draw_context.h revision 7c4208c3a0f48955720f41b3cb320a120c505ba6
1 2/************************************************************************** 3 * 4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 5 * All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29/** 30 * \brief Public interface into the drawing module. 31 */ 32 33/* Authors: Keith Whitwell <keith@tungstengraphics.com> 34 */ 35 36 37#ifndef DRAW_CONTEXT_H 38#define DRAW_CONTEXT_H 39 40 41#include "pipe/p_state.h" 42 43struct pipe_context; 44struct draw_context; 45struct draw_stage; 46struct draw_vertex_shader; 47struct draw_geometry_shader; 48struct tgsi_sampler; 49 50 51struct draw_context *draw_create( struct pipe_context *pipe ); 52 53void draw_destroy( struct draw_context *draw ); 54 55void draw_set_viewport_state( struct draw_context *draw, 56 const struct pipe_viewport_state *viewport ); 57 58void draw_set_clip_state( struct draw_context *pipe, 59 const struct pipe_clip_state *clip ); 60 61void draw_set_rasterizer_state( struct draw_context *draw, 62 const struct pipe_rasterizer_state *raster, 63 void *rast_handle ); 64 65void draw_set_rasterize_stage( struct draw_context *draw, 66 struct draw_stage *stage ); 67 68void draw_wide_point_threshold(struct draw_context *draw, float threshold); 69 70void draw_wide_line_threshold(struct draw_context *draw, float threshold); 71 72void draw_enable_line_stipple(struct draw_context *draw, boolean enable); 73 74void draw_enable_point_sprites(struct draw_context *draw, boolean enable); 75 76void draw_set_mrd(struct draw_context *draw, double mrd); 77 78boolean 79draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe); 80 81boolean 82draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe); 83 84boolean 85draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe); 86 87 88int 89draw_find_shader_output(const struct draw_context *draw, 90 uint semantic_name, uint semantic_index); 91 92uint 93draw_num_shader_outputs(const struct draw_context *draw); 94 95 96void 97draw_texture_samplers(struct draw_context *draw, 98 uint num_samplers, 99 struct tgsi_sampler **samplers); 100 101 102 103/* 104 * Vertex shader functions 105 */ 106 107struct draw_vertex_shader * 108draw_create_vertex_shader(struct draw_context *draw, 109 const struct pipe_shader_state *shader); 110void draw_bind_vertex_shader(struct draw_context *draw, 111 struct draw_vertex_shader *dvs); 112void draw_delete_vertex_shader(struct draw_context *draw, 113 struct draw_vertex_shader *dvs); 114 115 116/* 117 * Geometry shader functions 118 */ 119struct draw_geometry_shader * 120draw_create_geometry_shader(struct draw_context *draw, 121 const struct pipe_shader_state *shader); 122void draw_bind_geometry_shader(struct draw_context *draw, 123 struct draw_geometry_shader *dvs); 124void draw_delete_geometry_shader(struct draw_context *draw, 125 struct draw_geometry_shader *dvs); 126 127 128/* 129 * Vertex data functions 130 */ 131 132void draw_set_vertex_buffers(struct draw_context *draw, 133 unsigned count, 134 const struct pipe_vertex_buffer *buffers); 135 136void draw_set_vertex_elements(struct draw_context *draw, 137 unsigned count, 138 const struct pipe_vertex_element *elements); 139 140void 141draw_set_mapped_element_buffer_range( struct draw_context *draw, 142 unsigned eltSize, 143 unsigned min_index, 144 unsigned max_index, 145 const void *elements ); 146 147void draw_set_mapped_element_buffer( struct draw_context *draw, 148 unsigned eltSize, 149 const void *elements ); 150 151void draw_set_mapped_vertex_buffer(struct draw_context *draw, 152 unsigned attr, const void *buffer); 153 154void 155draw_set_mapped_constant_buffer(struct draw_context *draw, 156 unsigned shader_type, 157 unsigned slot, 158 const void *buffer, 159 unsigned size); 160 161 162/*********************************************************************** 163 * draw_prim.c 164 */ 165 166void draw_arrays(struct draw_context *draw, unsigned prim, 167 unsigned start, unsigned count); 168 169void 170draw_arrays_instanced(struct draw_context *draw, 171 unsigned mode, 172 unsigned start, 173 unsigned count, 174 unsigned startInstance, 175 unsigned instanceCount); 176 177void draw_flush(struct draw_context *draw); 178 179 180/******************************************************************************* 181 * Driver backend interface 182 */ 183struct vbuf_render; 184void draw_set_render( struct draw_context *draw, 185 struct vbuf_render *render ); 186 187void draw_set_driver_clipping( struct draw_context *draw, 188 boolean bypass_clipping ); 189 190void draw_set_force_passthrough( struct draw_context *draw, 191 boolean enable ); 192 193/******************************************************************************* 194 * Draw pipeline 195 */ 196boolean draw_need_pipeline(const struct draw_context *draw, 197 const struct pipe_rasterizer_state *rasterizer, 198 unsigned prim ); 199 200#endif /* DRAW_CONTEXT_H */ 201