draw_context.h revision a52c0416d1f2105960b4646e2e268aed26814689
1 2/************************************************************************** 3 * 4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 5 * All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29/** 30 * \brief Public interface into the drawing module. 31 */ 32 33/* Authors: Keith Whitwell <keith@tungstengraphics.com> 34 */ 35 36 37#ifndef DRAW_CONTEXT_H 38#define DRAW_CONTEXT_H 39 40 41#include "pipe/p_state.h" 42 43 44struct pipe_context; 45struct vertex_buffer; 46struct vertex_info; 47struct draw_context; 48struct draw_stage; 49struct draw_vertex_shader; 50 51 52/** 53 * Clipmask flags 54 */ 55/*@{*/ 56#define CLIP_RIGHT_BIT 0x01 57#define CLIP_LEFT_BIT 0x02 58#define CLIP_TOP_BIT 0x04 59#define CLIP_BOTTOM_BIT 0x08 60#define CLIP_NEAR_BIT 0x10 61#define CLIP_FAR_BIT 0x20 62/*@}*/ 63 64/** 65 * Bitshift for each clip flag 66 */ 67/*@{*/ 68#define CLIP_RIGHT_SHIFT 0 69#define CLIP_LEFT_SHIFT 1 70#define CLIP_TOP_SHIFT 2 71#define CLIP_BOTTOM_SHIFT 3 72#define CLIP_NEAR_SHIFT 4 73#define CLIP_FAR_SHIFT 5 74/*@}*/ 75 76 77struct draw_context *draw_create( void ); 78 79void draw_destroy( struct draw_context *draw ); 80 81void draw_set_viewport_state( struct draw_context *draw, 82 const struct pipe_viewport_state *viewport ); 83 84void draw_set_clip_state( struct draw_context *pipe, 85 const struct pipe_clip_state *clip ); 86 87void draw_set_rasterizer_state( struct draw_context *draw, 88 const struct pipe_rasterizer_state *raster ); 89 90void draw_set_rasterize_stage( struct draw_context *draw, 91 struct draw_stage *stage ); 92 93void draw_wide_point_threshold(struct draw_context *draw, float threshold); 94 95void draw_wide_line_threshold(struct draw_context *draw, float threshold); 96 97void draw_enable_line_stipple(struct draw_context *draw, boolean enable); 98 99void draw_enable_point_sprites(struct draw_context *draw, boolean enable); 100 101 102boolean draw_use_sse(struct draw_context *draw); 103 104void 105draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe); 106 107void 108draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe); 109 110void 111draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe); 112 113 114int 115draw_find_vs_output(struct draw_context *draw, 116 uint semantic_name, uint semantic_index); 117 118uint 119draw_num_vs_outputs(struct draw_context *draw); 120 121 122 123/* 124 * Vertex shader functions 125 */ 126 127struct draw_vertex_shader * 128draw_create_vertex_shader(struct draw_context *draw, 129 const struct pipe_shader_state *shader); 130void draw_bind_vertex_shader(struct draw_context *draw, 131 struct draw_vertex_shader *dvs); 132void draw_delete_vertex_shader(struct draw_context *draw, 133 struct draw_vertex_shader *dvs); 134 135 136 137/* 138 * Vertex data functions 139 */ 140 141void draw_set_vertex_buffers(struct draw_context *draw, 142 unsigned count, 143 const struct pipe_vertex_buffer *buffers); 144 145void draw_set_vertex_elements(struct draw_context *draw, 146 unsigned count, 147 const struct pipe_vertex_element *elements); 148 149void draw_set_mapped_element_buffer( struct draw_context *draw, 150 unsigned eltSize, void *elements ); 151 152void draw_set_mapped_vertex_buffer(struct draw_context *draw, 153 unsigned attr, const void *buffer); 154 155void draw_set_mapped_constant_buffer(struct draw_context *draw, 156 const void *buffer); 157 158 159/*********************************************************************** 160 * draw_prim.c 161 */ 162 163void draw_arrays(struct draw_context *draw, unsigned prim, 164 unsigned start, unsigned count); 165 166void draw_flush(struct draw_context *draw); 167 168/*********************************************************************** 169 * draw_debug.c 170 */ 171boolean draw_validate_prim( unsigned prim, unsigned length ); 172unsigned draw_trim_prim( unsigned mode, unsigned count ); 173 174 175 176 177struct vbuf_render; 178void draw_set_render( struct draw_context *draw, 179 struct vbuf_render *render ); 180 181#endif /* DRAW_CONTEXT_H */ 182