nvc0_state.c revision dea9d604005e9aaed2bd6807f1913ac668479443
1/* 2 * Copyright 2010 Christoph Bumiller 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 23#include "pipe/p_defines.h" 24#include "util/u_inlines.h" 25 26#include "tgsi/tgsi_parse.h" 27 28#include "nvc0_stateobj.h" 29#include "nvc0_context.h" 30 31#include "nvc0_3d.xml.h" 32#include "nv50_texture.xml.h" 33 34#include "nouveau/nouveau_gldefs.h" 35 36static INLINE uint32_t 37nvc0_colormask(unsigned mask) 38{ 39 uint32_t ret = 0; 40 41 if (mask & PIPE_MASK_R) 42 ret |= 0x0001; 43 if (mask & PIPE_MASK_G) 44 ret |= 0x0010; 45 if (mask & PIPE_MASK_B) 46 ret |= 0x0100; 47 if (mask & PIPE_MASK_A) 48 ret |= 0x1000; 49 50 return ret; 51} 52 53static INLINE uint32_t 54nvc0_blend_fac(unsigned factor) 55{ 56 static const uint16_t bf[] = { 57 NV50_3D_BLEND_FACTOR_ZERO, /* 0x00 */ 58 NV50_3D_BLEND_FACTOR_ONE, 59 NV50_3D_BLEND_FACTOR_SRC_COLOR, 60 NV50_3D_BLEND_FACTOR_SRC_ALPHA, 61 NV50_3D_BLEND_FACTOR_DST_ALPHA, 62 NV50_3D_BLEND_FACTOR_DST_COLOR, 63 NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE, 64 NV50_3D_BLEND_FACTOR_CONSTANT_COLOR, 65 NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA, 66 NV50_3D_BLEND_FACTOR_SRC1_COLOR, 67 NV50_3D_BLEND_FACTOR_SRC1_ALPHA, 68 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0b */ 69 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0c */ 70 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0d */ 71 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0e */ 72 NV50_3D_BLEND_FACTOR_ZERO, /* 0x0f */ 73 NV50_3D_BLEND_FACTOR_ZERO, /* 0x10 */ 74 NV50_3D_BLEND_FACTOR_ZERO, /* 0x11 */ 75 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR, 76 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, 77 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA, 78 NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR, 79 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, 80 NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, 81 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, 82 NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 83 }; 84 85 assert(factor < (sizeof(bf) / sizeof(bf[0]))); 86 return bf[factor]; 87} 88 89static void * 90nvc0_blend_state_create(struct pipe_context *pipe, 91 const struct pipe_blend_state *cso) 92{ 93 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj); 94 int i; 95 96 so->pipe = *cso; 97 98 SB_OUT_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable); 99 100 if (!cso->independent_blend_enable) { 101 SB_BEGIN_3D(so, BLEND_ENABLES, 1); 102 SB_DATA (so, cso->rt[0].blend_enable ? 0xff : 0); 103 104 if (cso->rt[0].blend_enable) { 105 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); 106 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func)); 107 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor)); 108 SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor)); 109 SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func)); 110 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor)); 111 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); 112 SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor)); 113 } 114 115 SB_BEGIN_3D(so, COLOR_MASK_BROADCAST, 1); 116 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask)); 117 } else { 118 uint8_t en = 0; 119 120 for (i = 0; i < 8; ++i) { 121 if (!cso->rt[i].blend_enable) 122 continue; 123 en |= 1 << i; 124 125 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6); 126 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func)); 127 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor)); 128 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor)); 129 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func)); 130 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor)); 131 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor)); 132 } 133 SB_BEGIN_3D(so, BLEND_ENABLES, 1); 134 SB_DATA (so, en); 135 136 SB_BEGIN_3D(so, COLOR_MASK(0), 8); 137 for (i = 0; i < 8; ++i) 138 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask)); 139 } 140 141 if (cso->logicop_enable) { 142 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); 143 SB_DATA (so, 1); 144 SB_DATA (so, nvgl_logicop_func(cso->logicop_func)); 145 } else { 146 SB_OUT_3D (so, LOGIC_OP_ENABLE, 0); 147 } 148 149 assert(so->size < (sizeof(so->state) / sizeof(so->state[0]))); 150 return so; 151} 152 153static void 154nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso) 155{ 156 struct nvc0_context *nvc0 = nvc0_context(pipe); 157 158 nvc0->blend = hwcso; 159 nvc0->dirty |= NVC0_NEW_BLEND; 160} 161 162static void 163nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso) 164{ 165 FREE(hwcso); 166} 167 168static void * 169nvc0_rasterizer_state_create(struct pipe_context *pipe, 170 const struct pipe_rasterizer_state *cso) 171{ 172 struct nvc0_rasterizer_stateobj *so; 173 174 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj); 175 if (!so) 176 return NULL; 177 so->pipe = *cso; 178 179 SB_BEGIN_3D(so, SHADE_MODEL, 1); 180 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT : 181 NVC0_3D_SHADE_MODEL_SMOOTH); 182 SB_OUT_3D (so, PROVOKING_VERTEX_LAST, !cso->flatshade_first); 183 SB_OUT_3D (so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside); 184 185 SB_BEGIN_3D(so, LINE_WIDTH, 1); 186 SB_DATA (so, fui(cso->line_width)); 187 SB_OUT_3D (so, LINE_SMOOTH_ENABLE, cso->line_smooth); 188 189 SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1); 190 if (cso->line_stipple_enable) { 191 SB_DATA (so, 1); 192 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1); 193 SB_DATA (so, (cso->line_stipple_pattern << 8) | 194 cso->line_stipple_factor); 195 196 } else { 197 SB_DATA (so, 0); 198 } 199 200 SB_OUT_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex); 201 if (!cso->point_size_per_vertex) { 202 SB_BEGIN_3D(so, POINT_SIZE, 1); 203 SB_DATA (so, fui(cso->point_size)); 204 } 205 SB_OUT_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization); 206 207 SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1); 208 SB_DATA (so, nvgl_polygon_mode(cso->fill_front)); 209 SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1); 210 SB_DATA (so, nvgl_polygon_mode(cso->fill_back)); 211 SB_OUT_3D (so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth); 212 213 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3); 214 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE); 215 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW : 216 NVC0_3D_FRONT_FACE_CW); 217 switch (cso->cull_face) { 218 case PIPE_FACE_FRONT_AND_BACK: 219 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK); 220 break; 221 case PIPE_FACE_FRONT: 222 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT); 223 break; 224 case PIPE_FACE_BACK: 225 default: 226 SB_DATA(so, NVC0_3D_CULL_FACE_BACK); 227 break; 228 } 229 230 SB_OUT_3D (so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable); 231 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3); 232 SB_DATA (so, cso->offset_point); 233 SB_DATA (so, cso->offset_line); 234 SB_DATA (so, cso->offset_tri); 235 236 if (cso->offset_point || cso->offset_line || cso->offset_tri) { 237 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1); 238 SB_DATA (so, fui(cso->offset_scale)); 239 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1); 240 SB_DATA (so, fui(cso->offset_units)); /* XXX: multiply by 2 ? */ 241 } 242 243 assert(so->size < (sizeof(so->state) / sizeof(so->state[0]))); 244 return (void *)so; 245} 246 247static void 248nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) 249{ 250 struct nvc0_context *nvc0 = nvc0_context(pipe); 251 252 nvc0->rast = hwcso; 253 nvc0->dirty |= NVC0_NEW_RASTERIZER; 254} 255 256static void 257nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) 258{ 259 FREE(hwcso); 260} 261 262static void * 263nvc0_zsa_state_create(struct pipe_context *pipe, 264 const struct pipe_depth_stencil_alpha_state *cso) 265{ 266 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj); 267 268 so->pipe = *cso; 269 270 SB_OUT_3D (so, DEPTH_WRITE_ENABLE, cso->depth.writemask); 271 SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1); 272 if (cso->depth.enabled) { 273 SB_DATA (so, 1); 274 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1); 275 SB_DATA (so, nvgl_comparison_op(cso->depth.func)); 276 } else { 277 SB_DATA (so, 0); 278 } 279 280 if (cso->stencil[0].enabled) { 281 SB_BEGIN_3D(so, STENCIL_FRONT_ENABLE, 5); 282 SB_DATA (so, 1); 283 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op)); 284 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); 285 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); 286 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func)); 287 SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2); 288 SB_DATA (so, cso->stencil[0].writemask); 289 SB_DATA (so, cso->stencil[0].valuemask); 290 } else { 291 SB_OUT_3D (so, STENCIL_FRONT_ENABLE, 0); 292 } 293 294 if (cso->stencil[1].enabled) { 295 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5); 296 SB_DATA (so, 1); 297 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op)); 298 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); 299 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); 300 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func)); 301 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2); 302 SB_DATA (so, cso->stencil[1].writemask); 303 SB_DATA (so, cso->stencil[1].valuemask); 304 } else { 305 SB_OUT_3D (so, STENCIL_TWO_SIDE_ENABLE, 0); 306 } 307 308 SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1); 309 if (cso->alpha.enabled) { 310 SB_DATA (so, 1); 311 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2); 312 SB_DATA (so, fui(cso->alpha.ref_value)); 313 SB_DATA (so, nvgl_comparison_op(cso->alpha.func)); 314 } else { 315 SB_DATA (so, 0); 316 } 317 318 assert(so->size < (sizeof(so->state) / sizeof(so->state[0]))); 319 return (void *)so; 320} 321 322static void 323nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso) 324{ 325 struct nvc0_context *nvc0 = nvc0_context(pipe); 326 327 nvc0->zsa = hwcso; 328 nvc0->dirty |= NVC0_NEW_ZSA; 329} 330 331static void 332nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso) 333{ 334 FREE(hwcso); 335} 336 337/* ====================== SAMPLERS AND TEXTURES ================================ 338 */ 339 340#define NV50_TSC_WRAP_CASE(n) \ 341 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n 342 343static INLINE unsigned 344nv50_tsc_wrap_mode(unsigned wrap) 345{ 346 switch (wrap) { 347 NV50_TSC_WRAP_CASE(REPEAT); 348 NV50_TSC_WRAP_CASE(MIRROR_REPEAT); 349 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE); 350 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER); 351 NV50_TSC_WRAP_CASE(CLAMP); 352 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE); 353 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER); 354 NV50_TSC_WRAP_CASE(MIRROR_CLAMP); 355 default: 356 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); 357 return NV50_TSC_WRAP_REPEAT; 358 } 359} 360 361static void * 362nvc0_sampler_state_create(struct pipe_context *pipe, 363 const struct pipe_sampler_state *cso) 364{ 365 struct nvc0_tsc_entry *so = CALLOC_STRUCT(nvc0_tsc_entry); 366 float f[2]; 367 368 so->id = -1; 369 370 so->tsc[0] = (0x00026000 | 371 (nv50_tsc_wrap_mode(cso->wrap_s) << 0) | 372 (nv50_tsc_wrap_mode(cso->wrap_t) << 3) | 373 (nv50_tsc_wrap_mode(cso->wrap_r) << 6)); 374 375 switch (cso->mag_img_filter) { 376 case PIPE_TEX_FILTER_LINEAR: 377 so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR; 378 break; 379 case PIPE_TEX_FILTER_NEAREST: 380 default: 381 so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST; 382 break; 383 } 384 385 switch (cso->min_img_filter) { 386 case PIPE_TEX_FILTER_LINEAR: 387 so->tsc[1] |= NV50_TSC_1_MINF_LINEAR; 388 break; 389 case PIPE_TEX_FILTER_NEAREST: 390 default: 391 so->tsc[1] |= NV50_TSC_1_MINF_NEAREST; 392 break; 393 } 394 395 switch (cso->min_mip_filter) { 396 case PIPE_TEX_MIPFILTER_LINEAR: 397 so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR; 398 break; 399 case PIPE_TEX_MIPFILTER_NEAREST: 400 so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST; 401 break; 402 case PIPE_TEX_MIPFILTER_NONE: 403 default: 404 so->tsc[1] |= NV50_TSC_1_MIPF_NONE; 405 break; 406 } 407 408 if (cso->max_anisotropy >= 16) 409 so->tsc[0] |= (7 << 20); 410 else 411 if (cso->max_anisotropy >= 12) 412 so->tsc[0] |= (6 << 20); 413 else { 414 so->tsc[0] |= (cso->max_anisotropy >> 1) << 20; 415 416 if (cso->max_anisotropy >= 4) 417 so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35; 418 else 419 if (cso->max_anisotropy >= 2) 420 so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15; 421 } 422 423 if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { 424 /* NOTE: must be deactivated for non-shadow textures */ 425 so->tsc[0] |= (1 << 9); 426 so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10; 427 } 428 429 f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f); 430 so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12; 431 432 f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f); 433 f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f); 434 so->tsc[2] |= 435 (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff); 436 437 so->tsc[4] = fui(cso->border_color[0]); 438 so->tsc[5] = fui(cso->border_color[1]); 439 so->tsc[6] = fui(cso->border_color[2]); 440 so->tsc[7] = fui(cso->border_color[3]); 441 442 return (void *)so; 443} 444 445static void 446nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso) 447{ 448 unsigned s, i; 449 450 for (s = 0; s < 5; ++s) 451 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i) 452 if (nvc0_context(pipe)->samplers[s][i] == hwcso) 453 nvc0_context(pipe)->samplers[s][i] = NULL; 454 455 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nvc0_tsc_entry(hwcso)); 456 457 FREE(hwcso); 458} 459 460static INLINE void 461nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s, 462 unsigned nr, void **hwcso) 463{ 464 unsigned i; 465 466 for (i = 0; i < nr; ++i) { 467 struct nvc0_tsc_entry *old = nvc0->samplers[s][i]; 468 469 nvc0->samplers[s][i] = nvc0_tsc_entry(hwcso[i]); 470 if (old) 471 nvc0_screen_tsc_unlock(nvc0->screen, old); 472 } 473 for (; i < nvc0->num_samplers[s]; ++i) 474 if (nvc0->samplers[s][i]) 475 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]); 476 477 nvc0->num_samplers[s] = nr; 478 479 nvc0->dirty |= NVC0_NEW_SAMPLERS; 480} 481 482static void 483nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) 484{ 485 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s); 486} 487 488static void 489nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) 490{ 491 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s); 492} 493 494static void 495nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) 496{ 497 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s); 498} 499 500/* NOTE: only called when not referenced anywhere, won't be bound */ 501static void 502nvc0_sampler_view_destroy(struct pipe_context *pipe, 503 struct pipe_sampler_view *view) 504{ 505 pipe_resource_reference(&view->texture, NULL); 506 507 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nvc0_tic_entry(view)); 508 509 FREE(nvc0_tic_entry(view)); 510} 511 512static INLINE void 513nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s, 514 unsigned nr, 515 struct pipe_sampler_view **views) 516{ 517 unsigned i; 518 519 for (i = 0; i < nr; ++i) { 520 struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]); 521 if (old) 522 nvc0_screen_tic_unlock(nvc0->screen, old); 523 524 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]); 525 } 526 527 for (i = nr; i < nvc0->num_textures[s]; ++i) { 528 struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]); 529 if (!old) 530 continue; 531 nvc0_screen_tic_unlock(nvc0->screen, old); 532 533 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL); 534 } 535 536 nvc0->num_textures[s] = nr; 537 538 nvc0->dirty |= NVC0_NEW_TEXTURES; 539} 540 541static void 542nvc0_vp_set_sampler_views(struct pipe_context *pipe, 543 unsigned nr, 544 struct pipe_sampler_view **views) 545{ 546 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views); 547} 548 549static void 550nvc0_fp_set_sampler_views(struct pipe_context *pipe, 551 unsigned nr, 552 struct pipe_sampler_view **views) 553{ 554 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views); 555} 556 557static void 558nvc0_gp_set_sampler_views(struct pipe_context *pipe, 559 unsigned nr, 560 struct pipe_sampler_view **views) 561{ 562 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views); 563} 564 565/* ============================= SHADERS ======================================= 566 */ 567 568static void * 569nvc0_sp_state_create(struct pipe_context *pipe, 570 const struct pipe_shader_state *cso, unsigned type) 571{ 572 struct nvc0_program *prog; 573 574 prog = CALLOC_STRUCT(nvc0_program); 575 if (!prog) 576 return NULL; 577 578 prog->type = type; 579 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens); 580 581 return (void *)prog; 582} 583 584static void 585nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso) 586{ 587 struct nvc0_program *prog = (struct nvc0_program *)hwcso; 588 589 nvc0_program_destroy(nvc0_context(pipe), prog); 590 591 FREE((void *)prog->pipe.tokens); 592 FREE(prog); 593} 594 595static void * 596nvc0_vp_state_create(struct pipe_context *pipe, 597 const struct pipe_shader_state *cso) 598{ 599 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX); 600} 601 602static void 603nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso) 604{ 605 struct nvc0_context *nvc0 = nvc0_context(pipe); 606 607 nvc0->vertprog = hwcso; 608 nvc0->dirty |= NVC0_NEW_VERTPROG; 609} 610 611static void * 612nvc0_fp_state_create(struct pipe_context *pipe, 613 const struct pipe_shader_state *cso) 614{ 615 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT); 616} 617 618static void 619nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso) 620{ 621 struct nvc0_context *nvc0 = nvc0_context(pipe); 622 623 nvc0->fragprog = hwcso; 624 nvc0->dirty |= NVC0_NEW_FRAGPROG; 625} 626 627static void * 628nvc0_gp_state_create(struct pipe_context *pipe, 629 const struct pipe_shader_state *cso) 630{ 631 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY); 632} 633 634static void 635nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso) 636{ 637 struct nvc0_context *nvc0 = nvc0_context(pipe); 638 639 nvc0->gmtyprog = hwcso; 640 nvc0->dirty |= NVC0_NEW_GMTYPROG; 641} 642 643static void 644nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, 645 struct pipe_resource *res) 646{ 647 struct nvc0_context *nvc0 = nvc0_context(pipe); 648 649 switch (shader) { 650 case PIPE_SHADER_VERTEX: shader = 0; break; 651 /* 652 case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break; 653 case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break; 654 */ 655 case PIPE_SHADER_GEOMETRY: shader = 3; break; 656 case PIPE_SHADER_FRAGMENT: shader = 4; break; 657 default: 658 assert(0); 659 break; 660 } 661 662 if (nvc0->constbuf[shader][index]) 663 nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT, 664 nvc0_resource( 665 nvc0->constbuf[shader][index])); 666 667 pipe_resource_reference(&nvc0->constbuf[shader][index], res); 668 669 nvc0->constbuf_dirty[shader] |= 1 << index; 670 671 nvc0->dirty |= NVC0_NEW_CONSTBUF; 672} 673 674/* ============================================================================= 675 */ 676 677static void 678nvc0_set_blend_color(struct pipe_context *pipe, 679 const struct pipe_blend_color *bcol) 680{ 681 struct nvc0_context *nvc0 = nvc0_context(pipe); 682 683 nvc0->blend_colour = *bcol; 684 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR; 685} 686 687static void 688nvc0_set_stencil_ref(struct pipe_context *pipe, 689 const struct pipe_stencil_ref *sr) 690{ 691 struct nvc0_context *nvc0 = nvc0_context(pipe); 692 693 nvc0->stencil_ref = *sr; 694 nvc0->dirty |= NVC0_NEW_STENCIL_REF; 695} 696 697static void 698nvc0_set_clip_state(struct pipe_context *pipe, 699 const struct pipe_clip_state *clip) 700{ 701 struct nvc0_context *nvc0 = nvc0_context(pipe); 702 703 nvc0->clip.depth_clamp = clip->depth_clamp; 704 nvc0->dirty |= NVC0_NEW_CLIP; 705} 706 707static void 708nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) 709{ 710 struct nvc0_context *nvc0 = nvc0_context(pipe); 711 712 nvc0->sample_mask = sample_mask; 713 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK; 714} 715 716 717static void 718nvc0_set_framebuffer_state(struct pipe_context *pipe, 719 const struct pipe_framebuffer_state *fb) 720{ 721 struct nvc0_context *nvc0 = nvc0_context(pipe); 722 723 nvc0->framebuffer = *fb; 724 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER; 725} 726 727static void 728nvc0_set_polygon_stipple(struct pipe_context *pipe, 729 const struct pipe_poly_stipple *stipple) 730{ 731 struct nvc0_context *nvc0 = nvc0_context(pipe); 732 733 nvc0->stipple = *stipple; 734 nvc0->dirty |= NVC0_NEW_STIPPLE; 735} 736 737static void 738nvc0_set_scissor_state(struct pipe_context *pipe, 739 const struct pipe_scissor_state *scissor) 740{ 741 struct nvc0_context *nvc0 = nvc0_context(pipe); 742 743 nvc0->scissor = *scissor; 744 nvc0->dirty |= NVC0_NEW_SCISSOR; 745} 746 747static void 748nvc0_set_viewport_state(struct pipe_context *pipe, 749 const struct pipe_viewport_state *vpt) 750{ 751 struct nvc0_context *nvc0 = nvc0_context(pipe); 752 753 nvc0->viewport = *vpt; 754 nvc0->dirty |= NVC0_NEW_VIEWPORT; 755} 756 757static void 758nvc0_set_vertex_buffers(struct pipe_context *pipe, 759 unsigned count, 760 const struct pipe_vertex_buffer *vb) 761{ 762 struct nvc0_context *nvc0 = nvc0_context(pipe); 763 764 memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count); 765 nvc0->num_vtxbufs = count; 766 767 nvc0->dirty |= NVC0_NEW_ARRAYS; 768} 769 770static void 771nvc0_set_index_buffer(struct pipe_context *pipe, 772 const struct pipe_index_buffer *ib) 773{ 774 struct nvc0_context *nvc0 = nvc0_context(pipe); 775 776 if (ib) 777 memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf)); 778 else 779 nvc0->idxbuf.buffer = NULL; 780} 781 782static void 783nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso) 784{ 785 struct nvc0_context *nvc0 = nvc0_context(pipe); 786 787 nvc0->vertex = hwcso; 788 nvc0->dirty |= NVC0_NEW_VERTEX; 789} 790 791void 792nvc0_init_state_functions(struct nvc0_context *nvc0) 793{ 794 nvc0->pipe.create_blend_state = nvc0_blend_state_create; 795 nvc0->pipe.bind_blend_state = nvc0_blend_state_bind; 796 nvc0->pipe.delete_blend_state = nvc0_blend_state_delete; 797 798 nvc0->pipe.create_rasterizer_state = nvc0_rasterizer_state_create; 799 nvc0->pipe.bind_rasterizer_state = nvc0_rasterizer_state_bind; 800 nvc0->pipe.delete_rasterizer_state = nvc0_rasterizer_state_delete; 801 802 nvc0->pipe.create_depth_stencil_alpha_state = nvc0_zsa_state_create; 803 nvc0->pipe.bind_depth_stencil_alpha_state = nvc0_zsa_state_bind; 804 nvc0->pipe.delete_depth_stencil_alpha_state = nvc0_zsa_state_delete; 805 806 nvc0->pipe.create_sampler_state = nvc0_sampler_state_create; 807 nvc0->pipe.delete_sampler_state = nvc0_sampler_state_delete; 808 nvc0->pipe.bind_vertex_sampler_states = nvc0_vp_sampler_states_bind; 809 nvc0->pipe.bind_fragment_sampler_states = nvc0_fp_sampler_states_bind; 810 nvc0->pipe.bind_geometry_sampler_states = nvc0_gp_sampler_states_bind; 811 812 nvc0->pipe.create_sampler_view = nvc0_create_sampler_view; 813 nvc0->pipe.sampler_view_destroy = nvc0_sampler_view_destroy; 814 nvc0->pipe.set_vertex_sampler_views = nvc0_vp_set_sampler_views; 815 nvc0->pipe.set_fragment_sampler_views = nvc0_fp_set_sampler_views; 816 nvc0->pipe.set_geometry_sampler_views = nvc0_gp_set_sampler_views; 817 818 nvc0->pipe.create_vs_state = nvc0_vp_state_create; 819 nvc0->pipe.create_fs_state = nvc0_fp_state_create; 820 nvc0->pipe.create_gs_state = nvc0_gp_state_create; 821 nvc0->pipe.bind_vs_state = nvc0_vp_state_bind; 822 nvc0->pipe.bind_fs_state = nvc0_fp_state_bind; 823 nvc0->pipe.bind_gs_state = nvc0_gp_state_bind; 824 nvc0->pipe.delete_vs_state = nvc0_sp_state_delete; 825 nvc0->pipe.delete_fs_state = nvc0_sp_state_delete; 826 nvc0->pipe.delete_gs_state = nvc0_sp_state_delete; 827 828 nvc0->pipe.set_blend_color = nvc0_set_blend_color; 829 nvc0->pipe.set_stencil_ref = nvc0_set_stencil_ref; 830 nvc0->pipe.set_clip_state = nvc0_set_clip_state; 831 nvc0->pipe.set_sample_mask = nvc0_set_sample_mask; 832 nvc0->pipe.set_constant_buffer = nvc0_set_constant_buffer; 833 nvc0->pipe.set_framebuffer_state = nvc0_set_framebuffer_state; 834 nvc0->pipe.set_polygon_stipple = nvc0_set_polygon_stipple; 835 nvc0->pipe.set_scissor_state = nvc0_set_scissor_state; 836 nvc0->pipe.set_viewport_state = nvc0_set_viewport_state; 837 838 nvc0->pipe.create_vertex_elements_state = nvc0_vertex_state_create; 839 nvc0->pipe.delete_vertex_elements_state = nvc0_vertex_state_delete; 840 nvc0->pipe.bind_vertex_elements_state = nvc0_vertex_state_bind; 841 842 nvc0->pipe.set_vertex_buffers = nvc0_set_vertex_buffers; 843 nvc0->pipe.set_index_buffer = nvc0_set_index_buffer; 844} 845 846