ScrollView.java revision 33bbfd2232ea9eaae9a9d87a05a95a430f09bd83
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import com.android.internal.R;
20
21import android.content.Context;
22import android.content.res.Resources;
23import android.content.res.TypedArray;
24import android.graphics.Canvas;
25import android.graphics.Rect;
26import android.graphics.drawable.Drawable;
27import android.os.StrictMode;
28import android.util.AttributeSet;
29import android.view.FocusFinder;
30import android.view.InputDevice;
31import android.view.KeyEvent;
32import android.view.MotionEvent;
33import android.view.VelocityTracker;
34import android.view.View;
35import android.view.ViewConfiguration;
36import android.view.ViewDebug;
37import android.view.ViewGroup;
38import android.view.ViewParent;
39import android.view.animation.AnimationUtils;
40
41import java.util.List;
42
43/**
44 * Layout container for a view hierarchy that can be scrolled by the user,
45 * allowing it to be larger than the physical display.  A ScrollView
46 * is a {@link FrameLayout}, meaning you should place one child in it
47 * containing the entire contents to scroll; this child may itself be a layout
48 * manager with a complex hierarchy of objects.  A child that is often used
49 * is a {@link LinearLayout} in a vertical orientation, presenting a vertical
50 * array of top-level items that the user can scroll through.
51 *
52 * <p>The {@link TextView} class also
53 * takes care of its own scrolling, so does not require a ScrollView, but
54 * using the two together is possible to achieve the effect of a text view
55 * within a larger container.
56 *
57 * <p>ScrollView only supports vertical scrolling.
58 *
59 * @attr ref android.R.styleable#ScrollView_fillViewport
60 */
61public class ScrollView extends FrameLayout {
62    static final int ANIMATED_SCROLL_GAP = 250;
63
64    static final float MAX_SCROLL_FACTOR = 0.5f;
65
66
67    private long mLastScroll;
68
69    private final Rect mTempRect = new Rect();
70    private OverScroller mScroller;
71    private EdgeGlow mEdgeGlowTop;
72    private EdgeGlow mEdgeGlowBottom;
73
74    /**
75     * Position of the last motion event.
76     */
77    private float mLastMotionY;
78
79    /**
80     * True when the layout has changed but the traversal has not come through yet.
81     * Ideally the view hierarchy would keep track of this for us.
82     */
83    private boolean mIsLayoutDirty = true;
84
85    /**
86     * The child to give focus to in the event that a child has requested focus while the
87     * layout is dirty. This prevents the scroll from being wrong if the child has not been
88     * laid out before requesting focus.
89     */
90    private View mChildToScrollTo = null;
91
92    /**
93     * True if the user is currently dragging this ScrollView around. This is
94     * not the same as 'is being flinged', which can be checked by
95     * mScroller.isFinished() (flinging begins when the user lifts his finger).
96     */
97    private boolean mIsBeingDragged = false;
98
99    /**
100     * Determines speed during touch scrolling
101     */
102    private VelocityTracker mVelocityTracker;
103
104    /**
105     * When set to true, the scroll view measure its child to make it fill the currently
106     * visible area.
107     */
108    @ViewDebug.ExportedProperty(category = "layout")
109    private boolean mFillViewport;
110
111    /**
112     * Whether arrow scrolling is animated.
113     */
114    private boolean mSmoothScrollingEnabled = true;
115
116    private int mTouchSlop;
117    private int mMinimumVelocity;
118    private int mMaximumVelocity;
119
120    private int mOverscrollDistance;
121    private int mOverflingDistance;
122
123    /**
124     * ID of the active pointer. This is used to retain consistency during
125     * drags/flings if multiple pointers are used.
126     */
127    private int mActivePointerId = INVALID_POINTER;
128
129    /**
130     * The StrictMode "critical time span" objects to catch animation
131     * stutters.  Non-null when a time-sensitive animation is
132     * in-flight.  Must call finish() on them when done animating.
133     * These are no-ops on user builds.
134     */
135    private StrictMode.Span mScrollStrictSpan = null;  // aka "drag"
136    private StrictMode.Span mFlingStrictSpan = null;
137
138    /**
139     * Sentinel value for no current active pointer.
140     * Used by {@link #mActivePointerId}.
141     */
142    private static final int INVALID_POINTER = -1;
143
144    public ScrollView(Context context) {
145        this(context, null);
146    }
147
148    public ScrollView(Context context, AttributeSet attrs) {
149        this(context, attrs, com.android.internal.R.attr.scrollViewStyle);
150    }
151
152    public ScrollView(Context context, AttributeSet attrs, int defStyle) {
153        super(context, attrs, defStyle);
154        initScrollView();
155
156        TypedArray a =
157            context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.ScrollView, defStyle, 0);
158
159        setFillViewport(a.getBoolean(R.styleable.ScrollView_fillViewport, false));
160
161        a.recycle();
162    }
163
164    @Override
165    protected float getTopFadingEdgeStrength() {
166        if (getChildCount() == 0) {
167            return 0.0f;
168        }
169
170        final int length = getVerticalFadingEdgeLength();
171        if (mScrollY < length) {
172            return mScrollY / (float) length;
173        }
174
175        return 1.0f;
176    }
177
178    @Override
179    protected float getBottomFadingEdgeStrength() {
180        if (getChildCount() == 0) {
181            return 0.0f;
182        }
183
184        final int length = getVerticalFadingEdgeLength();
185        final int bottomEdge = getHeight() - mPaddingBottom;
186        final int span = getChildAt(0).getBottom() - mScrollY - bottomEdge;
187        if (span < length) {
188            return span / (float) length;
189        }
190
191        return 1.0f;
192    }
193
194    /**
195     * @return The maximum amount this scroll view will scroll in response to
196     *   an arrow event.
197     */
198    public int getMaxScrollAmount() {
199        return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
200    }
201
202
203    private void initScrollView() {
204        mScroller = new OverScroller(getContext());
205        setFocusable(true);
206        setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
207        setWillNotDraw(false);
208        final ViewConfiguration configuration = ViewConfiguration.get(mContext);
209        mTouchSlop = configuration.getScaledTouchSlop();
210        mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
211        mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
212        mOverscrollDistance = configuration.getScaledOverscrollDistance();
213        mOverflingDistance = configuration.getScaledOverflingDistance();
214    }
215
216    @Override
217    public void addView(View child) {
218        if (getChildCount() > 0) {
219            throw new IllegalStateException("ScrollView can host only one direct child");
220        }
221
222        super.addView(child);
223    }
224
225    @Override
226    public void addView(View child, int index) {
227        if (getChildCount() > 0) {
228            throw new IllegalStateException("ScrollView can host only one direct child");
229        }
230
231        super.addView(child, index);
232    }
233
234    @Override
235    public void addView(View child, ViewGroup.LayoutParams params) {
236        if (getChildCount() > 0) {
237            throw new IllegalStateException("ScrollView can host only one direct child");
238        }
239
240        super.addView(child, params);
241    }
242
243    @Override
244    public void addView(View child, int index, ViewGroup.LayoutParams params) {
245        if (getChildCount() > 0) {
246            throw new IllegalStateException("ScrollView can host only one direct child");
247        }
248
249        super.addView(child, index, params);
250    }
251
252    /**
253     * @return Returns true this ScrollView can be scrolled
254     */
255    private boolean canScroll() {
256        View child = getChildAt(0);
257        if (child != null) {
258            int childHeight = child.getHeight();
259            return getHeight() < childHeight + mPaddingTop + mPaddingBottom;
260        }
261        return false;
262    }
263
264    /**
265     * Indicates whether this ScrollView's content is stretched to fill the viewport.
266     *
267     * @return True if the content fills the viewport, false otherwise.
268     *
269     * @attr ref android.R.styleable#ScrollView_fillViewport
270     */
271    public boolean isFillViewport() {
272        return mFillViewport;
273    }
274
275    /**
276     * Indicates this ScrollView whether it should stretch its content height to fill
277     * the viewport or not.
278     *
279     * @param fillViewport True to stretch the content's height to the viewport's
280     *        boundaries, false otherwise.
281     *
282     * @attr ref android.R.styleable#ScrollView_fillViewport
283     */
284    public void setFillViewport(boolean fillViewport) {
285        if (fillViewport != mFillViewport) {
286            mFillViewport = fillViewport;
287            requestLayout();
288        }
289    }
290
291    /**
292     * @return Whether arrow scrolling will animate its transition.
293     */
294    public boolean isSmoothScrollingEnabled() {
295        return mSmoothScrollingEnabled;
296    }
297
298    /**
299     * Set whether arrow scrolling will animate its transition.
300     * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
301     */
302    public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
303        mSmoothScrollingEnabled = smoothScrollingEnabled;
304    }
305
306    @Override
307    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
308        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
309
310        if (!mFillViewport) {
311            return;
312        }
313
314        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
315        if (heightMode == MeasureSpec.UNSPECIFIED) {
316            return;
317        }
318
319        if (getChildCount() > 0) {
320            final View child = getChildAt(0);
321            int height = getMeasuredHeight();
322            if (child.getMeasuredHeight() < height) {
323                final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
324
325                int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec,
326                        mPaddingLeft + mPaddingRight, lp.width);
327                height -= mPaddingTop;
328                height -= mPaddingBottom;
329                int childHeightMeasureSpec =
330                        MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
331
332                child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
333            }
334        }
335    }
336
337    @Override
338    public boolean dispatchKeyEvent(KeyEvent event) {
339        // Let the focused view and/or our descendants get the key first
340        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
341    }
342
343    /**
344     * You can call this function yourself to have the scroll view perform
345     * scrolling from a key event, just as if the event had been dispatched to
346     * it by the view hierarchy.
347     *
348     * @param event The key event to execute.
349     * @return Return true if the event was handled, else false.
350     */
351    public boolean executeKeyEvent(KeyEvent event) {
352        mTempRect.setEmpty();
353
354        if (!canScroll()) {
355            if (isFocused() && event.getKeyCode() != KeyEvent.KEYCODE_BACK) {
356                View currentFocused = findFocus();
357                if (currentFocused == this) currentFocused = null;
358                View nextFocused = FocusFinder.getInstance().findNextFocus(this,
359                        currentFocused, View.FOCUS_DOWN);
360                return nextFocused != null
361                        && nextFocused != this
362                        && nextFocused.requestFocus(View.FOCUS_DOWN);
363            }
364            return false;
365        }
366
367        boolean handled = false;
368        if (event.getAction() == KeyEvent.ACTION_DOWN) {
369            switch (event.getKeyCode()) {
370                case KeyEvent.KEYCODE_DPAD_UP:
371                    if (!event.isAltPressed()) {
372                        handled = arrowScroll(View.FOCUS_UP);
373                    } else {
374                        handled = fullScroll(View.FOCUS_UP);
375                    }
376                    break;
377                case KeyEvent.KEYCODE_DPAD_DOWN:
378                    if (!event.isAltPressed()) {
379                        handled = arrowScroll(View.FOCUS_DOWN);
380                    } else {
381                        handled = fullScroll(View.FOCUS_DOWN);
382                    }
383                    break;
384                case KeyEvent.KEYCODE_SPACE:
385                    pageScroll(event.isShiftPressed() ? View.FOCUS_UP : View.FOCUS_DOWN);
386                    break;
387            }
388        }
389
390        return handled;
391    }
392
393    private boolean inChild(int x, int y) {
394        if (getChildCount() > 0) {
395            final int scrollY = mScrollY;
396            final View child = getChildAt(0);
397            return !(y < child.getTop() - scrollY
398                    || y >= child.getBottom() - scrollY
399                    || x < child.getLeft()
400                    || x >= child.getRight());
401        }
402        return false;
403    }
404
405    @Override
406    public boolean onInterceptTouchEvent(MotionEvent ev) {
407        /*
408         * This method JUST determines whether we want to intercept the motion.
409         * If we return true, onMotionEvent will be called and we do the actual
410         * scrolling there.
411         */
412
413        /*
414        * Shortcut the most recurring case: the user is in the dragging
415        * state and he is moving his finger.  We want to intercept this
416        * motion.
417        */
418        final int action = ev.getAction();
419        if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
420            return true;
421        }
422
423        switch (action & MotionEvent.ACTION_MASK) {
424            case MotionEvent.ACTION_MOVE: {
425                /*
426                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
427                 * whether the user has moved far enough from his original down touch.
428                 */
429
430                /*
431                * Locally do absolute value. mLastMotionY is set to the y value
432                * of the down event.
433                */
434                final int activePointerId = mActivePointerId;
435                if (activePointerId == INVALID_POINTER) {
436                    // If we don't have a valid id, the touch down wasn't on content.
437                    break;
438                }
439
440                final int pointerIndex = ev.findPointerIndex(activePointerId);
441                final float y = ev.getY(pointerIndex);
442                final int yDiff = (int) Math.abs(y - mLastMotionY);
443                if (yDiff > mTouchSlop) {
444                    mIsBeingDragged = true;
445                    mLastMotionY = y;
446                    if (mScrollStrictSpan == null) {
447                        mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
448                    }
449                }
450                break;
451            }
452
453            case MotionEvent.ACTION_DOWN: {
454                final float y = ev.getY();
455                if (!inChild((int) ev.getX(), (int) y)) {
456                    mIsBeingDragged = false;
457                    break;
458                }
459
460                /*
461                 * Remember location of down touch.
462                 * ACTION_DOWN always refers to pointer index 0.
463                 */
464                mLastMotionY = y;
465                mActivePointerId = ev.getPointerId(0);
466
467                /*
468                * If being flinged and user touches the screen, initiate drag;
469                * otherwise don't.  mScroller.isFinished should be false when
470                * being flinged.
471                */
472                mIsBeingDragged = !mScroller.isFinished();
473                if (mIsBeingDragged && mScrollStrictSpan == null) {
474                    mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
475                }
476                break;
477            }
478
479            case MotionEvent.ACTION_CANCEL:
480            case MotionEvent.ACTION_UP:
481                /* Release the drag */
482                mIsBeingDragged = false;
483                mActivePointerId = INVALID_POINTER;
484                if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
485                    invalidate();
486                }
487                break;
488            case MotionEvent.ACTION_POINTER_UP:
489                onSecondaryPointerUp(ev);
490                break;
491        }
492
493        /*
494        * The only time we want to intercept motion events is if we are in the
495        * drag mode.
496        */
497        return mIsBeingDragged;
498    }
499
500    @Override
501    public boolean onTouchEvent(MotionEvent ev) {
502
503        if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
504            // Don't handle edge touches immediately -- they may actually belong to one of our
505            // descendants.
506            return false;
507        }
508
509        if (mVelocityTracker == null) {
510            mVelocityTracker = VelocityTracker.obtain();
511        }
512        mVelocityTracker.addMovement(ev);
513
514        final int action = ev.getAction();
515
516        switch (action & MotionEvent.ACTION_MASK) {
517            case MotionEvent.ACTION_DOWN: {
518                mIsBeingDragged = getChildCount() != 0;
519                if (!mIsBeingDragged) {
520                    return false;
521                }
522
523                /*
524                 * If being flinged and user touches, stop the fling. isFinished
525                 * will be false if being flinged.
526                 */
527                if (!mScroller.isFinished()) {
528                    mScroller.abortAnimation();
529                    if (mFlingStrictSpan != null) {
530                        mFlingStrictSpan.finish();
531                        mFlingStrictSpan = null;
532                    }
533                }
534
535                // Remember where the motion event started
536                mLastMotionY = ev.getY();
537                mActivePointerId = ev.getPointerId(0);
538                break;
539            }
540            case MotionEvent.ACTION_MOVE:
541                if (mIsBeingDragged) {
542                    // Scroll to follow the motion event
543                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
544                    final float y = ev.getY(activePointerIndex);
545                    final int deltaY = (int) (mLastMotionY - y);
546                    mLastMotionY = y;
547
548                    final int oldX = mScrollX;
549                    final int oldY = mScrollY;
550                    final int range = getScrollRange();
551                    if (overScrollBy(0, deltaY, 0, mScrollY, 0, range,
552                            0, mOverscrollDistance, true)) {
553                        // Break our velocity if we hit a scroll barrier.
554                        mVelocityTracker.clear();
555                    }
556                    onScrollChanged(mScrollX, mScrollY, oldX, oldY);
557
558                    final int overscrollMode = getOverScrollMode();
559                    if (overscrollMode == OVER_SCROLL_ALWAYS ||
560                            (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
561                        final int pulledToY = oldY + deltaY;
562                        if (pulledToY < 0) {
563                            mEdgeGlowTop.onPull((float) deltaY / getHeight());
564                            if (!mEdgeGlowBottom.isFinished()) {
565                                mEdgeGlowBottom.onRelease();
566                            }
567                        } else if (pulledToY > range) {
568                            mEdgeGlowBottom.onPull((float) deltaY / getHeight());
569                            if (!mEdgeGlowTop.isFinished()) {
570                                mEdgeGlowTop.onRelease();
571                            }
572                        }
573                        if (mEdgeGlowTop != null
574                                && (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) {
575                            invalidate();
576                        }
577                    }
578                }
579                break;
580            case MotionEvent.ACTION_UP:
581                if (mIsBeingDragged) {
582                    final VelocityTracker velocityTracker = mVelocityTracker;
583                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
584                    int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
585
586                    if (getChildCount() > 0) {
587                        if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
588                            fling(-initialVelocity);
589                        } else {
590                            final int bottom = getScrollRange();
591                            if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, bottom)) {
592                                invalidate();
593                            }
594                        }
595                    }
596
597                    mActivePointerId = INVALID_POINTER;
598                    endDrag();
599                }
600                break;
601            case MotionEvent.ACTION_CANCEL:
602                if (mIsBeingDragged && getChildCount() > 0) {
603                    if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
604                        invalidate();
605                    }
606                    mActivePointerId = INVALID_POINTER;
607                    endDrag();
608                }
609                break;
610            case MotionEvent.ACTION_POINTER_UP:
611                onSecondaryPointerUp(ev);
612                break;
613        }
614        return true;
615    }
616
617    private void onSecondaryPointerUp(MotionEvent ev) {
618        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
619                MotionEvent.ACTION_POINTER_INDEX_SHIFT;
620        final int pointerId = ev.getPointerId(pointerIndex);
621        if (pointerId == mActivePointerId) {
622            // This was our active pointer going up. Choose a new
623            // active pointer and adjust accordingly.
624            // TODO: Make this decision more intelligent.
625            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
626            mLastMotionY = ev.getY(newPointerIndex);
627            mActivePointerId = ev.getPointerId(newPointerIndex);
628            if (mVelocityTracker != null) {
629                mVelocityTracker.clear();
630            }
631        }
632    }
633
634    @Override
635    public boolean onGenericMotionEvent(MotionEvent event) {
636        if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
637            switch (event.getAction()) {
638                case MotionEvent.ACTION_SCROLL: {
639                    if (!mIsBeingDragged) {
640                        final float vscroll = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
641                        if (vscroll != 0) {
642                            final int delta = (int) (vscroll * getVerticalScrollFactor());
643                            final int range = getScrollRange();
644                            int oldScrollY = mScrollY;
645                            int newScrollY = oldScrollY - delta;
646                            if (newScrollY < 0) {
647                                newScrollY = 0;
648                            } else if (newScrollY > range) {
649                                newScrollY = range;
650                            }
651                            if (newScrollY != oldScrollY) {
652                                super.scrollTo(mScrollX, newScrollY);
653                                return true;
654                            }
655                        }
656                    }
657                }
658            }
659        }
660        return super.onGenericMotionEvent(event);
661    }
662
663    @Override
664    protected void onOverScrolled(int scrollX, int scrollY,
665            boolean clampedX, boolean clampedY) {
666        // Treat animating scrolls differently; see #computeScroll() for why.
667        if (!mScroller.isFinished()) {
668            mScrollX = scrollX;
669            mScrollY = scrollY;
670            invalidateParentIfNeeded();
671            if (clampedY) {
672                mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
673            }
674        } else {
675            super.scrollTo(scrollX, scrollY);
676        }
677        awakenScrollBars();
678    }
679
680    private int getScrollRange() {
681        int scrollRange = 0;
682        if (getChildCount() > 0) {
683            View child = getChildAt(0);
684            scrollRange = Math.max(0,
685                    child.getHeight() - (getHeight() - mPaddingBottom - mPaddingTop));
686        }
687        return scrollRange;
688    }
689
690    /**
691     * <p>
692     * Finds the next focusable component that fits in this View's bounds
693     * (excluding fading edges) pretending that this View's top is located at
694     * the parameter top.
695     * </p>
696     *
697     * @param topFocus           look for a candidate at the top of the bounds if topFocus is true,
698     *                           or at the bottom of the bounds if topFocus is false
699     * @param top                the top offset of the bounds in which a focusable must be
700     *                           found (the fading edge is assumed to start at this position)
701     * @param preferredFocusable the View that has highest priority and will be
702     *                           returned if it is within my bounds (null is valid)
703     * @return the next focusable component in the bounds or null if none can be found
704     */
705    private View findFocusableViewInMyBounds(final boolean topFocus,
706            final int top, View preferredFocusable) {
707        /*
708         * The fading edge's transparent side should be considered for focus
709         * since it's mostly visible, so we divide the actual fading edge length
710         * by 2.
711         */
712        final int fadingEdgeLength = getVerticalFadingEdgeLength() / 2;
713        final int topWithoutFadingEdge = top + fadingEdgeLength;
714        final int bottomWithoutFadingEdge = top + getHeight() - fadingEdgeLength;
715
716        if ((preferredFocusable != null)
717                && (preferredFocusable.getTop() < bottomWithoutFadingEdge)
718                && (preferredFocusable.getBottom() > topWithoutFadingEdge)) {
719            return preferredFocusable;
720        }
721
722        return findFocusableViewInBounds(topFocus, topWithoutFadingEdge,
723                bottomWithoutFadingEdge);
724    }
725
726    /**
727     * <p>
728     * Finds the next focusable component that fits in the specified bounds.
729     * </p>
730     *
731     * @param topFocus look for a candidate is the one at the top of the bounds
732     *                 if topFocus is true, or at the bottom of the bounds if topFocus is
733     *                 false
734     * @param top      the top offset of the bounds in which a focusable must be
735     *                 found
736     * @param bottom   the bottom offset of the bounds in which a focusable must
737     *                 be found
738     * @return the next focusable component in the bounds or null if none can
739     *         be found
740     */
741    private View findFocusableViewInBounds(boolean topFocus, int top, int bottom) {
742
743        List<View> focusables = getFocusables(View.FOCUS_FORWARD);
744        View focusCandidate = null;
745
746        /*
747         * A fully contained focusable is one where its top is below the bound's
748         * top, and its bottom is above the bound's bottom. A partially
749         * contained focusable is one where some part of it is within the
750         * bounds, but it also has some part that is not within bounds.  A fully contained
751         * focusable is preferred to a partially contained focusable.
752         */
753        boolean foundFullyContainedFocusable = false;
754
755        int count = focusables.size();
756        for (int i = 0; i < count; i++) {
757            View view = focusables.get(i);
758            int viewTop = view.getTop();
759            int viewBottom = view.getBottom();
760
761            if (top < viewBottom && viewTop < bottom) {
762                /*
763                 * the focusable is in the target area, it is a candidate for
764                 * focusing
765                 */
766
767                final boolean viewIsFullyContained = (top < viewTop) &&
768                        (viewBottom < bottom);
769
770                if (focusCandidate == null) {
771                    /* No candidate, take this one */
772                    focusCandidate = view;
773                    foundFullyContainedFocusable = viewIsFullyContained;
774                } else {
775                    final boolean viewIsCloserToBoundary =
776                            (topFocus && viewTop < focusCandidate.getTop()) ||
777                                    (!topFocus && viewBottom > focusCandidate
778                                            .getBottom());
779
780                    if (foundFullyContainedFocusable) {
781                        if (viewIsFullyContained && viewIsCloserToBoundary) {
782                            /*
783                             * We're dealing with only fully contained views, so
784                             * it has to be closer to the boundary to beat our
785                             * candidate
786                             */
787                            focusCandidate = view;
788                        }
789                    } else {
790                        if (viewIsFullyContained) {
791                            /* Any fully contained view beats a partially contained view */
792                            focusCandidate = view;
793                            foundFullyContainedFocusable = true;
794                        } else if (viewIsCloserToBoundary) {
795                            /*
796                             * Partially contained view beats another partially
797                             * contained view if it's closer
798                             */
799                            focusCandidate = view;
800                        }
801                    }
802                }
803            }
804        }
805
806        return focusCandidate;
807    }
808
809    /**
810     * <p>Handles scrolling in response to a "page up/down" shortcut press. This
811     * method will scroll the view by one page up or down and give the focus
812     * to the topmost/bottommost component in the new visible area. If no
813     * component is a good candidate for focus, this scrollview reclaims the
814     * focus.</p>
815     *
816     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
817     *                  to go one page up or
818     *                  {@link android.view.View#FOCUS_DOWN} to go one page down
819     * @return true if the key event is consumed by this method, false otherwise
820     */
821    public boolean pageScroll(int direction) {
822        boolean down = direction == View.FOCUS_DOWN;
823        int height = getHeight();
824
825        if (down) {
826            mTempRect.top = getScrollY() + height;
827            int count = getChildCount();
828            if (count > 0) {
829                View view = getChildAt(count - 1);
830                if (mTempRect.top + height > view.getBottom()) {
831                    mTempRect.top = view.getBottom() - height;
832                }
833            }
834        } else {
835            mTempRect.top = getScrollY() - height;
836            if (mTempRect.top < 0) {
837                mTempRect.top = 0;
838            }
839        }
840        mTempRect.bottom = mTempRect.top + height;
841
842        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
843    }
844
845    /**
846     * <p>Handles scrolling in response to a "home/end" shortcut press. This
847     * method will scroll the view to the top or bottom and give the focus
848     * to the topmost/bottommost component in the new visible area. If no
849     * component is a good candidate for focus, this scrollview reclaims the
850     * focus.</p>
851     *
852     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
853     *                  to go the top of the view or
854     *                  {@link android.view.View#FOCUS_DOWN} to go the bottom
855     * @return true if the key event is consumed by this method, false otherwise
856     */
857    public boolean fullScroll(int direction) {
858        boolean down = direction == View.FOCUS_DOWN;
859        int height = getHeight();
860
861        mTempRect.top = 0;
862        mTempRect.bottom = height;
863
864        if (down) {
865            int count = getChildCount();
866            if (count > 0) {
867                View view = getChildAt(count - 1);
868                mTempRect.bottom = view.getBottom();
869                mTempRect.top = mTempRect.bottom - height;
870            }
871        }
872
873        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
874    }
875
876    /**
877     * <p>Scrolls the view to make the area defined by <code>top</code> and
878     * <code>bottom</code> visible. This method attempts to give the focus
879     * to a component visible in this area. If no component can be focused in
880     * the new visible area, the focus is reclaimed by this ScrollView.</p>
881     *
882     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
883     *                  to go upward, {@link android.view.View#FOCUS_DOWN} to downward
884     * @param top       the top offset of the new area to be made visible
885     * @param bottom    the bottom offset of the new area to be made visible
886     * @return true if the key event is consumed by this method, false otherwise
887     */
888    private boolean scrollAndFocus(int direction, int top, int bottom) {
889        boolean handled = true;
890
891        int height = getHeight();
892        int containerTop = getScrollY();
893        int containerBottom = containerTop + height;
894        boolean up = direction == View.FOCUS_UP;
895
896        View newFocused = findFocusableViewInBounds(up, top, bottom);
897        if (newFocused == null) {
898            newFocused = this;
899        }
900
901        if (top >= containerTop && bottom <= containerBottom) {
902            handled = false;
903        } else {
904            int delta = up ? (top - containerTop) : (bottom - containerBottom);
905            doScrollY(delta);
906        }
907
908        if (newFocused != findFocus()) newFocused.requestFocus(direction);
909
910        return handled;
911    }
912
913    /**
914     * Handle scrolling in response to an up or down arrow click.
915     *
916     * @param direction The direction corresponding to the arrow key that was
917     *                  pressed
918     * @return True if we consumed the event, false otherwise
919     */
920    public boolean arrowScroll(int direction) {
921
922        View currentFocused = findFocus();
923        if (currentFocused == this) currentFocused = null;
924
925        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
926
927        final int maxJump = getMaxScrollAmount();
928
929        if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump, getHeight())) {
930            nextFocused.getDrawingRect(mTempRect);
931            offsetDescendantRectToMyCoords(nextFocused, mTempRect);
932            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
933            doScrollY(scrollDelta);
934            nextFocused.requestFocus(direction);
935        } else {
936            // no new focus
937            int scrollDelta = maxJump;
938
939            if (direction == View.FOCUS_UP && getScrollY() < scrollDelta) {
940                scrollDelta = getScrollY();
941            } else if (direction == View.FOCUS_DOWN) {
942                if (getChildCount() > 0) {
943                    int daBottom = getChildAt(0).getBottom();
944
945                    int screenBottom = getScrollY() + getHeight();
946
947                    if (daBottom - screenBottom < maxJump) {
948                        scrollDelta = daBottom - screenBottom;
949                    }
950                }
951            }
952            if (scrollDelta == 0) {
953                return false;
954            }
955            doScrollY(direction == View.FOCUS_DOWN ? scrollDelta : -scrollDelta);
956        }
957
958        if (currentFocused != null && currentFocused.isFocused()
959                && isOffScreen(currentFocused)) {
960            // previously focused item still has focus and is off screen, give
961            // it up (take it back to ourselves)
962            // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
963            // sure to
964            // get it)
965            final int descendantFocusability = getDescendantFocusability();  // save
966            setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
967            requestFocus();
968            setDescendantFocusability(descendantFocusability);  // restore
969        }
970        return true;
971    }
972
973    /**
974     * @return whether the descendant of this scroll view is scrolled off
975     *  screen.
976     */
977    private boolean isOffScreen(View descendant) {
978        return !isWithinDeltaOfScreen(descendant, 0, getHeight());
979    }
980
981    /**
982     * @return whether the descendant of this scroll view is within delta
983     *  pixels of being on the screen.
984     */
985    private boolean isWithinDeltaOfScreen(View descendant, int delta, int height) {
986        descendant.getDrawingRect(mTempRect);
987        offsetDescendantRectToMyCoords(descendant, mTempRect);
988
989        return (mTempRect.bottom + delta) >= getScrollY()
990                && (mTempRect.top - delta) <= (getScrollY() + height);
991    }
992
993    /**
994     * Smooth scroll by a Y delta
995     *
996     * @param delta the number of pixels to scroll by on the Y axis
997     */
998    private void doScrollY(int delta) {
999        if (delta != 0) {
1000            if (mSmoothScrollingEnabled) {
1001                smoothScrollBy(0, delta);
1002            } else {
1003                scrollBy(0, delta);
1004            }
1005        }
1006    }
1007
1008    /**
1009     * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
1010     *
1011     * @param dx the number of pixels to scroll by on the X axis
1012     * @param dy the number of pixels to scroll by on the Y axis
1013     */
1014    public final void smoothScrollBy(int dx, int dy) {
1015        if (getChildCount() == 0) {
1016            // Nothing to do.
1017            return;
1018        }
1019        long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
1020        if (duration > ANIMATED_SCROLL_GAP) {
1021            final int height = getHeight() - mPaddingBottom - mPaddingTop;
1022            final int bottom = getChildAt(0).getHeight();
1023            final int maxY = Math.max(0, bottom - height);
1024            final int scrollY = mScrollY;
1025            dy = Math.max(0, Math.min(scrollY + dy, maxY)) - scrollY;
1026
1027            mScroller.startScroll(mScrollX, scrollY, 0, dy);
1028            invalidate();
1029        } else {
1030            if (!mScroller.isFinished()) {
1031                mScroller.abortAnimation();
1032                if (mFlingStrictSpan != null) {
1033                    mFlingStrictSpan.finish();
1034                    mFlingStrictSpan = null;
1035                }
1036            }
1037            scrollBy(dx, dy);
1038        }
1039        mLastScroll = AnimationUtils.currentAnimationTimeMillis();
1040    }
1041
1042    /**
1043     * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
1044     *
1045     * @param x the position where to scroll on the X axis
1046     * @param y the position where to scroll on the Y axis
1047     */
1048    public final void smoothScrollTo(int x, int y) {
1049        smoothScrollBy(x - mScrollX, y - mScrollY);
1050    }
1051
1052    /**
1053     * <p>The scroll range of a scroll view is the overall height of all of its
1054     * children.</p>
1055     */
1056    @Override
1057    protected int computeVerticalScrollRange() {
1058        final int count = getChildCount();
1059        final int contentHeight = getHeight() - mPaddingBottom - mPaddingTop;
1060        if (count == 0) {
1061            return contentHeight;
1062        }
1063
1064        int scrollRange = getChildAt(0).getBottom();
1065        final int scrollY = mScrollY;
1066        final int overscrollBottom = Math.max(0, scrollRange - contentHeight);
1067        if (scrollY < 0) {
1068            scrollRange -= scrollY;
1069        } else if (scrollY > overscrollBottom) {
1070            scrollRange += scrollY - overscrollBottom;
1071        }
1072
1073        return scrollRange;
1074    }
1075
1076    @Override
1077    protected int computeVerticalScrollOffset() {
1078        return Math.max(0, super.computeVerticalScrollOffset());
1079    }
1080
1081    @Override
1082    protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
1083        ViewGroup.LayoutParams lp = child.getLayoutParams();
1084
1085        int childWidthMeasureSpec;
1086        int childHeightMeasureSpec;
1087
1088        childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
1089                + mPaddingRight, lp.width);
1090
1091        childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
1092
1093        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1094    }
1095
1096    @Override
1097    protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
1098            int parentHeightMeasureSpec, int heightUsed) {
1099        final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
1100
1101        final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
1102                mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
1103                        + widthUsed, lp.width);
1104        final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
1105                lp.topMargin + lp.bottomMargin, MeasureSpec.UNSPECIFIED);
1106
1107        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1108    }
1109
1110    @Override
1111    public void computeScroll() {
1112        if (mScroller.computeScrollOffset()) {
1113            // This is called at drawing time by ViewGroup.  We don't want to
1114            // re-show the scrollbars at this point, which scrollTo will do,
1115            // so we replicate most of scrollTo here.
1116            //
1117            //         It's a little odd to call onScrollChanged from inside the drawing.
1118            //
1119            //         It is, except when you remember that computeScroll() is used to
1120            //         animate scrolling. So unless we want to defer the onScrollChanged()
1121            //         until the end of the animated scrolling, we don't really have a
1122            //         choice here.
1123            //
1124            //         I agree.  The alternative, which I think would be worse, is to post
1125            //         something and tell the subclasses later.  This is bad because there
1126            //         will be a window where mScrollX/Y is different from what the app
1127            //         thinks it is.
1128            //
1129            int oldX = mScrollX;
1130            int oldY = mScrollY;
1131            int x = mScroller.getCurrX();
1132            int y = mScroller.getCurrY();
1133
1134            if (oldX != x || oldY != y) {
1135                overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, getScrollRange(),
1136                        0, mOverflingDistance, false);
1137                onScrollChanged(mScrollX, mScrollY, oldX, oldY);
1138
1139                final int range = getScrollRange();
1140                final int overscrollMode = getOverScrollMode();
1141                if (overscrollMode == OVER_SCROLL_ALWAYS ||
1142                        (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
1143                    if (y < 0 && oldY >= 0) {
1144                        mEdgeGlowTop.onAbsorb((int) mScroller.getCurrVelocity());
1145                    } else if (y > range && oldY <= range) {
1146                        mEdgeGlowBottom.onAbsorb((int) mScroller.getCurrVelocity());
1147                    }
1148                }
1149            }
1150            awakenScrollBars();
1151
1152            // Keep on drawing until the animation has finished.
1153            postInvalidate();
1154        } else {
1155            if (mFlingStrictSpan != null) {
1156                mFlingStrictSpan.finish();
1157                mFlingStrictSpan = null;
1158            }
1159        }
1160    }
1161
1162    /**
1163     * Scrolls the view to the given child.
1164     *
1165     * @param child the View to scroll to
1166     */
1167    private void scrollToChild(View child) {
1168        child.getDrawingRect(mTempRect);
1169
1170        /* Offset from child's local coordinates to ScrollView coordinates */
1171        offsetDescendantRectToMyCoords(child, mTempRect);
1172
1173        int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1174
1175        if (scrollDelta != 0) {
1176            scrollBy(0, scrollDelta);
1177        }
1178    }
1179
1180    /**
1181     * If rect is off screen, scroll just enough to get it (or at least the
1182     * first screen size chunk of it) on screen.
1183     *
1184     * @param rect      The rectangle.
1185     * @param immediate True to scroll immediately without animation
1186     * @return true if scrolling was performed
1187     */
1188    private boolean scrollToChildRect(Rect rect, boolean immediate) {
1189        final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
1190        final boolean scroll = delta != 0;
1191        if (scroll) {
1192            if (immediate) {
1193                scrollBy(0, delta);
1194            } else {
1195                smoothScrollBy(0, delta);
1196            }
1197        }
1198        return scroll;
1199    }
1200
1201    /**
1202     * Compute the amount to scroll in the Y direction in order to get
1203     * a rectangle completely on the screen (or, if taller than the screen,
1204     * at least the first screen size chunk of it).
1205     *
1206     * @param rect The rect.
1207     * @return The scroll delta.
1208     */
1209    protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
1210        if (getChildCount() == 0) return 0;
1211
1212        int height = getHeight();
1213        int screenTop = getScrollY();
1214        int screenBottom = screenTop + height;
1215
1216        int fadingEdge = getVerticalFadingEdgeLength();
1217
1218        // leave room for top fading edge as long as rect isn't at very top
1219        if (rect.top > 0) {
1220            screenTop += fadingEdge;
1221        }
1222
1223        // leave room for bottom fading edge as long as rect isn't at very bottom
1224        if (rect.bottom < getChildAt(0).getHeight()) {
1225            screenBottom -= fadingEdge;
1226        }
1227
1228        int scrollYDelta = 0;
1229
1230        if (rect.bottom > screenBottom && rect.top > screenTop) {
1231            // need to move down to get it in view: move down just enough so
1232            // that the entire rectangle is in view (or at least the first
1233            // screen size chunk).
1234
1235            if (rect.height() > height) {
1236                // just enough to get screen size chunk on
1237                scrollYDelta += (rect.top - screenTop);
1238            } else {
1239                // get entire rect at bottom of screen
1240                scrollYDelta += (rect.bottom - screenBottom);
1241            }
1242
1243            // make sure we aren't scrolling beyond the end of our content
1244            int bottom = getChildAt(0).getBottom();
1245            int distanceToBottom = bottom - screenBottom;
1246            scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
1247
1248        } else if (rect.top < screenTop && rect.bottom < screenBottom) {
1249            // need to move up to get it in view: move up just enough so that
1250            // entire rectangle is in view (or at least the first screen
1251            // size chunk of it).
1252
1253            if (rect.height() > height) {
1254                // screen size chunk
1255                scrollYDelta -= (screenBottom - rect.bottom);
1256            } else {
1257                // entire rect at top
1258                scrollYDelta -= (screenTop - rect.top);
1259            }
1260
1261            // make sure we aren't scrolling any further than the top our content
1262            scrollYDelta = Math.max(scrollYDelta, -getScrollY());
1263        }
1264        return scrollYDelta;
1265    }
1266
1267    @Override
1268    public void requestChildFocus(View child, View focused) {
1269        if (!mIsLayoutDirty) {
1270            scrollToChild(focused);
1271        } else {
1272            // The child may not be laid out yet, we can't compute the scroll yet
1273            mChildToScrollTo = focused;
1274        }
1275        super.requestChildFocus(child, focused);
1276    }
1277
1278
1279    /**
1280     * When looking for focus in children of a scroll view, need to be a little
1281     * more careful not to give focus to something that is scrolled off screen.
1282     *
1283     * This is more expensive than the default {@link android.view.ViewGroup}
1284     * implementation, otherwise this behavior might have been made the default.
1285     */
1286    @Override
1287    protected boolean onRequestFocusInDescendants(int direction,
1288            Rect previouslyFocusedRect) {
1289
1290        // convert from forward / backward notation to up / down / left / right
1291        // (ugh).
1292        if (direction == View.FOCUS_FORWARD) {
1293            direction = View.FOCUS_DOWN;
1294        } else if (direction == View.FOCUS_BACKWARD) {
1295            direction = View.FOCUS_UP;
1296        }
1297
1298        final View nextFocus = previouslyFocusedRect == null ?
1299                FocusFinder.getInstance().findNextFocus(this, null, direction) :
1300                FocusFinder.getInstance().findNextFocusFromRect(this,
1301                        previouslyFocusedRect, direction);
1302
1303        if (nextFocus == null) {
1304            return false;
1305        }
1306
1307        if (isOffScreen(nextFocus)) {
1308            return false;
1309        }
1310
1311        return nextFocus.requestFocus(direction, previouslyFocusedRect);
1312    }
1313
1314    @Override
1315    public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
1316            boolean immediate) {
1317        // offset into coordinate space of this scroll view
1318        rectangle.offset(child.getLeft() - child.getScrollX(),
1319                child.getTop() - child.getScrollY());
1320
1321        return scrollToChildRect(rectangle, immediate);
1322    }
1323
1324    @Override
1325    public void requestLayout() {
1326        mIsLayoutDirty = true;
1327        super.requestLayout();
1328    }
1329
1330    @Override
1331    protected void onDetachedFromWindow() {
1332        super.onDetachedFromWindow();
1333
1334        if (mScrollStrictSpan != null) {
1335            mScrollStrictSpan.finish();
1336            mScrollStrictSpan = null;
1337        }
1338        if (mFlingStrictSpan != null) {
1339            mFlingStrictSpan.finish();
1340            mFlingStrictSpan = null;
1341        }
1342    }
1343
1344    @Override
1345    protected void onLayout(boolean changed, int l, int t, int r, int b) {
1346        super.onLayout(changed, l, t, r, b);
1347        mIsLayoutDirty = false;
1348        // Give a child focus if it needs it
1349        if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
1350            scrollToChild(mChildToScrollTo);
1351        }
1352        mChildToScrollTo = null;
1353
1354        // Calling this with the present values causes it to re-clam them
1355        scrollTo(mScrollX, mScrollY);
1356    }
1357
1358    @Override
1359    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
1360        super.onSizeChanged(w, h, oldw, oldh);
1361
1362        View currentFocused = findFocus();
1363        if (null == currentFocused || this == currentFocused)
1364            return;
1365
1366        // If the currently-focused view was visible on the screen when the
1367        // screen was at the old height, then scroll the screen to make that
1368        // view visible with the new screen height.
1369        if (isWithinDeltaOfScreen(currentFocused, 0, oldh)) {
1370            currentFocused.getDrawingRect(mTempRect);
1371            offsetDescendantRectToMyCoords(currentFocused, mTempRect);
1372            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1373            doScrollY(scrollDelta);
1374        }
1375    }
1376
1377    /**
1378     * Return true if child is an descendant of parent, (or equal to the parent).
1379     */
1380    private boolean isViewDescendantOf(View child, View parent) {
1381        if (child == parent) {
1382            return true;
1383        }
1384
1385        final ViewParent theParent = child.getParent();
1386        return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
1387    }
1388
1389    /**
1390     * Fling the scroll view
1391     *
1392     * @param velocityY The initial velocity in the Y direction. Positive
1393     *                  numbers mean that the finger/cursor is moving down the screen,
1394     *                  which means we want to scroll towards the top.
1395     */
1396    public void fling(int velocityY) {
1397        if (getChildCount() > 0) {
1398            int height = getHeight() - mPaddingBottom - mPaddingTop;
1399            int bottom = getChildAt(0).getHeight();
1400
1401            mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
1402                    Math.max(0, bottom - height), 0, height/2);
1403
1404            final boolean movingDown = velocityY > 0;
1405
1406            View currentFocused = findFocus();
1407            View newFocused =
1408                    findFocusableViewInMyBounds(movingDown, mScroller.getFinalY(), currentFocused);
1409            if (newFocused == null) {
1410                newFocused = this;
1411            }
1412
1413            if (newFocused != currentFocused) {
1414                    newFocused.requestFocus(movingDown ? View.FOCUS_DOWN : View.FOCUS_UP);
1415            }
1416
1417            if (mFlingStrictSpan == null) {
1418                mFlingStrictSpan = StrictMode.enterCriticalSpan("ScrollView-fling");
1419            }
1420
1421            invalidate();
1422        }
1423    }
1424
1425    private void endDrag() {
1426        mIsBeingDragged = false;
1427
1428        if (mVelocityTracker != null) {
1429            mVelocityTracker.recycle();
1430            mVelocityTracker = null;
1431        }
1432
1433        if (mEdgeGlowTop != null) {
1434            mEdgeGlowTop.onRelease();
1435            mEdgeGlowBottom.onRelease();
1436        }
1437
1438        if (mScrollStrictSpan != null) {
1439            mScrollStrictSpan.finish();
1440            mScrollStrictSpan = null;
1441        }
1442    }
1443
1444    /**
1445     * {@inheritDoc}
1446     *
1447     * <p>This version also clamps the scrolling to the bounds of our child.
1448     */
1449    @Override
1450    public void scrollTo(int x, int y) {
1451        // we rely on the fact the View.scrollBy calls scrollTo.
1452        if (getChildCount() > 0) {
1453            View child = getChildAt(0);
1454            x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
1455            y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
1456            if (x != mScrollX || y != mScrollY) {
1457                super.scrollTo(x, y);
1458            }
1459        }
1460    }
1461
1462    @Override
1463    public void setOverScrollMode(int mode) {
1464        if (mode != OVER_SCROLL_NEVER) {
1465            if (mEdgeGlowTop == null) {
1466                Context context = getContext();
1467                final Resources res = context.getResources();
1468                final Drawable edge = res.getDrawable(R.drawable.overscroll_edge);
1469                final Drawable glow = res.getDrawable(R.drawable.overscroll_glow);
1470                mEdgeGlowTop = new EdgeGlow(context, edge, glow);
1471                mEdgeGlowBottom = new EdgeGlow(context, edge, glow);
1472            }
1473        } else {
1474            mEdgeGlowTop = null;
1475            mEdgeGlowBottom = null;
1476        }
1477        super.setOverScrollMode(mode);
1478    }
1479
1480    @Override
1481    public void draw(Canvas canvas) {
1482        super.draw(canvas);
1483        if (mEdgeGlowTop != null) {
1484            final int scrollY = mScrollY;
1485            if (!mEdgeGlowTop.isFinished()) {
1486                final int restoreCount = canvas.save();
1487                final int width = getWidth() - mPaddingLeft - mPaddingRight;
1488
1489                canvas.translate(mPaddingLeft, Math.min(0, scrollY));
1490                mEdgeGlowTop.setSize(width, getHeight());
1491                if (mEdgeGlowTop.draw(canvas)) {
1492                    invalidate();
1493                }
1494                canvas.restoreToCount(restoreCount);
1495            }
1496            if (!mEdgeGlowBottom.isFinished()) {
1497                final int restoreCount = canvas.save();
1498                final int width = getWidth() - mPaddingLeft - mPaddingRight;
1499                final int height = getHeight();
1500
1501                canvas.translate(-width + mPaddingLeft,
1502                        Math.max(getScrollRange(), scrollY) + height);
1503                canvas.rotate(180, width, 0);
1504                mEdgeGlowBottom.setSize(width, height);
1505                if (mEdgeGlowBottom.draw(canvas)) {
1506                    invalidate();
1507                }
1508                canvas.restoreToCount(restoreCount);
1509            }
1510        }
1511    }
1512
1513    private int clamp(int n, int my, int child) {
1514        if (my >= child || n < 0) {
1515            /* my >= child is this case:
1516             *                    |--------------- me ---------------|
1517             *     |------ child ------|
1518             * or
1519             *     |--------------- me ---------------|
1520             *            |------ child ------|
1521             * or
1522             *     |--------------- me ---------------|
1523             *                                  |------ child ------|
1524             *
1525             * n < 0 is this case:
1526             *     |------ me ------|
1527             *                    |-------- child --------|
1528             *     |-- mScrollX --|
1529             */
1530            return 0;
1531        }
1532        if ((my+n) > child) {
1533            /* this case:
1534             *                    |------ me ------|
1535             *     |------ child ------|
1536             *     |-- mScrollX --|
1537             */
1538            return child-my;
1539        }
1540        return n;
1541    }
1542}
1543