hb-ot-shape-normalize.cc revision af913c5788e600e36d29f44fe4e77db84cf8c442
1/*
2 * Copyright © 2011  Google, Inc.
3 *
4 *  This is part of HarfBuzz, a text shaping library.
5 *
6 * Permission is hereby granted, without written agreement and without
7 * license or royalty fees, to use, copy, modify, and distribute this
8 * software and its documentation for any purpose, provided that the
9 * above copyright notice and the following two paragraphs appear in
10 * all copies of this software.
11 *
12 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16 * DAMAGE.
17 *
18 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20 * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23 *
24 * Google Author(s): Behdad Esfahbod
25 */
26
27#include "hb-ot-shape-private.hh"
28#include "hb-ot-shape-complex-private.hh"
29
30
31/*
32 * HIGHLEVEL DESIGN:
33 *
34 * This file exports one main function: _hb_ot_shape_normalize().
35 *
36 * This function closely reflects the Unicode Normalization Algorithm,
37 * yet it's different.  The shaper an either prefer decomposed (NFD) or
38 * composed (NFC).
39 *
40 * In general what happens is that: each grapheme is decomposed in a chain
41 * of 1:2 decompositions, marks reordered, and then recomposed if desired,
42 * so far it's like Unicode Normalization.  However, the decomposition and
43 * recomposition only happens if the font supports the resulting characters.
44 *
45 * The goals are:
46 *
47 *   - Try to render all canonically equivalent strings similarly.  To really
48 *     achieve this we have to always do the full decomposition and then
49 *     selectively recompose from there.  It's kinda too expensive though, so
50 *     we skip some cases.  For example, if composed is desired, we simply
51 *     don't touch 1-character clusters that are supported by the font, even
52 *     though their NFC may be different.
53 *
54 *   - When a font has a precomposed character for a sequence but the 'ccmp'
55 *     feature in the font is not adequate, use the precomposed character
56 *     which typically has better mark positioning.
57 *
58 *   - When a font does not support a combining mark, but supports it precomposed
59 *     with previous base.  This needs the itemizer to have this knowledge too.
60 *     We need ot provide assistance to the itemizer.
61 *
62 *   - When a font does not support a character but supports its decomposition,
63 *     well, use the decomposition.
64 *
65 *   - The Indic shaper requests decomposed output.  This will handle splitting
66 *     matra for the Indic shaper.
67 */
68
69static void
70output_glyph (hb_ot_shape_context_t *c,
71	      hb_codepoint_t glyph)
72{
73  hb_buffer_t *buffer = c->buffer;
74
75  buffer->output_glyph (glyph);
76  hb_glyph_info_set_unicode_props (&buffer->out_info[buffer->out_len - 1], buffer->unicode);
77}
78
79static bool
80decompose (hb_ot_shape_context_t *c,
81	   bool shortest,
82	   hb_codepoint_t ab)
83{
84  hb_codepoint_t a, b, glyph;
85
86  if (!hb_unicode_decompose (c->buffer->unicode, ab, &a, &b) ||
87      (b && !hb_font_get_glyph (c->font, b, 0, &glyph)))
88    return FALSE;
89
90  bool has_a = hb_font_get_glyph (c->font, a, 0, &glyph);
91  if (shortest && has_a) {
92    /* Output a and b */
93    output_glyph (c, a);
94    if (b)
95      output_glyph (c, b);
96    return TRUE;
97  }
98
99  if (decompose (c, shortest, a)) {
100    if (b)
101      output_glyph (c, b);
102    return TRUE;
103  }
104
105  if (has_a) {
106    output_glyph (c, a);
107    if (b)
108      output_glyph (c, b);
109    return TRUE;
110  }
111
112  return FALSE;
113}
114
115static void
116decompose_current_glyph (hb_ot_shape_context_t *c,
117			 bool shortest)
118{
119  if (decompose (c, shortest, c->buffer->info[c->buffer->idx].codepoint))
120    c->buffer->skip_glyph ();
121  else
122    c->buffer->next_glyph ();
123}
124
125static void
126decompose_single_char_cluster (hb_ot_shape_context_t *c,
127			       bool will_recompose)
128{
129  hb_codepoint_t glyph;
130
131  /* If recomposing and font supports this, we're good to go */
132  if (will_recompose && hb_font_get_glyph (c->font, c->buffer->info[c->buffer->idx].codepoint, 0, &glyph)) {
133    c->buffer->next_glyph ();
134    return;
135  }
136
137  decompose_current_glyph (c, will_recompose);
138}
139
140static void
141decompose_multi_char_cluster (hb_ot_shape_context_t *c,
142			      unsigned int end)
143{
144  /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
145  for (unsigned int i = c->buffer->idx; i < end; i++)
146    if (unlikely (is_variation_selector (c->buffer->info[i].codepoint))) {
147      while (c->buffer->idx < end)
148	c->buffer->next_glyph ();
149      return;
150    }
151
152  while (c->buffer->idx < end)
153    decompose_current_glyph (c, FALSE);
154}
155
156static int
157compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
158{
159  unsigned int a = pa->combining_class();
160  unsigned int b = pb->combining_class();
161
162  return a < b ? -1 : a == b ? 0 : +1;
163}
164
165void
166_hb_ot_shape_normalize (hb_ot_shape_context_t *c)
167{
168  hb_buffer_t *buffer = c->buffer;
169  bool recompose = !hb_ot_shape_complex_prefer_decomposed (c->plan->shaper);
170  bool has_multichar_clusters = FALSE;
171  unsigned int count;
172
173  /* We do a fairly straightforward yet custom normalization process in three
174   * separate rounds: decompose, reorder, recompose (if desired).  Currently
175   * this makes two buffer swaps.  We can make it faster by moving the last
176   * two rounds into the inner loop for the first round, but it's more readable
177   * this way. */
178
179
180  /* First round, decompose */
181
182  buffer->clear_output ();
183  count = buffer->len;
184  for (buffer->idx = 0; buffer->idx < count;)
185  {
186    unsigned int end;
187    for (end = buffer->idx + 1; end < count; end++)
188      if (buffer->info[buffer->idx].cluster != buffer->info[end].cluster)
189        break;
190
191    if (buffer->idx + 1 == end)
192      decompose_single_char_cluster (c, recompose);
193    else {
194      decompose_multi_char_cluster (c, end);
195      has_multichar_clusters = TRUE;
196    }
197  }
198  buffer->swap_buffers ();
199
200
201  /* Technically speaking, two characters with ccc=0 may combine.  But all
202   * those cases are in languages that the indic module handles (which expects
203   * decomposed), or in Hangul jamo, which again, we want decomposed anyway.
204   * So we don't bother combining across cluster boundaries.  This is a huge
205   * performance saver if the compose() callback is slow.
206   *
207   * TODO: Am I right about Hangul?  If I am, we should add a Hangul module
208   * that requests decomposed.  If for Hangul we end up wanting composed, we
209   * can do that in the Hangul module.
210   */
211
212  if (!has_multichar_clusters)
213    return; /* Done! */
214
215
216  /* Second round, reorder (inplace) */
217
218  count = buffer->len;
219  for (unsigned int i = 0; i < count; i++)
220  {
221    if (buffer->info[i].combining_class() == 0)
222      continue;
223
224    unsigned int end;
225    for (end = i + 1; end < count; end++)
226      if (buffer->info[end].combining_class() == 0)
227        break;
228
229    /* We are going to do a bubble-sort.  Only do this if the
230     * sequence is short.  Doing it on long sequences can result
231     * in an O(n^2) DoS. */
232    if (end - i > 10) {
233      i = end;
234      continue;
235    }
236
237    hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
238
239    i = end;
240  }
241
242
243  if (!recompose)
244    return;
245
246  /* Third round, recompose */
247
248  /* As noted in the comment earlier, we don't try to combine
249   * ccc=0 chars with their previous Starter. */
250
251  buffer->clear_output ();
252  count = buffer->len;
253  unsigned int starter = 0;
254  buffer->next_glyph ();
255  while (buffer->idx < count)
256  {
257    if (buffer->info[buffer->idx].combining_class() == 0) {
258      starter = buffer->out_len;
259      buffer->next_glyph ();
260      continue;
261    }
262
263    hb_codepoint_t composed, glyph;
264    if ((buffer->out_info[buffer->out_len - 1].combining_class() >=
265	 buffer->info[buffer->idx].combining_class()) ||
266	!hb_unicode_compose (c->buffer->unicode,
267			     buffer->out_info[starter].codepoint,
268			     buffer->info[buffer->idx].codepoint,
269			     &composed) ||
270	!hb_font_get_glyph (c->font, composed, 0, &glyph))
271    {
272      /* Blocked, or doesn't compose. */
273      buffer->next_glyph ();
274      continue;
275    }
276
277    /* Composes. Modify starter and carry on. */
278    buffer->out_info[starter].codepoint = composed;
279    hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
280
281    buffer->skip_glyph ();
282  }
283  buffer->swap_buffers ();
284
285}
286
287