r300_render.c revision 902ccfcb40f21e1a5fca2f1bec1cbbabb053d8cf
1/*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23/* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
25
26#include "draw/draw_context.h"
27#include "draw/draw_vbuf.h"
28
29#include "util/u_inlines.h"
30
31#include "util/u_format.h"
32#include "util/u_memory.h"
33#include "util/u_prim.h"
34
35#include "r300_cs.h"
36#include "r300_context.h"
37#include "r300_emit.h"
38#include "r300_reg.h"
39#include "r300_render.h"
40#include "r300_state_derived.h"
41
42/* r300_render: Vertex and index buffer primitive emission. */
43#define R300_MAX_VBO_SIZE  (1024 * 1024)
44
45/* XXX The DRM rejects VAP_ALT_NUM_VERTICES.. */
46//#define ENABLE_ALT_NUM_VERTS
47
48uint32_t r300_translate_primitive(unsigned prim)
49{
50    switch (prim) {
51        case PIPE_PRIM_POINTS:
52            return R300_VAP_VF_CNTL__PRIM_POINTS;
53        case PIPE_PRIM_LINES:
54            return R300_VAP_VF_CNTL__PRIM_LINES;
55        case PIPE_PRIM_LINE_LOOP:
56            return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
57        case PIPE_PRIM_LINE_STRIP:
58            return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
59        case PIPE_PRIM_TRIANGLES:
60            return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
61        case PIPE_PRIM_TRIANGLE_STRIP:
62            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
63        case PIPE_PRIM_TRIANGLE_FAN:
64            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
65        case PIPE_PRIM_QUADS:
66            return R300_VAP_VF_CNTL__PRIM_QUADS;
67        case PIPE_PRIM_QUAD_STRIP:
68            return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
69        case PIPE_PRIM_POLYGON:
70            return R300_VAP_VF_CNTL__PRIM_POLYGON;
71        default:
72            return 0;
73    }
74}
75
76static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
77                                            unsigned mode)
78{
79    struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
80    uint32_t color_control = rs->color_control;
81
82    /* By default (see r300_state.c:r300_create_rs_state) color_control is
83     * initialized to provoking the first vertex.
84     *
85     * Triangle fans must be reduced to the second vertex, not the first, in
86     * Gallium flatshade-first mode, as per the GL spec.
87     * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
88     *
89     * Quads never provoke correctly in flatshade-first mode. The first
90     * vertex is never considered as provoking, so only the second, third,
91     * and fourth vertices can be selected, and both "third" and "last" modes
92     * select the fourth vertex. This is probably due to D3D lacking quads.
93     *
94     * Similarly, polygons reduce to the first, not the last, vertex, when in
95     * "last" mode, and all other modes start from the second vertex.
96     *
97     * ~ C.
98     */
99
100    if (rs->rs.flatshade_first) {
101        switch (mode) {
102            case PIPE_PRIM_TRIANGLE_FAN:
103                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
104                break;
105            case PIPE_PRIM_QUADS:
106            case PIPE_PRIM_QUAD_STRIP:
107            case PIPE_PRIM_POLYGON:
108                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
109                break;
110            default:
111                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
112                break;
113        }
114    } else {
115        color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
116    }
117
118    return color_control;
119}
120
121static boolean immd_is_good_idea(struct r300_context *r300,
122                                      unsigned count)
123{
124    return count <= 4;
125}
126
127static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
128                                            unsigned mode,
129                                            unsigned start,
130                                            unsigned count)
131{
132    struct pipe_vertex_element* velem;
133    struct pipe_vertex_buffer* vbuf;
134    unsigned vertex_element_count = r300->vertex_element_count;
135    unsigned i, v, vbi, dw, elem_offset;
136
137    /* Size of the vertex, in dwords. */
138    unsigned vertex_size = 0;
139
140    /* Offsets of the attribute, in dwords, from the start of the vertex. */
141    unsigned offset[PIPE_MAX_ATTRIBS];
142
143    /* Size of the vertex element, in dwords. */
144    unsigned size[PIPE_MAX_ATTRIBS];
145
146    /* Stride to the same attrib in the next vertex in the vertex buffer,
147     * in dwords. */
148    unsigned stride[PIPE_MAX_ATTRIBS] = {0};
149
150    /* Mapped vertex buffers. */
151    uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
152
153    CS_LOCALS(r300);
154
155    /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
156    for (i = 0; i < vertex_element_count; i++) {
157        velem = &r300->vertex_element[i];
158        offset[i] = velem->src_offset / 4;
159        size[i] = util_format_get_blocksize(velem->src_format) / 4;
160        vertex_size += size[i];
161        vbi = velem->vertex_buffer_index;
162
163        /* Map the buffer. */
164        if (!map[vbi]) {
165            vbuf = &r300->vertex_buffer[vbi];
166            map[vbi] = (uint32_t*)pipe_buffer_map(r300->context.screen,
167                                                  vbuf->buffer,
168                                                  PIPE_BUFFER_USAGE_CPU_READ);
169            map[vbi] += vbuf->buffer_offset / 4;
170            stride[vbi] = vbuf->stride / 4;
171        }
172    }
173
174    r300_emit_dirty_state(r300);
175
176    BEGIN_CS(10 + count * vertex_size);
177    OUT_CS_REG(R300_GA_COLOR_CONTROL,
178            r300_provoking_vertex_fixes(r300, mode));
179    OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
180    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
181    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
182    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
183    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
184            r300_translate_primitive(mode));
185
186    /* Emit vertices. */
187    for (v = 0; v < count; v++) {
188        for (i = 0; i < vertex_element_count; i++) {
189            velem = &r300->vertex_element[i];
190            vbi = velem->vertex_buffer_index;
191            elem_offset = offset[i] + stride[vbi] * (v + start);
192
193            for (dw = 0; dw < size[i]; dw++) {
194                OUT_CS(map[vbi][elem_offset + dw]);
195            }
196        }
197    }
198    END_CS;
199
200    /* Unmap buffers. */
201    for (i = 0; i < vertex_element_count; i++) {
202        vbi = r300->vertex_element[i].vertex_buffer_index;
203
204        if (map[vbi]) {
205            vbuf = &r300->vertex_buffer[vbi];
206            pipe_buffer_unmap(r300->context.screen, vbuf->buffer);
207            map[vbi] = NULL;
208        }
209    }
210}
211
212static void r300_emit_draw_arrays(struct r300_context *r300,
213                                  unsigned mode,
214                                  unsigned count)
215{
216#if defined(ENABLE_ALT_NUM_VERTS)
217    boolean alt_num_verts = count > 65535;
218#else
219    boolean alt_num_verts = FALSE;
220#endif
221    CS_LOCALS(r300);
222
223    if (alt_num_verts) {
224        assert(count < (1 << 24));
225        BEGIN_CS(10);
226        OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
227    } else {
228        BEGIN_CS(8);
229    }
230    OUT_CS_REG(R300_GA_COLOR_CONTROL,
231            r300_provoking_vertex_fixes(r300, mode));
232    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
233    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
234    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
235    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
236           r300_translate_primitive(mode) |
237           (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
238    END_CS;
239}
240
241static void r300_emit_draw_elements(struct r300_context *r300,
242                                    struct pipe_buffer* indexBuffer,
243                                    unsigned indexSize,
244                                    unsigned minIndex,
245                                    unsigned maxIndex,
246                                    unsigned mode,
247                                    unsigned start,
248                                    unsigned count)
249{
250    uint32_t count_dwords;
251    uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
252#if defined(ENABLE_ALT_NUM_VERTS)
253    boolean alt_num_verts = count > 65535;
254#else
255    boolean alt_num_verts = FALSE;
256#endif
257    CS_LOCALS(r300);
258
259    assert((start * indexSize)  % 4 == 0);
260
261    if (alt_num_verts) {
262        assert(count < (1 << 24));
263        BEGIN_CS(16);
264        OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
265    } else {
266        BEGIN_CS(14);
267    }
268    OUT_CS_REG(R300_GA_COLOR_CONTROL,
269            r300_provoking_vertex_fixes(r300, mode));
270    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
271    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
272    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
273    if (indexSize == 4) {
274        count_dwords = count;
275        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
276               R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
277               r300_translate_primitive(mode) |
278               (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
279    } else {
280        count_dwords = (count + 1) / 2;
281        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
282               r300_translate_primitive(mode) |
283               (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
284    }
285
286    /* INDX_BUFFER is a truly special packet3.
287     * Unlike most other packet3, where the offset is after the count,
288     * the order is reversed, so the relocation ends up carrying the
289     * size of the indexbuf instead of the offset.
290     */
291    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
292    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
293           (0 << R300_INDX_BUFFER_SKIP_SHIFT));
294    OUT_CS(offset_dwords << 2);
295    OUT_CS_RELOC(indexBuffer, count_dwords,
296        RADEON_GEM_DOMAIN_GTT, 0, 0);
297
298    END_CS;
299}
300
301static boolean r300_setup_vertex_buffers(struct r300_context *r300)
302{
303    struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
304    struct pipe_vertex_element *velem = r300->vertex_element;
305    struct pipe_buffer *pbuf;
306
307validate:
308    for (int i = 0; i < r300->vertex_element_count; i++) {
309        pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
310
311        if (!r300->winsys->add_buffer(r300->winsys, pbuf,
312                                      RADEON_GEM_DOMAIN_GTT, 0)) {
313            r300->context.flush(&r300->context, 0, NULL);
314            goto validate;
315        }
316    }
317
318    if (!r300->winsys->validate(r300->winsys)) {
319        r300->context.flush(&r300->context, 0, NULL);
320        return r300->winsys->validate(r300->winsys);
321    }
322
323    return TRUE;
324}
325
326static void r300_shorten_ubyte_elts(struct r300_context* r300,
327                                    struct pipe_buffer** elts,
328                                    unsigned count)
329{
330    struct pipe_screen* screen = r300->context.screen;
331    struct pipe_buffer* new_elts;
332    unsigned char *in_map;
333    unsigned short *out_map;
334    unsigned i;
335
336    new_elts = screen->buffer_create(screen, 32,
337                                     PIPE_BUFFER_USAGE_INDEX |
338                                     PIPE_BUFFER_USAGE_CPU_WRITE |
339                                     PIPE_BUFFER_USAGE_GPU_READ,
340                                     2 * count);
341
342    in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ);
343    out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
344
345    for (i = 0; i < count; i++) {
346        *out_map = (unsigned short)*in_map;
347        in_map++;
348        out_map++;
349    }
350
351    pipe_buffer_unmap(screen, *elts);
352    pipe_buffer_unmap(screen, new_elts);
353
354    *elts = new_elts;
355}
356
357/* This is the fast-path drawing & emission for HW TCL. */
358void r300_draw_range_elements(struct pipe_context* pipe,
359                              struct pipe_buffer* indexBuffer,
360                              unsigned indexSize,
361                              unsigned minIndex,
362                              unsigned maxIndex,
363                              unsigned mode,
364                              unsigned start,
365                              unsigned count)
366{
367    struct r300_context* r300 = r300_context(pipe);
368    struct pipe_buffer* orgIndexBuffer = indexBuffer;
369#if defined(ENABLE_ALT_NUM_VERTS)
370    boolean alt_num_verts = r300_screen(pipe->screen)->caps->is_r500 &&
371                            count > 65536;
372#else
373    boolean alt_num_verts = FALSE;
374#endif
375    unsigned short_count;
376
377    if (!u_trim_pipe_prim(mode, &count)) {
378        return;
379    }
380
381    r300_update_derived_state(r300);
382
383    r300_emit_buffer_validate(r300);
384
385    if (!r300_setup_vertex_buffers(r300)) {
386        return;
387    }
388
389    if (indexSize == 1) {
390        r300_shorten_ubyte_elts(r300, &indexBuffer, count);
391        indexSize = 2;
392    }
393
394    if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
395                                  RADEON_GEM_DOMAIN_GTT, 0)) {
396        goto cleanup;
397    }
398
399    if (!r300->winsys->validate(r300->winsys)) {
400        goto cleanup;
401    }
402
403    r300_emit_dirty_state(r300);
404
405    r300_emit_aos(r300, 0);
406
407    if (alt_num_verts || count <= 65535) {
408        r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex,
409                                maxIndex, mode, start, count);
410    } else {
411        do {
412            short_count = MIN2(count, 65534);
413            r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex,
414                                    maxIndex, mode, start, short_count);
415
416            start += short_count;
417            count -= short_count;
418        } while (count);
419    }
420
421cleanup:
422    if (indexBuffer != orgIndexBuffer) {
423        pipe->screen->buffer_destroy(indexBuffer);
424    }
425}
426
427/* Simple helpers for context setup. Should probably be moved to util. */
428void r300_draw_elements(struct pipe_context* pipe,
429                        struct pipe_buffer* indexBuffer,
430                        unsigned indexSize, unsigned mode,
431                        unsigned start, unsigned count)
432{
433   pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
434                             mode, start, count);
435}
436
437void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
438                      unsigned start, unsigned count)
439{
440    struct r300_context* r300 = r300_context(pipe);
441#if defined(ENABLE_ALT_NUM_VERTS)
442    boolean alt_num_verts = r300_screen(pipe->screen)->caps->is_r500 &&
443                            count > 65536;
444#else
445    boolean alt_num_verts = FALSE;
446#endif
447    unsigned short_count;
448
449    if (!u_trim_pipe_prim(mode, &count)) {
450        return;
451    }
452
453    r300_update_derived_state(r300);
454
455    r300_emit_buffer_validate(r300);
456
457    if (immd_is_good_idea(r300, count)) {
458        r300_emit_draw_arrays_immediate(r300, mode, start, count);
459    } else {
460        if (!r300_setup_vertex_buffers(r300)) {
461            return;
462        }
463
464        r300_emit_dirty_state(r300);
465
466        if (alt_num_verts || count <= 65535) {
467            r300_emit_aos(r300, start);
468            r300_emit_draw_arrays(r300, mode, count);
469        } else {
470            do {
471                short_count = MIN2(count, 65535);
472                r300_emit_aos(r300, start);
473                r300_emit_draw_arrays(r300, mode, short_count);
474
475                start += short_count;
476                count -= short_count;
477            } while (count);
478        }
479    }
480}
481
482/****************************************************************************
483 * The rest of this file is for SW TCL rendering only. Please be polite and *
484 * keep these functions separated so that they are easier to locate. ~C.    *
485 ***************************************************************************/
486
487/* SW TCL arrays, using Draw. */
488void r300_swtcl_draw_arrays(struct pipe_context* pipe,
489                               unsigned mode,
490                               unsigned start,
491                               unsigned count)
492{
493    struct r300_context* r300 = r300_context(pipe);
494    int i;
495
496    if (!u_trim_pipe_prim(mode, &count)) {
497        return;
498    }
499
500    for (i = 0; i < r300->vertex_buffer_count; i++) {
501        void* buf = pipe_buffer_map(pipe->screen,
502                                    r300->vertex_buffer[i].buffer,
503                                    PIPE_BUFFER_USAGE_CPU_READ);
504        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
505    }
506
507    draw_set_mapped_element_buffer(r300->draw, 0, NULL);
508
509    draw_set_mapped_constant_buffer(r300->draw,
510				    PIPE_SHADER_VERTEX,
511                                    0,
512				    r300->shader_constants[PIPE_SHADER_VERTEX].constants,
513				    r300->shader_constants[PIPE_SHADER_VERTEX].count *
514                (sizeof(float) * 4));
515
516    draw_arrays(r300->draw, mode, start, count);
517
518    for (i = 0; i < r300->vertex_buffer_count; i++) {
519        pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
520        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
521    }
522}
523
524/* SW TCL elements, using Draw. */
525void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
526                                       struct pipe_buffer* indexBuffer,
527                                       unsigned indexSize,
528                                       unsigned minIndex,
529                                       unsigned maxIndex,
530                                       unsigned mode,
531                                       unsigned start,
532                                       unsigned count)
533{
534    struct r300_context* r300 = r300_context(pipe);
535    int i;
536    void* indices;
537
538    if (!u_trim_pipe_prim(mode, &count)) {
539        return;
540    }
541
542    for (i = 0; i < r300->vertex_buffer_count; i++) {
543        void* buf = pipe_buffer_map(pipe->screen,
544                                    r300->vertex_buffer[i].buffer,
545                                    PIPE_BUFFER_USAGE_CPU_READ);
546        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
547    }
548
549    indices = pipe_buffer_map(pipe->screen, indexBuffer,
550                              PIPE_BUFFER_USAGE_CPU_READ);
551    draw_set_mapped_element_buffer_range(r300->draw, indexSize,
552                                         minIndex, maxIndex, indices);
553
554    draw_set_mapped_constant_buffer(r300->draw,
555				    PIPE_SHADER_VERTEX,
556                                    0,
557            r300->shader_constants[PIPE_SHADER_VERTEX].constants,
558            r300->shader_constants[PIPE_SHADER_VERTEX].count *
559                (sizeof(float) * 4));
560
561    draw_arrays(r300->draw, mode, start, count);
562
563    for (i = 0; i < r300->vertex_buffer_count; i++) {
564        pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
565        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
566    }
567
568    pipe_buffer_unmap(pipe->screen, indexBuffer);
569    draw_set_mapped_element_buffer_range(r300->draw, 0, start,
570                                         start + count - 1, NULL);
571}
572
573/* Object for rendering using Draw. */
574struct r300_render {
575    /* Parent class */
576    struct vbuf_render base;
577
578    /* Pipe context */
579    struct r300_context* r300;
580
581    /* Vertex information */
582    size_t vertex_size;
583    unsigned prim;
584    unsigned hwprim;
585
586    /* VBO */
587    struct pipe_buffer* vbo;
588    size_t vbo_size;
589    size_t vbo_offset;
590    size_t vbo_max_used;
591    void * vbo_ptr;
592};
593
594static INLINE struct r300_render*
595r300_render(struct vbuf_render* render)
596{
597    return (struct r300_render*)render;
598}
599
600static const struct vertex_info*
601r300_render_get_vertex_info(struct vbuf_render* render)
602{
603    struct r300_render* r300render = r300_render(render);
604    struct r300_context* r300 = r300render->r300;
605
606    r300_update_derived_state(r300);
607
608    return (struct vertex_info*)r300->vertex_format_state.state;
609}
610
611static boolean r300_render_allocate_vertices(struct vbuf_render* render,
612                                                   ushort vertex_size,
613                                                   ushort count)
614{
615    struct r300_render* r300render = r300_render(render);
616    struct r300_context* r300 = r300render->r300;
617    struct pipe_screen* screen = r300->context.screen;
618    size_t size = (size_t)vertex_size * (size_t)count;
619
620    if (size + r300render->vbo_offset > r300render->vbo_size)
621    {
622        pipe_buffer_reference(&r300->vbo, NULL);
623        r300render->vbo = pipe_buffer_create(screen,
624                                             64,
625                                             PIPE_BUFFER_USAGE_VERTEX,
626                                             R300_MAX_VBO_SIZE);
627        r300render->vbo_offset = 0;
628        r300render->vbo_size = R300_MAX_VBO_SIZE;
629    }
630
631    r300render->vertex_size = vertex_size;
632    r300->vbo = r300render->vbo;
633    r300->vbo_offset = r300render->vbo_offset;
634
635    return (r300render->vbo) ? TRUE : FALSE;
636}
637
638static void* r300_render_map_vertices(struct vbuf_render* render)
639{
640    struct r300_render* r300render = r300_render(render);
641    struct pipe_screen* screen = r300render->r300->context.screen;
642
643    r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
644                                          PIPE_BUFFER_USAGE_CPU_WRITE);
645
646    return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
647}
648
649static void r300_render_unmap_vertices(struct vbuf_render* render,
650                                             ushort min,
651                                             ushort max)
652{
653    struct r300_render* r300render = r300_render(render);
654    struct pipe_screen* screen = r300render->r300->context.screen;
655    CS_LOCALS(r300render->r300);
656    BEGIN_CS(2);
657    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
658    END_CS;
659
660    r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
661                                    r300render->vertex_size * (max + 1));
662    pipe_buffer_unmap(screen, r300render->vbo);
663}
664
665static void r300_render_release_vertices(struct vbuf_render* render)
666{
667    struct r300_render* r300render = r300_render(render);
668
669    r300render->vbo_offset += r300render->vbo_max_used;
670    r300render->vbo_max_used = 0;
671}
672
673static boolean r300_render_set_primitive(struct vbuf_render* render,
674                                               unsigned prim)
675{
676    struct r300_render* r300render = r300_render(render);
677
678    r300render->prim = prim;
679    r300render->hwprim = r300_translate_primitive(prim);
680
681    return TRUE;
682}
683
684static void r300_render_draw_arrays(struct vbuf_render* render,
685                                          unsigned start,
686                                          unsigned count)
687{
688    struct r300_render* r300render = r300_render(render);
689    struct r300_context* r300 = r300render->r300;
690
691    CS_LOCALS(r300);
692
693    r300_emit_dirty_state(r300);
694
695    DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
696
697    BEGIN_CS(2);
698    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
699    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
700           r300render->hwprim);
701    END_CS;
702}
703
704static void r300_render_draw(struct vbuf_render* render,
705                                   const ushort* indices,
706                                   uint count)
707{
708    struct r300_render* r300render = r300_render(render);
709    struct r300_context* r300 = r300render->r300;
710    int i;
711
712    CS_LOCALS(r300);
713
714    r300_emit_dirty_state(r300);
715
716    BEGIN_CS(2 + (count+1)/2);
717    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
718    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
719           r300render->hwprim);
720    for (i = 0; i < count-1; i += 2) {
721        OUT_CS(indices[i+1] << 16 | indices[i]);
722    }
723    if (count % 2) {
724        OUT_CS(indices[count-1]);
725    }
726    END_CS;
727}
728
729static void r300_render_destroy(struct vbuf_render* render)
730{
731    FREE(render);
732}
733
734static struct vbuf_render* r300_render_create(struct r300_context* r300)
735{
736    struct r300_render* r300render = CALLOC_STRUCT(r300_render);
737
738    r300render->r300 = r300;
739
740    /* XXX find real numbers plz */
741    r300render->base.max_vertex_buffer_bytes = 128 * 1024;
742    r300render->base.max_indices = 16 * 1024;
743
744    r300render->base.get_vertex_info = r300_render_get_vertex_info;
745    r300render->base.allocate_vertices = r300_render_allocate_vertices;
746    r300render->base.map_vertices = r300_render_map_vertices;
747    r300render->base.unmap_vertices = r300_render_unmap_vertices;
748    r300render->base.set_primitive = r300_render_set_primitive;
749    r300render->base.draw = r300_render_draw;
750    r300render->base.draw_arrays = r300_render_draw_arrays;
751    r300render->base.release_vertices = r300_render_release_vertices;
752    r300render->base.destroy = r300_render_destroy;
753
754    r300render->vbo = NULL;
755    r300render->vbo_size = 0;
756    r300render->vbo_offset = 0;
757
758    return &r300render->base;
759}
760
761struct draw_stage* r300_draw_stage(struct r300_context* r300)
762{
763    struct vbuf_render* render;
764    struct draw_stage* stage;
765
766    render = r300_render_create(r300);
767
768    if (!render) {
769        return NULL;
770    }
771
772    stage = draw_vbuf_stage(r300->draw, render);
773
774    if (!stage) {
775        render->destroy(render);
776        return NULL;
777    }
778
779    draw_set_render(r300->draw, render);
780
781    return stage;
782}
783