PrologEpilogInserter.cpp revision 25600cf50df79a6e7f8365a3ca7e940592e8ca74
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#define DEBUG_TYPE "pei"
23#include "PrologEpilogInserter.h"
24#include "llvm/InlineAsm.h"
25#include "llvm/CodeGen/MachineDominators.h"
26#include "llvm/CodeGen/MachineLoopInfo.h"
27#include "llvm/CodeGen/MachineInstr.h"
28#include "llvm/CodeGen/MachineFrameInfo.h"
29#include "llvm/CodeGen/MachineRegisterInfo.h"
30#include "llvm/CodeGen/RegisterScavenging.h"
31#include "llvm/Target/TargetMachine.h"
32#include "llvm/Target/TargetOptions.h"
33#include "llvm/Target/TargetRegisterInfo.h"
34#include "llvm/Target/TargetFrameLowering.h"
35#include "llvm/Target/TargetInstrInfo.h"
36#include "llvm/Support/CommandLine.h"
37#include "llvm/Support/Compiler.h"
38#include "llvm/Support/Debug.h"
39#include "llvm/ADT/IndexedMap.h"
40#include "llvm/ADT/SmallSet.h"
41#include "llvm/ADT/Statistic.h"
42#include "llvm/ADT/STLExtras.h"
43#include <climits>
44
45using namespace llvm;
46
47char PEI::ID = 0;
48
49INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
50                "Prologue/Epilogue Insertion", false, false)
51INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
52INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
53INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
54INITIALIZE_PASS_END(PEI, "prologepilog",
55                "Prologue/Epilogue Insertion", false, false)
56
57STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
58STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
59STATISTIC(NumBytesStackSpace,
60          "Number of bytes used for stack in all functions");
61
62/// createPrologEpilogCodeInserter - This function returns a pass that inserts
63/// prolog and epilog code, and eliminates abstract frame references.
64///
65FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
66
67/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
68/// frame indexes with appropriate references.
69///
70bool PEI::runOnMachineFunction(MachineFunction &Fn) {
71  const Function* F = Fn.getFunction();
72  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
73  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
74
75  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
76  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
77
78  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
79  // function's frame information. Also eliminates call frame pseudo
80  // instructions.
81  calculateCallsInformation(Fn);
82
83  // Allow the target machine to make some adjustments to the function
84  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
85  TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
86
87  // Scan the function for modified callee saved registers and insert spill code
88  // for any callee saved registers that are modified.
89  calculateCalleeSavedRegisters(Fn);
90
91  // Determine placement of CSR spill/restore code:
92  //  - With shrink wrapping, place spills and restores to tightly
93  //    enclose regions in the Machine CFG of the function where
94  //    they are used.
95  //  - Without shink wrapping (default), place all spills in the
96  //    entry block, all restores in return blocks.
97  placeCSRSpillsAndRestores(Fn);
98
99  // Add the code to save and restore the callee saved registers
100  if (!F->hasFnAttr(Attribute::Naked))
101    insertCSRSpillsAndRestores(Fn);
102
103  // Allow the target machine to make final modifications to the function
104  // before the frame layout is finalized.
105  TFI->processFunctionBeforeFrameFinalized(Fn);
106
107  // Calculate actual frame offsets for all abstract stack objects...
108  calculateFrameObjectOffsets(Fn);
109
110  // Add prolog and epilog code to the function.  This function is required
111  // to align the stack frame as necessary for any stack variables or
112  // called functions.  Because of this, calculateCalleeSavedRegisters()
113  // must be called before this function in order to set the AdjustsStack
114  // and MaxCallFrameSize variables.
115  if (!F->hasFnAttr(Attribute::Naked))
116    insertPrologEpilogCode(Fn);
117
118  // Replace all MO_FrameIndex operands with physical register references
119  // and actual offsets.
120  //
121  replaceFrameIndices(Fn);
122
123  // If register scavenging is needed, as we've enabled doing it as a
124  // post-pass, scavenge the virtual registers that frame index elimiation
125  // inserted.
126  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
127    scavengeFrameVirtualRegs(Fn);
128
129  delete RS;
130  clearAllSets();
131  return true;
132}
133
134#if 0
135void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
136  AU.setPreservesCFG();
137  if (ShrinkWrapping || ShrinkWrapFunc != "") {
138    AU.addRequired<MachineLoopInfo>();
139    AU.addRequired<MachineDominatorTree>();
140  }
141  AU.addPreserved<MachineLoopInfo>();
142  AU.addPreserved<MachineDominatorTree>();
143  MachineFunctionPass::getAnalysisUsage(AU);
144}
145#endif
146
147/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
148/// variables for the function's frame information and eliminate call frame
149/// pseudo instructions.
150void PEI::calculateCallsInformation(MachineFunction &Fn) {
151  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
152  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
153  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
154  MachineFrameInfo *MFI = Fn.getFrameInfo();
155
156  unsigned MaxCallFrameSize = 0;
157  bool AdjustsStack = MFI->adjustsStack();
158
159  // Get the function call frame set-up and tear-down instruction opcode
160  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
161  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
162
163  // Early exit for targets which have no call frame setup/destroy pseudo
164  // instructions.
165  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
166    return;
167
168  std::vector<MachineBasicBlock::iterator> FrameSDOps;
169  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
170    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
171      if (I->getOpcode() == FrameSetupOpcode ||
172          I->getOpcode() == FrameDestroyOpcode) {
173        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
174               " instructions should have a single immediate argument!");
175        unsigned Size = I->getOperand(0).getImm();
176        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
177        AdjustsStack = true;
178        FrameSDOps.push_back(I);
179      } else if (I->isInlineAsm()) {
180        // Some inline asm's need a stack frame, as indicated by operand 1.
181        unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
182        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
183          AdjustsStack = true;
184      }
185
186  MFI->setAdjustsStack(AdjustsStack);
187  MFI->setMaxCallFrameSize(MaxCallFrameSize);
188
189  for (std::vector<MachineBasicBlock::iterator>::iterator
190         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
191    MachineBasicBlock::iterator I = *i;
192
193    // If call frames are not being included as part of the stack frame, and
194    // the target doesn't indicate otherwise, remove the call frame pseudos
195    // here. The sub/add sp instruction pairs are still inserted, but we don't
196    // need to track the SP adjustment for frame index elimination.
197    if (TFI->canSimplifyCallFramePseudos(Fn))
198      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
199  }
200}
201
202
203/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
204/// registers.
205void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
206  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
207  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
208  MachineFrameInfo *MFI = Fn.getFrameInfo();
209
210  // Get the callee saved register list...
211  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
212
213  // These are used to keep track the callee-save area. Initialize them.
214  MinCSFrameIndex = INT_MAX;
215  MaxCSFrameIndex = 0;
216
217  // Early exit for targets which have no callee saved registers.
218  if (CSRegs == 0 || CSRegs[0] == 0)
219    return;
220
221  // In Naked functions we aren't going to save any registers.
222  if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
223    return;
224
225  std::vector<CalleeSavedInfo> CSI;
226  for (unsigned i = 0; CSRegs[i]; ++i) {
227    unsigned Reg = CSRegs[i];
228    if (Fn.getRegInfo().isPhysRegOrOverlapUsed(Reg)) {
229      // If the reg is modified, save it!
230      CSI.push_back(CalleeSavedInfo(Reg));
231    }
232  }
233
234  if (CSI.empty())
235    return;   // Early exit if no callee saved registers are modified!
236
237  unsigned NumFixedSpillSlots;
238  const TargetFrameLowering::SpillSlot *FixedSpillSlots =
239    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
240
241  // Now that we know which registers need to be saved and restored, allocate
242  // stack slots for them.
243  for (std::vector<CalleeSavedInfo>::iterator
244         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
245    unsigned Reg = I->getReg();
246    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
247
248    int FrameIdx;
249    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
250      I->setFrameIdx(FrameIdx);
251      continue;
252    }
253
254    // Check to see if this physreg must be spilled to a particular stack slot
255    // on this target.
256    const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
257    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
258           FixedSlot->Reg != Reg)
259      ++FixedSlot;
260
261    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
262      // Nope, just spill it anywhere convenient.
263      unsigned Align = RC->getAlignment();
264      unsigned StackAlign = TFI->getStackAlignment();
265
266      // We may not be able to satisfy the desired alignment specification of
267      // the TargetRegisterClass if the stack alignment is smaller. Use the
268      // min.
269      Align = std::min(Align, StackAlign);
270      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
271      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
272      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
273    } else {
274      // Spill it to the stack where we must.
275      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
276    }
277
278    I->setFrameIdx(FrameIdx);
279  }
280
281  MFI->setCalleeSavedInfo(CSI);
282}
283
284/// insertCSRSpillsAndRestores - Insert spill and restore code for
285/// callee saved registers used in the function, handling shrink wrapping.
286///
287void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
288  // Get callee saved register information.
289  MachineFrameInfo *MFI = Fn.getFrameInfo();
290  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
291
292  MFI->setCalleeSavedInfoValid(true);
293
294  // Early exit if no callee saved registers are modified!
295  if (CSI.empty())
296    return;
297
298  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
299  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
300  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
301  MachineBasicBlock::iterator I;
302
303  if (! ShrinkWrapThisFunction) {
304    // Spill using target interface.
305    I = EntryBlock->begin();
306    if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
307      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
308        // Add the callee-saved register as live-in.
309        // It's killed at the spill.
310        EntryBlock->addLiveIn(CSI[i].getReg());
311
312        // Insert the spill to the stack frame.
313        unsigned Reg = CSI[i].getReg();
314        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
315        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
316                                CSI[i].getFrameIdx(), RC, TRI);
317      }
318    }
319
320    // Restore using target interface.
321    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
322      MachineBasicBlock* MBB = ReturnBlocks[ri];
323      I = MBB->end(); --I;
324
325      // Skip over all terminator instructions, which are part of the return
326      // sequence.
327      MachineBasicBlock::iterator I2 = I;
328      while (I2 != MBB->begin() && (--I2)->isTerminator())
329        I = I2;
330
331      bool AtStart = I == MBB->begin();
332      MachineBasicBlock::iterator BeforeI = I;
333      if (!AtStart)
334        --BeforeI;
335
336      // Restore all registers immediately before the return and any
337      // terminators that precede it.
338      if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
339        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
340          unsigned Reg = CSI[i].getReg();
341          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
342          TII.loadRegFromStackSlot(*MBB, I, Reg,
343                                   CSI[i].getFrameIdx(),
344                                   RC, TRI);
345          assert(I != MBB->begin() &&
346                 "loadRegFromStackSlot didn't insert any code!");
347          // Insert in reverse order.  loadRegFromStackSlot can insert
348          // multiple instructions.
349          if (AtStart)
350            I = MBB->begin();
351          else {
352            I = BeforeI;
353            ++I;
354          }
355        }
356      }
357    }
358    return;
359  }
360
361  // Insert spills.
362  std::vector<CalleeSavedInfo> blockCSI;
363  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
364         BE = CSRSave.end(); BI != BE; ++BI) {
365    MachineBasicBlock* MBB = BI->first;
366    CSRegSet save = BI->second;
367
368    if (save.empty())
369      continue;
370
371    blockCSI.clear();
372    for (CSRegSet::iterator RI = save.begin(),
373           RE = save.end(); RI != RE; ++RI) {
374      blockCSI.push_back(CSI[*RI]);
375    }
376    assert(blockCSI.size() > 0 &&
377           "Could not collect callee saved register info");
378
379    I = MBB->begin();
380
381    // When shrink wrapping, use stack slot stores/loads.
382    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
383      // Add the callee-saved register as live-in.
384      // It's killed at the spill.
385      MBB->addLiveIn(blockCSI[i].getReg());
386
387      // Insert the spill to the stack frame.
388      unsigned Reg = blockCSI[i].getReg();
389      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
390      TII.storeRegToStackSlot(*MBB, I, Reg,
391                              true,
392                              blockCSI[i].getFrameIdx(),
393                              RC, TRI);
394    }
395  }
396
397  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
398         BE = CSRRestore.end(); BI != BE; ++BI) {
399    MachineBasicBlock* MBB = BI->first;
400    CSRegSet restore = BI->second;
401
402    if (restore.empty())
403      continue;
404
405    blockCSI.clear();
406    for (CSRegSet::iterator RI = restore.begin(),
407           RE = restore.end(); RI != RE; ++RI) {
408      blockCSI.push_back(CSI[*RI]);
409    }
410    assert(blockCSI.size() > 0 &&
411           "Could not find callee saved register info");
412
413    // If MBB is empty and needs restores, insert at the _beginning_.
414    if (MBB->empty()) {
415      I = MBB->begin();
416    } else {
417      I = MBB->end();
418      --I;
419
420      // Skip over all terminator instructions, which are part of the
421      // return sequence.
422      if (! I->isTerminator()) {
423        ++I;
424      } else {
425        MachineBasicBlock::iterator I2 = I;
426        while (I2 != MBB->begin() && (--I2)->isTerminator())
427          I = I2;
428      }
429    }
430
431    bool AtStart = I == MBB->begin();
432    MachineBasicBlock::iterator BeforeI = I;
433    if (!AtStart)
434      --BeforeI;
435
436    // Restore all registers immediately before the return and any
437    // terminators that precede it.
438    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
439      unsigned Reg = blockCSI[i].getReg();
440      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
441      TII.loadRegFromStackSlot(*MBB, I, Reg,
442                               blockCSI[i].getFrameIdx(),
443                               RC, TRI);
444      assert(I != MBB->begin() &&
445             "loadRegFromStackSlot didn't insert any code!");
446      // Insert in reverse order.  loadRegFromStackSlot can insert
447      // multiple instructions.
448      if (AtStart)
449        I = MBB->begin();
450      else {
451        I = BeforeI;
452        ++I;
453      }
454    }
455  }
456}
457
458/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
459static inline void
460AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
461                  bool StackGrowsDown, int64_t &Offset,
462                  unsigned &MaxAlign) {
463  // If the stack grows down, add the object size to find the lowest address.
464  if (StackGrowsDown)
465    Offset += MFI->getObjectSize(FrameIdx);
466
467  unsigned Align = MFI->getObjectAlignment(FrameIdx);
468
469  // If the alignment of this object is greater than that of the stack, then
470  // increase the stack alignment to match.
471  MaxAlign = std::max(MaxAlign, Align);
472
473  // Adjust to alignment boundary.
474  Offset = (Offset + Align - 1) / Align * Align;
475
476  if (StackGrowsDown) {
477    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
478    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
479  } else {
480    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
481    MFI->setObjectOffset(FrameIdx, Offset);
482    Offset += MFI->getObjectSize(FrameIdx);
483  }
484}
485
486/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
487/// abstract stack objects.
488///
489void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
490  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
491
492  bool StackGrowsDown =
493    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
494
495  // Loop over all of the stack objects, assigning sequential addresses...
496  MachineFrameInfo *MFI = Fn.getFrameInfo();
497
498  // Start at the beginning of the local area.
499  // The Offset is the distance from the stack top in the direction
500  // of stack growth -- so it's always nonnegative.
501  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
502  if (StackGrowsDown)
503    LocalAreaOffset = -LocalAreaOffset;
504  assert(LocalAreaOffset >= 0
505         && "Local area offset should be in direction of stack growth");
506  int64_t Offset = LocalAreaOffset;
507
508  // If there are fixed sized objects that are preallocated in the local area,
509  // non-fixed objects can't be allocated right at the start of local area.
510  // We currently don't support filling in holes in between fixed sized
511  // objects, so we adjust 'Offset' to point to the end of last fixed sized
512  // preallocated object.
513  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
514    int64_t FixedOff;
515    if (StackGrowsDown) {
516      // The maximum distance from the stack pointer is at lower address of
517      // the object -- which is given by offset. For down growing stack
518      // the offset is negative, so we negate the offset to get the distance.
519      FixedOff = -MFI->getObjectOffset(i);
520    } else {
521      // The maximum distance from the start pointer is at the upper
522      // address of the object.
523      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
524    }
525    if (FixedOff > Offset) Offset = FixedOff;
526  }
527
528  // First assign frame offsets to stack objects that are used to spill
529  // callee saved registers.
530  if (StackGrowsDown) {
531    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
532      // If the stack grows down, we need to add the size to find the lowest
533      // address of the object.
534      Offset += MFI->getObjectSize(i);
535
536      unsigned Align = MFI->getObjectAlignment(i);
537      // Adjust to alignment boundary
538      Offset = (Offset+Align-1)/Align*Align;
539
540      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
541    }
542  } else {
543    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
544    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
545      unsigned Align = MFI->getObjectAlignment(i);
546      // Adjust to alignment boundary
547      Offset = (Offset+Align-1)/Align*Align;
548
549      MFI->setObjectOffset(i, Offset);
550      Offset += MFI->getObjectSize(i);
551    }
552  }
553
554  unsigned MaxAlign = MFI->getMaxAlignment();
555
556  // Make sure the special register scavenging spill slot is closest to the
557  // frame pointer if a frame pointer is required.
558  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
559  if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
560      !RegInfo->needsStackRealignment(Fn)) {
561    int SFI = RS->getScavengingFrameIndex();
562    if (SFI >= 0)
563      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
564  }
565
566  // FIXME: Once this is working, then enable flag will change to a target
567  // check for whether the frame is large enough to want to use virtual
568  // frame index registers. Functions which don't want/need this optimization
569  // will continue to use the existing code path.
570  if (MFI->getUseLocalStackAllocationBlock()) {
571    unsigned Align = MFI->getLocalFrameMaxAlign();
572
573    // Adjust to alignment boundary.
574    Offset = (Offset + Align - 1) / Align * Align;
575
576    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
577
578    // Resolve offsets for objects in the local block.
579    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
580      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
581      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
582      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
583            FIOffset << "]\n");
584      MFI->setObjectOffset(Entry.first, FIOffset);
585    }
586    // Allocate the local block
587    Offset += MFI->getLocalFrameSize();
588
589    MaxAlign = std::max(Align, MaxAlign);
590  }
591
592  // Make sure that the stack protector comes before the local variables on the
593  // stack.
594  SmallSet<int, 16> LargeStackObjs;
595  if (MFI->getStackProtectorIndex() >= 0) {
596    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
597                      Offset, MaxAlign);
598
599    // Assign large stack objects first.
600    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
601      if (MFI->isObjectPreAllocated(i) &&
602          MFI->getUseLocalStackAllocationBlock())
603        continue;
604      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
605        continue;
606      if (RS && (int)i == RS->getScavengingFrameIndex())
607        continue;
608      if (MFI->isDeadObjectIndex(i))
609        continue;
610      if (MFI->getStackProtectorIndex() == (int)i)
611        continue;
612      if (!MFI->MayNeedStackProtector(i))
613        continue;
614
615      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
616      LargeStackObjs.insert(i);
617    }
618  }
619
620  // Then assign frame offsets to stack objects that are not used to spill
621  // callee saved registers.
622  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
623    if (MFI->isObjectPreAllocated(i) &&
624        MFI->getUseLocalStackAllocationBlock())
625      continue;
626    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
627      continue;
628    if (RS && (int)i == RS->getScavengingFrameIndex())
629      continue;
630    if (MFI->isDeadObjectIndex(i))
631      continue;
632    if (MFI->getStackProtectorIndex() == (int)i)
633      continue;
634    if (LargeStackObjs.count(i))
635      continue;
636
637    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
638  }
639
640  // Make sure the special register scavenging spill slot is closest to the
641  // stack pointer.
642  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
643             !RegInfo->useFPForScavengingIndex(Fn))) {
644    int SFI = RS->getScavengingFrameIndex();
645    if (SFI >= 0)
646      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
647  }
648
649  if (!TFI.targetHandlesStackFrameRounding()) {
650    // If we have reserved argument space for call sites in the function
651    // immediately on entry to the current function, count it as part of the
652    // overall stack size.
653    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
654      Offset += MFI->getMaxCallFrameSize();
655
656    // Round up the size to a multiple of the alignment.  If the function has
657    // any calls or alloca's, align to the target's StackAlignment value to
658    // ensure that the callee's frame or the alloca data is suitably aligned;
659    // otherwise, for leaf functions, align to the TransientStackAlignment
660    // value.
661    unsigned StackAlign;
662    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
663        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
664      StackAlign = TFI.getStackAlignment();
665    else
666      StackAlign = TFI.getTransientStackAlignment();
667
668    // If the frame pointer is eliminated, all frame offsets will be relative to
669    // SP not FP. Align to MaxAlign so this works.
670    StackAlign = std::max(StackAlign, MaxAlign);
671    unsigned AlignMask = StackAlign - 1;
672    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
673  }
674
675  // Update frame info to pretend that this is part of the stack...
676  int64_t StackSize = Offset - LocalAreaOffset;
677  MFI->setStackSize(StackSize);
678  NumBytesStackSpace += StackSize;
679}
680
681/// insertPrologEpilogCode - Scan the function for modified callee saved
682/// registers, insert spill code for these callee saved registers, then add
683/// prolog and epilog code to the function.
684///
685void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
686  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
687
688  // Add prologue to the function...
689  TFI.emitPrologue(Fn);
690
691  // Add epilogue to restore the callee-save registers in each exiting block
692  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
693    // If last instruction is a return instruction, add an epilogue
694    if (!I->empty() && I->back().isReturn())
695      TFI.emitEpilogue(Fn, *I);
696  }
697
698  // Emit additional code that is required to support segmented stacks, if
699  // we've been asked for it.  This, when linked with a runtime with support
700  // for segmented stacks (libgcc is one), will result in allocating stack
701  // space in small chunks instead of one large contiguous block.
702  if (Fn.getTarget().Options.EnableSegmentedStacks)
703    TFI.adjustForSegmentedStacks(Fn);
704}
705
706/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
707/// register references and actual offsets.
708///
709void PEI::replaceFrameIndices(MachineFunction &Fn) {
710  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
711
712  const TargetMachine &TM = Fn.getTarget();
713  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
714  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
715  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
716  const TargetFrameLowering *TFI = TM.getFrameLowering();
717  bool StackGrowsDown =
718    TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
719  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
720  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
721
722  for (MachineFunction::iterator BB = Fn.begin(),
723         E = Fn.end(); BB != E; ++BB) {
724#ifndef NDEBUG
725    int SPAdjCount = 0; // frame setup / destroy count.
726#endif
727    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
728    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
729
730    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
731
732      if (I->getOpcode() == FrameSetupOpcode ||
733          I->getOpcode() == FrameDestroyOpcode) {
734#ifndef NDEBUG
735        // Track whether we see even pairs of them
736        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
737#endif
738        // Remember how much SP has been adjusted to create the call
739        // frame.
740        int Size = I->getOperand(0).getImm();
741
742        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
743            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
744          Size = -Size;
745
746        SPAdj += Size;
747
748        MachineBasicBlock::iterator PrevI = BB->end();
749        if (I != BB->begin()) PrevI = prior(I);
750        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
751
752        // Visit the instructions created by eliminateCallFramePseudoInstr().
753        if (PrevI == BB->end())
754          I = BB->begin();     // The replaced instr was the first in the block.
755        else
756          I = llvm::next(PrevI);
757        continue;
758      }
759
760      MachineInstr *MI = I;
761      bool DoIncr = true;
762      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
763        if (MI->getOperand(i).isFI()) {
764          // Some instructions (e.g. inline asm instructions) can have
765          // multiple frame indices and/or cause eliminateFrameIndex
766          // to insert more than one instruction. We need the register
767          // scavenger to go through all of these instructions so that
768          // it can update its register information. We keep the
769          // iterator at the point before insertion so that we can
770          // revisit them in full.
771          bool AtBeginning = (I == BB->begin());
772          if (!AtBeginning) --I;
773
774          // If this instruction has a FrameIndex operand, we need to
775          // use that target machine register info object to eliminate
776          // it.
777          TRI.eliminateFrameIndex(MI, SPAdj,
778                                  FrameIndexVirtualScavenging ?  NULL : RS);
779
780          // Reset the iterator if we were at the beginning of the BB.
781          if (AtBeginning) {
782            I = BB->begin();
783            DoIncr = false;
784          }
785
786          MI = 0;
787          break;
788        }
789
790      if (DoIncr && I != BB->end()) ++I;
791
792      // Update register states.
793      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
794    }
795
796    // If we have evenly matched pairs of frame setup / destroy instructions,
797    // make sure the adjustments come out to zero. If we don't have matched
798    // pairs, we can't be sure the missing bit isn't in another basic block
799    // due to a custom inserter playing tricks, so just asserting SPAdj==0
800    // isn't sufficient. See tMOVCC on Thumb1, for example.
801    assert((SPAdjCount || SPAdj == 0) &&
802           "Unbalanced call frame setup / destroy pairs?");
803  }
804}
805
806/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
807/// with physical registers. Use the register scavenger to find an
808/// appropriate register to use.
809void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
810  // Run through the instructions and find any virtual registers.
811  for (MachineFunction::iterator BB = Fn.begin(),
812       E = Fn.end(); BB != E; ++BB) {
813    RS->enterBasicBlock(BB);
814
815    unsigned VirtReg = 0;
816    unsigned ScratchReg = 0;
817    int SPAdj = 0;
818
819    // The instruction stream may change in the loop, so check BB->end()
820    // directly.
821    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
822      MachineInstr *MI = I;
823      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
824        if (MI->getOperand(i).isReg()) {
825          MachineOperand &MO = MI->getOperand(i);
826          unsigned Reg = MO.getReg();
827          if (Reg == 0)
828            continue;
829          if (!TargetRegisterInfo::isVirtualRegister(Reg))
830            continue;
831
832          ++NumVirtualFrameRegs;
833
834          // Have we already allocated a scratch register for this virtual?
835          if (Reg != VirtReg) {
836            // When we first encounter a new virtual register, it
837            // must be a definition.
838            assert(MI->getOperand(i).isDef() &&
839                   "frame index virtual missing def!");
840            // Scavenge a new scratch register
841            VirtReg = Reg;
842            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
843            ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
844            ++NumScavengedRegs;
845          }
846          // Replace this reference to the virtual register with the
847          // scratch register.
848          assert (ScratchReg && "Missing scratch register!");
849          MI->getOperand(i).setReg(ScratchReg);
850
851        }
852      }
853      RS->forward(I);
854      ++I;
855    }
856  }
857}
858