i915_state_derived.c revision d2f05283d2226f3285dccfc373ee9e314a8c95c8
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "util/u_memory.h" 30#include "pipe/p_shader_tokens.h" 31#include "draw/draw_context.h" 32#include "draw/draw_vertex.h" 33#include "i915_context.h" 34#include "i915_state.h" 35#include "i915_debug.h" 36#include "i915_fpc.h" 37#include "i915_reg.h" 38 39static uint find_mapping(const struct i915_fragment_shader* fs, int unit) 40{ 41 int i; 42 for (i = 0; i < I915_TEX_UNITS ; i++) 43 { 44 if (fs->generic_mapping[i] == unit) 45 return i; 46 } 47 debug_printf("Mapping not found\n"); 48 return 0; 49} 50 51 52 53/*********************************************************************** 54 * Determine the hardware vertex layout. 55 * Depends on vertex/fragment shader state. 56 */ 57static void calculate_vertex_layout(struct i915_context *i915) 58{ 59 const struct i915_fragment_shader *fs = i915->fs; 60 const enum interp_mode colorInterp = i915->rasterizer->color_interp; 61 struct vertex_info vinfo; 62 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW; 63 uint i; 64 int src; 65 66 memset(texCoords, 0, sizeof(texCoords)); 67 colors[0] = colors[1] = fog = needW = FALSE; 68 memset(&vinfo, 0, sizeof(vinfo)); 69 70 /* Determine which fragment program inputs are needed. Setup HW vertex 71 * layout below, in the HW-specific attribute order. 72 */ 73 for (i = 0; i < fs->info.num_inputs; i++) { 74 switch (fs->info.input_semantic_name[i]) { 75 case TGSI_SEMANTIC_POSITION: 76 { 77 uint unit = I915_SEMANTIC_POS; 78 texCoords[find_mapping(fs, unit)] = TRUE; 79 } 80 break; 81 case TGSI_SEMANTIC_COLOR: 82 assert(fs->info.input_semantic_index[i] < 2); 83 colors[fs->info.input_semantic_index[i]] = TRUE; 84 break; 85 case TGSI_SEMANTIC_GENERIC: 86 { 87 /* texcoords/varyings/other generic */ 88 /* XXX handle back/front face and point size */ 89 uint unit = fs->info.input_semantic_index[i]; 90 91 texCoords[find_mapping(fs, unit)] = TRUE; 92 needW = TRUE; 93 } 94 break; 95 case TGSI_SEMANTIC_FOG: 96 fog = TRUE; 97 break; 98 default: 99 assert(0); 100 } 101 } 102 103 104 /* pos */ 105 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); 106 if (needW) { 107 draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src); 108 vinfo.hwfmt[0] |= S4_VFMT_XYZW; 109 vinfo.attrib[0].emit = EMIT_4F; 110 } 111 else { 112 draw_emit_vertex_attr(&vinfo, EMIT_3F, INTERP_LINEAR, src); 113 vinfo.hwfmt[0] |= S4_VFMT_XYZ; 114 vinfo.attrib[0].emit = EMIT_3F; 115 } 116 117 /* hardware point size */ 118 /* XXX todo */ 119 120 /* primary color */ 121 if (colors[0]) { 122 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); 123 draw_emit_vertex_attr(&vinfo, EMIT_4UB_BGRA, colorInterp, src); 124 vinfo.hwfmt[0] |= S4_VFMT_COLOR; 125 } 126 127 /* secondary color */ 128 if (colors[1]) { 129 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); 130 draw_emit_vertex_attr(&vinfo, EMIT_4UB_BGRA, colorInterp, src); 131 vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; 132 } 133 134 /* fog coord, not fog blend factor */ 135 if (fog) { 136 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0); 137 draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); 138 vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM; 139 } 140 141 /* texcoords/varyings */ 142 for (i = 0; i < I915_TEX_UNITS; i++) { 143 uint hwtc; 144 if (texCoords[i]) { 145 hwtc = TEXCOORDFMT_4D; 146 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]); 147 draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); 148 } 149 else { 150 hwtc = TEXCOORDFMT_NOT_PRESENT; 151 } 152 vinfo.hwfmt[1] |= hwtc << (i * 4); 153 } 154 155 draw_compute_vertex_size(&vinfo); 156 157 if (memcmp(&i915->current.vertex_info, &vinfo, sizeof(vinfo))) { 158 /* Need to set this flag so that the LIS2/4 registers get set. 159 * It also means the i915_update_immediate() function must be called 160 * after this one, in i915_update_derived(). 161 */ 162 i915->dirty |= I915_NEW_VERTEX_FORMAT; 163 164 memcpy(&i915->current.vertex_info, &vinfo, sizeof(vinfo)); 165 } 166} 167 168struct i915_tracked_state i915_update_vertex_layout = { 169 "vertex_layout", 170 calculate_vertex_layout, 171 I915_NEW_RASTERIZER | I915_NEW_FS | I915_NEW_VS 172}; 173 174 175 176/*********************************************************************** 177 */ 178static struct i915_tracked_state *atoms[] = { 179 &i915_update_vertex_layout, 180 &i915_hw_samplers, 181 &i915_hw_sampler_views, 182 &i915_hw_immediate, 183 &i915_hw_dynamic, 184 &i915_hw_fs, 185 &i915_hw_framebuffer, 186 &i915_hw_dst_buf_vars, 187 &i915_hw_constants, 188 NULL, 189}; 190 191void i915_update_derived(struct i915_context *i915) 192{ 193 int i; 194 195 if (I915_DBG_ON(DBG_ATOMS)) 196 i915_dump_dirty(i915, __FUNCTION__); 197 198 for (i = 0; atoms[i]; i++) 199 if (atoms[i]->dirty & i915->dirty) 200 atoms[i]->update(i915); 201 202 i915->dirty = 0; 203} 204