r300_render.c revision 1bc77e9931a248b74e0ef6b6aa2f4c5b2d1a2ca3
1/*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23/* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
25
26#include "draw/draw_context.h"
27#include "draw/draw_vbuf.h"
28
29#include "indices/u_indices.h"
30
31#include "pipe/p_inlines.h"
32
33#include "util/u_memory.h"
34#include "util/u_prim.h"
35
36#include "r300_cs.h"
37#include "r300_context.h"
38#include "r300_emit.h"
39#include "r300_reg.h"
40#include "r300_render.h"
41#include "r300_state_derived.h"
42
43/* r300_render: Vertex and index buffer primitive emission. */
44#define R300_MAX_VBO_SIZE  (1024 * 1024)
45
46uint32_t r300_translate_primitive(unsigned prim)
47{
48    switch (prim) {
49        case PIPE_PRIM_POINTS:
50            return R300_VAP_VF_CNTL__PRIM_POINTS;
51        case PIPE_PRIM_LINES:
52            return R300_VAP_VF_CNTL__PRIM_LINES;
53        case PIPE_PRIM_LINE_LOOP:
54            return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
55        case PIPE_PRIM_LINE_STRIP:
56            return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
57        case PIPE_PRIM_TRIANGLES:
58            return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
59        case PIPE_PRIM_TRIANGLE_STRIP:
60            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
61        case PIPE_PRIM_TRIANGLE_FAN:
62            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
63        case PIPE_PRIM_QUADS:
64            return R300_VAP_VF_CNTL__PRIM_QUADS;
65        case PIPE_PRIM_QUAD_STRIP:
66            return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
67        case PIPE_PRIM_POLYGON:
68            return R300_VAP_VF_CNTL__PRIM_POLYGON;
69        default:
70            return 0;
71    }
72}
73
74static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
75                                            unsigned mode)
76{
77    struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
78    uint32_t color_control = rs->color_control;
79
80    /* By default (see r300_state.c:r300_create_rs_state) color_control is
81     * initialized to provoking the first vertex.
82     *
83     * Triangle fans must be reduced to the second vertex, not the first, in
84     * Gallium flatshade-first mode, as per the GL spec.
85     * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
86     *
87     * Quads never provoke correctly in flatshade-first mode. The first
88     * vertex is never considered as provoking, so only the second, third,
89     * and fourth vertices can be selected, and both "third" and "last" modes
90     * select the fourth vertex. This is probably due to D3D lacking quads.
91     *
92     * Similarly, polygons reduce to the first, not the last, vertex, when in
93     * "last" mode, and all other modes start from the second vertex.
94     *
95     * ~ C.
96     */
97
98    if (rs->rs.flatshade_first) {
99        switch (mode) {
100            case PIPE_PRIM_TRIANGLE_FAN:
101                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
102                break;
103            case PIPE_PRIM_QUADS:
104            case PIPE_PRIM_QUAD_STRIP:
105            case PIPE_PRIM_POLYGON:
106                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
107                break;
108            default:
109                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
110                break;
111        }
112    } else {
113        color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
114    }
115
116    return color_control;
117}
118
119static void r300_emit_draw_immediate(struct r300_context *r300,
120                                     unsigned mode,
121                                     unsigned start,
122                                     unsigned count)
123{
124    struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer;
125    unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float);
126    unsigned i;
127    uint32_t* map;
128    CS_LOCALS(r300);
129
130    map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo,
131            start * vertex_size, count * vertex_size,
132            PIPE_BUFFER_USAGE_CPU_READ);
133
134    BEGIN_CS(10 + count * vertex_size);
135    OUT_CS_REG(R300_GA_COLOR_CONTROL,
136            r300_provoking_vertex_fixes(r300, mode));
137    OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
138    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
139    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
140    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
141    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
142            r300_translate_primitive(mode));
143    //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size);
144    for (i = 0; i < count * vertex_size; i++) {
145        if (i % vertex_size == 0) {
146            //debug_printf("r300: -- vert --\n");
147        }
148        //debug_printf("r300: 0x%08x\n", *map);
149        OUT_CS(*map);
150        map++;
151    }
152    END_CS;
153
154    pipe_buffer_unmap(r300->context.screen, vbo);
155}
156
157static void r300_emit_draw_arrays(struct r300_context *r300,
158                                  unsigned mode,
159                                  unsigned count)
160{
161    CS_LOCALS(r300);
162
163    BEGIN_CS(8);
164    OUT_CS_REG(R300_GA_COLOR_CONTROL,
165            r300_provoking_vertex_fixes(r300, mode));
166    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
167    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
168    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
169    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
170           r300_translate_primitive(mode));
171    END_CS;
172}
173
174static void r300_emit_draw_elements(struct r300_context *r300,
175                                    struct pipe_buffer* indexBuffer,
176                                    unsigned indexSize,
177                                    unsigned minIndex,
178                                    unsigned maxIndex,
179                                    unsigned mode,
180                                    unsigned start,
181                                    unsigned count)
182{
183    uint32_t count_dwords;
184    uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
185    CS_LOCALS(r300);
186
187    /* XXX most of these are stupid */
188    assert(indexSize == 4 || indexSize == 2);
189    assert((start * indexSize)  % 4 == 0);
190    assert(offset_dwords == 0);
191
192    BEGIN_CS(14);
193    OUT_CS_REG(R300_GA_COLOR_CONTROL,
194            r300_provoking_vertex_fixes(r300, mode));
195    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
196    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
197    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
198    if (indexSize == 4) {
199        count_dwords = count + start;
200        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
201               R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
202               r300_translate_primitive(mode));
203    } else {
204        count_dwords = (count + start + 1) / 2;
205        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
206               r300_translate_primitive(mode));
207    }
208
209    /* INDX_BUFFER is a truly special packet3.
210     * Unlike most other packet3, where the offset is after the count,
211     * the order is reversed, so the relocation ends up carrying the
212     * size of the indexbuf instead of the offset.
213     *
214     * XXX Fix offset
215     */
216    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
217    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
218           (0 << R300_INDX_BUFFER_SKIP_SHIFT));
219    OUT_CS(offset_dwords);
220    OUT_CS_RELOC(indexBuffer, count_dwords,
221        RADEON_GEM_DOMAIN_GTT, 0, 0);
222
223    END_CS;
224}
225
226
227static boolean r300_setup_vertex_buffers(struct r300_context *r300)
228{
229    struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
230    struct pipe_vertex_element *velem = r300->vertex_element;
231
232validate:
233    for (int i = 0; i < r300->vertex_element_count; i++) {
234        if (!r300->winsys->add_buffer(r300->winsys,
235                vbuf[velem[i].vertex_buffer_index].buffer,
236            RADEON_GEM_DOMAIN_GTT, 0)) {
237            r300->context.flush(&r300->context, 0, NULL);
238            goto validate;
239        }
240    }
241
242    if (!r300->winsys->validate(r300->winsys)) {
243        r300->context.flush(&r300->context, 0, NULL);
244        return r300->winsys->validate(r300->winsys);
245    }
246
247    return TRUE;
248}
249
250static struct pipe_buffer* r300_translate_elts(struct r300_context* r300,
251                                               struct pipe_buffer* elts,
252                                               unsigned* size,
253                                               unsigned* mode,
254                                               unsigned* count)
255{
256    struct pipe_screen* screen = r300->context.screen;
257    struct pipe_buffer* new_elts;
258    void *in_map, *out_map;
259    unsigned out_prim, out_index_size, out_nr;
260    u_translate_func out_translate;
261
262    (void)u_index_translator(~0, *mode, *size, *count, PV_LAST, PV_LAST,
263        &out_prim, &out_index_size, &out_nr, &out_translate);
264
265    new_elts = screen->buffer_create(screen, 32,
266                                     PIPE_BUFFER_USAGE_INDEX |
267                                     PIPE_BUFFER_USAGE_CPU_WRITE |
268                                     PIPE_BUFFER_USAGE_GPU_READ,
269                                     out_index_size * out_nr);
270
271    in_map = pipe_buffer_map(screen, elts, PIPE_BUFFER_USAGE_CPU_READ);
272    out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
273
274    out_translate(in_map, *count, out_map);
275
276    pipe_buffer_unmap(screen, elts);
277    pipe_buffer_unmap(screen, new_elts);
278
279    *size = out_index_size;
280    *mode = out_prim;
281    *count = out_nr;
282
283    return new_elts;
284}
285
286/* This is the fast-path drawing & emission for HW TCL. */
287void r300_draw_range_elements(struct pipe_context* pipe,
288                              struct pipe_buffer* indexBuffer,
289                              unsigned indexSize,
290                              unsigned minIndex,
291                              unsigned maxIndex,
292                              unsigned mode,
293                              unsigned start,
294                              unsigned count)
295{
296    struct r300_context* r300 = r300_context(pipe);
297    struct pipe_buffer* orgIndexBuffer = indexBuffer;
298
299    if (!u_trim_pipe_prim(mode, &count)) {
300        return;
301    }
302
303    if (count > 65535) {
304       /* XXX: use aux/indices functions to split this into smaller
305        * primitives.
306        */
307        return;
308    }
309
310    r300_update_derived_state(r300);
311
312    if (!r300_setup_vertex_buffers(r300)) {
313        return;
314    }
315
316    if (indexSize == 1) {
317        indexBuffer = r300_translate_elts(r300, indexBuffer,
318            &indexSize, &mode, &count);
319    }
320
321    if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
322                                  RADEON_GEM_DOMAIN_GTT, 0)) {
323        goto cleanup;
324    }
325
326    if (!r300->winsys->validate(r300->winsys)) {
327        goto cleanup;
328    }
329
330    r300_emit_dirty_state(r300);
331
332    r300_emit_aos(r300, 0);
333
334    r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
335                            mode, start, count);
336
337cleanup:
338    if (indexBuffer != orgIndexBuffer) {
339        pipe->screen->buffer_destroy(indexBuffer);
340    }
341}
342
343/* Simple helpers for context setup. Should probably be moved to util. */
344void r300_draw_elements(struct pipe_context* pipe,
345                        struct pipe_buffer* indexBuffer,
346                        unsigned indexSize, unsigned mode,
347                        unsigned start, unsigned count)
348{
349   pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
350                             mode, start, count);
351}
352
353void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
354                      unsigned start, unsigned count)
355{
356    struct r300_context* r300 = r300_context(pipe);
357
358    if (!u_trim_pipe_prim(mode, &count)) {
359        return;
360    }
361
362    if (count > 65535) {
363        /* XXX: driver needs to handle this -- use the functions in
364         * aux/indices to split this into several smaller primitives.
365         */
366        return;
367    }
368
369    r300_update_derived_state(r300);
370
371    if (!r300_setup_vertex_buffers(r300)) {
372        return;
373    }
374
375    r300_emit_dirty_state(r300);
376
377    if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) {
378        r300_emit_draw_immediate(r300, mode, start, count);
379    } else {
380        r300_emit_aos(r300, start);
381        r300_emit_draw_arrays(r300, mode, count);
382    }
383}
384
385/****************************************************************************
386 * The rest of this file is for SW TCL rendering only. Please be polite and *
387 * keep these functions separated so that they are easier to locate. ~C.    *
388 ***************************************************************************/
389
390/* SW TCL arrays, using Draw. */
391void r300_swtcl_draw_arrays(struct pipe_context* pipe,
392                               unsigned mode,
393                               unsigned start,
394                               unsigned count)
395{
396    struct r300_context* r300 = r300_context(pipe);
397    int i;
398
399    if (!u_trim_pipe_prim(mode, &count)) {
400        return;
401    }
402
403    for (i = 0; i < r300->vertex_buffer_count; i++) {
404        void* buf = pipe_buffer_map(pipe->screen,
405                                    r300->vertex_buffer[i].buffer,
406                                    PIPE_BUFFER_USAGE_CPU_READ);
407        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
408    }
409
410    draw_set_mapped_element_buffer(r300->draw, 0, NULL);
411
412    draw_set_mapped_constant_buffer(r300->draw,
413				    PIPE_SHADER_VERTEX,
414				    r300->shader_constants[PIPE_SHADER_VERTEX].constants,
415				    r300->shader_constants[PIPE_SHADER_VERTEX].count *
416                (sizeof(float) * 4));
417
418    draw_arrays(r300->draw, mode, start, count);
419
420    for (i = 0; i < r300->vertex_buffer_count; i++) {
421        pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
422        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
423    }
424}
425
426/* SW TCL elements, using Draw. */
427void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
428                                       struct pipe_buffer* indexBuffer,
429                                       unsigned indexSize,
430                                       unsigned minIndex,
431                                       unsigned maxIndex,
432                                       unsigned mode,
433                                       unsigned start,
434                                       unsigned count)
435{
436    struct r300_context* r300 = r300_context(pipe);
437    int i;
438    void* indices;
439
440    if (!u_trim_pipe_prim(mode, &count)) {
441        return;
442    }
443
444    for (i = 0; i < r300->vertex_buffer_count; i++) {
445        void* buf = pipe_buffer_map(pipe->screen,
446                                    r300->vertex_buffer[i].buffer,
447                                    PIPE_BUFFER_USAGE_CPU_READ);
448        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
449    }
450
451    indices = pipe_buffer_map(pipe->screen, indexBuffer,
452                              PIPE_BUFFER_USAGE_CPU_READ);
453    draw_set_mapped_element_buffer_range(r300->draw, indexSize,
454                                         minIndex, maxIndex, indices);
455
456    draw_set_mapped_constant_buffer(r300->draw,
457				    PIPE_SHADER_VERTEX,
458            r300->shader_constants[PIPE_SHADER_VERTEX].constants,
459            r300->shader_constants[PIPE_SHADER_VERTEX].count *
460                (sizeof(float) * 4));
461
462    draw_arrays(r300->draw, mode, start, count);
463
464    for (i = 0; i < r300->vertex_buffer_count; i++) {
465        pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
466        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
467    }
468
469    pipe_buffer_unmap(pipe->screen, indexBuffer);
470    draw_set_mapped_element_buffer_range(r300->draw, 0, start,
471                                         start + count - 1, NULL);
472}
473
474/* Object for rendering using Draw. */
475struct r300_render {
476    /* Parent class */
477    struct vbuf_render base;
478
479    /* Pipe context */
480    struct r300_context* r300;
481
482    /* Vertex information */
483    size_t vertex_size;
484    unsigned prim;
485    unsigned hwprim;
486
487    /* VBO */
488    struct pipe_buffer* vbo;
489    size_t vbo_size;
490    size_t vbo_offset;
491    size_t vbo_max_used;
492    void * vbo_ptr;
493};
494
495static INLINE struct r300_render*
496r300_render(struct vbuf_render* render)
497{
498    return (struct r300_render*)render;
499}
500
501static const struct vertex_info*
502r300_render_get_vertex_info(struct vbuf_render* render)
503{
504    struct r300_render* r300render = r300_render(render);
505    struct r300_context* r300 = r300render->r300;
506
507    r300_update_derived_state(r300);
508
509    return &r300->vertex_info->vinfo;
510}
511
512static boolean r300_render_allocate_vertices(struct vbuf_render* render,
513                                                   ushort vertex_size,
514                                                   ushort count)
515{
516    struct r300_render* r300render = r300_render(render);
517    struct r300_context* r300 = r300render->r300;
518    struct pipe_screen* screen = r300->context.screen;
519    size_t size = (size_t)vertex_size * (size_t)count;
520
521    if (size + r300render->vbo_offset > r300render->vbo_size)
522    {
523        pipe_buffer_reference(&r300->vbo, NULL);
524        r300render->vbo = pipe_buffer_create(screen,
525                                             64,
526                                             PIPE_BUFFER_USAGE_VERTEX,
527                                             R300_MAX_VBO_SIZE);
528        r300render->vbo_offset = 0;
529        r300render->vbo_size = R300_MAX_VBO_SIZE;
530    }
531
532    r300render->vertex_size = vertex_size;
533    r300->vbo = r300render->vbo;
534    r300->vbo_offset = r300render->vbo_offset;
535
536    return (r300render->vbo) ? TRUE : FALSE;
537}
538
539static void* r300_render_map_vertices(struct vbuf_render* render)
540{
541    struct r300_render* r300render = r300_render(render);
542    struct pipe_screen* screen = r300render->r300->context.screen;
543
544    r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
545                                          PIPE_BUFFER_USAGE_CPU_WRITE);
546
547    return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
548}
549
550static void r300_render_unmap_vertices(struct vbuf_render* render,
551                                             ushort min,
552                                             ushort max)
553{
554    struct r300_render* r300render = r300_render(render);
555    struct pipe_screen* screen = r300render->r300->context.screen;
556    CS_LOCALS(r300render->r300);
557    BEGIN_CS(2);
558    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
559    END_CS;
560
561    r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
562                                    r300render->vertex_size * (max + 1));
563    pipe_buffer_unmap(screen, r300render->vbo);
564}
565
566static void r300_render_release_vertices(struct vbuf_render* render)
567{
568    struct r300_render* r300render = r300_render(render);
569
570    r300render->vbo_offset += r300render->vbo_max_used;
571    r300render->vbo_max_used = 0;
572}
573
574static boolean r300_render_set_primitive(struct vbuf_render* render,
575                                               unsigned prim)
576{
577    struct r300_render* r300render = r300_render(render);
578
579    r300render->prim = prim;
580    r300render->hwprim = r300_translate_primitive(prim);
581
582    return TRUE;
583}
584
585static void r300_render_draw_arrays(struct vbuf_render* render,
586                                          unsigned start,
587                                          unsigned count)
588{
589    struct r300_render* r300render = r300_render(render);
590    struct r300_context* r300 = r300render->r300;
591
592    CS_LOCALS(r300);
593
594    r300_emit_dirty_state(r300);
595
596    DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
597
598    BEGIN_CS(2);
599    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
600    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
601           r300render->hwprim);
602    END_CS;
603}
604
605static void r300_render_draw(struct vbuf_render* render,
606                                   const ushort* indices,
607                                   uint count)
608{
609    struct r300_render* r300render = r300_render(render);
610    struct r300_context* r300 = r300render->r300;
611    int i;
612
613    CS_LOCALS(r300);
614
615    r300_emit_dirty_state(r300);
616
617    BEGIN_CS(2 + (count+1)/2);
618    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
619    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
620           r300render->hwprim);
621    for (i = 0; i < count-1; i += 2) {
622        OUT_CS(indices[i+1] << 16 | indices[i]);
623    }
624    if (count % 2) {
625        OUT_CS(indices[count-1]);
626    }
627    END_CS;
628}
629
630static void r300_render_destroy(struct vbuf_render* render)
631{
632    FREE(render);
633}
634
635static struct vbuf_render* r300_render_create(struct r300_context* r300)
636{
637    struct r300_render* r300render = CALLOC_STRUCT(r300_render);
638
639    r300render->r300 = r300;
640
641    /* XXX find real numbers plz */
642    r300render->base.max_vertex_buffer_bytes = 128 * 1024;
643    r300render->base.max_indices = 16 * 1024;
644
645    r300render->base.get_vertex_info = r300_render_get_vertex_info;
646    r300render->base.allocate_vertices = r300_render_allocate_vertices;
647    r300render->base.map_vertices = r300_render_map_vertices;
648    r300render->base.unmap_vertices = r300_render_unmap_vertices;
649    r300render->base.set_primitive = r300_render_set_primitive;
650    r300render->base.draw = r300_render_draw;
651    r300render->base.draw_arrays = r300_render_draw_arrays;
652    r300render->base.release_vertices = r300_render_release_vertices;
653    r300render->base.destroy = r300_render_destroy;
654
655    r300render->vbo = NULL;
656    r300render->vbo_size = 0;
657    r300render->vbo_offset = 0;
658
659    return &r300render->base;
660}
661
662struct draw_stage* r300_draw_stage(struct r300_context* r300)
663{
664    struct vbuf_render* render;
665    struct draw_stage* stage;
666
667    render = r300_render_create(r300);
668
669    if (!render) {
670        return NULL;
671    }
672
673    stage = draw_vbuf_stage(r300->draw, render);
674
675    if (!stage) {
676        render->destroy(render);
677        return NULL;
678    }
679
680    draw_set_render(r300->draw, render);
681
682    return stage;
683}
684