PrologEpilogInserter.cpp revision 94c5ae08750f314bc3cf1bf882b686244a3927d9
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#define DEBUG_TYPE "pei"
23#include "PrologEpilogInserter.h"
24#include "llvm/CodeGen/MachineDominators.h"
25#include "llvm/CodeGen/MachineLoopInfo.h"
26#include "llvm/CodeGen/MachineInstr.h"
27#include "llvm/CodeGen/MachineFrameInfo.h"
28#include "llvm/CodeGen/MachineRegisterInfo.h"
29#include "llvm/CodeGen/RegisterScavenging.h"
30#include "llvm/Target/TargetMachine.h"
31#include "llvm/Target/TargetRegisterInfo.h"
32#include "llvm/Target/TargetFrameInfo.h"
33#include "llvm/Target/TargetInstrInfo.h"
34#include "llvm/Support/CommandLine.h"
35#include "llvm/Support/Compiler.h"
36#include "llvm/Support/Debug.h"
37#include "llvm/ADT/IndexedMap.h"
38#include "llvm/ADT/SmallSet.h"
39#include "llvm/ADT/Statistic.h"
40#include "llvm/ADT/STLExtras.h"
41#include <climits>
42
43using namespace llvm;
44
45char PEI::ID = 0;
46
47INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
48                "Prologue/Epilogue Insertion", false, false)
49INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
50INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
51INITIALIZE_PASS_END(PEI, "prologepilog",
52                "Prologue/Epilogue Insertion", false, false)
53
54STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
55STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
56
57/// createPrologEpilogCodeInserter - This function returns a pass that inserts
58/// prolog and epilog code, and eliminates abstract frame references.
59///
60FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
61
62/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
63/// frame indexes with appropriate references.
64///
65bool PEI::runOnMachineFunction(MachineFunction &Fn) {
66  const Function* F = Fn.getFunction();
67  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
68  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
69
70  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
71  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
72
73  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
74  // function's frame information. Also eliminates call frame pseudo
75  // instructions.
76  calculateCallsInformation(Fn);
77
78  // Allow the target machine to make some adjustments to the function
79  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
80  TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
81
82  // Scan the function for modified callee saved registers and insert spill code
83  // for any callee saved registers that are modified.
84  calculateCalleeSavedRegisters(Fn);
85
86  // Determine placement of CSR spill/restore code:
87  //  - With shrink wrapping, place spills and restores to tightly
88  //    enclose regions in the Machine CFG of the function where
89  //    they are used.
90  //  - Without shink wrapping (default), place all spills in the
91  //    entry block, all restores in return blocks.
92  placeCSRSpillsAndRestores(Fn);
93
94  // Add the code to save and restore the callee saved registers
95  if (!F->hasFnAttr(Attribute::Naked))
96    insertCSRSpillsAndRestores(Fn);
97
98  // Allow the target machine to make final modifications to the function
99  // before the frame layout is finalized.
100  TFI->processFunctionBeforeFrameFinalized(Fn);
101
102  // Calculate actual frame offsets for all abstract stack objects...
103  calculateFrameObjectOffsets(Fn);
104
105  // Add prolog and epilog code to the function.  This function is required
106  // to align the stack frame as necessary for any stack variables or
107  // called functions.  Because of this, calculateCalleeSavedRegisters()
108  // must be called before this function in order to set the AdjustsStack
109  // and MaxCallFrameSize variables.
110  if (!F->hasFnAttr(Attribute::Naked))
111    insertPrologEpilogCode(Fn);
112
113  // Replace all MO_FrameIndex operands with physical register references
114  // and actual offsets.
115  //
116  replaceFrameIndices(Fn);
117
118  // If register scavenging is needed, as we've enabled doing it as a
119  // post-pass, scavenge the virtual registers that frame index elimiation
120  // inserted.
121  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
122    scavengeFrameVirtualRegs(Fn);
123
124  delete RS;
125  clearAllSets();
126  return true;
127}
128
129#if 0
130void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
131  AU.setPreservesCFG();
132  if (ShrinkWrapping || ShrinkWrapFunc != "") {
133    AU.addRequired<MachineLoopInfo>();
134    AU.addRequired<MachineDominatorTree>();
135  }
136  AU.addPreserved<MachineLoopInfo>();
137  AU.addPreserved<MachineDominatorTree>();
138  MachineFunctionPass::getAnalysisUsage(AU);
139}
140#endif
141
142/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
143/// variables for the function's frame information and eliminate call frame
144/// pseudo instructions.
145void PEI::calculateCallsInformation(MachineFunction &Fn) {
146  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
147  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
148  MachineFrameInfo *MFI = Fn.getFrameInfo();
149
150  unsigned MaxCallFrameSize = 0;
151  bool AdjustsStack = MFI->adjustsStack();
152
153  // Get the function call frame set-up and tear-down instruction opcode
154  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
155  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
156
157  // Early exit for targets which have no call frame setup/destroy pseudo
158  // instructions.
159  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
160    return;
161
162  std::vector<MachineBasicBlock::iterator> FrameSDOps;
163  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
164    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
165      if (I->getOpcode() == FrameSetupOpcode ||
166          I->getOpcode() == FrameDestroyOpcode) {
167        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
168               " instructions should have a single immediate argument!");
169        unsigned Size = I->getOperand(0).getImm();
170        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
171        AdjustsStack = true;
172        FrameSDOps.push_back(I);
173      } else if (I->isInlineAsm()) {
174        // Some inline asm's need a stack frame, as indicated by operand 1.
175        if (I->getOperand(1).getImm())
176          AdjustsStack = true;
177      }
178
179  MFI->setAdjustsStack(AdjustsStack);
180  MFI->setMaxCallFrameSize(MaxCallFrameSize);
181
182  for (std::vector<MachineBasicBlock::iterator>::iterator
183         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
184    MachineBasicBlock::iterator I = *i;
185
186    // If call frames are not being included as part of the stack frame, and
187    // the target doesn't indicate otherwise, remove the call frame pseudos
188    // here. The sub/add sp instruction pairs are still inserted, but we don't
189    // need to track the SP adjustment for frame index elimination.
190    if (TFI->canSimplifyCallFramePseudos(Fn))
191      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
192  }
193}
194
195
196/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
197/// registers.
198void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
199  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
200  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
201  MachineFrameInfo *MFI = Fn.getFrameInfo();
202
203  // Get the callee saved register list...
204  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
205
206  // These are used to keep track the callee-save area. Initialize them.
207  MinCSFrameIndex = INT_MAX;
208  MaxCSFrameIndex = 0;
209
210  // Early exit for targets which have no callee saved registers.
211  if (CSRegs == 0 || CSRegs[0] == 0)
212    return;
213
214  // In Naked functions we aren't going to save any registers.
215  if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
216    return;
217
218  std::vector<CalleeSavedInfo> CSI;
219  for (unsigned i = 0; CSRegs[i]; ++i) {
220    unsigned Reg = CSRegs[i];
221    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
222      // If the reg is modified, save it!
223      CSI.push_back(CalleeSavedInfo(Reg));
224    } else {
225      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
226           *AliasSet; ++AliasSet) {  // Check alias registers too.
227        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
228          CSI.push_back(CalleeSavedInfo(Reg));
229          break;
230        }
231      }
232    }
233  }
234
235  if (CSI.empty())
236    return;   // Early exit if no callee saved registers are modified!
237
238  unsigned NumFixedSpillSlots;
239  const TargetFrameInfo::SpillSlot *FixedSpillSlots =
240    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
241
242  // Now that we know which registers need to be saved and restored, allocate
243  // stack slots for them.
244  for (std::vector<CalleeSavedInfo>::iterator
245         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
246    unsigned Reg = I->getReg();
247    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
248
249    int FrameIdx;
250    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
251      I->setFrameIdx(FrameIdx);
252      continue;
253    }
254
255    // Check to see if this physreg must be spilled to a particular stack slot
256    // on this target.
257    const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots;
258    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
259           FixedSlot->Reg != Reg)
260      ++FixedSlot;
261
262    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
263      // Nope, just spill it anywhere convenient.
264      unsigned Align = RC->getAlignment();
265      unsigned StackAlign = TFI->getStackAlignment();
266
267      // We may not be able to satisfy the desired alignment specification of
268      // the TargetRegisterClass if the stack alignment is smaller. Use the
269      // min.
270      Align = std::min(Align, StackAlign);
271      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
272      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
273      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
274    } else {
275      // Spill it to the stack where we must.
276      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
277    }
278
279    I->setFrameIdx(FrameIdx);
280  }
281
282  MFI->setCalleeSavedInfo(CSI);
283}
284
285/// insertCSRSpillsAndRestores - Insert spill and restore code for
286/// callee saved registers used in the function, handling shrink wrapping.
287///
288void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
289  // Get callee saved register information.
290  MachineFrameInfo *MFI = Fn.getFrameInfo();
291  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
292
293  MFI->setCalleeSavedInfoValid(true);
294
295  // Early exit if no callee saved registers are modified!
296  if (CSI.empty())
297    return;
298
299  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
300  const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
301  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
302  MachineBasicBlock::iterator I;
303
304  if (! ShrinkWrapThisFunction) {
305    // Spill using target interface.
306    I = EntryBlock->begin();
307    if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
308      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
309        // Add the callee-saved register as live-in.
310        // It's killed at the spill.
311        EntryBlock->addLiveIn(CSI[i].getReg());
312
313        // Insert the spill to the stack frame.
314        unsigned Reg = CSI[i].getReg();
315        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
316        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
317                                CSI[i].getFrameIdx(), RC, TRI);
318      }
319    }
320
321    // Restore using target interface.
322    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
323      MachineBasicBlock* MBB = ReturnBlocks[ri];
324      I = MBB->end(); --I;
325
326      // Skip over all terminator instructions, which are part of the return
327      // sequence.
328      MachineBasicBlock::iterator I2 = I;
329      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
330        I = I2;
331
332      bool AtStart = I == MBB->begin();
333      MachineBasicBlock::iterator BeforeI = I;
334      if (!AtStart)
335        --BeforeI;
336
337      // Restore all registers immediately before the return and any
338      // terminators that preceed it.
339      if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
340        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
341          unsigned Reg = CSI[i].getReg();
342          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
343          TII.loadRegFromStackSlot(*MBB, I, Reg,
344                                   CSI[i].getFrameIdx(),
345                                   RC, TRI);
346          assert(I != MBB->begin() &&
347                 "loadRegFromStackSlot didn't insert any code!");
348          // Insert in reverse order.  loadRegFromStackSlot can insert
349          // multiple instructions.
350          if (AtStart)
351            I = MBB->begin();
352          else {
353            I = BeforeI;
354            ++I;
355          }
356        }
357      }
358    }
359    return;
360  }
361
362  // Insert spills.
363  std::vector<CalleeSavedInfo> blockCSI;
364  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
365         BE = CSRSave.end(); BI != BE; ++BI) {
366    MachineBasicBlock* MBB = BI->first;
367    CSRegSet save = BI->second;
368
369    if (save.empty())
370      continue;
371
372    blockCSI.clear();
373    for (CSRegSet::iterator RI = save.begin(),
374           RE = save.end(); RI != RE; ++RI) {
375      blockCSI.push_back(CSI[*RI]);
376    }
377    assert(blockCSI.size() > 0 &&
378           "Could not collect callee saved register info");
379
380    I = MBB->begin();
381
382    // When shrink wrapping, use stack slot stores/loads.
383    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
384      // Add the callee-saved register as live-in.
385      // It's killed at the spill.
386      MBB->addLiveIn(blockCSI[i].getReg());
387
388      // Insert the spill to the stack frame.
389      unsigned Reg = blockCSI[i].getReg();
390      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
391      TII.storeRegToStackSlot(*MBB, I, Reg,
392                              true,
393                              blockCSI[i].getFrameIdx(),
394                              RC, TRI);
395    }
396  }
397
398  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
399         BE = CSRRestore.end(); BI != BE; ++BI) {
400    MachineBasicBlock* MBB = BI->first;
401    CSRegSet restore = BI->second;
402
403    if (restore.empty())
404      continue;
405
406    blockCSI.clear();
407    for (CSRegSet::iterator RI = restore.begin(),
408           RE = restore.end(); RI != RE; ++RI) {
409      blockCSI.push_back(CSI[*RI]);
410    }
411    assert(blockCSI.size() > 0 &&
412           "Could not find callee saved register info");
413
414    // If MBB is empty and needs restores, insert at the _beginning_.
415    if (MBB->empty()) {
416      I = MBB->begin();
417    } else {
418      I = MBB->end();
419      --I;
420
421      // Skip over all terminator instructions, which are part of the
422      // return sequence.
423      if (! I->getDesc().isTerminator()) {
424        ++I;
425      } else {
426        MachineBasicBlock::iterator I2 = I;
427        while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
428          I = I2;
429      }
430    }
431
432    bool AtStart = I == MBB->begin();
433    MachineBasicBlock::iterator BeforeI = I;
434    if (!AtStart)
435      --BeforeI;
436
437    // Restore all registers immediately before the return and any
438    // terminators that preceed it.
439    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
440      unsigned Reg = blockCSI[i].getReg();
441      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
442      TII.loadRegFromStackSlot(*MBB, I, Reg,
443                               blockCSI[i].getFrameIdx(),
444                               RC, TRI);
445      assert(I != MBB->begin() &&
446             "loadRegFromStackSlot didn't insert any code!");
447      // Insert in reverse order.  loadRegFromStackSlot can insert
448      // multiple instructions.
449      if (AtStart)
450        I = MBB->begin();
451      else {
452        I = BeforeI;
453        ++I;
454      }
455    }
456  }
457}
458
459/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
460static inline void
461AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
462                  bool StackGrowsDown, int64_t &Offset,
463                  unsigned &MaxAlign) {
464  // If the stack grows down, add the object size to find the lowest address.
465  if (StackGrowsDown)
466    Offset += MFI->getObjectSize(FrameIdx);
467
468  unsigned Align = MFI->getObjectAlignment(FrameIdx);
469
470  // If the alignment of this object is greater than that of the stack, then
471  // increase the stack alignment to match.
472  MaxAlign = std::max(MaxAlign, Align);
473
474  // Adjust to alignment boundary.
475  Offset = (Offset + Align - 1) / Align * Align;
476
477  if (StackGrowsDown) {
478    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
479    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
480  } else {
481    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
482    MFI->setObjectOffset(FrameIdx, Offset);
483    Offset += MFI->getObjectSize(FrameIdx);
484  }
485}
486
487/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
488/// abstract stack objects.
489///
490void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
491  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
492
493  bool StackGrowsDown =
494    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
495
496  // Loop over all of the stack objects, assigning sequential addresses...
497  MachineFrameInfo *MFI = Fn.getFrameInfo();
498
499  // Start at the beginning of the local area.
500  // The Offset is the distance from the stack top in the direction
501  // of stack growth -- so it's always nonnegative.
502  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
503  if (StackGrowsDown)
504    LocalAreaOffset = -LocalAreaOffset;
505  assert(LocalAreaOffset >= 0
506         && "Local area offset should be in direction of stack growth");
507  int64_t Offset = LocalAreaOffset;
508
509  // If there are fixed sized objects that are preallocated in the local area,
510  // non-fixed objects can't be allocated right at the start of local area.
511  // We currently don't support filling in holes in between fixed sized
512  // objects, so we adjust 'Offset' to point to the end of last fixed sized
513  // preallocated object.
514  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
515    int64_t FixedOff;
516    if (StackGrowsDown) {
517      // The maximum distance from the stack pointer is at lower address of
518      // the object -- which is given by offset. For down growing stack
519      // the offset is negative, so we negate the offset to get the distance.
520      FixedOff = -MFI->getObjectOffset(i);
521    } else {
522      // The maximum distance from the start pointer is at the upper
523      // address of the object.
524      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
525    }
526    if (FixedOff > Offset) Offset = FixedOff;
527  }
528
529  // First assign frame offsets to stack objects that are used to spill
530  // callee saved registers.
531  if (StackGrowsDown) {
532    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
533      // If the stack grows down, we need to add the size to find the lowest
534      // address of the object.
535      Offset += MFI->getObjectSize(i);
536
537      unsigned Align = MFI->getObjectAlignment(i);
538      // Adjust to alignment boundary
539      Offset = (Offset+Align-1)/Align*Align;
540
541      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
542    }
543  } else {
544    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
545    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
546      unsigned Align = MFI->getObjectAlignment(i);
547      // Adjust to alignment boundary
548      Offset = (Offset+Align-1)/Align*Align;
549
550      MFI->setObjectOffset(i, Offset);
551      Offset += MFI->getObjectSize(i);
552    }
553  }
554
555  unsigned MaxAlign = MFI->getMaxAlignment();
556
557  // Make sure the special register scavenging spill slot is closest to the
558  // frame pointer if a frame pointer is required.
559  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
560  if (RS && TFI.hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) {
561    int SFI = RS->getScavengingFrameIndex();
562    if (SFI >= 0)
563      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
564  }
565
566  // FIXME: Once this is working, then enable flag will change to a target
567  // check for whether the frame is large enough to want to use virtual
568  // frame index registers. Functions which don't want/need this optimization
569  // will continue to use the existing code path.
570  if (MFI->getUseLocalStackAllocationBlock()) {
571    unsigned Align = MFI->getLocalFrameMaxAlign();
572
573    // Adjust to alignment boundary.
574    Offset = (Offset + Align - 1) / Align * Align;
575
576    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
577
578    // Resolve offsets for objects in the local block.
579    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
580      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
581      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
582      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
583            FIOffset << "]\n");
584      MFI->setObjectOffset(Entry.first, FIOffset);
585    }
586    // Allocate the local block
587    Offset += MFI->getLocalFrameSize();
588
589    MaxAlign = std::max(Align, MaxAlign);
590  }
591
592  // Make sure that the stack protector comes before the local variables on the
593  // stack.
594  SmallSet<int, 16> LargeStackObjs;
595  if (MFI->getStackProtectorIndex() >= 0) {
596    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
597                      Offset, MaxAlign);
598
599    // Assign large stack objects first.
600    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
601      if (MFI->isObjectPreAllocated(i) &&
602          MFI->getUseLocalStackAllocationBlock())
603        continue;
604      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
605        continue;
606      if (RS && (int)i == RS->getScavengingFrameIndex())
607        continue;
608      if (MFI->isDeadObjectIndex(i))
609        continue;
610      if (MFI->getStackProtectorIndex() == (int)i)
611        continue;
612      if (!MFI->MayNeedStackProtector(i))
613        continue;
614
615      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
616      LargeStackObjs.insert(i);
617    }
618  }
619
620  // Then assign frame offsets to stack objects that are not used to spill
621  // callee saved registers.
622  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
623    if (MFI->isObjectPreAllocated(i) &&
624        MFI->getUseLocalStackAllocationBlock())
625      continue;
626    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
627      continue;
628    if (RS && (int)i == RS->getScavengingFrameIndex())
629      continue;
630    if (MFI->isDeadObjectIndex(i))
631      continue;
632    if (MFI->getStackProtectorIndex() == (int)i)
633      continue;
634    if (LargeStackObjs.count(i))
635      continue;
636
637    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
638  }
639
640  // Make sure the special register scavenging spill slot is closest to the
641  // stack pointer.
642  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) {
643    int SFI = RS->getScavengingFrameIndex();
644    if (SFI >= 0)
645      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
646  }
647
648  if (!TFI.targetHandlesStackFrameRounding()) {
649    // If we have reserved argument space for call sites in the function
650    // immediately on entry to the current function, count it as part of the
651    // overall stack size.
652    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
653      Offset += MFI->getMaxCallFrameSize();
654
655    // Round up the size to a multiple of the alignment.  If the function has
656    // any calls or alloca's, align to the target's StackAlignment value to
657    // ensure that the callee's frame or the alloca data is suitably aligned;
658    // otherwise, for leaf functions, align to the TransientStackAlignment
659    // value.
660    unsigned StackAlign;
661    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
662        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
663      StackAlign = TFI.getStackAlignment();
664    else
665      StackAlign = TFI.getTransientStackAlignment();
666
667    // If the frame pointer is eliminated, all frame offsets will be relative to
668    // SP not FP. Align to MaxAlign so this works.
669    StackAlign = std::max(StackAlign, MaxAlign);
670    unsigned AlignMask = StackAlign - 1;
671    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
672  }
673
674  // Update frame info to pretend that this is part of the stack...
675  MFI->setStackSize(Offset - LocalAreaOffset);
676}
677
678/// insertPrologEpilogCode - Scan the function for modified callee saved
679/// registers, insert spill code for these callee saved registers, then add
680/// prolog and epilog code to the function.
681///
682void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
683  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
684
685  // Add prologue to the function...
686  TFI.emitPrologue(Fn);
687
688  // Add epilogue to restore the callee-save registers in each exiting block
689  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
690    // If last instruction is a return instruction, add an epilogue
691    if (!I->empty() && I->back().getDesc().isReturn())
692      TFI.emitEpilogue(Fn, *I);
693  }
694}
695
696/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
697/// register references and actual offsets.
698///
699void PEI::replaceFrameIndices(MachineFunction &Fn) {
700  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
701
702  const TargetMachine &TM = Fn.getTarget();
703  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
704  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
705  const TargetFrameInfo *TFI = TM.getFrameInfo();
706  bool StackGrowsDown =
707    TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
708  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
709  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
710
711  for (MachineFunction::iterator BB = Fn.begin(),
712         E = Fn.end(); BB != E; ++BB) {
713#ifndef NDEBUG
714    int SPAdjCount = 0; // frame setup / destroy count.
715#endif
716    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
717    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
718
719    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
720
721      if (I->getOpcode() == FrameSetupOpcode ||
722          I->getOpcode() == FrameDestroyOpcode) {
723#ifndef NDEBUG
724        // Track whether we see even pairs of them
725        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
726#endif
727        // Remember how much SP has been adjusted to create the call
728        // frame.
729        int Size = I->getOperand(0).getImm();
730
731        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
732            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
733          Size = -Size;
734
735        SPAdj += Size;
736
737        MachineBasicBlock::iterator PrevI = BB->end();
738        if (I != BB->begin()) PrevI = prior(I);
739        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
740
741        // Visit the instructions created by eliminateCallFramePseudoInstr().
742        if (PrevI == BB->end())
743          I = BB->begin();     // The replaced instr was the first in the block.
744        else
745          I = llvm::next(PrevI);
746        continue;
747      }
748
749      MachineInstr *MI = I;
750      bool DoIncr = true;
751      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
752        if (MI->getOperand(i).isFI()) {
753          // Some instructions (e.g. inline asm instructions) can have
754          // multiple frame indices and/or cause eliminateFrameIndex
755          // to insert more than one instruction. We need the register
756          // scavenger to go through all of these instructions so that
757          // it can update its register information. We keep the
758          // iterator at the point before insertion so that we can
759          // revisit them in full.
760          bool AtBeginning = (I == BB->begin());
761          if (!AtBeginning) --I;
762
763          // If this instruction has a FrameIndex operand, we need to
764          // use that target machine register info object to eliminate
765          // it.
766          TRI.eliminateFrameIndex(MI, SPAdj,
767                                  FrameIndexVirtualScavenging ?  NULL : RS);
768
769          // Reset the iterator if we were at the beginning of the BB.
770          if (AtBeginning) {
771            I = BB->begin();
772            DoIncr = false;
773          }
774
775          MI = 0;
776          break;
777        }
778
779      if (DoIncr && I != BB->end()) ++I;
780
781      // Update register states.
782      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
783    }
784
785    // If we have evenly matched pairs of frame setup / destroy instructions,
786    // make sure the adjustments come out to zero. If we don't have matched
787    // pairs, we can't be sure the missing bit isn't in another basic block
788    // due to a custom inserter playing tricks, so just asserting SPAdj==0
789    // isn't sufficient. See tMOVCC on Thumb1, for example.
790    assert((SPAdjCount || SPAdj == 0) &&
791           "Unbalanced call frame setup / destroy pairs?");
792  }
793}
794
795/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
796/// with physical registers. Use the register scavenger to find an
797/// appropriate register to use.
798void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
799  // Run through the instructions and find any virtual registers.
800  for (MachineFunction::iterator BB = Fn.begin(),
801       E = Fn.end(); BB != E; ++BB) {
802    RS->enterBasicBlock(BB);
803
804    unsigned VirtReg = 0;
805    unsigned ScratchReg = 0;
806    int SPAdj = 0;
807
808    // The instruction stream may change in the loop, so check BB->end()
809    // directly.
810    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
811      MachineInstr *MI = I;
812      bool DoIncr = true;
813      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
814        if (MI->getOperand(i).isReg()) {
815          MachineOperand &MO = MI->getOperand(i);
816          unsigned Reg = MO.getReg();
817          if (Reg == 0)
818            continue;
819          if (!TargetRegisterInfo::isVirtualRegister(Reg))
820            continue;
821
822          ++NumVirtualFrameRegs;
823
824          // Have we already allocated a scratch register for this virtual?
825          if (Reg != VirtReg) {
826            // When we first encounter a new virtual register, it
827            // must be a definition.
828            assert(MI->getOperand(i).isDef() &&
829                   "frame index virtual missing def!");
830            // Scavenge a new scratch register
831            VirtReg = Reg;
832            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
833            ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
834            ++NumScavengedRegs;
835          }
836          // Replace this reference to the virtual register with the
837          // scratch register.
838          assert (ScratchReg && "Missing scratch register!");
839          MI->getOperand(i).setReg(ScratchReg);
840
841        }
842      }
843      if (DoIncr) {
844        RS->forward(I);
845        ++I;
846      }
847    }
848  }
849}
850