PrologEpilogInserter.cpp revision d04a8d4b33ff316ca4cf961e06c9e312eff8e64f
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#define DEBUG_TYPE "pei"
23#include "PrologEpilogInserter.h"
24#include "llvm/ADT/IndexedMap.h"
25#include "llvm/ADT/STLExtras.h"
26#include "llvm/ADT/SmallSet.h"
27#include "llvm/ADT/Statistic.h"
28#include "llvm/CodeGen/MachineDominators.h"
29#include "llvm/CodeGen/MachineFrameInfo.h"
30#include "llvm/CodeGen/MachineInstr.h"
31#include "llvm/CodeGen/MachineLoopInfo.h"
32#include "llvm/CodeGen/MachineRegisterInfo.h"
33#include "llvm/CodeGen/RegisterScavenging.h"
34#include "llvm/InlineAsm.h"
35#include "llvm/Support/CommandLine.h"
36#include "llvm/Support/Compiler.h"
37#include "llvm/Support/Debug.h"
38#include "llvm/Target/TargetFrameLowering.h"
39#include "llvm/Target/TargetInstrInfo.h"
40#include "llvm/Target/TargetMachine.h"
41#include "llvm/Target/TargetOptions.h"
42#include "llvm/Target/TargetRegisterInfo.h"
43#include <climits>
44
45using namespace llvm;
46
47char PEI::ID = 0;
48char &llvm::PrologEpilogCodeInserterID = PEI::ID;
49
50INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
51                "Prologue/Epilogue Insertion", false, false)
52INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
53INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
54INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
55INITIALIZE_PASS_END(PEI, "prologepilog",
56                    "Prologue/Epilogue Insertion & Frame Finalization",
57                    false, false)
58
59STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
60STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
61STATISTIC(NumBytesStackSpace,
62          "Number of bytes used for stack in all functions");
63
64/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
65/// frame indexes with appropriate references.
66///
67bool PEI::runOnMachineFunction(MachineFunction &Fn) {
68  const Function* F = Fn.getFunction();
69  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
70  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
71
72  assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
73
74  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
75  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
76
77  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
78  // function's frame information. Also eliminates call frame pseudo
79  // instructions.
80  calculateCallsInformation(Fn);
81
82  // Allow the target machine to make some adjustments to the function
83  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
84  TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
85
86  // Scan the function for modified callee saved registers and insert spill code
87  // for any callee saved registers that are modified.
88  calculateCalleeSavedRegisters(Fn);
89
90  // Determine placement of CSR spill/restore code:
91  //  - With shrink wrapping, place spills and restores to tightly
92  //    enclose regions in the Machine CFG of the function where
93  //    they are used.
94  //  - Without shink wrapping (default), place all spills in the
95  //    entry block, all restores in return blocks.
96  placeCSRSpillsAndRestores(Fn);
97
98  // Add the code to save and restore the callee saved registers
99  if (!F->getFnAttributes().hasAttribute(Attributes::Naked))
100    insertCSRSpillsAndRestores(Fn);
101
102  // Allow the target machine to make final modifications to the function
103  // before the frame layout is finalized.
104  TFI->processFunctionBeforeFrameFinalized(Fn);
105
106  // Calculate actual frame offsets for all abstract stack objects...
107  calculateFrameObjectOffsets(Fn);
108
109  // Add prolog and epilog code to the function.  This function is required
110  // to align the stack frame as necessary for any stack variables or
111  // called functions.  Because of this, calculateCalleeSavedRegisters()
112  // must be called before this function in order to set the AdjustsStack
113  // and MaxCallFrameSize variables.
114  if (!F->getFnAttributes().hasAttribute(Attributes::Naked))
115    insertPrologEpilogCode(Fn);
116
117  // Replace all MO_FrameIndex operands with physical register references
118  // and actual offsets.
119  //
120  replaceFrameIndices(Fn);
121
122  // If register scavenging is needed, as we've enabled doing it as a
123  // post-pass, scavenge the virtual registers that frame index elimiation
124  // inserted.
125  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
126    scavengeFrameVirtualRegs(Fn);
127
128  // Clear any vregs created by virtual scavenging.
129  Fn.getRegInfo().clearVirtRegs();
130
131  delete RS;
132  clearAllSets();
133  return true;
134}
135
136/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
137/// variables for the function's frame information and eliminate call frame
138/// pseudo instructions.
139void PEI::calculateCallsInformation(MachineFunction &Fn) {
140  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
141  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
142  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
143  MachineFrameInfo *MFI = Fn.getFrameInfo();
144
145  unsigned MaxCallFrameSize = 0;
146  bool AdjustsStack = MFI->adjustsStack();
147
148  // Get the function call frame set-up and tear-down instruction opcode
149  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
150  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
151
152  // Early exit for targets which have no call frame setup/destroy pseudo
153  // instructions.
154  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
155    return;
156
157  std::vector<MachineBasicBlock::iterator> FrameSDOps;
158  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
159    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
160      if (I->getOpcode() == FrameSetupOpcode ||
161          I->getOpcode() == FrameDestroyOpcode) {
162        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
163               " instructions should have a single immediate argument!");
164        unsigned Size = I->getOperand(0).getImm();
165        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
166        AdjustsStack = true;
167        FrameSDOps.push_back(I);
168      } else if (I->isInlineAsm()) {
169        // Some inline asm's need a stack frame, as indicated by operand 1.
170        unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
171        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
172          AdjustsStack = true;
173      }
174
175  MFI->setAdjustsStack(AdjustsStack);
176  MFI->setMaxCallFrameSize(MaxCallFrameSize);
177
178  for (std::vector<MachineBasicBlock::iterator>::iterator
179         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
180    MachineBasicBlock::iterator I = *i;
181
182    // If call frames are not being included as part of the stack frame, and
183    // the target doesn't indicate otherwise, remove the call frame pseudos
184    // here. The sub/add sp instruction pairs are still inserted, but we don't
185    // need to track the SP adjustment for frame index elimination.
186    if (TFI->canSimplifyCallFramePseudos(Fn))
187      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
188  }
189}
190
191
192/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
193/// registers.
194void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
195  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
196  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
197  MachineFrameInfo *MFI = Fn.getFrameInfo();
198
199  // Get the callee saved register list...
200  const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
201
202  // These are used to keep track the callee-save area. Initialize them.
203  MinCSFrameIndex = INT_MAX;
204  MaxCSFrameIndex = 0;
205
206  // Early exit for targets which have no callee saved registers.
207  if (CSRegs == 0 || CSRegs[0] == 0)
208    return;
209
210  // In Naked functions we aren't going to save any registers.
211  if (Fn.getFunction()->getFnAttributes().hasAttribute(Attributes::Naked))
212    return;
213
214  std::vector<CalleeSavedInfo> CSI;
215  for (unsigned i = 0; CSRegs[i]; ++i) {
216    unsigned Reg = CSRegs[i];
217    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
218      // If the reg is modified, save it!
219      CSI.push_back(CalleeSavedInfo(Reg));
220    }
221  }
222
223  if (CSI.empty())
224    return;   // Early exit if no callee saved registers are modified!
225
226  unsigned NumFixedSpillSlots;
227  const TargetFrameLowering::SpillSlot *FixedSpillSlots =
228    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
229
230  // Now that we know which registers need to be saved and restored, allocate
231  // stack slots for them.
232  for (std::vector<CalleeSavedInfo>::iterator
233         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
234    unsigned Reg = I->getReg();
235    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
236
237    int FrameIdx;
238    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
239      I->setFrameIdx(FrameIdx);
240      continue;
241    }
242
243    // Check to see if this physreg must be spilled to a particular stack slot
244    // on this target.
245    const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
246    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
247           FixedSlot->Reg != Reg)
248      ++FixedSlot;
249
250    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
251      // Nope, just spill it anywhere convenient.
252      unsigned Align = RC->getAlignment();
253      unsigned StackAlign = TFI->getStackAlignment();
254
255      // We may not be able to satisfy the desired alignment specification of
256      // the TargetRegisterClass if the stack alignment is smaller. Use the
257      // min.
258      Align = std::min(Align, StackAlign);
259      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
260      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
261      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
262    } else {
263      // Spill it to the stack where we must.
264      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
265    }
266
267    I->setFrameIdx(FrameIdx);
268  }
269
270  MFI->setCalleeSavedInfo(CSI);
271}
272
273/// insertCSRSpillsAndRestores - Insert spill and restore code for
274/// callee saved registers used in the function, handling shrink wrapping.
275///
276void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
277  // Get callee saved register information.
278  MachineFrameInfo *MFI = Fn.getFrameInfo();
279  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
280
281  MFI->setCalleeSavedInfoValid(true);
282
283  // Early exit if no callee saved registers are modified!
284  if (CSI.empty())
285    return;
286
287  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
288  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
289  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
290  MachineBasicBlock::iterator I;
291
292  if (!ShrinkWrapThisFunction) {
293    // Spill using target interface.
294    I = EntryBlock->begin();
295    if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
296      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
297        // Add the callee-saved register as live-in.
298        // It's killed at the spill.
299        EntryBlock->addLiveIn(CSI[i].getReg());
300
301        // Insert the spill to the stack frame.
302        unsigned Reg = CSI[i].getReg();
303        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
304        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
305                                CSI[i].getFrameIdx(), RC, TRI);
306      }
307    }
308
309    // Restore using target interface.
310    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
311      MachineBasicBlock* MBB = ReturnBlocks[ri];
312      I = MBB->end(); --I;
313
314      // Skip over all terminator instructions, which are part of the return
315      // sequence.
316      MachineBasicBlock::iterator I2 = I;
317      while (I2 != MBB->begin() && (--I2)->isTerminator())
318        I = I2;
319
320      bool AtStart = I == MBB->begin();
321      MachineBasicBlock::iterator BeforeI = I;
322      if (!AtStart)
323        --BeforeI;
324
325      // Restore all registers immediately before the return and any
326      // terminators that precede it.
327      if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
328        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
329          unsigned Reg = CSI[i].getReg();
330          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
331          TII.loadRegFromStackSlot(*MBB, I, Reg,
332                                   CSI[i].getFrameIdx(),
333                                   RC, TRI);
334          assert(I != MBB->begin() &&
335                 "loadRegFromStackSlot didn't insert any code!");
336          // Insert in reverse order.  loadRegFromStackSlot can insert
337          // multiple instructions.
338          if (AtStart)
339            I = MBB->begin();
340          else {
341            I = BeforeI;
342            ++I;
343          }
344        }
345      }
346    }
347    return;
348  }
349
350  // Insert spills.
351  std::vector<CalleeSavedInfo> blockCSI;
352  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
353         BE = CSRSave.end(); BI != BE; ++BI) {
354    MachineBasicBlock* MBB = BI->first;
355    CSRegSet save = BI->second;
356
357    if (save.empty())
358      continue;
359
360    blockCSI.clear();
361    for (CSRegSet::iterator RI = save.begin(),
362           RE = save.end(); RI != RE; ++RI) {
363      blockCSI.push_back(CSI[*RI]);
364    }
365    assert(blockCSI.size() > 0 &&
366           "Could not collect callee saved register info");
367
368    I = MBB->begin();
369
370    // When shrink wrapping, use stack slot stores/loads.
371    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
372      // Add the callee-saved register as live-in.
373      // It's killed at the spill.
374      MBB->addLiveIn(blockCSI[i].getReg());
375
376      // Insert the spill to the stack frame.
377      unsigned Reg = blockCSI[i].getReg();
378      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
379      TII.storeRegToStackSlot(*MBB, I, Reg,
380                              true,
381                              blockCSI[i].getFrameIdx(),
382                              RC, TRI);
383    }
384  }
385
386  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
387         BE = CSRRestore.end(); BI != BE; ++BI) {
388    MachineBasicBlock* MBB = BI->first;
389    CSRegSet restore = BI->second;
390
391    if (restore.empty())
392      continue;
393
394    blockCSI.clear();
395    for (CSRegSet::iterator RI = restore.begin(),
396           RE = restore.end(); RI != RE; ++RI) {
397      blockCSI.push_back(CSI[*RI]);
398    }
399    assert(blockCSI.size() > 0 &&
400           "Could not find callee saved register info");
401
402    // If MBB is empty and needs restores, insert at the _beginning_.
403    if (MBB->empty()) {
404      I = MBB->begin();
405    } else {
406      I = MBB->end();
407      --I;
408
409      // Skip over all terminator instructions, which are part of the
410      // return sequence.
411      if (! I->isTerminator()) {
412        ++I;
413      } else {
414        MachineBasicBlock::iterator I2 = I;
415        while (I2 != MBB->begin() && (--I2)->isTerminator())
416          I = I2;
417      }
418    }
419
420    bool AtStart = I == MBB->begin();
421    MachineBasicBlock::iterator BeforeI = I;
422    if (!AtStart)
423      --BeforeI;
424
425    // Restore all registers immediately before the return and any
426    // terminators that precede it.
427    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
428      unsigned Reg = blockCSI[i].getReg();
429      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
430      TII.loadRegFromStackSlot(*MBB, I, Reg,
431                               blockCSI[i].getFrameIdx(),
432                               RC, TRI);
433      assert(I != MBB->begin() &&
434             "loadRegFromStackSlot didn't insert any code!");
435      // Insert in reverse order.  loadRegFromStackSlot can insert
436      // multiple instructions.
437      if (AtStart)
438        I = MBB->begin();
439      else {
440        I = BeforeI;
441        ++I;
442      }
443    }
444  }
445}
446
447/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
448static inline void
449AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
450                  bool StackGrowsDown, int64_t &Offset,
451                  unsigned &MaxAlign) {
452  // If the stack grows down, add the object size to find the lowest address.
453  if (StackGrowsDown)
454    Offset += MFI->getObjectSize(FrameIdx);
455
456  unsigned Align = MFI->getObjectAlignment(FrameIdx);
457
458  // If the alignment of this object is greater than that of the stack, then
459  // increase the stack alignment to match.
460  MaxAlign = std::max(MaxAlign, Align);
461
462  // Adjust to alignment boundary.
463  Offset = (Offset + Align - 1) / Align * Align;
464
465  if (StackGrowsDown) {
466    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
467    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
468  } else {
469    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
470    MFI->setObjectOffset(FrameIdx, Offset);
471    Offset += MFI->getObjectSize(FrameIdx);
472  }
473}
474
475/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
476/// abstract stack objects.
477///
478void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
479  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
480
481  bool StackGrowsDown =
482    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
483
484  // Loop over all of the stack objects, assigning sequential addresses...
485  MachineFrameInfo *MFI = Fn.getFrameInfo();
486
487  // Start at the beginning of the local area.
488  // The Offset is the distance from the stack top in the direction
489  // of stack growth -- so it's always nonnegative.
490  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
491  if (StackGrowsDown)
492    LocalAreaOffset = -LocalAreaOffset;
493  assert(LocalAreaOffset >= 0
494         && "Local area offset should be in direction of stack growth");
495  int64_t Offset = LocalAreaOffset;
496
497  // If there are fixed sized objects that are preallocated in the local area,
498  // non-fixed objects can't be allocated right at the start of local area.
499  // We currently don't support filling in holes in between fixed sized
500  // objects, so we adjust 'Offset' to point to the end of last fixed sized
501  // preallocated object.
502  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
503    int64_t FixedOff;
504    if (StackGrowsDown) {
505      // The maximum distance from the stack pointer is at lower address of
506      // the object -- which is given by offset. For down growing stack
507      // the offset is negative, so we negate the offset to get the distance.
508      FixedOff = -MFI->getObjectOffset(i);
509    } else {
510      // The maximum distance from the start pointer is at the upper
511      // address of the object.
512      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
513    }
514    if (FixedOff > Offset) Offset = FixedOff;
515  }
516
517  // First assign frame offsets to stack objects that are used to spill
518  // callee saved registers.
519  if (StackGrowsDown) {
520    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
521      // If the stack grows down, we need to add the size to find the lowest
522      // address of the object.
523      Offset += MFI->getObjectSize(i);
524
525      unsigned Align = MFI->getObjectAlignment(i);
526      // Adjust to alignment boundary
527      Offset = (Offset+Align-1)/Align*Align;
528
529      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
530    }
531  } else {
532    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
533    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
534      unsigned Align = MFI->getObjectAlignment(i);
535      // Adjust to alignment boundary
536      Offset = (Offset+Align-1)/Align*Align;
537
538      MFI->setObjectOffset(i, Offset);
539      Offset += MFI->getObjectSize(i);
540    }
541  }
542
543  unsigned MaxAlign = MFI->getMaxAlignment();
544
545  // Make sure the special register scavenging spill slot is closest to the
546  // frame pointer if a frame pointer is required.
547  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
548  if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
549      !RegInfo->needsStackRealignment(Fn)) {
550    int SFI = RS->getScavengingFrameIndex();
551    if (SFI >= 0)
552      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
553  }
554
555  // FIXME: Once this is working, then enable flag will change to a target
556  // check for whether the frame is large enough to want to use virtual
557  // frame index registers. Functions which don't want/need this optimization
558  // will continue to use the existing code path.
559  if (MFI->getUseLocalStackAllocationBlock()) {
560    unsigned Align = MFI->getLocalFrameMaxAlign();
561
562    // Adjust to alignment boundary.
563    Offset = (Offset + Align - 1) / Align * Align;
564
565    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
566
567    // Resolve offsets for objects in the local block.
568    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
569      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
570      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
571      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
572            FIOffset << "]\n");
573      MFI->setObjectOffset(Entry.first, FIOffset);
574    }
575    // Allocate the local block
576    Offset += MFI->getLocalFrameSize();
577
578    MaxAlign = std::max(Align, MaxAlign);
579  }
580
581  // Make sure that the stack protector comes before the local variables on the
582  // stack.
583  SmallSet<int, 16> LargeStackObjs;
584  if (MFI->getStackProtectorIndex() >= 0) {
585    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
586                      Offset, MaxAlign);
587
588    // Assign large stack objects first.
589    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
590      if (MFI->isObjectPreAllocated(i) &&
591          MFI->getUseLocalStackAllocationBlock())
592        continue;
593      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
594        continue;
595      if (RS && (int)i == RS->getScavengingFrameIndex())
596        continue;
597      if (MFI->isDeadObjectIndex(i))
598        continue;
599      if (MFI->getStackProtectorIndex() == (int)i)
600        continue;
601      if (!MFI->MayNeedStackProtector(i))
602        continue;
603
604      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
605      LargeStackObjs.insert(i);
606    }
607  }
608
609  // Then assign frame offsets to stack objects that are not used to spill
610  // callee saved registers.
611  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
612    if (MFI->isObjectPreAllocated(i) &&
613        MFI->getUseLocalStackAllocationBlock())
614      continue;
615    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
616      continue;
617    if (RS && (int)i == RS->getScavengingFrameIndex())
618      continue;
619    if (MFI->isDeadObjectIndex(i))
620      continue;
621    if (MFI->getStackProtectorIndex() == (int)i)
622      continue;
623    if (LargeStackObjs.count(i))
624      continue;
625
626    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
627  }
628
629  // Make sure the special register scavenging spill slot is closest to the
630  // stack pointer.
631  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
632             !RegInfo->useFPForScavengingIndex(Fn))) {
633    int SFI = RS->getScavengingFrameIndex();
634    if (SFI >= 0)
635      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
636  }
637
638  if (!TFI.targetHandlesStackFrameRounding()) {
639    // If we have reserved argument space for call sites in the function
640    // immediately on entry to the current function, count it as part of the
641    // overall stack size.
642    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
643      Offset += MFI->getMaxCallFrameSize();
644
645    // Round up the size to a multiple of the alignment.  If the function has
646    // any calls or alloca's, align to the target's StackAlignment value to
647    // ensure that the callee's frame or the alloca data is suitably aligned;
648    // otherwise, for leaf functions, align to the TransientStackAlignment
649    // value.
650    unsigned StackAlign;
651    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
652        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
653      StackAlign = TFI.getStackAlignment();
654    else
655      StackAlign = TFI.getTransientStackAlignment();
656
657    // If the frame pointer is eliminated, all frame offsets will be relative to
658    // SP not FP. Align to MaxAlign so this works.
659    StackAlign = std::max(StackAlign, MaxAlign);
660    unsigned AlignMask = StackAlign - 1;
661    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
662  }
663
664  // Update frame info to pretend that this is part of the stack...
665  int64_t StackSize = Offset - LocalAreaOffset;
666  MFI->setStackSize(StackSize);
667  NumBytesStackSpace += StackSize;
668}
669
670/// insertPrologEpilogCode - Scan the function for modified callee saved
671/// registers, insert spill code for these callee saved registers, then add
672/// prolog and epilog code to the function.
673///
674void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
675  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
676
677  // Add prologue to the function...
678  TFI.emitPrologue(Fn);
679
680  // Add epilogue to restore the callee-save registers in each exiting block
681  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
682    // If last instruction is a return instruction, add an epilogue
683    if (!I->empty() && I->back().isReturn())
684      TFI.emitEpilogue(Fn, *I);
685  }
686
687  // Emit additional code that is required to support segmented stacks, if
688  // we've been asked for it.  This, when linked with a runtime with support
689  // for segmented stacks (libgcc is one), will result in allocating stack
690  // space in small chunks instead of one large contiguous block.
691  if (Fn.getTarget().Options.EnableSegmentedStacks)
692    TFI.adjustForSegmentedStacks(Fn);
693}
694
695/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
696/// register references and actual offsets.
697///
698void PEI::replaceFrameIndices(MachineFunction &Fn) {
699  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
700
701  const TargetMachine &TM = Fn.getTarget();
702  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
703  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
704  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
705  const TargetFrameLowering *TFI = TM.getFrameLowering();
706  bool StackGrowsDown =
707    TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
708  int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
709  int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
710
711  for (MachineFunction::iterator BB = Fn.begin(),
712         E = Fn.end(); BB != E; ++BB) {
713#ifndef NDEBUG
714    int SPAdjCount = 0; // frame setup / destroy count.
715#endif
716    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
717    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
718
719    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
720
721      if (I->getOpcode() == FrameSetupOpcode ||
722          I->getOpcode() == FrameDestroyOpcode) {
723#ifndef NDEBUG
724        // Track whether we see even pairs of them
725        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
726#endif
727        // Remember how much SP has been adjusted to create the call
728        // frame.
729        int Size = I->getOperand(0).getImm();
730
731        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
732            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
733          Size = -Size;
734
735        SPAdj += Size;
736
737        MachineBasicBlock::iterator PrevI = BB->end();
738        if (I != BB->begin()) PrevI = prior(I);
739        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
740
741        // Visit the instructions created by eliminateCallFramePseudoInstr().
742        if (PrevI == BB->end())
743          I = BB->begin();     // The replaced instr was the first in the block.
744        else
745          I = llvm::next(PrevI);
746        continue;
747      }
748
749      MachineInstr *MI = I;
750      bool DoIncr = true;
751      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
752        if (MI->getOperand(i).isFI()) {
753          // Some instructions (e.g. inline asm instructions) can have
754          // multiple frame indices and/or cause eliminateFrameIndex
755          // to insert more than one instruction. We need the register
756          // scavenger to go through all of these instructions so that
757          // it can update its register information. We keep the
758          // iterator at the point before insertion so that we can
759          // revisit them in full.
760          bool AtBeginning = (I == BB->begin());
761          if (!AtBeginning) --I;
762
763          // If this instruction has a FrameIndex operand, we need to
764          // use that target machine register info object to eliminate
765          // it.
766          TRI.eliminateFrameIndex(MI, SPAdj,
767                                  FrameIndexVirtualScavenging ?  NULL : RS);
768
769          // Reset the iterator if we were at the beginning of the BB.
770          if (AtBeginning) {
771            I = BB->begin();
772            DoIncr = false;
773          }
774
775          MI = 0;
776          break;
777        }
778
779      if (DoIncr && I != BB->end()) ++I;
780
781      // Update register states.
782      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
783    }
784
785    // If we have evenly matched pairs of frame setup / destroy instructions,
786    // make sure the adjustments come out to zero. If we don't have matched
787    // pairs, we can't be sure the missing bit isn't in another basic block
788    // due to a custom inserter playing tricks, so just asserting SPAdj==0
789    // isn't sufficient. See tMOVCC on Thumb1, for example.
790    assert((SPAdjCount || SPAdj == 0) &&
791           "Unbalanced call frame setup / destroy pairs?");
792  }
793}
794
795/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
796/// with physical registers. Use the register scavenger to find an
797/// appropriate register to use.
798///
799/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
800/// iterate over the vreg use list, which at this point only contains machine
801/// operands for which eliminateFrameIndex need a new scratch reg.
802void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
803  // Run through the instructions and find any virtual registers.
804  for (MachineFunction::iterator BB = Fn.begin(),
805       E = Fn.end(); BB != E; ++BB) {
806    RS->enterBasicBlock(BB);
807
808    unsigned VirtReg = 0;
809    unsigned ScratchReg = 0;
810    int SPAdj = 0;
811
812    // The instruction stream may change in the loop, so check BB->end()
813    // directly.
814    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
815      MachineInstr *MI = I;
816      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
817        if (MI->getOperand(i).isReg()) {
818          MachineOperand &MO = MI->getOperand(i);
819          unsigned Reg = MO.getReg();
820          if (Reg == 0)
821            continue;
822          if (!TargetRegisterInfo::isVirtualRegister(Reg))
823            continue;
824
825          ++NumVirtualFrameRegs;
826
827          // Have we already allocated a scratch register for this virtual?
828          if (Reg != VirtReg) {
829            // When we first encounter a new virtual register, it
830            // must be a definition.
831            assert(MI->getOperand(i).isDef() &&
832                   "frame index virtual missing def!");
833            // Scavenge a new scratch register
834            VirtReg = Reg;
835            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
836            ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
837            ++NumScavengedRegs;
838          }
839          // Replace this reference to the virtual register with the
840          // scratch register.
841          assert (ScratchReg && "Missing scratch register!");
842          MI->getOperand(i).setReg(ScratchReg);
843
844        }
845      }
846      RS->forward(I);
847      ++I;
848    }
849  }
850}
851