_BINDING_3D_OES                               0x806A
145#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
146#define GL_SAMPLER_3D_OES                                       0x8B5F
147#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
148#endif
149
150/* GL_OES_texture_float */
151/* No new tokens introduced by this extension. */
152
153/* GL_OES_texture_float_linear */
154/* No new tokens introduced by this extension. */
155
156/* GL_OES_texture_half_float */
157#ifndef GL_OES_texture_half_float
158#define GL_HALF_FLOAT_OES                                       0x8D61
159#endif
160
161/* GL_OES_texture_half_float_linear */
162/* No new tokens introduced by this extension. */
163
164/* GL_OES_texture_npot */
165/* No new tokens introduced by this extension. */
166
167/* GL_OES_vertex_array_object */
168#ifndef GL_OES_vertex_array_object
169#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
170#endif
171
172/* GL_OES_vertex_half_float */
173/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
174
175/* GL_OES_vertex_type_10_10_10_2 */
176#ifndef GL_OES_vertex_type_10_10_10_2
177#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
178#define GL_INT_10_10_10_2_OES                                   0x8DF7
179#endif
180
181/*------------------------------------------------------------------------*
182 * KHR extension tokens
183 *------------------------------------------------------------------------*/
184
185#ifndef GL_KHR_debug
186typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
187#define GL_DEBUG_OUTPUT_SYNCHRONOUS                             0x8242
188#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                     0x8243
189#define GL_DEBUG_CALLBACK_FUNCTION                              0x8244
190#define GL_DEBUG_CALLBACK_USER_PARAM                            0x8245
191#define GL_DEBUG_SOURCE_API                                     0x8246
192#define GL_DEBUG_SOURCE_WINDOW_SYSTEM                           0x8247
193#define GL_DEBUG_SOURCE_SHADER_COMPILER                         0x8248
194#define GL_DEBUG_SOURCE_THIRD_PARTY                             0x8249
195#define GL_DEBUG_SOURCE_APPLICATION                             0x824A
196#define GL_DEBUG_SOURCE_OTHER                                   0x824B
197#define GL_DEBUG_TYPE_ERROR                                     0x824C
198#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                       0x824D
199#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                        0x824E
200#define GL_DEBUG_TYPE_PORTABILITY                               0x824F
201#define GL_DEBUG_TYPE_PERFORMANCE                               0x8250
202#define GL_DEBUG_TYPE_OTHER                                     0x8251
203#define GL_DEBUG_TYPE_MARKER                                    0x8268
204#define GL_DEBUG_TYPE_PUSH_GROUP                                0x8269
205#define GL_DEBUG_TYPE_POP_GROUP                                 0x826A
206#define GL_DEBUG_SEVERITY_NOTIFICATION                          0x826B
207#define GL_MAX_DEBUG_GROUP_STACK_DEPTH                          0x826C
208#define GL_DEBUG_GROUP_STACK_DEPTH                              0x826D
209#define GL_BUFFER                                               0x82E0
210#define GL_SHADER                                               0x82E1
211#define GL_PROGRAM                                              0x82E2
212#define GL_QUERY                                                0x82E3
213/* PROGRAM_PIPELINE only in GL */
214#define GL_SAMPLER                                              0x82E6
215/* DISPLAY_LIST only in GL */
216#define GL_MAX_LABEL_LENGTH                                     0x82E8
217#define GL_MAX_DEBUG_MESSAGE_LENGTH                             0x9143
218#define GL_MAX_DEBUG_LOGGED_MESSAGES                            0x9144
219#define GL_DEBUG_LOGGED_MESSAGES                                0x9145
220#define GL_DEBUG_SEVERITY_HIGH                                  0x9146
221#define GL_DEBUG_SEVERITY_MEDIUM                                0x9147
222#define GL_DEBUG_SEVERITY_LOW                                   0x9148
223#define GL_DEBUG_OUTPUT                                         0x92E0
224#define GL_CONTEXT_FLAG_DEBUG_BIT                               0x00000002
225#define GL_STACK_OVERFLOW                                       0x0503
226#define GL_STACK_UNDERFLOW                                      0x0504
227#endif
228
229#ifndef GL_KHR_texture_compression_astc_ldr
230#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
231#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
232#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
233#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
234#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
235#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
236#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
237#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
238#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
239#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
240#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
241#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
242#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
243#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
244#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
245#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
246#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
247#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
248#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
249#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
250#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
251#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
252#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
253#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
254#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
255#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
256#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
257#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
258#endif
259
260/*------------------------------------------------------------------------*
261 * AMD extension tokens
262 *------------------------------------------------------------------------*/
263
264/* GL_AMD_compressed_3DC_texture */
265#ifndef GL_AMD_compressed_3DC_texture
266#define GL_3DC_X_AMD                                            0x87F9
267#define GL_3DC_XY_AMD                                           0x87FA
268#endif
269
270/* GL_AMD_compressed_ATC_texture */
271#ifndef GL_AMD_compressed_ATC_texture
272#define GL_ATC_RGB_AMD                                          0x8C92
273#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
274#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
275#endif
276
277/* GL_AMD_performance_monitor */
278#ifndef GL_AMD_performance_monitor
279#define GL_COUNTER_TYPE_AMD                                     0x8BC0
280#define GL_COUNTER_RANGE_AMD                                    0x8BC1
281#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
282#define GL_PERCENTAGE_AMD                                       0x8BC3
283#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
284#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
285#define GL_PERFMON_RESULT_AMD                                   0x8BC6
286#endif
287
288/* GL_AMD_program_binary_Z400 */
289#ifndef GL_AMD_program_binary_Z400
290#define GL_Z400_BINARY_AMD                                      0x8740
291#endif
292
293/*------------------------------------------------------------------------*
294 * ANGLE extension tokens
295 *------------------------------------------------------------------------*/
296
297/* GL_ANGLE_framebuffer_blit */
298#ifndef GL_ANGLE_framebuffer_blit
299#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
300#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
301#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
302#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
303#endif
304
305/* GL_ANGLE_framebuffer_multisample */
306#ifndef GL_ANGLE_framebuffer_multisample
307#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
308#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
309#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
310#endif
311
312/* GL_ANGLE_instanced_arrays */
313#ifndef GL_ANGLE_instanced_arrays
314#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
315#endif
316
317/* GL_ANGLE_pack_reverse_row_order */
318#ifndef GL_ANGLE_pack_reverse_row_order
319#define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
320#endif
321
322/* GL_ANGLE_texture_compression_dxt3 */
323#ifndef GL_ANGLE_texture_compression_dxt3
324#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
325#endif
326
327/* GL_ANGLE_texture_compression_dxt5 */
328#ifndef GL_ANGLE_texture_compression_dxt5
329#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
330#endif
331
332/* GL_ANGLE_texture_usage */
333#ifndef GL_ANGLE_texture_usage
334#define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
335#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
336#endif
337
338/* GL_ANGLE_translated_shader_source */
339#ifndef GL_ANGLE_translated_shader_source
340#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
341#endif
342
343/*------------------------------------------------------------------------*
344 * APPLE extension tokens
345 *------------------------------------------------------------------------*/
346
347/* GL_APPLE_copy_texture_levels */
348/* No new tokens introduced by this extension. */
349
350/* GL_APPLE_framebuffer_multisample */
351#ifndef GL_APPLE_framebuffer_multisample
352#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
353#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
354#define GL_MAX_SAMPLES_APPLE                                    0x8D57
355#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
356#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
357#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
358#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
359#endif
360
361/* GL_APPLE_rgb_422 */
362#ifndef GL_APPLE_rgb_422
363#define GL_RGB_422_APPLE                                        0x8A1F
364#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
365#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
366#endif
367
368/* GL_APPLE_sync */
369#ifndef GL_APPLE_sync
370
371#ifndef __gl3_h_
372/* These types are defined with reference to <inttypes.h>
373 * in the Apple extension spec, but here we use the Khronos
374 * portable types in khrplatform.h, and assume those types
375 * are always defined.
376 * If any other extensions using these types are defined,
377 * the typedefs must move out of this block and be shared.
378 */
379typedef khronos_int64_t GLint64;
380typedef khronos_uint64_t GLuint64;
381typedef struct __GLsync *GLsync;
382#endif
383
384#define GL_SYNC_OBJECT_APPLE                                    0x8A53
385#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
386#define GL_OBJECT_TYPE_APPLE                                    0x9112
387#define GL_SYNC_CONDITION_APPLE                                 0x9113
388#define GL_SYNC_STATUS_APPLE                                    0x9114
389#define GL_SYNC_FLAGS_APPLE                                     0x9115
390#define GL_SYNC_FENCE_APPLE                                     0x9116
391#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
392#define GL_UNSIGNALED_APPLE                                     0x9118
393#define GL_SIGNALED_APPLE                                       0x9119
394#define GL_ALREADY_SIGNALED_APPLE                               0x911A
395#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
396#define GL_CONDITION_SATISFIED_APPLE                            0x911C
397#define GL_WAIT_FAILED_APPLE                                    0x911D
398#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
399#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
400#endif
401
402/* GL_APPLE_texture_format_BGRA8888 */
403#ifndef GL_APPLE_texture_format_BGRA8888
404#define GL_BGRA_EXT                                             0x80E1
405#endif
406
407/* GL_APPLE_texture_max_level */
408#ifndef GL_APPLE_texture_max_level
409#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
410#endif
411
412/*------------------------------------------------------------------------*
413 * ARM extension tokens
414 *------------------------------------------------------------------------*/
415
416/* GL_ARM_mali_program_binary */
417#ifndef GL_ARM_mali_program_binary
418#define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
419#endif
420
421/* GL_ARM_mali_shader_binary */
422#ifndef GL_ARM_mali_shader_binary
423#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
424#endif
425
426/* GL_ARM_rgba8 */
427/* No new tokens introduced by this extension. */
428
429/*------------------------------------------------------------------------*
430 * EXT extension tokens
431 *------------------------------------------------------------------------*/
432
433/* GL_EXT_blend_minmax */
434#ifndef GL_EXT_blend_minmax
435#define GL_MIN_EXT                                              0x8007
436#define GL_MAX_EXT                                              0x8008
437#endif
438
439/* GL_EXT_color_buffer_half_float */
440#ifndef GL_EXT_color_buffer_half_float
441#define GL_RGBA16F_EXT                                          0x881A
442#define GL_RGB16F_EXT                                           0x881B
443#define GL_RG16F_EXT                                            0x822F
444#define GL_R16F_EXT                                             0x822D
445#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
446#define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
447#endif
448
449/* GL_EXT_debug_label */
450#ifndef GL_EXT_debug_label
451#define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
452#define GL_PROGRAM_OBJECT_EXT                                   0x8B40
453#define GL_SHADER_OBJECT_EXT                                    0x8B48
454#define GL_BUFFER_OBJECT_EXT                                    0x9151
455#define GL_QUERY_OBJECT_EXT                                     0x9153
456#define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
457#endif
458
459/* GL_EXT_debug_marker */
460/* No new tokens introduced by this extension. */
461
462/* GL_EXT_discard_framebuffer */
463#ifndef GL_EXT_discard_framebuffer
464#define GL_COLOR_EXT                                            0x1800
465#define GL_DEPTH_EXT                                            0x1801
466#define GL_STENCIL_EXT                                          0x1802
467#endif
468
469/* GL_EXT_map_buffer_range */
470#ifndef GL_EXT_map_buffer_range
471#define GL_MAP_READ_BIT_EXT                                     0x0001
472#define GL_MAP_WRITE_BIT_EXT                                    0x0002
473#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
474#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
475#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
476#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
477#endif
478
479/* GL_EXT_multisampled_render_to_texture */
480#ifndef GL_EXT_multisampled_render_to_texture
481#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
482/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
483#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
484#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
485#define GL_MAX_SAMPLES_EXT                                      0x8D57
486#endif
487
488/* GL_EXT_multiview_draw_buffers */
489#ifndef GL_EXT_multiview_draw_buffers
490#define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
491#define GL_MULTIVIEW_EXT                                        0x90F1
492#define GL_DRAW_BUFFER_EXT                                      0x0C01
493#define GL_READ_BUFFER_EXT                                      0x0C02
494#define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
495#endif
496
497/* GL_EXT_multi_draw_arrays */
498/* No new tokens introduced by this extension. */
499
500/* GL_EXT_occlusion_query_boolean */
501#ifndef GL_EXT_occlusion_query_boolean
502#define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
503#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
504#define GL_CURRENT_QUERY_EXT                                    0x8865
505#define GL_QUERY_RESULT_EXT                                     0x8866
506#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
507#endif
508
509/* GL_EXT_read_format_bgra */
510#ifndef GL_EXT_read_format_bgra
511#define GL_BGRA_EXT                                             0x80E1
512#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
513#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
514#endif
515
516/* GL_EXT_robustness */
517#ifndef GL_EXT_robustness
518/* reuse GL_NO_ERROR */
519#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
520#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
521#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
522#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
523#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
524#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
525#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
526#endif
527
528/* GL_EXT_separate_shader_objects */
529#ifndef GL_EXT_separate_shader_objects
530#define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
531#define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
532#define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
533#define GL_PROGRAM_SEPARABLE_EXT                                0x8258
534#define GL_ACTIVE_PROGRAM_EXT                                   0x8259
535#define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
536#endif
537
538/* GL_EXT_shader_framebuffer_fetch */
539#ifndef GL_EXT_shader_framebuffer_fetch
540#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
541#endif
542
543/* GL_EXT_shader_texture_lod */
544/* No new tokens introduced by this extension. */
545
546/* GL_EXT_shadow_samplers */
547#ifndef GL_EXT_shadow_samplers
548#define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
549#define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
550#define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
551#define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
552#endif
553
554/* GL_EXT_sRGB */
555#ifndef GL_EXT_sRGB
556#define GL_SRGB_EXT                                             0x8C40
557#define GL_SRGB_ALPHA_EXT                                       0x8C42
558#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
559#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
560#endif
561
562/* GL_EXT_texture_compression_dxt1 */
563#ifndef GL_EXT_texture_compression_dxt1
564#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
565#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
566#endif
567
568/* GL_EXT_texture_filter_anisotropic */
569#ifndef GL_EXT_texture_filter_anisotropic
570#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
571#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
572#endif
573
574/* GL_EXT_texture_format_BGRA8888 */
575#ifndef GL_EXT_texture_format_BGRA8888
576#define GL_BGRA_EXT                                             0x80E1
577#endif
578
579/* GL_EXT_texture_rg */
580#ifndef GL_EXT_texture_rg
581#define GL_RED_EXT                                              0x1903
582#define GL_RG_EXT                                               0x8227
583#define GL_R8_EXT                                               0x8229
584#define GL_RG8_EXT                                              0x822B
585#endif
586
587/* GL_EXT_texture_storage */
588#ifndef GL_EXT_texture_storage
589#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
590#define GL_ALPHA8_EXT                                           0x803C
591#define GL_LUMINANCE8_EXT                                       0x8040
592#define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
593#define GL_RGBA32F_EXT                                          0x8814
594#define GL_RGB32F_EXT                                           0x8815
595#define GL_ALPHA32F_EXT                                         0x8816
596#define GL_LUMINANCE32F_EXT                                     0x8818
597#define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
598/* reuse GL_RGBA16F_EXT */
599/* reuse GL_RGB16F_EXT */
600#define GL_ALPHA16F_EXT                                         0x881C
601#define GL_LUMINANCE16F_EXT                                     0x881E
602#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
603#define GL_RGB10_A2_EXT                                         0x8059
604#define GL_RGB10_EXT                                            0x8052
605#define GL_BGRA8_EXT                                            0x93A1
606#define GL_R8_EXT                                               0x8229
607#define GL_RG8_EXT                                              0x822B
608#define GL_R32F_EXT                                             0x822E
609#define GL_RG32F_EXT                                            0x8230
610#define GL_R16F_EXT                                             0x822D
611#define GL_RG16F_EXT                                            0x822F
612#endif
613
614/* GL_EXT_texture_type_2_10_10_10_REV */
615#ifndef GL_EXT_texture_type_2_10_10_10_REV
616#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
617#endif
618
619/* GL_EXT_unpack_subimage */
620#ifndef GL_EXT_unpack_subimage
621#define GL_UNPACK_ROW_LENGTH                                    0x0CF2
622#define GL_UNPACK_SKIP_ROWS                                     0x0CF3
623#define GL_UNPACK_SKIP_PIXELS                                   0x0CF4
624#endif
625
626/*------------------------------------------------------------------------*
627 * DMP extension tokens
628 *------------------------------------------------------------------------*/
629
630/* GL_DMP_shader_binary */
631#ifndef GL_DMP_shader_binary
632#define GL_SHADER_BINARY_DMP                                    0x9250
633#endif
634
635/*------------------------------------------------------------------------*
636 * FJ extension tokens
637 *------------------------------------------------------------------------*/
638
639/* GL_FJ_shader_binary_GCCSO */
640#ifndef GL_FJ_shader_binary_GCCSO
641#define GCCSO_SHADER_BINARY_FJ                                  0x9260
642#endif
643
644/*------------------------------------------------------------------------*
645 * IMG extension tokens
646 *------------------------------------------------------------------------*/
647
648/* GL_IMG_program_binary */
649#ifndef GL_IMG_program_binary
650#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
651#endif
652
653/* GL_IMG_read_format */
654#ifndef GL_IMG_read_format
655#define GL_BGRA_IMG                                             0x80E1
656#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
657#endif
658
659/* GL_IMG_shader_binary */
660#ifndef GL_IMG_shader_binary
661#define GL_SGX_BINARY_IMG                                       0x8C0A
662#endif
663
664/* GL_IMG_texture_compression_pvrtc */
665#ifndef GL_IMG_texture_compression_pvrtc
666#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
667#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
668#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
669#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
670#endif
671
672/* GL_IMG_multisampled_render_to_texture */
673#ifndef GL_IMG_multisampled_render_to_texture
674#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
675#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
676#define GL_MAX_SAMPLES_IMG                                      0x9135
677#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
678#endif
679
680/*------------------------------------------------------------------------*
681 * NV extension tokens
682 *------------------------------------------------------------------------*/
683
684/* GL_NV_coverage_sample */
685#ifndef GL_NV_coverage_sample
686#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
687#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
688#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
689#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
690#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
691#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
692#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
693#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
694#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
695#endif
696
697/* GL_NV_depth_nonlinear */
698#ifndef GL_NV_depth_nonlinear
699#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
700#endif
701
702/* GL_NV_draw_buffers */
703#ifndef GL_NV_draw_buffers
704#define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
705#define GL_DRAW_BUFFER0_NV                                      0x8825
706#define GL_DRAW_BUFFER1_NV                                      0x8826
707#define GL_DRAW_BUFFER2_NV                                      0x8827
708#define GL_DRAW_BUFFER3_NV                                      0x8828
709#define GL_DRAW_BUFFER4_NV                                      0x8829
710#define GL_DRAW_BUFFER5_NV                                      0x882A
711#define GL_DRAW_BUFFER6_NV                                      0x882B
712#define GL_DRAW_BUFFER7_NV                                      0x882C
713#define GL_DRAW_BUFFER8_NV                                      0x882D
714#define GL_DRAW_BUFFER9_NV                                      0x882E
715#define GL_DRAW_BUFFER10_NV                                     0x882F
716#define GL_DRAW_BUFFER11_NV                                     0x8830
717#define GL_DRAW_BUFFER12_NV                                     0x8831
718#define GL_DRAW_BUFFER13_NV                                     0x8832
719#define GL_DRAW_BUFFER14_NV                                     0x8833
720#define GL_DRAW_BUFFER15_NV                                     0x8834
721#define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
722#define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
723#define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
724#define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
725#define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
726#define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
727#define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
728#define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
729#define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
730#define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
731#define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
732#define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
733#define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
734#define GL_COLOR_ATTACHMENT13_NV                                0x8CED
735#define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
736#define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
737#endif
738
739/* GL_NV_fbo_color_attachments */
740#ifndef GL_NV_fbo_color_attachments
741#define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
742/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
743#endif
744
745/* GL_NV_fence */
746#ifndef GL_NV_fence
747#define GL_ALL_COMPLETED_NV                                     0x84F2
748#define GL_FENCE_STATUS_NV                                      0x84F3
749#define GL_FENCE_CONDITION_NV                                   0x84F4
750#endif
751
752/* GL_NV_read_buffer */
753#ifndef GL_NV_read_buffer
754#define GL_READ_BUFFER_NV                                       0x0C02
755#endif
756
757/* GL_NV_read_buffer_front */
758/* No new tokens introduced by this extension. */
759
760/* GL_NV_read_depth */
761/* No new tokens introduced by this extension. */
762
763/* GL_NV_read_depth_stencil */
764/* No new tokens introduced by this extension. */
765
766/* GL_NV_read_stencil */
767/* No new tokens introduced by this extension. */
768
769/* GL_NV_texture_compression_s3tc_update */
770/* No new tokens introduced by this extension. */
771
772/* GL_NV_texture_npot_2D_mipmap */
773/* No new tokens introduced by this extension. */
774
775/*------------------------------------------------------------------------*
776 * QCOM extension tokens
777 *------------------------------------------------------------------------*/
778
779/* GL_QCOM_alpha_test */
780#ifndef GL_QCOM_alpha_test
781#define GL_ALPHA_TEST_QCOM                                      0x0BC0
782#define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
783#define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
784#endif
785
786/* GL_QCOM_binning_control */
787#ifndef GL_QCOM_binning_control
788#define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
789#define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
790#define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
791#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
792#endif
793
794/* GL_QCOM_driver_control */
795/* No new tokens introduced by this extension. */
796
797/* GL_QCOM_extended_get */
798#ifndef GL_QCOM_extended_get
799#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
800#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
801#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
802#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
803#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
804#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
805#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
806#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
807#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
808#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
809#define GL_STATE_RESTORE                                        0x8BDC
810#endif
811
812/* GL_QCOM_extended_get2 */
813/* No new tokens introduced by this extension. */
814
815/* GL_QCOM_perfmon_global_mode */
816#ifndef GL_QCOM_perfmon_global_mode
817#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
818#endif
819
820/* GL_QCOM_writeonly_rendering */
821#ifndef GL_QCOM_writeonly_rendering
822#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
823#endif
824
825/* GL_QCOM_tiled_rendering */
826#ifndef GL_QCOM_tiled_rendering
827#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
828#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
829#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
830#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
831#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
832#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
833#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
834#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
835#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
836#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
837#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
838#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
839#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
840#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
841#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
842#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
843#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
844#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
845#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
846#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
847#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
848#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
849#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
850#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
851#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
852#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
853#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
854#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
855#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
856#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
857#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
858#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
859#endif
860
861/*------------------------------------------------------------------------*
862 * VIV extension tokens
863 *------------------------------------------------------------------------*/
864
865/* GL_VIV_shader_binary */
866#ifndef GL_VIV_shader_binary
867#define GL_SHADER_BINARY_VIV                                    0x8FC4
868#endif
869
870/*------------------------------------------------------------------------*
871 * End of extension tokens, start of corresponding extension functions
872 *------------------------------------------------------------------------*/
873
874/*------------------------------------------------------------------------*
875 * OES extension functions
876 *------------------------------------------------------------------------*/
877
878/* GL_OES_compressed_ETC1_RGB8_texture */
879#ifndef GL_OES_compressed_ETC1_RGB8_texture
880#define GL_OES_compressed_ETC1_RGB8_texture 1
881#endif
882
883/* GL_OES_compressed_paletted_texture */
884#ifndef GL_OES_compressed_paletted_texture
885#define GL_OES_compressed_paletted_texture 1
886#endif
887
888/* GL_OES_depth24 */
889#ifndef GL_OES_depth24
890#define GL_OES_depth24 1
891#endif
892
893/* GL_OES_depth32 */
894#ifndef GL_OES_depth32
895#define GL_OES_depth32 1
896#endif
897
898/* GL_OES_depth_texture */
899#ifndef GL_OES_depth_texture
900#define GL_OES_depth_texture 1
901#endif
902
903/* GL_OES_EGL_image */
904#ifndef GL_OES_EGL_image
905#define GL_OES_EGL_image 1
906#ifdef GL_GLEXT_PROTOTYPES
907GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
908GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
909#endif
910typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
911typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
912#endif
913
914/* GL_OES_EGL_image_external */
915#ifndef GL_OES_EGL_image_external
916#define GL_OES_EGL_image_external 1
917/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
918#endif
919
920/* GL_OES_element_index_uint */
921#ifndef GL_OES_element_index_uint
922#define GL_OES_element_index_uint 1
923#endif
924
925/* GL_OES_fbo_render_mipmap */
926#ifndef GL_OES_fbo_render_mipmap
927#define GL_OES_fbo_render_mipmap 1
928#endif
929
930/* GL_OES_fragment_precision_high */
931#ifndef GL_OES_fragment_precision_high
932#define GL_OES_fragment_precision_high 1
933#endif
934
935/* GL_OES_get_program_binary */
936#ifndef GL_OES_get_program_binary
937#define GL_OES_get_program_binary 1
938#ifdef GL_GLEXT_PROTOTYPES
939GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
940GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
941#endif
942typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
943typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
944#endif
945
946/* GL_OES_mapbuffer */
947#ifndef GL_OES_mapbuffer
948#define GL_OES_mapbuffer 1
949#ifdef GL_GLEXT_PROTOTYPES
950GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
951GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
952GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
953#endif
954typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
955typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
956typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
957#endif
958
959/* GL_OES_packed_depth_stencil */
960#ifndef GL_OES_packed_depth_stencil
961#define GL_OES_packed_depth_stencil 1
962#endif
963
964/* GL_OES_required_internalformat */
965#ifndef GL_OES_required_internalformat
966#define GL_OES_required_internalformat 1
967#endif
968
969/* GL_OES_rgb8_rgba8 */
970#ifndef GL_OES_rgb8_rgba8
971#define GL_OES_rgb8_rgba8 1
972#endif
973
974/* GL_OES_standard_derivatives */
975#ifndef GL_OES_standard_derivatives
976#define GL_OES_standard_derivatives 1
977#endif
978
979/* GL_OES_stencil1 */
980#ifndef GL_OES_stencil1
981#define GL_OES_stencil1 1
982#endif
983
984/* GL_OES_stencil4 */
985#ifndef GL_OES_stencil4
986#define GL_OES_stencil4 1
987#endif
988
989#ifndef GL_OES_surfaceless_context
990#define GL_OES_surfaceless_context 1
991#endif
992
993/* GL_OES_texture_3D */
994#ifndef GL_OES_texture_3D
995#define GL_OES_texture_3D 1
996#ifdef GL_GLEXT_PROTOTYPES
997GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
998GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
999GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1000GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1001GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1002GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1003#endif
1004typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1005typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1006typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1007typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1008typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1009typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1010#endif
1011
1012/* GL_OES_texture_float */
1013#ifndef GL_OES_texture_float
1014#define GL_OES_texture_float 1
1015#endif
1016
1017/* GL_OES_texture_float_linear */
1018#ifndef GL_OES_texture_float_linear
1019#define GL_OES_texture_float_linear 1
1020#endif
1021
1022/* GL_OES_texture_half_float */
1023#ifndef GL_OES_texture_half_float
1024#define GL_OES_texture_half_float 1
1025#endif
1026
1027/* GL_OES_texture_half_float_linear */
1028#ifndef GL_OES_texture_half_float_linear
1029#define GL_OES_texture_half_float_linear 1
1030#endif
1031
1032/* GL_OES_texture_npot */
1033#ifndef GL_OES_texture_npot
1034#define GL_OES_texture_npot 1
1035#endif
1036
1037/* GL_OES_vertex_array_object */
1038#ifndef GL_OES_vertex_array_object
1039#define GL_OES_vertex_array_object 1
1040#ifdef GL_GLEXT_PROTOTYPES
1041GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1042GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1043GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1044GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1045#endif
1046typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1047typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1048typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1049typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1050#endif
1051
1052/* GL_OES_vertex_half_float */
1053#ifndef GL_OES_vertex_half_float
1054#define GL_OES_vertex_half_float 1
1055#endif
1056
1057/* GL_OES_vertex_type_10_10_10_2 */
1058#ifndef GL_OES_vertex_type_10_10_10_2
1059#define GL_OES_vertex_type_10_10_10_2 1
1060#endif
1061
1062/*------------------------------------------------------------------------*
1063 * KHR extension functions
1064 *------------------------------------------------------------------------*/
1065
1066#ifndef GL_KHR_debug
1067#define GL_KHR_debug 1
1068#ifdef GL_GLEXT_PROTOTYPES
1069GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1070GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1071GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
1072GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1073GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1074GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
1075GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1076GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1077GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
1078GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1079GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
1080#endif
1081typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1082typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1083typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
1084typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1085typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1086typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
1087typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1088typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1089typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
1090typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1091typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
1092#endif
1093
1094#ifndef GL_KHR_texture_compression_astc_ldr
1095#define GL_KHR_texture_compression_astc_ldr 1
1096#endif
1097
1098
1099/*------------------------------------------------------------------------*
1100 * AMD extension functions
1101 *------------------------------------------------------------------------*/
1102
1103/* GL_AMD_compressed_3DC_texture */
1104#ifndef GL_AMD_compressed_3DC_texture
1105#define GL_AMD_compressed_3DC_texture 1
1106#endif
1107
1108/* GL_AMD_compressed_ATC_texture */
1109#ifndef GL_AMD_compressed_ATC_texture
1110#define GL_AMD_compressed_ATC_texture 1
1111#endif
1112
1113/* AMD_performance_monitor */
1114#ifndef GL_AMD_performance_monitor
1115#define GL_AMD_performance_monitor 1
1116#ifdef GL_GLEXT_PROTOTYPES
1117GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1118GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1119GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1120GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1121GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1122GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1123GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1124GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1125GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1126GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1127GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1128#endif
1129typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1130typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1131typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1132typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1133typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1134typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1135typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1136typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1137typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1138typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1139typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1140#endif
1141
1142/* GL_AMD_program_binary_Z400 */
1143#ifndef GL_AMD_program_binary_Z400
1144#define GL_AMD_program_binary_Z400 1
1145#endif
1146
1147/*------------------------------------------------------------------------*
1148 * ANGLE extension functions
1149 *------------------------------------------------------------------------*/
1150
1151/* GL_ANGLE_framebuffer_blit */
1152#ifndef GL_ANGLE_framebuffer_blit
1153#define GL_ANGLE_framebuffer_blit 1
1154#ifdef GL_GLEXT_PROTOTYPES
1155GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1156#endif
1157typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1158#endif
1159
1160/* GL_ANGLE_framebuffer_multisample */
1161#ifndef GL_ANGLE_framebuffer_multisample
1162#define GL_ANGLE_framebuffer_multisample 1
1163#ifdef GL_GLEXT_PROTOTYPES
1164GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1165#endif
1166typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1167#endif
1168
1169/* GL_ANGLE_instances_arrays */
1170#ifndef GL_ANGLE_instanced_arrays
1171#define GL_ANGLE_instanced_arrays 1
1172#ifdef GL_GLEXT_PROTOTYPES
1173GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1174GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1175GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1176#endif
1177typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1178typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1179typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1180#endif
1181
1182/* GL_ANGLE_pack_reverse_row_order */
1183#ifndef GL_ANGLE_pack_reverse_row_order
1184#define GL_ANGLE_pack_reverse_row_order 1
1185#endif
1186
1187/* GL_ANGLE_texture_compression_dxt3 */
1188#ifndef GL_ANGLE_texture_compression_dxt3
1189#define GL_ANGLE_texture_compression_dxt3 1
1190#endif
1191
1192/* GL_ANGLE_texture_compression_dxt5 */
1193#ifndef GL_ANGLE_texture_compression_dxt5
1194#define GL_ANGLE_texture_compression_dxt5 1
1195#endif
1196
1197/* GL_ANGLE_texture_usage */
1198#ifndef GL_ANGLE_texture_usage
1199#define GL_ANGLE_texture_usage 1
1200#endif
1201
1202#ifndef GL_ANGLE_translated_shader_source
1203#define GL_ANGLE_translated_shader_source 1
1204#ifdef GL_GLEXT_PROTOTYPES
1205GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1206#endif
1207typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1208#endif
1209
1210/*------------------------------------------------------------------------*
1211 * APPLE extension functions
1212 *------------------------------------------------------------------------*/
1213
1214/* GL_APPLE_copy_texture_levels */
1215#ifndef GL_APPLE_copy_texture_levels
1216#define GL_APPLE_copy_texture_levels 1
1217#ifdef GL_GLEXT_PROTOTYPES
1218GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1219#endif
1220typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1221#endif
1222
1223/* GL_APPLE_framebuffer_multisample */
1224#ifndef GL_APPLE_framebuffer_multisample
1225#define GL_APPLE_framebuffer_multisample 1
1226#ifdef GL_GLEXT_PROTOTYPES
1227GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1228GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1229#endif /* GL_GLEXT_PROTOTYPES */
1230typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1231typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1232#endif
1233
1234/* GL_APPLE_rgb_422 */
1235#ifndef GL_APPLE_rgb_422
1236#define GL_APPLE_rgb_422 1
1237#endif
1238
1239/* GL_APPLE_sync */
1240#ifndef GL_APPLE_sync
1241#define GL_APPLE_sync 1
1242#ifdef GL_GLEXT_PROTOTYPES
1243GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1244GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1245GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1246GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1247GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1248GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1249GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1250#endif
1251typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1252typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1253typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1254typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1255typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1256typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1257typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1258#endif
1259
1260/* GL_APPLE_texture_format_BGRA8888 */
1261#ifndef GL_APPLE_texture_format_BGRA8888
1262#define GL_APPLE_texture_format_BGRA8888 1
1263#endif
1264
1265/* GL_APPLE_texture_max_level */
1266#ifndef GL_APPLE_texture_max_level
1267#define GL_APPLE_texture_max_level 1
1268#endif
1269
1270/*------------------------------------------------------------------------*
1271 * ARM extension functions
1272 *------------------------------------------------------------------------*/
1273
1274/* GL_ARM_mali_program_binary */
1275#ifndef GL_ARM_mali_program_binary
1276#define GL_ARM_mali_program_binary 1
1277#endif
1278
1279/* GL_ARM_mali_shader_binary */
1280#ifndef GL_ARM_mali_shader_binary
1281#define GL_ARM_mali_shader_binary 1
1282#endif
1283
1284/* GL_ARM_rgba8 */
1285#ifndef GL_ARM_rgba8
1286#define GL_ARM_rgba8 1
1287#endif
1288
1289/*------------------------------------------------------------------------*
1290 * EXT extension functions
1291 *------------------------------------------------------------------------*/
1292
1293/* GL_EXT_blend_minmax */
1294#ifndef GL_EXT_blend_minmax
1295#define GL_EXT_blend_minmax 1
1296#endif
1297
1298/* GL_EXT_color_buffer_half_float */
1299#ifndef GL_EXT_color_buffer_half_float
1300#define GL_EXT_color_buffer_half_float 1
1301#endif
1302
1303/* GL_EXT_debug_label */
1304#ifndef GL_EXT_debug_label
1305#define GL_EXT_debug_label 1
1306#ifdef GL_GLEXT_PROTOTYPES
1307GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1308GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1309#endif
1310typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1311typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1312#endif
1313
1314/* GL_EXT_debug_marker */
1315#ifndef GL_EXT_debug_marker
1316#define GL_EXT_debug_marker 1
1317#ifdef GL_GLEXT_PROTOTYPES
1318GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1319GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1320GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1321#endif
1322typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1323typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1324typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1325#endif
1326
1327/* GL_EXT_discard_framebuffer */
1328#ifndef GL_EXT_discard_framebuffer
1329#define GL_EXT_discard_framebuffer 1
1330#ifdef GL_GLEXT_PROTOTYPES
1331GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1332#endif
1333typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1334#endif
1335
1336/* GL_EXT_map_buffer_range */
1337#ifndef GL_EXT_map_buffer_range
1338#define GL_EXT_map_buffer_range 1
1339#ifdef GL_GLEXT_PROTOTYPES
1340GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1341GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1342#endif
1343typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1344typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1345#endif
1346
1347/* GL_EXT_multisampled_render_to_texture */
1348#ifndef GL_EXT_multisampled_render_to_texture
1349#define GL_EXT_multisampled_render_to_texture 1
1350#ifdef GL_GLEXT_PROTOTYPES
1351GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1352GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1353#endif
1354typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1355typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1356#endif
1357
1358/* GL_EXT_multiview_draw_buffers */
1359#ifndef GL_EXT_multiview_draw_buffers
1360#define GL_EXT_multiview_draw_buffers 1
1361#ifdef GL_GLEXT_PROTOTYPES
1362GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1363GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1364GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1365#endif
1366typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1367typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1368typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1369#endif
1370
1371#ifndef GL_EXT_multi_draw_arrays
1372#define GL_EXT_multi_draw_arrays 1
1373#ifdef GL_GLEXT_PROTOTYPES
1374GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
1375GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
1376#endif /* GL_GLEXT_PROTOTYPES */
1377typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
1378typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1379#endif
1380
1381/* GL_EXT_occlusion_query_boolean */
1382#ifndef GL_EXT_occlusion_query_boolean
1383#define GL_EXT_occlusion_query_boolean 1
1384#ifdef GL_GLEXT_PROTOTYPES
1385GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1386GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1387GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1388GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1389GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1390GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1391GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1392#endif
1393typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1394typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1395typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1396typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1397typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1398typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1399typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1400#endif
1401
1402/* GL_EXT_read_format_bgra */
1403#ifndef GL_EXT_read_format_bgra
1404#define GL_EXT_read_format_bgra 1
1405#endif
1406
1407/* GL_EXT_robustness */
1408#ifndef GL_EXT_robustness
1409#define GL_EXT_robustness 1
1410#ifdef GL_GLEXT_PROTOTYPES
1411GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1412GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1413GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1414GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1415#endif
1416typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1417typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1418typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1419typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1420#endif
1421
1422/* GL_EXT_separate_shader_objects */
1423#ifndef GL_EXT_separate_shader_objects
1424#define GL_EXT_separate_shader_objects 1
1425#ifdef GL_GLEXT_PROTOTYPES
1426GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1427GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1428GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1429GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1430GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1431GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1432GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1433GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1434GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1435GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1436GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1437GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1438GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1439GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1440GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1441GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1442GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1443GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1444GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1445GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1446GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1447GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1448GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1449GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1450GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1451GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1452GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1453GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1454GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1455GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1456#endif
1457typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1458typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1459typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1460typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1461typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1462typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1463typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1464typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1465typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1466typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1467typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1468typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1469typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1470typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1471typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1472typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1473typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1474typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1475typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1476typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1477typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1478typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1479typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1480typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1481typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1482typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1483typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1484typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1485typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1486typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1487#endif
1488
1489/* GL_EXT_shader_framebuffer_fetch */
1490#ifndef GL_EXT_shader_framebuffer_fetch
1491#define GL_EXT_shader_framebuffer_fetch 1
1492#endif
1493
1494/* GL_EXT_shader_texture_lod */
1495#ifndef GL_EXT_shader_texture_lod
1496#define GL_EXT_shader_texture_lod 1
1497#endif
1498
1499/* GL_EXT_shadow_samplers */
1500#ifndef GL_EXT_shadow_samplers
1501#define GL_EXT_shadow_samplers 1
1502#endif
1503
1504/* GL_EXT_sRGB */
1505#ifndef GL_EXT_sRGB
1506#define GL_EXT_sRGB 1
1507#endif
1508
1509/* GL_EXT_texture_compression_dxt1 */
1510#ifndef GL_EXT_texture_compression_dxt1
1511#define GL_EXT_texture_compression_dxt1 1
1512#endif
1513
1514/* GL_EXT_texture_filter_anisotropic */
1515#ifndef GL_EXT_texture_filter_anisotropic
1516#define GL_EXT_texture_filter_anisotropic 1
1517#endif
1518
1519/* GL_EXT_texture_format_BGRA8888 */
1520#ifndef GL_EXT_texture_format_BGRA8888
1521#define GL_EXT_texture_format_BGRA8888 1
1522#endif
1523
1524/* GL_EXT_texture_rg */
1525#ifndef GL_EXT_texture_rg
1526#define GL_EXT_texture_rg 1
1527#endif
1528
1529/* GL_EXT_texture_storage */
1530#ifndef GL_EXT_texture_storage
1531#define GL_EXT_texture_storage 1
1532#ifdef GL_GLEXT_PROTOTYPES
1533GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1534GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1535GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1536GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1537GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1538GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1539#endif
1540typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1541typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1542typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1543typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1544typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1545typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1546#endif
1547
1548/* GL_EXT_texture_type_2_10_10_10_REV */
1549#ifndef GL_EXT_texture_type_2_10_10_10_REV
1550#define GL_EXT_texture_type_2_10_10_10_REV 1
1551#endif
1552
1553/* GL_EXT_unpack_subimage */
1554#ifndef GL_EXT_unpack_subimage
1555#define GL_EXT_unpack_subimage 1
1556#endif
1557
1558/*------------------------------------------------------------------------*
1559 * DMP extension functions
1560 *------------------------------------------------------------------------*/
1561
1562/* GL_DMP_shader_binary */
1563#ifndef GL_DMP_shader_binary
1564#define GL_DMP_shader_binary 1
1565#endif
1566
1567/*------------------------------------------------------------------------*
1568 * FJ extension functions
1569 *------------------------------------------------------------------------*/
1570
1571/* GL_FJ_shader_binary_GCCSO */
1572#ifndef GL_FJ_shader_binary_GCCSO
1573#define GL_FJ_shader_binary_GCCSO 1
1574#endif
1575
1576/*------------------------------------------------------------------------*
1577 * IMG extension functions
1578 *------------------------------------------------------------------------*/
1579
1580/* GL_IMG_program_binary */
1581#ifndef GL_IMG_program_binary
1582#define GL_IMG_program_binary 1
1583#endif
1584
1585/* GL_IMG_read_format */
1586#ifndef GL_IMG_read_format
1587#define GL_IMG_read_format 1
1588#endif
1589
1590/* GL_IMG_shader_binary */
1591#ifndef GL_IMG_shader_binary
1592#define GL_IMG_shader_binary 1
1593#endif
1594
1595/* GL_IMG_texture_compression_pvrtc */
1596#ifndef GL_IMG_texture_compression_pvrtc
1597#define GL_IMG_texture_compression_pvrtc 1
1598#endif
1599
1600/* GL_IMG_multisampled_render_to_texture */
1601#ifndef GL_IMG_multisampled_render_to_texture
1602#define GL_IMG_multisampled_render_to_texture 1
1603#ifdef GL_GLEXT_PROTOTYPES
1604GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1605GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1606#endif
1607typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1608typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1609#endif
1610
1611/*------------------------------------------------------------------------*
1612 * NV extension functions
1613 *------------------------------------------------------------------------*/
1614
1615/* GL_NV_coverage_sample */
1616#ifndef GL_NV_coverage_sample
1617#define GL_NV_coverage_sample 1
1618#ifdef GL_GLEXT_PROTOTYPES
1619GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1620GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1621#endif
1622typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1623typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1624#endif
1625
1626/* GL_NV_depth_nonlinear */
1627#ifndef GL_NV_depth_nonlinear
1628#define GL_NV_depth_nonlinear 1
1629#endif
1630
1631/* GL_NV_draw_buffers */
1632#ifndef GL_NV_draw_buffers
1633#define GL_NV_draw_buffers 1
1634#ifdef GL_GLEXT_PROTOTYPES
1635GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1636#endif
1637typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1638#endif
1639
1640/* GL_NV_fbo_color_attachments */
1641#ifndef GL_NV_fbo_color_attachments
1642#define GL_NV_fbo_color_attachments 1
1643#endif
1644
1645/* GL_NV_fence */
1646#ifndef GL_NV_fence
1647#define GL_NV_fence 1
1648#ifdef GL_GLEXT_PROTOTYPES
1649GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
1650GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
1651GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
1652GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
1653GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
1654GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
1655GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
1656#endif
1657typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1658typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1659typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1660typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1661typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1662typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1663typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1664#endif
1665
1666/* GL_NV_read_buffer */
1667#ifndef GL_NV_read_buffer
1668#define GL_NV_read_buffer 1
1669#ifdef GL_GLEXT_PROTOTYPES
1670GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1671#endif
1672typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1673#endif
1674
1675/* GL_NV_read_buffer_front */
1676#ifndef GL_NV_read_buffer_front
1677#define GL_NV_read_buffer_front 1
1678#endif
1679
1680/* GL_NV_read_depth */
1681#ifndef GL_NV_read_depth
1682#define GL_NV_read_depth 1
1683#endif
1684
1685/* GL_NV_read_depth_stencil */
1686#ifndef GL_NV_read_depth_stencil
1687#define GL_NV_read_depth_stencil 1
1688#endif
1689
1690/* GL_NV_read_stencil */
1691#ifndef GL_NV_read_stencil
1692#define GL_NV_read_stencil 1
1693#endif
1694
1695/* GL_NV_texture_compression_s3tc_update */
1696#ifndef GL_NV_texture_compression_s3tc_update
1697#define GL_NV_texture_compression_s3tc_update 1
1698#endif
1699
1700/* GL_NV_texture_npot_2D_mipmap */
1701#ifndef GL_NV_texture_npot_2D_mipmap
1702#define GL_NV_texture_npot_2D_mipmap 1
1703#endif
1704
1705/*------------------------------------------------------------------------*
1706 * QCOM extension functions
1707 *------------------------------------------------------------------------*/
1708
1709/* GL_QCOM_alpha_test */
1710#ifndef GL_QCOM_alpha_test
1711#define GL_QCOM_alpha_test 1
1712#ifdef GL_GLEXT_PROTOTYPES
1713GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1714#endif
1715typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1716#endif
1717
1718/* GL_QCOM_binning_control */
1719#ifndef GL_QCOM_binning_control
1720#define GL_QCOM_binning_control 1
1721#endif
1722
1723/* GL_QCOM_driver_control */
1724#ifndef GL_QCOM_driver_control
1725#define GL_QCOM_driver_control 1
1726#ifdef GL_GLEXT_PROTOTYPES
1727GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1728GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1729GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1730GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1731#endif
1732typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1733typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1734typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1735typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1736#endif
1737
1738/* GL_QCOM_extended_get */
1739#ifndef GL_QCOM_extended_get
1740#define GL_QCOM_extended_get 1
1741#ifdef GL_GLEXT_PROTOTYPES
1742GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1743GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1744GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1745GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1746GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1747GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1748GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1749GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1750#endif
1751typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1752typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1753typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1754typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1755typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1756typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1757typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1758typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1759#endif
1760
1761/* GL_QCOM_extended_get2 */
1762#ifndef GL_QCOM_extended_get2
1763#define GL_QCOM_extended_get2 1
1764#ifdef GL_GLEXT_PROTOTYPES
1765GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1766GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1767GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1768GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1769#endif
1770typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1771typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1772typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1773typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1774#endif
1775
1776/* GL_QCOM_perfmon_global_mode */
1777#ifndef GL_QCOM_perfmon_global_mode
1778#define GL_QCOM_perfmon_global_mode 1
1779#endif
1780
1781/* GL_QCOM_writeonly_rendering */
1782#ifndef GL_QCOM_writeonly_rendering
1783#define GL_QCOM_writeonly_rendering 1
1784#endif
1785
1786/* GL_QCOM_tiled_rendering */
1787#ifndef GL_QCOM_tiled_rendering
1788#define GL_QCOM_tiled_rendering 1
1789#ifdef GL_GLEXT_PROTOTYPES
1790GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1791GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1792#endif
1793typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1794typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1795#endif
1796
1797/*------------------------------------------------------------------------*
1798 * VIV extension tokens
1799 *------------------------------------------------------------------------*/
1800
1801/* GL_VIV_shader_binary */
1802#ifndef GL_VIV_shader_binary
1803#define GL_VIV_shader_binary 1
1804#endif
1805
1806#ifdef __cplusplus
1807}
1808#endif
1809
1810#endif /* __gl2ext_h_ */
1811