draw_context.h revision 0d4ece4c5a243dc4b684331bad49f220311e5520
1 2/************************************************************************** 3 * 4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 5 * All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29/** 30 * \brief Public interface into the drawing module. 31 */ 32 33/* Authors: Keith Whitwell <keith@tungstengraphics.com> 34 */ 35 36 37#ifndef DRAW_CONTEXT_H 38#define DRAW_CONTEXT_H 39 40 41#include "pipe/p_state.h" 42 43 44struct pipe_context; 45struct draw_context; 46struct draw_stage; 47struct draw_vertex_shader; 48 49 50 51struct draw_context *draw_create( void ); 52 53void draw_destroy( struct draw_context *draw ); 54 55void draw_set_viewport_state( struct draw_context *draw, 56 const struct pipe_viewport_state *viewport ); 57 58void draw_set_clip_state( struct draw_context *pipe, 59 const struct pipe_clip_state *clip ); 60 61void draw_set_rasterizer_state( struct draw_context *draw, 62 const struct pipe_rasterizer_state *raster ); 63 64void draw_set_rasterize_stage( struct draw_context *draw, 65 struct draw_stage *stage ); 66 67void draw_wide_point_threshold(struct draw_context *draw, float threshold); 68 69void draw_wide_line_threshold(struct draw_context *draw, float threshold); 70 71void draw_enable_line_stipple(struct draw_context *draw, boolean enable); 72 73void draw_enable_point_sprites(struct draw_context *draw, boolean enable); 74 75 76boolean 77draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe); 78 79boolean 80draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe); 81 82boolean 83draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe); 84 85 86int 87draw_find_vs_output(struct draw_context *draw, 88 uint semantic_name, uint semantic_index); 89 90uint 91draw_num_vs_outputs(struct draw_context *draw); 92 93 94 95/* 96 * Vertex shader functions 97 */ 98 99struct draw_vertex_shader * 100draw_create_vertex_shader(struct draw_context *draw, 101 const struct pipe_shader_state *shader); 102void draw_bind_vertex_shader(struct draw_context *draw, 103 struct draw_vertex_shader *dvs); 104void draw_delete_vertex_shader(struct draw_context *draw, 105 struct draw_vertex_shader *dvs); 106 107 108 109/* 110 * Vertex data functions 111 */ 112 113void draw_set_vertex_buffers(struct draw_context *draw, 114 unsigned count, 115 const struct pipe_vertex_buffer *buffers); 116 117void draw_set_vertex_elements(struct draw_context *draw, 118 unsigned count, 119 const struct pipe_vertex_element *elements); 120 121void draw_set_mapped_element_buffer( struct draw_context *draw, 122 unsigned eltSize, void *elements ); 123 124void draw_set_mapped_vertex_buffer(struct draw_context *draw, 125 unsigned attr, const void *buffer); 126 127void draw_set_mapped_constant_buffer(struct draw_context *draw, 128 const void *buffer); 129 130void draw_set_edgeflags( struct draw_context *draw, 131 const unsigned *edgeflag ); 132 133 134/*********************************************************************** 135 * draw_prim.c 136 */ 137 138void draw_arrays(struct draw_context *draw, unsigned prim, 139 unsigned start, unsigned count); 140 141void draw_flush(struct draw_context *draw); 142 143 144/******************************************************************************* 145 * Driver backend interface 146 */ 147struct vbuf_render; 148void draw_set_render( struct draw_context *draw, 149 struct vbuf_render *render ); 150 151#endif /* DRAW_CONTEXT_H */ 152