nv50_miptree.c revision 28486880ca3ec39419ccee0cb1a3bedc9ef7117c
1/* 2 * Copyright 2008 Ben Skeggs 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 23#include "pipe/p_state.h" 24#include "pipe/p_defines.h" 25#include "util/u_inlines.h" 26#include "util/u_format.h" 27 28#include "nv50_context.h" 29 30/* The restrictions in tile mode selection probably aren't necessary. */ 31static INLINE uint32_t 32get_tile_mode(unsigned ny, unsigned d) 33{ 34 uint32_t tile_mode = 0x00; 35 36 if (ny > 32) tile_mode = 0x04; /* height 64 tiles */ 37 else 38 if (ny > 16) tile_mode = 0x03; /* height 32 tiles */ 39 else 40 if (ny > 8) tile_mode = 0x02; /* height 16 tiles */ 41 else 42 if (ny > 4) tile_mode = 0x01; /* height 8 tiles */ 43 44 if (d == 1) 45 return tile_mode; 46 else 47 if (tile_mode > 0x02) 48 tile_mode = 0x02; 49 50 if (d > 16 && tile_mode < 0x02) 51 return tile_mode | 0x50; /* depth 32 tiles */ 52 if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */ 53 if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */ 54 if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */ 55 56 return tile_mode | 0x10; 57} 58 59static INLINE unsigned 60get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h) 61{ 62 unsigned tile_h = get_tile_height(tile_mode); 63 unsigned tile_d = get_tile_depth(tile_mode); 64 65 /* pitch_2d == to next slice within this volume-tile */ 66 /* pitch_3d == size (in bytes) of a volume-tile */ 67 unsigned pitch_2d = tile_h * 64; 68 unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch; 69 70 return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; 71} 72 73static struct pipe_texture * 74nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) 75{ 76 struct nouveau_device *dev = nouveau_screen(pscreen)->device; 77 struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); 78 struct pipe_texture *pt = &mt->base.base; 79 unsigned width = tmp->width0, height = tmp->height0; 80 unsigned depth = tmp->depth0, image_alignment; 81 uint32_t tile_flags; 82 int ret, i, l; 83 84 *pt = *tmp; 85 pipe_reference_init(&pt->reference, 1); 86 pt->screen = pscreen; 87 88 switch (pt->format) { 89 case PIPE_FORMAT_Z32_FLOAT: 90 tile_flags = 0x4800; 91 break; 92 case PIPE_FORMAT_Z24S8_UNORM: 93 tile_flags = 0x1800; 94 break; 95 case PIPE_FORMAT_Z16_UNORM: 96 tile_flags = 0x6c00; 97 break; 98 case PIPE_FORMAT_X8Z24_UNORM: 99 case PIPE_FORMAT_S8Z24_UNORM: 100 tile_flags = 0x2800; 101 break; 102 case PIPE_FORMAT_R32G32B32A32_FLOAT: 103 case PIPE_FORMAT_R32G32B32_FLOAT: 104 tile_flags = 0x7400; 105 break; 106 default: 107 if ((pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) && 108 util_format_get_blocksizebits(pt->format) == 32) 109 tile_flags = 0x7a00; 110 else 111 tile_flags = 0x7000; 112 break; 113 } 114 115 /* XXX: texture arrays */ 116 mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1; 117 118 for (l = 0; l <= pt->last_level; l++) { 119 struct nv50_miptree_level *lvl = &mt->level[l]; 120 unsigned nblocksy = util_format_get_nblocksy(pt->format, height); 121 122 lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); 123 lvl->pitch = align(util_format_get_stride(pt->format, width), 64); 124 lvl->tile_mode = get_tile_mode(nblocksy, depth); 125 126 width = u_minify(width, 1); 127 height = u_minify(height, 1); 128 depth = u_minify(depth, 1); 129 } 130 131 image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; 132 image_alignment *= get_tile_depth(mt->level[0].tile_mode); 133 134 /* NOTE the distinction between arrays of mip-mapped 2D textures and 135 * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip. 136 */ 137 for (i = 0; i < mt->image_nr; i++) { 138 for (l = 0; l <= pt->last_level; l++) { 139 struct nv50_miptree_level *lvl = &mt->level[l]; 140 int size; 141 unsigned tile_h = get_tile_height(lvl->tile_mode); 142 unsigned tile_d = get_tile_depth(lvl->tile_mode); 143 144 size = lvl->pitch; 145 size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); 146 size *= align(u_minify(pt->depth0, l), tile_d); 147 148 lvl->image_offset[i] = mt->total_size; 149 150 mt->total_size += size; 151 } 152 mt->total_size = align(mt->total_size, image_alignment); 153 } 154 155 ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, 156 mt->level[0].tile_mode, tile_flags, 157 &mt->base.bo); 158 if (ret) { 159 for (l = 0; l <= pt->last_level; ++l) 160 FREE(mt->level[l].image_offset); 161 FREE(mt); 162 return NULL; 163 } 164 165 return pt; 166} 167 168static struct pipe_texture * 169nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, 170 const unsigned *stride, struct pipe_buffer *pb) 171{ 172 struct nouveau_bo *bo = nouveau_bo(pb); 173 struct nv50_miptree *mt; 174 175 /* Only supports 2D, non-mipmapped textures for the moment */ 176 if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || 177 pt->depth0 != 1) 178 return NULL; 179 180 mt = CALLOC_STRUCT(nv50_miptree); 181 if (!mt) 182 return NULL; 183 184 mt->base.base = *pt; 185 pipe_reference_init(&mt->base.base.reference, 1); 186 mt->base.base.screen = pscreen; 187 mt->image_nr = 1; 188 mt->level[0].pitch = *stride; 189 mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); 190 mt->level[0].tile_mode = bo->tile_mode; 191 192 nouveau_bo_ref(bo, &mt->base.bo); 193 return &mt->base.base; 194} 195 196static void 197nv50_miptree_destroy(struct pipe_texture *pt) 198{ 199 struct nv50_miptree *mt = nv50_miptree(pt); 200 unsigned l; 201 202 for (l = 0; l <= pt->last_level; ++l) 203 FREE(mt->level[l].image_offset); 204 205 nouveau_bo_ref(NULL, &mt->base.bo); 206 FREE(mt); 207} 208 209static struct pipe_surface * 210nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, 211 unsigned face, unsigned level, unsigned zslice, 212 unsigned flags) 213{ 214 struct nv50_miptree *mt = nv50_miptree(pt); 215 struct nv50_miptree_level *lvl = &mt->level[level]; 216 struct pipe_surface *ps; 217 unsigned img = 0; 218 219 if (pt->target == PIPE_TEXTURE_CUBE) 220 img = face; 221 222 ps = CALLOC_STRUCT(pipe_surface); 223 if (!ps) 224 return NULL; 225 pipe_texture_reference(&ps->texture, pt); 226 ps->format = pt->format; 227 ps->width = u_minify(pt->width0, level); 228 ps->height = u_minify(pt->height0, level); 229 ps->usage = flags; 230 pipe_reference_init(&ps->reference, 1); 231 ps->face = face; 232 ps->level = level; 233 ps->zslice = zslice; 234 ps->offset = lvl->image_offset[img]; 235 236 if (pt->target == PIPE_TEXTURE_3D) { 237 unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height); 238 ps->offset += get_zslice_offset(lvl->tile_mode, zslice, 239 lvl->pitch, nb_h); 240 } 241 242 return ps; 243} 244 245static void 246nv50_miptree_surface_del(struct pipe_surface *ps) 247{ 248 struct nv50_surface *s = nv50_surface(ps); 249 250 pipe_texture_reference(&ps->texture, NULL); 251 FREE(s); 252} 253 254void 255nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) 256{ 257 pscreen->texture_create = nv50_miptree_create; 258 pscreen->texture_blanket = nv50_miptree_blanket; 259 pscreen->texture_destroy = nv50_miptree_destroy; 260 pscreen->get_tex_surface = nv50_miptree_surface_new; 261 pscreen->tex_surface_destroy = nv50_miptree_surface_del; 262} 263 264