nvc0_state.c revision 7a40ae4a31f3ab526706fdfda7631d54f094512a
1/* 2 * Copyright 2010 Christoph Bumiller 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 23#include "pipe/p_defines.h" 24#include "util/u_inlines.h" 25#include "util/u_transfer.h" 26 27#include "tgsi/tgsi_parse.h" 28 29#include "nvc0_stateobj.h" 30#include "nvc0_context.h" 31 32#include "nvc0_3d.xml.h" 33#include "nv50/nv50_texture.xml.h" 34 35#include "nouveau/nouveau_gldefs.h" 36 37static INLINE uint32_t 38nvc0_colormask(unsigned mask) 39{ 40 uint32_t ret = 0; 41 42 if (mask & PIPE_MASK_R) 43 ret |= 0x0001; 44 if (mask & PIPE_MASK_G) 45 ret |= 0x0010; 46 if (mask & PIPE_MASK_B) 47 ret |= 0x0100; 48 if (mask & PIPE_MASK_A) 49 ret |= 0x1000; 50 51 return ret; 52} 53 54#define NVC0_BLEND_FACTOR_CASE(a, b) \ 55 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b 56 57static INLINE uint32_t 58nvc0_blend_fac(unsigned factor) 59{ 60 switch (factor) { 61 NVC0_BLEND_FACTOR_CASE(ONE, ONE); 62 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR); 63 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA); 64 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA); 65 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR); 66 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE); 67 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR); 68 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA); 69 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR); 70 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA); 71 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO); 72 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR); 73 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA); 74 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA); 75 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR); 76 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR); 77 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA); 78 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR); 79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA); 80 default: 81 return NV50_3D_BLEND_FACTOR_ZERO; 82 } 83} 84 85static void * 86nvc0_blend_state_create(struct pipe_context *pipe, 87 const struct pipe_blend_state *cso) 88{ 89 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj); 90 int i; 91 uint32_t ms; 92 93 so->pipe = *cso; 94 95 SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable); 96 97 if (!cso->logicop_enable) 98 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0); 99 100 if (cso->logicop_enable) { 101 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); 102 SB_DATA (so, 1); 103 SB_DATA (so, nvgl_logicop_func(cso->logicop_func)); 104 105 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, 0); 106 } else 107 if (!cso->independent_blend_enable) { 108 SB_IMMED_3D(so, 109 MACRO_BLEND_ENABLES, cso->rt[0].blend_enable ? 0xff : 0); 110 111 if (cso->rt[0].blend_enable) { 112 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); 113 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func)); 114 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor)); 115 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor)); 116 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func)); 117 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor)); 118 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); 119 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor)); 120 } 121 122 SB_IMMED_3D(so, COLOR_MASK_COMMON, 1); 123 SB_BEGIN_3D(so, COLOR_MASK(0), 1); 124 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask)); 125 } else { 126 uint8_t en = 0; 127 128 for (i = 0; i < 8; ++i) { 129 if (!cso->rt[i].blend_enable) 130 continue; 131 en |= 1 << i; 132 133 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6); 134 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func)); 135 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor)); 136 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor)); 137 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func)); 138 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor)); 139 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor)); 140 } 141 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, en); 142 143 SB_IMMED_3D(so, COLOR_MASK_COMMON, 0); 144 SB_BEGIN_3D(so, COLOR_MASK(0), 8); 145 for (i = 0; i < 8; ++i) 146 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask)); 147 } 148 149 ms = 0; 150 if (cso->alpha_to_coverage) 151 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE; 152 if (cso->alpha_to_one) 153 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE; 154 155 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1); 156 SB_DATA (so, ms); 157 158 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0]))); 159 return so; 160} 161 162static void 163nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso) 164{ 165 struct nvc0_context *nvc0 = nvc0_context(pipe); 166 167 nvc0->blend = hwcso; 168 nvc0->dirty |= NVC0_NEW_BLEND; 169} 170 171static void 172nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso) 173{ 174 FREE(hwcso); 175} 176 177/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */ 178static void * 179nvc0_rasterizer_state_create(struct pipe_context *pipe, 180 const struct pipe_rasterizer_state *cso) 181{ 182 struct nvc0_rasterizer_stateobj *so; 183 uint32_t reg; 184 185 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj); 186 if (!so) 187 return NULL; 188 so->pipe = *cso; 189 190 /* Scissor enables are handled in scissor state, we will not want to 191 * always emit 16 commands, one for each scissor rectangle, here. 192 */ 193 194 SB_BEGIN_3D(so, SHADE_MODEL, 1); 195 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT : 196 NVC0_3D_SHADE_MODEL_SMOOTH); 197 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first); 198 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside); 199 200 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color); 201 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1); 202 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000); 203 204 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample); 205 206 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth); 207 if (cso->line_smooth) 208 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1); 209 else 210 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1); 211 SB_DATA (so, fui(cso->line_width)); 212 213 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable); 214 if (cso->line_stipple_enable) { 215 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1); 216 SB_DATA (so, (cso->line_stipple_pattern << 8) | 217 cso->line_stipple_factor); 218 219 } 220 221 SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex); 222 if (!cso->point_size_per_vertex) { 223 SB_BEGIN_3D(so, POINT_SIZE, 1); 224 SB_DATA (so, fui(cso->point_size)); 225 } 226 227 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ? 228 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT : 229 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT; 230 231 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1); 232 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg); 233 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization); 234 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth); 235 236 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_FRONT, 1); 237 SB_DATA (so, nvgl_polygon_mode(cso->fill_front)); 238 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_BACK, 1); 239 SB_DATA (so, nvgl_polygon_mode(cso->fill_back)); 240 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth); 241 242 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3); 243 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE); 244 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW : 245 NVC0_3D_FRONT_FACE_CW); 246 switch (cso->cull_face) { 247 case PIPE_FACE_FRONT_AND_BACK: 248 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK); 249 break; 250 case PIPE_FACE_FRONT: 251 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT); 252 break; 253 case PIPE_FACE_BACK: 254 default: 255 SB_DATA(so, NVC0_3D_CULL_FACE_BACK); 256 break; 257 } 258 259 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable); 260 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3); 261 SB_DATA (so, cso->offset_point); 262 SB_DATA (so, cso->offset_line); 263 SB_DATA (so, cso->offset_tri); 264 265 if (cso->offset_point || cso->offset_line || cso->offset_tri) { 266 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1); 267 SB_DATA (so, fui(cso->offset_scale)); 268 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1); 269 SB_DATA (so, fui(cso->offset_units * 2.0f)); 270 SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1); 271 SB_DATA (so, fui(cso->offset_clamp)); 272 } 273 274 if (cso->depth_clip) 275 reg = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1; 276 else 277 reg = 278 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 | 279 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR | 280 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR | 281 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2; 282 283 SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1); 284 SB_DATA (so, reg); 285 286 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0]))); 287 return (void *)so; 288} 289 290static void 291nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) 292{ 293 struct nvc0_context *nvc0 = nvc0_context(pipe); 294 295 nvc0->rast = hwcso; 296 nvc0->dirty |= NVC0_NEW_RASTERIZER; 297} 298 299static void 300nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) 301{ 302 FREE(hwcso); 303} 304 305static void * 306nvc0_zsa_state_create(struct pipe_context *pipe, 307 const struct pipe_depth_stencil_alpha_state *cso) 308{ 309 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj); 310 311 so->pipe = *cso; 312 313 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled); 314 if (cso->depth.enabled) { 315 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask); 316 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1); 317 SB_DATA (so, nvgl_comparison_op(cso->depth.func)); 318 } 319 320 if (cso->stencil[0].enabled) { 321 SB_BEGIN_3D(so, STENCIL_ENABLE, 5); 322 SB_DATA (so, 1); 323 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op)); 324 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); 325 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); 326 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func)); 327 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2); 328 SB_DATA (so, cso->stencil[0].valuemask); 329 SB_DATA (so, cso->stencil[0].writemask); 330 } else { 331 SB_IMMED_3D(so, STENCIL_ENABLE, 0); 332 } 333 334 if (cso->stencil[1].enabled) { 335 assert(cso->stencil[0].enabled); 336 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5); 337 SB_DATA (so, 1); 338 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op)); 339 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); 340 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); 341 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func)); 342 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2); 343 SB_DATA (so, cso->stencil[1].writemask); 344 SB_DATA (so, cso->stencil[1].valuemask); 345 } else 346 if (cso->stencil[0].enabled) { 347 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0); 348 } 349 350 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled); 351 if (cso->alpha.enabled) { 352 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2); 353 SB_DATA (so, fui(cso->alpha.ref_value)); 354 SB_DATA (so, nvgl_comparison_op(cso->alpha.func)); 355 } 356 357 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0]))); 358 return (void *)so; 359} 360 361static void 362nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso) 363{ 364 struct nvc0_context *nvc0 = nvc0_context(pipe); 365 366 nvc0->zsa = hwcso; 367 nvc0->dirty |= NVC0_NEW_ZSA; 368} 369 370static void 371nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso) 372{ 373 FREE(hwcso); 374} 375 376/* ====================== SAMPLERS AND TEXTURES ================================ 377 */ 378 379#define NV50_TSC_WRAP_CASE(n) \ 380 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n 381 382static INLINE unsigned 383nv50_tsc_wrap_mode(unsigned wrap) 384{ 385 switch (wrap) { 386 NV50_TSC_WRAP_CASE(REPEAT); 387 NV50_TSC_WRAP_CASE(MIRROR_REPEAT); 388 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE); 389 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER); 390 NV50_TSC_WRAP_CASE(CLAMP); 391 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE); 392 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER); 393 NV50_TSC_WRAP_CASE(MIRROR_CLAMP); 394 default: 395 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); 396 return NV50_TSC_WRAP_REPEAT; 397 } 398} 399 400static void 401nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso) 402{ 403 unsigned s, i; 404 405 for (s = 0; s < 5; ++s) 406 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i) 407 if (nvc0_context(pipe)->samplers[s][i] == hwcso) 408 nvc0_context(pipe)->samplers[s][i] = NULL; 409 410 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso)); 411 412 FREE(hwcso); 413} 414 415static INLINE void 416nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s, 417 unsigned nr, void **hwcso) 418{ 419 unsigned i; 420 421 for (i = 0; i < nr; ++i) { 422 struct nv50_tsc_entry *old = nvc0->samplers[s][i]; 423 424 if (hwcso[i] == old) 425 continue; 426 nvc0->samplers_dirty[s] |= 1 << i; 427 428 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]); 429 if (old) 430 nvc0_screen_tsc_unlock(nvc0->screen, old); 431 } 432 for (; i < nvc0->num_samplers[s]; ++i) { 433 if (nvc0->samplers[s][i]) { 434 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]); 435 nvc0->samplers[s][i] = NULL; 436 } 437 } 438 439 nvc0->num_samplers[s] = nr; 440 441 nvc0->dirty |= NVC0_NEW_SAMPLERS; 442} 443 444static void 445nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) 446{ 447 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s); 448} 449 450static void 451nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) 452{ 453 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s); 454} 455 456static void 457nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) 458{ 459 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s); 460} 461 462/* NOTE: only called when not referenced anywhere, won't be bound */ 463static void 464nvc0_sampler_view_destroy(struct pipe_context *pipe, 465 struct pipe_sampler_view *view) 466{ 467 pipe_resource_reference(&view->texture, NULL); 468 469 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view)); 470 471 FREE(nv50_tic_entry(view)); 472} 473 474static INLINE void 475nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s, 476 unsigned nr, 477 struct pipe_sampler_view **views) 478{ 479 unsigned i; 480 481 for (i = 0; i < nr; ++i) { 482 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]); 483 484 if (views[i] == nvc0->textures[s][i]) 485 continue; 486 nvc0->textures_dirty[s] |= 1 << i; 487 488 if (old) { 489 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); 490 nvc0_screen_tic_unlock(nvc0->screen, old); 491 } 492 493 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]); 494 } 495 496 for (i = nr; i < nvc0->num_textures[s]; ++i) { 497 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]); 498 if (old) { 499 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); 500 nvc0_screen_tic_unlock(nvc0->screen, old); 501 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL); 502 } 503 } 504 505 nvc0->num_textures[s] = nr; 506 507 nvc0->dirty |= NVC0_NEW_TEXTURES; 508} 509 510static void 511nvc0_vp_set_sampler_views(struct pipe_context *pipe, 512 unsigned nr, 513 struct pipe_sampler_view **views) 514{ 515 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views); 516} 517 518static void 519nvc0_fp_set_sampler_views(struct pipe_context *pipe, 520 unsigned nr, 521 struct pipe_sampler_view **views) 522{ 523 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views); 524} 525 526static void 527nvc0_gp_set_sampler_views(struct pipe_context *pipe, 528 unsigned nr, 529 struct pipe_sampler_view **views) 530{ 531 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views); 532} 533 534/* ============================= SHADERS ======================================= 535 */ 536 537static void * 538nvc0_sp_state_create(struct pipe_context *pipe, 539 const struct pipe_shader_state *cso, unsigned type) 540{ 541 struct nvc0_program *prog; 542 543 prog = CALLOC_STRUCT(nvc0_program); 544 if (!prog) 545 return NULL; 546 547 prog->type = type; 548 549 if (cso->tokens) 550 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens); 551 552 if (cso->stream_output.num_outputs) 553 prog->pipe.stream_output = cso->stream_output; 554 555 return (void *)prog; 556} 557 558static void 559nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso) 560{ 561 struct nvc0_program *prog = (struct nvc0_program *)hwcso; 562 563 nvc0_program_destroy(nvc0_context(pipe), prog); 564 565 FREE((void *)prog->pipe.tokens); 566 FREE(prog); 567} 568 569static void * 570nvc0_vp_state_create(struct pipe_context *pipe, 571 const struct pipe_shader_state *cso) 572{ 573 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX); 574} 575 576static void 577nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso) 578{ 579 struct nvc0_context *nvc0 = nvc0_context(pipe); 580 581 nvc0->vertprog = hwcso; 582 nvc0->dirty |= NVC0_NEW_VERTPROG; 583} 584 585static void * 586nvc0_fp_state_create(struct pipe_context *pipe, 587 const struct pipe_shader_state *cso) 588{ 589 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT); 590} 591 592static void 593nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso) 594{ 595 struct nvc0_context *nvc0 = nvc0_context(pipe); 596 597 nvc0->fragprog = hwcso; 598 nvc0->dirty |= NVC0_NEW_FRAGPROG; 599} 600 601static void * 602nvc0_gp_state_create(struct pipe_context *pipe, 603 const struct pipe_shader_state *cso) 604{ 605 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY); 606} 607 608static void 609nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso) 610{ 611 struct nvc0_context *nvc0 = nvc0_context(pipe); 612 613 nvc0->gmtyprog = hwcso; 614 nvc0->dirty |= NVC0_NEW_GMTYPROG; 615} 616 617static void 618nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, 619 struct pipe_resource *res) 620{ 621 struct nvc0_context *nvc0 = nvc0_context(pipe); 622 623 switch (shader) { 624 case PIPE_SHADER_VERTEX: shader = 0; break; 625 /* 626 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break; 627 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break; 628 */ 629 case PIPE_SHADER_GEOMETRY: shader = 3; break; 630 case PIPE_SHADER_FRAGMENT: shader = 4; break; 631 default: 632 assert(0); 633 break; 634 } 635 636 if (nvc0->constbuf[shader][index]) 637 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(shader, index)); 638 639 pipe_resource_reference(&nvc0->constbuf[shader][index], res); 640 641 nvc0->constbuf_dirty[shader] |= 1 << index; 642 643 nvc0->dirty |= NVC0_NEW_CONSTBUF; 644} 645 646/* ============================================================================= 647 */ 648 649static void 650nvc0_set_blend_color(struct pipe_context *pipe, 651 const struct pipe_blend_color *bcol) 652{ 653 struct nvc0_context *nvc0 = nvc0_context(pipe); 654 655 nvc0->blend_colour = *bcol; 656 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR; 657} 658 659static void 660nvc0_set_stencil_ref(struct pipe_context *pipe, 661 const struct pipe_stencil_ref *sr) 662{ 663 struct nvc0_context *nvc0 = nvc0_context(pipe); 664 665 nvc0->stencil_ref = *sr; 666 nvc0->dirty |= NVC0_NEW_STENCIL_REF; 667} 668 669static void 670nvc0_set_clip_state(struct pipe_context *pipe, 671 const struct pipe_clip_state *clip) 672{ 673 struct nvc0_context *nvc0 = nvc0_context(pipe); 674 675 memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp)); 676 677 nvc0->dirty |= NVC0_NEW_CLIP; 678} 679 680static void 681nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) 682{ 683 struct nvc0_context *nvc0 = nvc0_context(pipe); 684 685 nvc0->sample_mask = sample_mask; 686 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK; 687} 688 689 690static void 691nvc0_set_framebuffer_state(struct pipe_context *pipe, 692 const struct pipe_framebuffer_state *fb) 693{ 694 struct nvc0_context *nvc0 = nvc0_context(pipe); 695 unsigned i; 696 697 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); 698 699 for (i = 0; i < fb->nr_cbufs; ++i) 700 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], fb->cbufs[i]); 701 for (; i < nvc0->framebuffer.nr_cbufs; ++i) 702 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], NULL); 703 704 nvc0->framebuffer.nr_cbufs = fb->nr_cbufs; 705 706 nvc0->framebuffer.width = fb->width; 707 nvc0->framebuffer.height = fb->height; 708 709 pipe_surface_reference(&nvc0->framebuffer.zsbuf, fb->zsbuf); 710 711 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER; 712} 713 714static void 715nvc0_set_polygon_stipple(struct pipe_context *pipe, 716 const struct pipe_poly_stipple *stipple) 717{ 718 struct nvc0_context *nvc0 = nvc0_context(pipe); 719 720 nvc0->stipple = *stipple; 721 nvc0->dirty |= NVC0_NEW_STIPPLE; 722} 723 724static void 725nvc0_set_scissor_state(struct pipe_context *pipe, 726 const struct pipe_scissor_state *scissor) 727{ 728 struct nvc0_context *nvc0 = nvc0_context(pipe); 729 730 nvc0->scissor = *scissor; 731 nvc0->dirty |= NVC0_NEW_SCISSOR; 732} 733 734static void 735nvc0_set_viewport_state(struct pipe_context *pipe, 736 const struct pipe_viewport_state *vpt) 737{ 738 struct nvc0_context *nvc0 = nvc0_context(pipe); 739 740 nvc0->viewport = *vpt; 741 nvc0->dirty |= NVC0_NEW_VIEWPORT; 742} 743 744static void 745nvc0_set_vertex_buffers(struct pipe_context *pipe, 746 unsigned count, 747 const struct pipe_vertex_buffer *vb) 748{ 749 struct nvc0_context *nvc0 = nvc0_context(pipe); 750 uint32_t constant_vbos = 0; 751 unsigned i; 752 753 if (count != nvc0->num_vtxbufs) { 754 for (i = 0; i < count; ++i) { 755 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer); 756 nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset; 757 nvc0->vtxbuf[i].stride = vb[i].stride; 758 if (!vb[i].stride) 759 constant_vbos |= 1 << i; 760 } 761 for (; i < nvc0->num_vtxbufs; ++i) 762 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL); 763 764 nvc0->num_vtxbufs = count; 765 nvc0->dirty |= NVC0_NEW_ARRAYS; 766 } else { 767 for (i = 0; i < count; ++i) { 768 if (nvc0->vtxbuf[i].buffer == vb[i].buffer && 769 nvc0->vtxbuf[i].buffer_offset == vb[i].buffer_offset && 770 nvc0->vtxbuf[i].stride == vb[i].stride) 771 continue; 772 pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer); 773 nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset; 774 nvc0->vtxbuf[i].stride = vb[i].stride; 775 if (likely(vb[i].stride)) 776 nvc0->dirty |= NVC0_NEW_ARRAYS; 777 else 778 constant_vbos |= 1 << i; 779 } 780 } 781 if (constant_vbos != nvc0->constant_vbos) { 782 nvc0->constant_vbos = constant_vbos; 783 nvc0->dirty |= NVC0_NEW_ARRAYS; 784 } 785 786 if (nvc0->dirty & NVC0_NEW_ARRAYS) 787 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); 788} 789 790static void 791nvc0_set_index_buffer(struct pipe_context *pipe, 792 const struct pipe_index_buffer *ib) 793{ 794 struct nvc0_context *nvc0 = nvc0_context(pipe); 795 796 if (nvc0->idxbuf.buffer) 797 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX); 798 799 if (ib && ib->buffer) { 800 nvc0->dirty |= NVC0_NEW_IDXBUF; 801 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer); 802 nvc0->idxbuf.offset = ib->offset; 803 nvc0->idxbuf.index_size = ib->index_size; 804 } else { 805 nvc0->dirty &= ~NVC0_NEW_IDXBUF; 806 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL); 807 } 808} 809 810static void 811nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso) 812{ 813 struct nvc0_context *nvc0 = nvc0_context(pipe); 814 815 nvc0->vertex = hwcso; 816 nvc0->dirty |= NVC0_NEW_VERTEX; 817} 818 819static struct pipe_stream_output_target * 820nvc0_so_target_create(struct pipe_context *pipe, 821 struct pipe_resource *res, 822 unsigned offset, unsigned size) 823{ 824 struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target); 825 if (!targ) 826 return NULL; 827 828 targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET); 829 if (!targ->pq) { 830 FREE(targ); 831 return NULL; 832 } 833 targ->clean = TRUE; 834 835 targ->pipe.buffer_size = size; 836 targ->pipe.buffer_offset = offset; 837 targ->pipe.context = pipe; 838 targ->pipe.buffer = NULL; 839 pipe_resource_reference(&targ->pipe.buffer, res); 840 pipe_reference_init(&targ->pipe.reference, 1); 841 842 return &targ->pipe; 843} 844 845static void 846nvc0_so_target_destroy(struct pipe_context *pipe, 847 struct pipe_stream_output_target *ptarg) 848{ 849 struct nvc0_so_target *targ = nvc0_so_target(ptarg); 850 pipe->destroy_query(pipe, targ->pq); 851 FREE(targ); 852} 853 854static void 855nvc0_set_transform_feedback_targets(struct pipe_context *pipe, 856 unsigned num_targets, 857 struct pipe_stream_output_target **targets, 858 unsigned append_mask) 859{ 860 struct nvc0_context *nvc0 = nvc0_context(pipe); 861 unsigned i; 862 boolean serialize = TRUE; 863 864 assert(num_targets <= 4); 865 866 for (i = 0; i < num_targets; ++i) { 867 if (nvc0->tfbbuf[i] == targets[i] && (append_mask & (1 << i))) 868 continue; 869 nvc0->tfbbuf_dirty |= 1 << i; 870 871 if (nvc0->tfbbuf[i] && nvc0->tfbbuf[i] != targets[i]) 872 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize); 873 874 if (targets[i] && !(append_mask & (1 << i))) 875 nvc0_so_target(targets[i])->clean = TRUE; 876 877 pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]); 878 } 879 for (; i < nvc0->num_tfbbufs; ++i) { 880 nvc0->tfbbuf_dirty |= 1 << i; 881 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize); 882 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL); 883 } 884 nvc0->num_tfbbufs = num_targets; 885 886 if (nvc0->tfbbuf_dirty) 887 nvc0->dirty |= NVC0_NEW_TFB_TARGETS; 888} 889 890void 891nvc0_init_state_functions(struct nvc0_context *nvc0) 892{ 893 struct pipe_context *pipe = &nvc0->base.pipe; 894 895 pipe->create_blend_state = nvc0_blend_state_create; 896 pipe->bind_blend_state = nvc0_blend_state_bind; 897 pipe->delete_blend_state = nvc0_blend_state_delete; 898 899 pipe->create_rasterizer_state = nvc0_rasterizer_state_create; 900 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind; 901 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete; 902 903 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create; 904 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind; 905 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete; 906 907 pipe->create_sampler_state = nv50_sampler_state_create; 908 pipe->delete_sampler_state = nvc0_sampler_state_delete; 909 pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind; 910 pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind; 911 pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind; 912 913 pipe->create_sampler_view = nvc0_create_sampler_view; 914 pipe->sampler_view_destroy = nvc0_sampler_view_destroy; 915 pipe->set_vertex_sampler_views = nvc0_vp_set_sampler_views; 916 pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views; 917 pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views; 918 919 pipe->create_vs_state = nvc0_vp_state_create; 920 pipe->create_fs_state = nvc0_fp_state_create; 921 pipe->create_gs_state = nvc0_gp_state_create; 922 pipe->bind_vs_state = nvc0_vp_state_bind; 923 pipe->bind_fs_state = nvc0_fp_state_bind; 924 pipe->bind_gs_state = nvc0_gp_state_bind; 925 pipe->delete_vs_state = nvc0_sp_state_delete; 926 pipe->delete_fs_state = nvc0_sp_state_delete; 927 pipe->delete_gs_state = nvc0_sp_state_delete; 928 929 pipe->set_blend_color = nvc0_set_blend_color; 930 pipe->set_stencil_ref = nvc0_set_stencil_ref; 931 pipe->set_clip_state = nvc0_set_clip_state; 932 pipe->set_sample_mask = nvc0_set_sample_mask; 933 pipe->set_constant_buffer = nvc0_set_constant_buffer; 934 pipe->set_framebuffer_state = nvc0_set_framebuffer_state; 935 pipe->set_polygon_stipple = nvc0_set_polygon_stipple; 936 pipe->set_scissor_state = nvc0_set_scissor_state; 937 pipe->set_viewport_state = nvc0_set_viewport_state; 938 939 pipe->create_vertex_elements_state = nvc0_vertex_state_create; 940 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete; 941 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind; 942 943 pipe->set_vertex_buffers = nvc0_set_vertex_buffers; 944 pipe->set_index_buffer = nvc0_set_index_buffer; 945 946 pipe->create_stream_output_target = nvc0_so_target_create; 947 pipe->stream_output_target_destroy = nvc0_so_target_destroy; 948 pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets; 949 950 pipe->redefine_user_buffer = u_default_redefine_user_buffer; 951} 952 953