ShadowStackGC.cpp revision 3ca2ad11567f83883ae2719c5fac5afc30c7b3d1
1//===-- ShadowStackGC.cpp - GC support for uncooperative targets ----------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements lowering for the llvm.gc* intrinsics for targets that do 11// not natively support them (which includes the C backend). Note that the code 12// generated is not quite as efficient as algorithms which generate stack maps 13// to identify roots. 14// 15// This pass implements the code transformation described in this paper: 16// "Accurate Garbage Collection in an Uncooperative Environment" 17// Fergus Henderson, ISMM, 2002 18// 19// In runtime/GC/SemiSpace.cpp is a prototype runtime which is compatible with 20// ShadowStackGC. 21// 22// In order to support this particular transformation, all stack roots are 23// coallocated in the stack. This allows a fully target-independent stack map 24// while introducing only minor runtime overhead. 25// 26//===----------------------------------------------------------------------===// 27 28#define DEBUG_TYPE "shadowstackgc" 29#include "llvm/CodeGen/GCs.h" 30#include "llvm/ADT/StringExtras.h" 31#include "llvm/CodeGen/GCStrategy.h" 32#include "llvm/IntrinsicInst.h" 33#include "llvm/Module.h" 34#include "llvm/Support/CallSite.h" 35#include "llvm/Support/IRBuilder.h" 36 37using namespace llvm; 38 39namespace { 40 41 class ShadowStackGC : public GCStrategy { 42 /// RootChain - This is the global linked-list that contains the chain of GC 43 /// roots. 44 GlobalVariable *Head; 45 46 /// StackEntryTy - Abstract type of a link in the shadow stack. 47 /// 48 StructType *StackEntryTy; 49 StructType *FrameMapTy; 50 51 /// Roots - GC roots in the current function. Each is a pair of the 52 /// intrinsic call and its corresponding alloca. 53 std::vector<std::pair<CallInst*,AllocaInst*> > Roots; 54 55 public: 56 ShadowStackGC(); 57 58 bool initializeCustomLowering(Module &M); 59 bool performCustomLowering(Function &F); 60 61 private: 62 bool IsNullValue(Value *V); 63 Constant *GetFrameMap(Function &F); 64 Type* GetConcreteStackEntryType(Function &F); 65 void CollectRoots(Function &F); 66 static GetElementPtrInst *CreateGEP(LLVMContext &Context, 67 IRBuilder<> &B, Value *BasePtr, 68 int Idx1, const char *Name); 69 static GetElementPtrInst *CreateGEP(LLVMContext &Context, 70 IRBuilder<> &B, Value *BasePtr, 71 int Idx1, int Idx2, const char *Name); 72 }; 73 74} 75 76static GCRegistry::Add<ShadowStackGC> 77X("shadow-stack", "Very portable GC for uncooperative code generators"); 78 79namespace { 80 /// EscapeEnumerator - This is a little algorithm to find all escape points 81 /// from a function so that "finally"-style code can be inserted. In addition 82 /// to finding the existing return and unwind instructions, it also (if 83 /// necessary) transforms any call instructions into invokes and sends them to 84 /// a landing pad. 85 /// 86 /// It's wrapped up in a state machine using the same transform C# uses for 87 /// 'yield return' enumerators, This transform allows it to be non-allocating. 88 class EscapeEnumerator { 89 Function &F; 90 const char *CleanupBBName; 91 92 // State. 93 int State; 94 Function::iterator StateBB, StateE; 95 IRBuilder<> Builder; 96 97 public: 98 EscapeEnumerator(Function &F, const char *N = "cleanup") 99 : F(F), CleanupBBName(N), State(0), Builder(F.getContext()) {} 100 101 IRBuilder<> *Next() { 102 switch (State) { 103 default: 104 return 0; 105 106 case 0: 107 StateBB = F.begin(); 108 StateE = F.end(); 109 State = 1; 110 111 case 1: 112 // Find all 'return', 'resume', and 'unwind' instructions. 113 while (StateBB != StateE) { 114 BasicBlock *CurBB = StateBB++; 115 116 // Branches and invokes do not escape, only unwind, resume, and return 117 // do. 118 TerminatorInst *TI = CurBB->getTerminator(); 119 if (!isa<UnwindInst>(TI) && !isa<ReturnInst>(TI) && 120 !isa<ResumeInst>(TI)) 121 continue; 122 123 Builder.SetInsertPoint(TI->getParent(), TI); 124 return &Builder; 125 } 126 127 State = 2; 128 129 // Find all 'call' instructions. 130 SmallVector<Instruction*,16> Calls; 131 for (Function::iterator BB = F.begin(), 132 E = F.end(); BB != E; ++BB) 133 for (BasicBlock::iterator II = BB->begin(), 134 EE = BB->end(); II != EE; ++II) 135 if (CallInst *CI = dyn_cast<CallInst>(II)) 136 if (!CI->getCalledFunction() || 137 !CI->getCalledFunction()->getIntrinsicID()) 138 Calls.push_back(CI); 139 140 if (Calls.empty()) 141 return 0; 142 143 // Create a cleanup block. 144 LLVMContext &C = F.getContext(); 145 BasicBlock *CleanupBB = BasicBlock::Create(C, CleanupBBName, &F); 146 Type *ExnTy = StructType::get(Type::getInt8PtrTy(C), 147 Type::getInt32Ty(C), NULL); 148 // FIXME: Assuming the C++ personality function probably isn't the best 149 // thing in the world. 150 Constant *PersFn = 151 F.getParent()-> 152 getOrInsertFunction("__gxx_personality_v0", 153 FunctionType::get(Type::getInt32Ty(C), true)); 154 LandingPadInst *LPad = LandingPadInst::Create(ExnTy, PersFn, 1, 155 "cleanup.lpad", 156 CleanupBB); 157 LPad->setCleanup(true); 158 ResumeInst *RI = ResumeInst::Create(LPad, CleanupBB); 159 160 // Transform the 'call' instructions into 'invoke's branching to the 161 // cleanup block. Go in reverse order to make prettier BB names. 162 SmallVector<Value*,16> Args; 163 for (unsigned I = Calls.size(); I != 0; ) { 164 CallInst *CI = cast<CallInst>(Calls[--I]); 165 166 // Split the basic block containing the function call. 167 BasicBlock *CallBB = CI->getParent(); 168 BasicBlock *NewBB = 169 CallBB->splitBasicBlock(CI, CallBB->getName() + ".cont"); 170 171 // Remove the unconditional branch inserted at the end of CallBB. 172 CallBB->getInstList().pop_back(); 173 NewBB->getInstList().remove(CI); 174 175 // Create a new invoke instruction. 176 Args.clear(); 177 CallSite CS(CI); 178 Args.append(CS.arg_begin(), CS.arg_end()); 179 180 InvokeInst *II = InvokeInst::Create(CI->getCalledValue(), 181 NewBB, CleanupBB, 182 Args, CI->getName(), CallBB); 183 II->setCallingConv(CI->getCallingConv()); 184 II->setAttributes(CI->getAttributes()); 185 CI->replaceAllUsesWith(II); 186 delete CI; 187 } 188 189 Builder.SetInsertPoint(RI->getParent(), RI); 190 return &Builder; 191 } 192 } 193 }; 194} 195 196// ----------------------------------------------------------------------------- 197 198void llvm::linkShadowStackGC() { } 199 200ShadowStackGC::ShadowStackGC() : Head(0), StackEntryTy(0) { 201 InitRoots = true; 202 CustomRoots = true; 203} 204 205Constant *ShadowStackGC::GetFrameMap(Function &F) { 206 // doInitialization creates the abstract type of this value. 207 Type *VoidPtr = Type::getInt8PtrTy(F.getContext()); 208 209 // Truncate the ShadowStackDescriptor if some metadata is null. 210 unsigned NumMeta = 0; 211 SmallVector<Constant*, 16> Metadata; 212 for (unsigned I = 0; I != Roots.size(); ++I) { 213 Constant *C = cast<Constant>(Roots[I].first->getArgOperand(1)); 214 if (!C->isNullValue()) 215 NumMeta = I + 1; 216 Metadata.push_back(ConstantExpr::getBitCast(C, VoidPtr)); 217 } 218 Metadata.resize(NumMeta); 219 220 Type *Int32Ty = Type::getInt32Ty(F.getContext()); 221 222 Constant *BaseElts[] = { 223 ConstantInt::get(Int32Ty, Roots.size(), false), 224 ConstantInt::get(Int32Ty, NumMeta, false), 225 }; 226 227 Constant *DescriptorElts[] = { 228 ConstantStruct::get(FrameMapTy, BaseElts), 229 ConstantArray::get(ArrayType::get(VoidPtr, NumMeta), Metadata) 230 }; 231 232 Type *EltTys[] = { DescriptorElts[0]->getType(),DescriptorElts[1]->getType()}; 233 StructType *STy = StructType::create(EltTys, "gc_map."+utostr(NumMeta)); 234 235 Constant *FrameMap = ConstantStruct::get(STy, DescriptorElts); 236 237 // FIXME: Is this actually dangerous as WritingAnLLVMPass.html claims? Seems 238 // that, short of multithreaded LLVM, it should be safe; all that is 239 // necessary is that a simple Module::iterator loop not be invalidated. 240 // Appending to the GlobalVariable list is safe in that sense. 241 // 242 // All of the output passes emit globals last. The ExecutionEngine 243 // explicitly supports adding globals to the module after 244 // initialization. 245 // 246 // Still, if it isn't deemed acceptable, then this transformation needs 247 // to be a ModulePass (which means it cannot be in the 'llc' pipeline 248 // (which uses a FunctionPassManager (which segfaults (not asserts) if 249 // provided a ModulePass))). 250 Constant *GV = new GlobalVariable(*F.getParent(), FrameMap->getType(), true, 251 GlobalVariable::InternalLinkage, 252 FrameMap, "__gc_" + F.getName()); 253 254 Constant *GEPIndices[2] = { 255 ConstantInt::get(Type::getInt32Ty(F.getContext()), 0), 256 ConstantInt::get(Type::getInt32Ty(F.getContext()), 0) 257 }; 258 return ConstantExpr::getGetElementPtr(GV, GEPIndices); 259} 260 261Type* ShadowStackGC::GetConcreteStackEntryType(Function &F) { 262 // doInitialization creates the generic version of this type. 263 std::vector<Type*> EltTys; 264 EltTys.push_back(StackEntryTy); 265 for (size_t I = 0; I != Roots.size(); I++) 266 EltTys.push_back(Roots[I].second->getAllocatedType()); 267 268 return StructType::create(EltTys, "gc_stackentry."+F.getName().str()); 269} 270 271/// doInitialization - If this module uses the GC intrinsics, find them now. If 272/// not, exit fast. 273bool ShadowStackGC::initializeCustomLowering(Module &M) { 274 // struct FrameMap { 275 // int32_t NumRoots; // Number of roots in stack frame. 276 // int32_t NumMeta; // Number of metadata descriptors. May be < NumRoots. 277 // void *Meta[]; // May be absent for roots without metadata. 278 // }; 279 std::vector<Type*> EltTys; 280 // 32 bits is ok up to a 32GB stack frame. :) 281 EltTys.push_back(Type::getInt32Ty(M.getContext())); 282 // Specifies length of variable length array. 283 EltTys.push_back(Type::getInt32Ty(M.getContext())); 284 FrameMapTy = StructType::create(EltTys, "gc_map"); 285 PointerType *FrameMapPtrTy = PointerType::getUnqual(FrameMapTy); 286 287 // struct StackEntry { 288 // ShadowStackEntry *Next; // Caller's stack entry. 289 // FrameMap *Map; // Pointer to constant FrameMap. 290 // void *Roots[]; // Stack roots (in-place array, so we pretend). 291 // }; 292 293 StackEntryTy = StructType::create(M.getContext(), "gc_stackentry"); 294 295 EltTys.clear(); 296 EltTys.push_back(PointerType::getUnqual(StackEntryTy)); 297 EltTys.push_back(FrameMapPtrTy); 298 StackEntryTy->setBody(EltTys); 299 PointerType *StackEntryPtrTy = PointerType::getUnqual(StackEntryTy); 300 301 // Get the root chain if it already exists. 302 Head = M.getGlobalVariable("llvm_gc_root_chain"); 303 if (!Head) { 304 // If the root chain does not exist, insert a new one with linkonce 305 // linkage! 306 Head = new GlobalVariable(M, StackEntryPtrTy, false, 307 GlobalValue::LinkOnceAnyLinkage, 308 Constant::getNullValue(StackEntryPtrTy), 309 "llvm_gc_root_chain"); 310 } else if (Head->hasExternalLinkage() && Head->isDeclaration()) { 311 Head->setInitializer(Constant::getNullValue(StackEntryPtrTy)); 312 Head->setLinkage(GlobalValue::LinkOnceAnyLinkage); 313 } 314 315 return true; 316} 317 318bool ShadowStackGC::IsNullValue(Value *V) { 319 if (Constant *C = dyn_cast<Constant>(V)) 320 return C->isNullValue(); 321 return false; 322} 323 324void ShadowStackGC::CollectRoots(Function &F) { 325 // FIXME: Account for original alignment. Could fragment the root array. 326 // Approach 1: Null initialize empty slots at runtime. Yuck. 327 // Approach 2: Emit a map of the array instead of just a count. 328 329 assert(Roots.empty() && "Not cleaned up?"); 330 331 SmallVector<std::pair<CallInst*, AllocaInst*>, 16> MetaRoots; 332 333 for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) 334 for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;) 335 if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++)) 336 if (Function *F = CI->getCalledFunction()) 337 if (F->getIntrinsicID() == Intrinsic::gcroot) { 338 std::pair<CallInst*, AllocaInst*> Pair = std::make_pair( 339 CI, cast<AllocaInst>(CI->getArgOperand(0)->stripPointerCasts())); 340 if (IsNullValue(CI->getArgOperand(1))) 341 Roots.push_back(Pair); 342 else 343 MetaRoots.push_back(Pair); 344 } 345 346 // Number roots with metadata (usually empty) at the beginning, so that the 347 // FrameMap::Meta array can be elided. 348 Roots.insert(Roots.begin(), MetaRoots.begin(), MetaRoots.end()); 349} 350 351GetElementPtrInst * 352ShadowStackGC::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Value *BasePtr, 353 int Idx, int Idx2, const char *Name) { 354 Value *Indices[] = { ConstantInt::get(Type::getInt32Ty(Context), 0), 355 ConstantInt::get(Type::getInt32Ty(Context), Idx), 356 ConstantInt::get(Type::getInt32Ty(Context), Idx2) }; 357 Value* Val = B.CreateGEP(BasePtr, Indices, Name); 358 359 assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant"); 360 361 return dyn_cast<GetElementPtrInst>(Val); 362} 363 364GetElementPtrInst * 365ShadowStackGC::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Value *BasePtr, 366 int Idx, const char *Name) { 367 Value *Indices[] = { ConstantInt::get(Type::getInt32Ty(Context), 0), 368 ConstantInt::get(Type::getInt32Ty(Context), Idx) }; 369 Value *Val = B.CreateGEP(BasePtr, Indices, Name); 370 371 assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant"); 372 373 return dyn_cast<GetElementPtrInst>(Val); 374} 375 376/// runOnFunction - Insert code to maintain the shadow stack. 377bool ShadowStackGC::performCustomLowering(Function &F) { 378 LLVMContext &Context = F.getContext(); 379 380 // Find calls to llvm.gcroot. 381 CollectRoots(F); 382 383 // If there are no roots in this function, then there is no need to add a 384 // stack map entry for it. 385 if (Roots.empty()) 386 return false; 387 388 // Build the constant map and figure the type of the shadow stack entry. 389 Value *FrameMap = GetFrameMap(F); 390 Type *ConcreteStackEntryTy = GetConcreteStackEntryType(F); 391 392 // Build the shadow stack entry at the very start of the function. 393 BasicBlock::iterator IP = F.getEntryBlock().begin(); 394 IRBuilder<> AtEntry(IP->getParent(), IP); 395 396 Instruction *StackEntry = AtEntry.CreateAlloca(ConcreteStackEntryTy, 0, 397 "gc_frame"); 398 399 while (isa<AllocaInst>(IP)) ++IP; 400 AtEntry.SetInsertPoint(IP->getParent(), IP); 401 402 // Initialize the map pointer and load the current head of the shadow stack. 403 Instruction *CurrentHead = AtEntry.CreateLoad(Head, "gc_currhead"); 404 Instruction *EntryMapPtr = CreateGEP(Context, AtEntry, StackEntry, 405 0,1,"gc_frame.map"); 406 AtEntry.CreateStore(FrameMap, EntryMapPtr); 407 408 // After all the allocas... 409 for (unsigned I = 0, E = Roots.size(); I != E; ++I) { 410 // For each root, find the corresponding slot in the aggregate... 411 Value *SlotPtr = CreateGEP(Context, AtEntry, StackEntry, 1 + I, "gc_root"); 412 413 // And use it in lieu of the alloca. 414 AllocaInst *OriginalAlloca = Roots[I].second; 415 SlotPtr->takeName(OriginalAlloca); 416 OriginalAlloca->replaceAllUsesWith(SlotPtr); 417 } 418 419 // Move past the original stores inserted by GCStrategy::InitRoots. This isn't 420 // really necessary (the collector would never see the intermediate state at 421 // runtime), but it's nicer not to push the half-initialized entry onto the 422 // shadow stack. 423 while (isa<StoreInst>(IP)) ++IP; 424 AtEntry.SetInsertPoint(IP->getParent(), IP); 425 426 // Push the entry onto the shadow stack. 427 Instruction *EntryNextPtr = CreateGEP(Context, AtEntry, 428 StackEntry,0,0,"gc_frame.next"); 429 Instruction *NewHeadVal = CreateGEP(Context, AtEntry, 430 StackEntry, 0, "gc_newhead"); 431 AtEntry.CreateStore(CurrentHead, EntryNextPtr); 432 AtEntry.CreateStore(NewHeadVal, Head); 433 434 // For each instruction that escapes... 435 EscapeEnumerator EE(F, "gc_cleanup"); 436 while (IRBuilder<> *AtExit = EE.Next()) { 437 // Pop the entry from the shadow stack. Don't reuse CurrentHead from 438 // AtEntry, since that would make the value live for the entire function. 439 Instruction *EntryNextPtr2 = CreateGEP(Context, *AtExit, StackEntry, 0, 0, 440 "gc_frame.next"); 441 Value *SavedHead = AtExit->CreateLoad(EntryNextPtr2, "gc_savedhead"); 442 AtExit->CreateStore(SavedHead, Head); 443 } 444 445 // Delete the original allocas (which are no longer used) and the intrinsic 446 // calls (which are no longer valid). Doing this last avoids invalidating 447 // iterators. 448 for (unsigned I = 0, E = Roots.size(); I != E; ++I) { 449 Roots[I].first->eraseFromParent(); 450 Roots[I].second->eraseFromParent(); 451 } 452 453 Roots.clear(); 454 return true; 455} 456