cso_context.c revision 386102c62a3315182ffbc6319351cb883234511a
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29  * @file
30  *
31  * Wrap the cso cache & hash mechanisms in a simplified
32  * pipe-driver-specific interface.
33  *
34  * @author Zack Rusin <zack@tungstengraphics.com>
35  * @author Keith Whitwell <keith@tungstengraphics.com>
36  */
37
38#include "pipe/p_state.h"
39#include "pipe/p_util.h"
40#include "pipe/p_inlines.h"
41#include "tgsi/util/tgsi_parse.h"
42
43#include "cso_cache/cso_context.h"
44#include "cso_cache/cso_cache.h"
45#include "cso_cache/cso_hash.h"
46
47struct cso_context {
48   struct pipe_context *pipe;
49   struct cso_cache *cache;
50
51   struct {
52      void *samplers[PIPE_MAX_SAMPLERS];
53      unsigned nr_samplers;
54   } hw;
55
56   void *samplers[PIPE_MAX_SAMPLERS];
57   unsigned nr_samplers;
58
59   void *samplers_saved[PIPE_MAX_SAMPLERS];
60   unsigned nr_samplers_saved;
61
62   struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
63   uint nr_textures;
64
65   struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
66   uint nr_textures_saved;
67
68   /** Current and saved state.
69    * The saved state is used as a 1-deep stack.
70    */
71   void *blend, *blend_saved;
72   void *depth_stencil, *depth_stencil_saved;
73   void *rasterizer, *rasterizer_saved;
74   void *fragment_shader, *fragment_shader_saved;
75   void *vertex_shader, *vertex_shader_saved;
76
77   struct pipe_framebuffer_state fb, fb_saved;
78   struct pipe_viewport_state vp, vp_saved;
79   struct pipe_blend_color blend_color;
80};
81
82
83struct cso_context *cso_create_context( struct pipe_context *pipe )
84{
85   struct cso_context *ctx = CALLOC_STRUCT(cso_context);
86   if (ctx == NULL)
87      goto out;
88
89   ctx->cache = cso_cache_create();
90   if (ctx->cache == NULL)
91      goto out;
92
93   ctx->pipe = pipe;
94
95   /* Enable for testing: */
96   if (0) cso_set_maximum_cache_size( ctx->cache, 4 );
97
98   return ctx;
99
100out:
101   cso_destroy_context( ctx );
102   return NULL;
103}
104
105
106/**
107 * Prior to context destruction, this function unbinds all state objects.
108 */
109void cso_release_all( struct cso_context *ctx )
110{
111   unsigned i;
112
113   if (ctx->pipe) {
114      ctx->pipe->bind_blend_state( ctx->pipe, NULL );
115      ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
116      ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL );
117      ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
118      ctx->pipe->bind_fs_state( ctx->pipe, NULL );
119      ctx->pipe->bind_vs_state( ctx->pipe, NULL );
120   }
121
122   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
123      pipe_texture_reference(&ctx->textures[i], NULL);
124      pipe_texture_reference(&ctx->textures_saved[i], NULL);
125   }
126
127   if (ctx->cache) {
128      cso_cache_delete( ctx->cache );
129      ctx->cache = NULL;
130   }
131}
132
133
134void cso_destroy_context( struct cso_context *ctx )
135{
136   if (ctx) {
137      //cso_release_all( ctx );
138      FREE( ctx );
139   }
140}
141
142
143/* Those function will either find the state of the given template
144 * in the cache or they will create a new state from the given
145 * template, insert it in the cache and return it.
146 */
147
148/*
149 * If the driver returns 0 from the create method then they will assign
150 * the data member of the cso to be the template itself.
151 */
152
153enum pipe_error cso_set_blend(struct cso_context *ctx,
154                              const struct pipe_blend_state *templ)
155{
156   unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
157   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
158                                                       hash_key, CSO_BLEND,
159                                                       (void*)templ);
160   void *handle;
161
162   if (cso_hash_iter_is_null(iter)) {
163      struct cso_blend *cso = MALLOC(sizeof(struct cso_blend));
164      if (!cso)
165         return PIPE_ERROR_OUT_OF_MEMORY;
166
167      cso->state = *templ;
168      cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
169      cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
170      cso->context = ctx->pipe;
171
172      iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
173      if (cso_hash_iter_is_null(iter)) {
174         FREE(cso);
175         return PIPE_ERROR_OUT_OF_MEMORY;
176      }
177
178      handle = cso->data;
179   }
180   else {
181      handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
182   }
183
184   if (ctx->blend != handle) {
185      ctx->blend = handle;
186      ctx->pipe->bind_blend_state(ctx->pipe, handle);
187   }
188   return PIPE_OK;
189}
190
191void cso_save_blend(struct cso_context *ctx)
192{
193   assert(!ctx->blend_saved);
194   ctx->blend_saved = ctx->blend;
195}
196
197void cso_restore_blend(struct cso_context *ctx)
198{
199   if (ctx->blend != ctx->blend_saved) {
200      ctx->blend = ctx->blend_saved;
201      ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved);
202   }
203   ctx->blend_saved = NULL;
204}
205
206
207
208enum pipe_error cso_single_sampler(struct cso_context *ctx,
209                                   unsigned idx,
210                                   const struct pipe_sampler_state *templ)
211{
212   void *handle = NULL;
213
214   if (templ != NULL) {
215      unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
216      struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
217                                                          hash_key, CSO_SAMPLER,
218                                                          (void*)templ);
219
220      if (cso_hash_iter_is_null(iter)) {
221         struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
222         if (!cso)
223            return PIPE_ERROR_OUT_OF_MEMORY;
224
225         cso->state = *templ;
226         cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
227         cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
228         cso->context = ctx->pipe;
229
230         iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
231         if (cso_hash_iter_is_null(iter)) {
232            FREE(cso);
233            return PIPE_ERROR_OUT_OF_MEMORY;
234         }
235
236         handle = cso->data;
237      }
238      else {
239         handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
240      }
241   }
242
243   ctx->samplers[idx] = handle;
244   return PIPE_OK;
245}
246
247void cso_single_sampler_done( struct cso_context *ctx )
248{
249   unsigned i;
250
251   /* find highest non-null sampler */
252   for (i = PIPE_MAX_SAMPLERS; i > 0; i--) {
253      if (ctx->samplers[i - 1] != NULL)
254         break;
255   }
256
257   ctx->nr_samplers = i;
258
259   if (ctx->hw.nr_samplers != ctx->nr_samplers ||
260       memcmp(ctx->hw.samplers,
261              ctx->samplers,
262              ctx->nr_samplers * sizeof(void *)) != 0)
263   {
264      memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
265      ctx->hw.nr_samplers = ctx->nr_samplers;
266
267      ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
268   }
269}
270
271/*
272 * If the function encouters any errors it will return the
273 * last one. Done to always try to set as many samplers
274 * as possible.
275 */
276enum pipe_error cso_set_samplers( struct cso_context *ctx,
277                                  unsigned nr,
278                                  const struct pipe_sampler_state **templates )
279{
280   unsigned i;
281   enum pipe_error temp, error = PIPE_OK;
282
283   /* TODO: fastpath
284    */
285
286   for (i = 0; i < nr; i++) {
287      temp = cso_single_sampler( ctx, i, templates[i] );
288      if (temp != PIPE_OK)
289         error = temp;
290   }
291
292   for ( ; i < ctx->nr_samplers; i++) {
293      temp = cso_single_sampler( ctx, i, NULL );
294      if (temp != PIPE_OK)
295         error = temp;
296   }
297
298   cso_single_sampler_done( ctx );
299
300   return error;
301}
302
303void cso_save_samplers(struct cso_context *ctx)
304{
305   ctx->nr_samplers_saved = ctx->nr_samplers;
306   memcpy(ctx->samplers_saved, ctx->samplers, sizeof(ctx->samplers));
307}
308
309void cso_restore_samplers(struct cso_context *ctx)
310{
311   ctx->nr_samplers = ctx->nr_samplers_saved;
312   memcpy(ctx->samplers, ctx->samplers_saved, sizeof(ctx->samplers));
313   cso_single_sampler_done( ctx );
314}
315
316
317enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
318                                          uint count,
319                                          struct pipe_texture **textures )
320{
321   uint i;
322
323   ctx->nr_textures = count;
324
325   for (i = 0; i < count; i++)
326      pipe_texture_reference(&ctx->textures[i], textures[i]);
327   for ( ; i < PIPE_MAX_SAMPLERS; i++)
328      pipe_texture_reference(&ctx->textures[i], NULL);
329
330   ctx->pipe->set_sampler_textures(ctx->pipe, count, textures);
331
332   return PIPE_OK;
333}
334
335void cso_save_sampler_textures( struct cso_context *ctx )
336{
337   uint i;
338
339   ctx->nr_textures_saved = ctx->nr_textures;
340   for (i = 0; i < ctx->nr_textures; i++) {
341      assert(!ctx->textures_saved[i]);
342      pipe_texture_reference(&ctx->textures_saved[i], ctx->textures[i]);
343   }
344}
345
346void cso_restore_sampler_textures( struct cso_context *ctx )
347{
348   uint i;
349
350   ctx->nr_textures = ctx->nr_textures_saved;
351
352   for (i = 0; i < ctx->nr_textures; i++) {
353      pipe_texture_reference(&ctx->textures[i], NULL);
354      ctx->textures[i] = ctx->textures_saved[i];
355      ctx->textures_saved[i] = NULL;
356   }
357   for ( ; i < PIPE_MAX_SAMPLERS; i++)
358      pipe_texture_reference(&ctx->textures[i], NULL);
359
360   ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
361
362   ctx->nr_textures_saved = 0;
363}
364
365
366
367enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
368                                            const struct pipe_depth_stencil_alpha_state *templ)
369{
370   unsigned hash_key = cso_construct_key((void*)templ,
371                                         sizeof(struct pipe_depth_stencil_alpha_state));
372   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
373                                                       hash_key,
374						       CSO_DEPTH_STENCIL_ALPHA,
375                                                       (void*)templ);
376   void *handle;
377
378   if (cso_hash_iter_is_null(iter)) {
379      struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha));
380      if (!cso)
381         return PIPE_ERROR_OUT_OF_MEMORY;
382
383      cso->state = *templ;
384      cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
385      cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
386      cso->context = ctx->pipe;
387
388      iter = cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
389      if (cso_hash_iter_is_null(iter)) {
390         FREE(cso);
391         return PIPE_ERROR_OUT_OF_MEMORY;
392      }
393
394      handle = cso->data;
395   }
396   else {
397      handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
398   }
399
400   if (ctx->depth_stencil != handle) {
401      ctx->depth_stencil = handle;
402      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
403   }
404   return PIPE_OK;
405}
406
407void cso_save_depth_stencil_alpha(struct cso_context *ctx)
408{
409   assert(!ctx->depth_stencil_saved);
410   ctx->depth_stencil_saved = ctx->depth_stencil;
411}
412
413void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
414{
415   if (ctx->depth_stencil != ctx->depth_stencil_saved) {
416      ctx->depth_stencil = ctx->depth_stencil_saved;
417      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved);
418   }
419   ctx->depth_stencil_saved = NULL;
420}
421
422
423
424enum pipe_error cso_set_rasterizer(struct cso_context *ctx,
425                                   const struct pipe_rasterizer_state *templ)
426{
427   unsigned hash_key = cso_construct_key((void*)templ,
428                                         sizeof(struct pipe_rasterizer_state));
429   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
430                                                       hash_key, CSO_RASTERIZER,
431                                                       (void*)templ);
432   void *handle = NULL;
433
434   if (cso_hash_iter_is_null(iter)) {
435      struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer));
436      if (!cso)
437         return PIPE_ERROR_OUT_OF_MEMORY;
438
439      cso->state = *templ;
440      cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
441      cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
442      cso->context = ctx->pipe;
443
444      iter = cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
445      if (cso_hash_iter_is_null(iter)) {
446         FREE(cso);
447         return PIPE_ERROR_OUT_OF_MEMORY;
448      }
449
450      handle = cso->data;
451   }
452   else {
453      handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
454   }
455
456   if (ctx->rasterizer != handle) {
457      ctx->rasterizer = handle;
458      ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
459   }
460   return PIPE_OK;
461}
462
463void cso_save_rasterizer(struct cso_context *ctx)
464{
465   assert(!ctx->rasterizer_saved);
466   ctx->rasterizer_saved = ctx->rasterizer;
467}
468
469void cso_restore_rasterizer(struct cso_context *ctx)
470{
471   if (ctx->rasterizer != ctx->rasterizer_saved) {
472      ctx->rasterizer = ctx->rasterizer_saved;
473      ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved);
474   }
475   ctx->rasterizer_saved = NULL;
476}
477
478
479
480enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx,
481                                               void *handle )
482{
483   if (ctx->fragment_shader != handle) {
484      ctx->fragment_shader = handle;
485      ctx->pipe->bind_fs_state(ctx->pipe, handle);
486   }
487   return PIPE_OK;
488}
489
490void cso_delete_fragment_shader(struct cso_context *ctx, void *handle )
491{
492   if (handle == ctx->fragment_shader) {
493      /* unbind before deleting */
494      ctx->pipe->bind_fs_state(ctx->pipe, NULL);
495      ctx->fragment_shader = NULL;
496   }
497   ctx->pipe->delete_fs_state(ctx->pipe, handle);
498}
499
500/* Not really working:
501 */
502#if 0
503enum pipe_error cso_set_fragment_shader(struct cso_context *ctx,
504                                        const struct pipe_shader_state *templ)
505{
506   const struct tgsi_token *tokens = templ->tokens;
507   unsigned num_tokens = tgsi_num_tokens(tokens);
508   size_t tokens_size = num_tokens*sizeof(struct tgsi_token);
509   unsigned hash_key = cso_construct_key((void*)tokens, tokens_size);
510   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
511                                                       hash_key,
512                                                       CSO_FRAGMENT_SHADER,
513                                                       (void*)tokens);
514   void *handle = NULL;
515
516   if (cso_hash_iter_is_null(iter)) {
517      struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size);
518      struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso));
519
520      if (!cso)
521         return PIPE_ERROR_OUT_OF_MEMORY;
522
523      memcpy(cso_tokens, tokens, tokens_size);
524      cso->state.tokens = cso_tokens;
525      cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
526      cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
527      cso->context = ctx->pipe;
528
529      iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
530      if (cso_hash_iter_is_null(iter)) {
531         FREE(cso);
532         return PIPE_ERROR_OUT_OF_MEMORY;
533      }
534
535      handle = cso->data;
536   }
537   else {
538      handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
539   }
540
541   return cso_set_fragment_shader_handle( ctx, handle );
542}
543#endif
544
545void cso_save_fragment_shader(struct cso_context *ctx)
546{
547   assert(!ctx->fragment_shader_saved);
548   ctx->fragment_shader_saved = ctx->fragment_shader;
549}
550
551void cso_restore_fragment_shader(struct cso_context *ctx)
552{
553   if (ctx->fragment_shader_saved != ctx->fragment_shader) {
554      ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
555      ctx->fragment_shader = ctx->fragment_shader_saved;
556   }
557   ctx->fragment_shader_saved = NULL;
558}
559
560
561enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx,
562                                             void *handle )
563{
564   if (ctx->vertex_shader != handle) {
565      ctx->vertex_shader = handle;
566      ctx->pipe->bind_vs_state(ctx->pipe, handle);
567   }
568   return PIPE_OK;
569}
570
571void cso_delete_vertex_shader(struct cso_context *ctx, void *handle )
572{
573   if (handle == ctx->vertex_shader) {
574      /* unbind before deleting */
575      ctx->pipe->bind_vs_state(ctx->pipe, NULL);
576      ctx->vertex_shader = NULL;
577   }
578   ctx->pipe->delete_vs_state(ctx->pipe, handle);
579}
580
581
582/* Not really working:
583 */
584#if 0
585enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
586                                      const struct pipe_shader_state *templ)
587{
588   unsigned hash_key = cso_construct_key((void*)templ,
589                                         sizeof(struct pipe_shader_state));
590   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
591                                                       hash_key, CSO_VERTEX_SHADER,
592                                                       (void*)templ);
593   void *handle = NULL;
594
595   if (cso_hash_iter_is_null(iter)) {
596      struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader));
597
598      if (!cso)
599         return PIPE_ERROR_OUT_OF_MEMORY;
600
601      cso->state = *templ;
602      cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
603      cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
604      cso->context = ctx->pipe;
605
606      iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
607      if (cso_hash_iter_is_null(iter)) {
608         FREE(cso);
609         return PIPE_ERROR_OUT_OF_MEMORY;
610      }
611
612      handle = cso->data;
613   }
614   else {
615      handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
616   }
617
618   return cso_set_vertex_shader_handle( ctx, handle );
619}
620#endif
621
622
623
624void cso_save_vertex_shader(struct cso_context *ctx)
625{
626   assert(!ctx->vertex_shader_saved);
627   ctx->vertex_shader_saved = ctx->vertex_shader;
628}
629
630void cso_restore_vertex_shader(struct cso_context *ctx)
631{
632   if (ctx->vertex_shader_saved != ctx->vertex_shader) {
633      ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved);
634      ctx->vertex_shader = ctx->vertex_shader_saved;
635   }
636   ctx->vertex_shader_saved = NULL;
637}
638
639
640
641enum pipe_error cso_set_framebuffer(struct cso_context *ctx,
642                                    const struct pipe_framebuffer_state *fb)
643{
644   /* XXX this memcmp() fails to detect buffer size changes */
645   if (1/*memcmp(&ctx->fb, fb, sizeof(*fb))*/) {
646      ctx->fb = *fb;
647      ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
648   }
649   return PIPE_OK;
650}
651
652void cso_save_framebuffer(struct cso_context *ctx)
653{
654   ctx->fb_saved = ctx->fb;
655}
656
657void cso_restore_framebuffer(struct cso_context *ctx)
658{
659   if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) {
660      ctx->fb = ctx->fb_saved;
661      ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb);
662   }
663}
664
665
666enum pipe_error cso_set_viewport(struct cso_context *ctx,
667                                 const struct pipe_viewport_state *vp)
668{
669   if (memcmp(&ctx->vp, vp, sizeof(*vp))) {
670      ctx->vp = *vp;
671      ctx->pipe->set_viewport_state(ctx->pipe, vp);
672   }
673   return PIPE_OK;
674}
675
676void cso_save_viewport(struct cso_context *ctx)
677{
678   ctx->vp_saved = ctx->vp;
679}
680
681
682void cso_restore_viewport(struct cso_context *ctx)
683{
684   if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) {
685      ctx->vp = ctx->vp_saved;
686      ctx->pipe->set_viewport_state(ctx->pipe, &ctx->vp);
687   }
688}
689
690
691
692
693enum pipe_error cso_set_blend_color(struct cso_context *ctx,
694                                    const struct pipe_blend_color *bc)
695{
696   if (memcmp(&ctx->blend_color, bc, sizeof(ctx->blend_color))) {
697      ctx->blend_color = *bc;
698      ctx->pipe->set_blend_color(ctx->pipe, bc);
699   }
700   return PIPE_OK;
701}
702