ScrollView.java revision 39bc6197baa7482dd070878a63992e8212965a4d
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import com.android.internal.R;
20
21import android.content.Context;
22import android.content.res.Resources;
23import android.content.res.TypedArray;
24import android.graphics.Canvas;
25import android.graphics.Rect;
26import android.graphics.drawable.Drawable;
27import android.util.AttributeSet;
28import android.view.FocusFinder;
29import android.view.KeyEvent;
30import android.view.MotionEvent;
31import android.view.VelocityTracker;
32import android.view.View;
33import android.view.ViewConfiguration;
34import android.view.ViewGroup;
35import android.view.ViewParent;
36import android.view.animation.AnimationUtils;
37
38import java.util.List;
39
40/**
41 * Layout container for a view hierarchy that can be scrolled by the user,
42 * allowing it to be larger than the physical display.  A ScrollView
43 * is a {@link FrameLayout}, meaning you should place one child in it
44 * containing the entire contents to scroll; this child may itself be a layout
45 * manager with a complex hierarchy of objects.  A child that is often used
46 * is a {@link LinearLayout} in a vertical orientation, presenting a vertical
47 * array of top-level items that the user can scroll through.
48 *
49 * <p>The {@link TextView} class also
50 * takes care of its own scrolling, so does not require a ScrollView, but
51 * using the two together is possible to achieve the effect of a text view
52 * within a larger container.
53 *
54 * <p>ScrollView only supports vertical scrolling.
55 */
56public class ScrollView extends FrameLayout {
57    static final int ANIMATED_SCROLL_GAP = 250;
58
59    static final float MAX_SCROLL_FACTOR = 0.5f;
60
61
62    private long mLastScroll;
63
64    private final Rect mTempRect = new Rect();
65    private OverScroller mScroller;
66    private EdgeGlow mEdgeGlowTop;
67    private EdgeGlow mEdgeGlowBottom;
68
69    /**
70     * Flag to indicate that we are moving focus ourselves. This is so the
71     * code that watches for focus changes initiated outside this ScrollView
72     * knows that it does not have to do anything.
73     */
74    private boolean mScrollViewMovedFocus;
75
76    /**
77     * Position of the last motion event.
78     */
79    private float mLastMotionY;
80
81    /**
82     * True when the layout has changed but the traversal has not come through yet.
83     * Ideally the view hierarchy would keep track of this for us.
84     */
85    private boolean mIsLayoutDirty = true;
86
87    /**
88     * The child to give focus to in the event that a child has requested focus while the
89     * layout is dirty. This prevents the scroll from being wrong if the child has not been
90     * laid out before requesting focus.
91     */
92    private View mChildToScrollTo = null;
93
94    /**
95     * True if the user is currently dragging this ScrollView around. This is
96     * not the same as 'is being flinged', which can be checked by
97     * mScroller.isFinished() (flinging begins when the user lifts his finger).
98     */
99    private boolean mIsBeingDragged = false;
100
101    /**
102     * Determines speed during touch scrolling
103     */
104    private VelocityTracker mVelocityTracker;
105
106    /**
107     * When set to true, the scroll view measure its child to make it fill the currently
108     * visible area.
109     */
110    private boolean mFillViewport;
111
112    /**
113     * Whether arrow scrolling is animated.
114     */
115    private boolean mSmoothScrollingEnabled = true;
116
117    private int mTouchSlop;
118    private int mMinimumVelocity;
119    private int mMaximumVelocity;
120
121    private int mOverscrollDistance;
122    private int mOverflingDistance;
123
124    /**
125     * ID of the active pointer. This is used to retain consistency during
126     * drags/flings if multiple pointers are used.
127     */
128    private int mActivePointerId = INVALID_POINTER;
129
130    /**
131     * Sentinel value for no current active pointer.
132     * Used by {@link #mActivePointerId}.
133     */
134    private static final int INVALID_POINTER = -1;
135
136    public ScrollView(Context context) {
137        this(context, null);
138    }
139
140    public ScrollView(Context context, AttributeSet attrs) {
141        this(context, attrs, com.android.internal.R.attr.scrollViewStyle);
142    }
143
144    public ScrollView(Context context, AttributeSet attrs, int defStyle) {
145        super(context, attrs, defStyle);
146        initScrollView();
147
148        TypedArray a =
149            context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.ScrollView, defStyle, 0);
150
151        setFillViewport(a.getBoolean(R.styleable.ScrollView_fillViewport, false));
152
153        a.recycle();
154    }
155
156    @Override
157    protected float getTopFadingEdgeStrength() {
158        if (getChildCount() == 0) {
159            return 0.0f;
160        }
161
162        final int length = getVerticalFadingEdgeLength();
163        if (mScrollY < length) {
164            return mScrollY / (float) length;
165        }
166
167        return 1.0f;
168    }
169
170    @Override
171    protected float getBottomFadingEdgeStrength() {
172        if (getChildCount() == 0) {
173            return 0.0f;
174        }
175
176        final int length = getVerticalFadingEdgeLength();
177        final int bottomEdge = getHeight() - mPaddingBottom;
178        final int span = getChildAt(0).getBottom() - mScrollY - bottomEdge;
179        if (span < length) {
180            return span / (float) length;
181        }
182
183        return 1.0f;
184    }
185
186    /**
187     * @return The maximum amount this scroll view will scroll in response to
188     *   an arrow event.
189     */
190    public int getMaxScrollAmount() {
191        return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
192    }
193
194
195    private void initScrollView() {
196        mScroller = new OverScroller(getContext());
197        setFocusable(true);
198        setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
199        setWillNotDraw(false);
200        final ViewConfiguration configuration = ViewConfiguration.get(mContext);
201        mTouchSlop = configuration.getScaledTouchSlop();
202        mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
203        mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
204        mOverscrollDistance = configuration.getScaledOverscrollDistance();
205        mOverflingDistance = configuration.getScaledOverflingDistance();
206    }
207
208    @Override
209    public void addView(View child) {
210        if (getChildCount() > 0) {
211            throw new IllegalStateException("ScrollView can host only one direct child");
212        }
213
214        super.addView(child);
215    }
216
217    @Override
218    public void addView(View child, int index) {
219        if (getChildCount() > 0) {
220            throw new IllegalStateException("ScrollView can host only one direct child");
221        }
222
223        super.addView(child, index);
224    }
225
226    @Override
227    public void addView(View child, ViewGroup.LayoutParams params) {
228        if (getChildCount() > 0) {
229            throw new IllegalStateException("ScrollView can host only one direct child");
230        }
231
232        super.addView(child, params);
233    }
234
235    @Override
236    public void addView(View child, int index, ViewGroup.LayoutParams params) {
237        if (getChildCount() > 0) {
238            throw new IllegalStateException("ScrollView can host only one direct child");
239        }
240
241        super.addView(child, index, params);
242    }
243
244    /**
245     * @return Returns true this ScrollView can be scrolled
246     */
247    private boolean canScroll() {
248        View child = getChildAt(0);
249        if (child != null) {
250            int childHeight = child.getHeight();
251            return getHeight() < childHeight + mPaddingTop + mPaddingBottom;
252        }
253        return false;
254    }
255
256    /**
257     * Indicates whether this ScrollView's content is stretched to fill the viewport.
258     *
259     * @return True if the content fills the viewport, false otherwise.
260     */
261    public boolean isFillViewport() {
262        return mFillViewport;
263    }
264
265    /**
266     * Indicates this ScrollView whether it should stretch its content height to fill
267     * the viewport or not.
268     *
269     * @param fillViewport True to stretch the content's height to the viewport's
270     *        boundaries, false otherwise.
271     */
272    public void setFillViewport(boolean fillViewport) {
273        if (fillViewport != mFillViewport) {
274            mFillViewport = fillViewport;
275            requestLayout();
276        }
277    }
278
279    /**
280     * @return Whether arrow scrolling will animate its transition.
281     */
282    public boolean isSmoothScrollingEnabled() {
283        return mSmoothScrollingEnabled;
284    }
285
286    /**
287     * Set whether arrow scrolling will animate its transition.
288     * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
289     */
290    public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
291        mSmoothScrollingEnabled = smoothScrollingEnabled;
292    }
293
294    @Override
295    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
296        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
297
298        if (!mFillViewport) {
299            return;
300        }
301
302        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
303        if (heightMode == MeasureSpec.UNSPECIFIED) {
304            return;
305        }
306
307        if (getChildCount() > 0) {
308            final View child = getChildAt(0);
309            int height = getMeasuredHeight();
310            if (child.getMeasuredHeight() < height) {
311                final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
312
313                int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec, mPaddingLeft
314                        + mPaddingRight, lp.width);
315                height -= mPaddingTop;
316                height -= mPaddingBottom;
317                int childHeightMeasureSpec =
318                        MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
319
320                child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
321            }
322        }
323    }
324
325    @Override
326    public boolean dispatchKeyEvent(KeyEvent event) {
327        // Let the focused view and/or our descendants get the key first
328        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
329    }
330
331    /**
332     * You can call this function yourself to have the scroll view perform
333     * scrolling from a key event, just as if the event had been dispatched to
334     * it by the view hierarchy.
335     *
336     * @param event The key event to execute.
337     * @return Return true if the event was handled, else false.
338     */
339    public boolean executeKeyEvent(KeyEvent event) {
340        mTempRect.setEmpty();
341
342        if (!canScroll()) {
343            if (isFocused() && event.getKeyCode() != KeyEvent.KEYCODE_BACK) {
344                View currentFocused = findFocus();
345                if (currentFocused == this) currentFocused = null;
346                View nextFocused = FocusFinder.getInstance().findNextFocus(this,
347                        currentFocused, View.FOCUS_DOWN);
348                return nextFocused != null
349                        && nextFocused != this
350                        && nextFocused.requestFocus(View.FOCUS_DOWN);
351            }
352            return false;
353        }
354
355        boolean handled = false;
356        if (event.getAction() == KeyEvent.ACTION_DOWN) {
357            switch (event.getKeyCode()) {
358                case KeyEvent.KEYCODE_DPAD_UP:
359                    if (!event.isAltPressed()) {
360                        handled = arrowScroll(View.FOCUS_UP);
361                    } else {
362                        handled = fullScroll(View.FOCUS_UP);
363                    }
364                    break;
365                case KeyEvent.KEYCODE_DPAD_DOWN:
366                    if (!event.isAltPressed()) {
367                        handled = arrowScroll(View.FOCUS_DOWN);
368                    } else {
369                        handled = fullScroll(View.FOCUS_DOWN);
370                    }
371                    break;
372                case KeyEvent.KEYCODE_SPACE:
373                    pageScroll(event.isShiftPressed() ? View.FOCUS_UP : View.FOCUS_DOWN);
374                    break;
375            }
376        }
377
378        return handled;
379    }
380
381    private boolean inChild(int x, int y) {
382        if (getChildCount() > 0) {
383            final int scrollY = mScrollY;
384            final View child = getChildAt(0);
385            return !(y < child.getTop() - scrollY
386                    || y >= child.getBottom() - scrollY
387                    || x < child.getLeft()
388                    || x >= child.getRight());
389        }
390        return false;
391    }
392
393    @Override
394    public boolean onInterceptTouchEvent(MotionEvent ev) {
395        /*
396         * This method JUST determines whether we want to intercept the motion.
397         * If we return true, onMotionEvent will be called and we do the actual
398         * scrolling there.
399         */
400
401        /*
402        * Shortcut the most recurring case: the user is in the dragging
403        * state and he is moving his finger.  We want to intercept this
404        * motion.
405        */
406        final int action = ev.getAction();
407        if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
408            return true;
409        }
410
411        switch (action & MotionEvent.ACTION_MASK) {
412            case MotionEvent.ACTION_MOVE: {
413                /*
414                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
415                 * whether the user has moved far enough from his original down touch.
416                 */
417
418                /*
419                * Locally do absolute value. mLastMotionY is set to the y value
420                * of the down event.
421                */
422                final int activePointerId = mActivePointerId;
423                if (activePointerId == INVALID_POINTER) {
424                    // If we don't have a valid id, the touch down wasn't on content.
425                    break;
426                }
427
428                final int pointerIndex = ev.findPointerIndex(activePointerId);
429                final float y = ev.getY(pointerIndex);
430                final int yDiff = (int) Math.abs(y - mLastMotionY);
431                if (yDiff > mTouchSlop) {
432                    mIsBeingDragged = true;
433                    mLastMotionY = y;
434                }
435                break;
436            }
437
438            case MotionEvent.ACTION_DOWN: {
439                final float y = ev.getY();
440                if (!inChild((int) ev.getX(), (int) y)) {
441                    mIsBeingDragged = false;
442                    break;
443                }
444
445                /*
446                 * Remember location of down touch.
447                 * ACTION_DOWN always refers to pointer index 0.
448                 */
449                mLastMotionY = y;
450                mActivePointerId = ev.getPointerId(0);
451
452                /*
453                * If being flinged and user touches the screen, initiate drag;
454                * otherwise don't.  mScroller.isFinished should be false when
455                * being flinged.
456                */
457                mIsBeingDragged = !mScroller.isFinished();
458                break;
459            }
460
461            case MotionEvent.ACTION_CANCEL:
462            case MotionEvent.ACTION_UP:
463                /* Release the drag */
464                mIsBeingDragged = false;
465                mActivePointerId = INVALID_POINTER;
466                if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
467                    invalidate();
468                }
469                break;
470            case MotionEvent.ACTION_POINTER_UP:
471                onSecondaryPointerUp(ev);
472                break;
473        }
474
475        /*
476        * The only time we want to intercept motion events is if we are in the
477        * drag mode.
478        */
479        return mIsBeingDragged;
480    }
481
482    @Override
483    public boolean onTouchEvent(MotionEvent ev) {
484
485        if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
486            // Don't handle edge touches immediately -- they may actually belong to one of our
487            // descendants.
488            return false;
489        }
490
491        if (mVelocityTracker == null) {
492            mVelocityTracker = VelocityTracker.obtain();
493        }
494        mVelocityTracker.addMovement(ev);
495
496        final int action = ev.getAction();
497
498        switch (action & MotionEvent.ACTION_MASK) {
499            case MotionEvent.ACTION_DOWN: {
500                mIsBeingDragged = getChildCount() != 0;
501                if (!mIsBeingDragged) {
502                    return false;
503                }
504
505                /*
506                 * If being flinged and user touches, stop the fling. isFinished
507                 * will be false if being flinged.
508                 */
509                if (!mScroller.isFinished()) {
510                    mScroller.abortAnimation();
511                }
512
513                // Remember where the motion event started
514                mLastMotionY = ev.getY();
515                mActivePointerId = ev.getPointerId(0);
516                break;
517            }
518            case MotionEvent.ACTION_MOVE:
519                if (mIsBeingDragged) {
520                    // Scroll to follow the motion event
521                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
522                    final float y = ev.getY(activePointerIndex);
523                    final int deltaY = (int) (mLastMotionY - y);
524                    mLastMotionY = y;
525
526                    final int oldX = mScrollX;
527                    final int oldY = mScrollY;
528                    final int range = getScrollRange();
529                    if (overScrollBy(0, deltaY, 0, mScrollY, 0, range,
530                            0, mOverscrollDistance, true)) {
531                        // Break our velocity if we hit a scroll barrier.
532                        mVelocityTracker.clear();
533                    }
534                    onScrollChanged(mScrollX, mScrollY, oldX, oldY);
535
536                    final int overscrollMode = getOverScrollMode();
537                    if (overscrollMode == OVER_SCROLL_ALWAYS ||
538                            (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
539                        final int pulledToY = oldY + deltaY;
540                        if (pulledToY < 0) {
541                            mEdgeGlowTop.onPull((float) deltaY / getHeight());
542                            if (!mEdgeGlowBottom.isFinished()) {
543                                mEdgeGlowBottom.onRelease();
544                            }
545                        } else if (pulledToY > range) {
546                            mEdgeGlowBottom.onPull((float) deltaY / getHeight());
547                            if (!mEdgeGlowTop.isFinished()) {
548                                mEdgeGlowTop.onRelease();
549                            }
550                        }
551                        if (mEdgeGlowTop != null
552                                && (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) {
553                            invalidate();
554                        }
555                    }
556                }
557                break;
558            case MotionEvent.ACTION_UP:
559                if (mIsBeingDragged) {
560                    final VelocityTracker velocityTracker = mVelocityTracker;
561                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
562                    int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
563
564                    if (getChildCount() > 0) {
565                        if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
566                            fling(-initialVelocity);
567                        } else {
568                            final int bottom = getScrollRange();
569                            if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, bottom)) {
570                                invalidate();
571                            }
572                        }
573                    }
574
575                    mActivePointerId = INVALID_POINTER;
576                    mIsBeingDragged = false;
577
578                    if (mVelocityTracker != null) {
579                        mVelocityTracker.recycle();
580                        mVelocityTracker = null;
581                    }
582                    if (mEdgeGlowTop != null) {
583                        mEdgeGlowTop.onRelease();
584                        mEdgeGlowBottom.onRelease();
585                    }
586                }
587                break;
588            case MotionEvent.ACTION_CANCEL:
589                if (mIsBeingDragged && getChildCount() > 0) {
590                    if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
591                        invalidate();
592                    }
593                    mActivePointerId = INVALID_POINTER;
594                    mIsBeingDragged = false;
595                    if (mVelocityTracker != null) {
596                        mVelocityTracker.recycle();
597                        mVelocityTracker = null;
598                    }
599                    if (mEdgeGlowTop != null) {
600                        mEdgeGlowTop.onRelease();
601                        mEdgeGlowBottom.onRelease();
602                    }
603                }
604                break;
605            case MotionEvent.ACTION_POINTER_UP:
606                onSecondaryPointerUp(ev);
607                break;
608        }
609        return true;
610    }
611
612    private void onSecondaryPointerUp(MotionEvent ev) {
613        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
614                MotionEvent.ACTION_POINTER_INDEX_SHIFT;
615        final int pointerId = ev.getPointerId(pointerIndex);
616        if (pointerId == mActivePointerId) {
617            // This was our active pointer going up. Choose a new
618            // active pointer and adjust accordingly.
619            // TODO: Make this decision more intelligent.
620            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
621            mLastMotionY = ev.getY(newPointerIndex);
622            mActivePointerId = ev.getPointerId(newPointerIndex);
623            if (mVelocityTracker != null) {
624                mVelocityTracker.clear();
625            }
626        }
627    }
628
629    @Override
630    protected void onOverScrolled(int scrollX, int scrollY,
631            boolean clampedX, boolean clampedY) {
632        // Treat animating scrolls differently; see #computeScroll() for why.
633        if (!mScroller.isFinished()) {
634            mScrollX = scrollX;
635            mScrollY = scrollY;
636            if (clampedY) {
637                mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
638            }
639        } else {
640            super.scrollTo(scrollX, scrollY);
641        }
642        awakenScrollBars();
643    }
644
645    private int getScrollRange() {
646        int scrollRange = 0;
647        if (getChildCount() > 0) {
648            View child = getChildAt(0);
649            scrollRange = Math.max(0,
650                    child.getHeight() - (getHeight() - mPaddingBottom - mPaddingTop));
651        }
652        return scrollRange;
653    }
654
655    /**
656     * <p>
657     * Finds the next focusable component that fits in this View's bounds
658     * (excluding fading edges) pretending that this View's top is located at
659     * the parameter top.
660     * </p>
661     *
662     * @param topFocus           look for a candidate is the one at the top of the bounds
663     *                           if topFocus is true, or at the bottom of the bounds if topFocus is
664     *                           false
665     * @param top                the top offset of the bounds in which a focusable must be
666     *                           found (the fading edge is assumed to start at this position)
667     * @param preferredFocusable the View that has highest priority and will be
668     *                           returned if it is within my bounds (null is valid)
669     * @return the next focusable component in the bounds or null if none can be
670     *         found
671     */
672    private View findFocusableViewInMyBounds(final boolean topFocus,
673            final int top, View preferredFocusable) {
674        /*
675         * The fading edge's transparent side should be considered for focus
676         * since it's mostly visible, so we divide the actual fading edge length
677         * by 2.
678         */
679        final int fadingEdgeLength = getVerticalFadingEdgeLength() / 2;
680        final int topWithoutFadingEdge = top + fadingEdgeLength;
681        final int bottomWithoutFadingEdge = top + getHeight() - fadingEdgeLength;
682
683        if ((preferredFocusable != null)
684                && (preferredFocusable.getTop() < bottomWithoutFadingEdge)
685                && (preferredFocusable.getBottom() > topWithoutFadingEdge)) {
686            return preferredFocusable;
687        }
688
689        return findFocusableViewInBounds(topFocus, topWithoutFadingEdge,
690                bottomWithoutFadingEdge);
691    }
692
693    /**
694     * <p>
695     * Finds the next focusable component that fits in the specified bounds.
696     * </p>
697     *
698     * @param topFocus look for a candidate is the one at the top of the bounds
699     *                 if topFocus is true, or at the bottom of the bounds if topFocus is
700     *                 false
701     * @param top      the top offset of the bounds in which a focusable must be
702     *                 found
703     * @param bottom   the bottom offset of the bounds in which a focusable must
704     *                 be found
705     * @return the next focusable component in the bounds or null if none can
706     *         be found
707     */
708    private View findFocusableViewInBounds(boolean topFocus, int top, int bottom) {
709
710        List<View> focusables = getFocusables(View.FOCUS_FORWARD);
711        View focusCandidate = null;
712
713        /*
714         * A fully contained focusable is one where its top is below the bound's
715         * top, and its bottom is above the bound's bottom. A partially
716         * contained focusable is one where some part of it is within the
717         * bounds, but it also has some part that is not within bounds.  A fully contained
718         * focusable is preferred to a partially contained focusable.
719         */
720        boolean foundFullyContainedFocusable = false;
721
722        int count = focusables.size();
723        for (int i = 0; i < count; i++) {
724            View view = focusables.get(i);
725            int viewTop = view.getTop();
726            int viewBottom = view.getBottom();
727
728            if (top < viewBottom && viewTop < bottom) {
729                /*
730                 * the focusable is in the target area, it is a candidate for
731                 * focusing
732                 */
733
734                final boolean viewIsFullyContained = (top < viewTop) &&
735                        (viewBottom < bottom);
736
737                if (focusCandidate == null) {
738                    /* No candidate, take this one */
739                    focusCandidate = view;
740                    foundFullyContainedFocusable = viewIsFullyContained;
741                } else {
742                    final boolean viewIsCloserToBoundary =
743                            (topFocus && viewTop < focusCandidate.getTop()) ||
744                                    (!topFocus && viewBottom > focusCandidate
745                                            .getBottom());
746
747                    if (foundFullyContainedFocusable) {
748                        if (viewIsFullyContained && viewIsCloserToBoundary) {
749                            /*
750                             * We're dealing with only fully contained views, so
751                             * it has to be closer to the boundary to beat our
752                             * candidate
753                             */
754                            focusCandidate = view;
755                        }
756                    } else {
757                        if (viewIsFullyContained) {
758                            /* Any fully contained view beats a partially contained view */
759                            focusCandidate = view;
760                            foundFullyContainedFocusable = true;
761                        } else if (viewIsCloserToBoundary) {
762                            /*
763                             * Partially contained view beats another partially
764                             * contained view if it's closer
765                             */
766                            focusCandidate = view;
767                        }
768                    }
769                }
770            }
771        }
772
773        return focusCandidate;
774    }
775
776    /**
777     * <p>Handles scrolling in response to a "page up/down" shortcut press. This
778     * method will scroll the view by one page up or down and give the focus
779     * to the topmost/bottommost component in the new visible area. If no
780     * component is a good candidate for focus, this scrollview reclaims the
781     * focus.</p>
782     *
783     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
784     *                  to go one page up or
785     *                  {@link android.view.View#FOCUS_DOWN} to go one page down
786     * @return true if the key event is consumed by this method, false otherwise
787     */
788    public boolean pageScroll(int direction) {
789        boolean down = direction == View.FOCUS_DOWN;
790        int height = getHeight();
791
792        if (down) {
793            mTempRect.top = getScrollY() + height;
794            int count = getChildCount();
795            if (count > 0) {
796                View view = getChildAt(count - 1);
797                if (mTempRect.top + height > view.getBottom()) {
798                    mTempRect.top = view.getBottom() - height;
799                }
800            }
801        } else {
802            mTempRect.top = getScrollY() - height;
803            if (mTempRect.top < 0) {
804                mTempRect.top = 0;
805            }
806        }
807        mTempRect.bottom = mTempRect.top + height;
808
809        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
810    }
811
812    /**
813     * <p>Handles scrolling in response to a "home/end" shortcut press. This
814     * method will scroll the view to the top or bottom and give the focus
815     * to the topmost/bottommost component in the new visible area. If no
816     * component is a good candidate for focus, this scrollview reclaims the
817     * focus.</p>
818     *
819     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
820     *                  to go the top of the view or
821     *                  {@link android.view.View#FOCUS_DOWN} to go the bottom
822     * @return true if the key event is consumed by this method, false otherwise
823     */
824    public boolean fullScroll(int direction) {
825        boolean down = direction == View.FOCUS_DOWN;
826        int height = getHeight();
827
828        mTempRect.top = 0;
829        mTempRect.bottom = height;
830
831        if (down) {
832            int count = getChildCount();
833            if (count > 0) {
834                View view = getChildAt(count - 1);
835                mTempRect.bottom = view.getBottom();
836                mTempRect.top = mTempRect.bottom - height;
837            }
838        }
839
840        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
841    }
842
843    /**
844     * <p>Scrolls the view to make the area defined by <code>top</code> and
845     * <code>bottom</code> visible. This method attempts to give the focus
846     * to a component visible in this area. If no component can be focused in
847     * the new visible area, the focus is reclaimed by this scrollview.</p>
848     *
849     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
850     *                  to go upward
851     *                  {@link android.view.View#FOCUS_DOWN} to downward
852     * @param top       the top offset of the new area to be made visible
853     * @param bottom    the bottom offset of the new area to be made visible
854     * @return true if the key event is consumed by this method, false otherwise
855     */
856    private boolean scrollAndFocus(int direction, int top, int bottom) {
857        boolean handled = true;
858
859        int height = getHeight();
860        int containerTop = getScrollY();
861        int containerBottom = containerTop + height;
862        boolean up = direction == View.FOCUS_UP;
863
864        View newFocused = findFocusableViewInBounds(up, top, bottom);
865        if (newFocused == null) {
866            newFocused = this;
867        }
868
869        if (top >= containerTop && bottom <= containerBottom) {
870            handled = false;
871        } else {
872            int delta = up ? (top - containerTop) : (bottom - containerBottom);
873            doScrollY(delta);
874        }
875
876        if (newFocused != findFocus() && newFocused.requestFocus(direction)) {
877            mScrollViewMovedFocus = true;
878            mScrollViewMovedFocus = false;
879        }
880
881        return handled;
882    }
883
884    /**
885     * Handle scrolling in response to an up or down arrow click.
886     *
887     * @param direction The direction corresponding to the arrow key that was
888     *                  pressed
889     * @return True if we consumed the event, false otherwise
890     */
891    public boolean arrowScroll(int direction) {
892
893        View currentFocused = findFocus();
894        if (currentFocused == this) currentFocused = null;
895
896        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
897
898        final int maxJump = getMaxScrollAmount();
899
900        if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump, getHeight())) {
901            nextFocused.getDrawingRect(mTempRect);
902            offsetDescendantRectToMyCoords(nextFocused, mTempRect);
903            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
904            doScrollY(scrollDelta);
905            nextFocused.requestFocus(direction);
906        } else {
907            // no new focus
908            int scrollDelta = maxJump;
909
910            if (direction == View.FOCUS_UP && getScrollY() < scrollDelta) {
911                scrollDelta = getScrollY();
912            } else if (direction == View.FOCUS_DOWN) {
913                if (getChildCount() > 0) {
914                    int daBottom = getChildAt(0).getBottom();
915
916                    int screenBottom = getScrollY() + getHeight();
917
918                    if (daBottom - screenBottom < maxJump) {
919                        scrollDelta = daBottom - screenBottom;
920                    }
921                }
922            }
923            if (scrollDelta == 0) {
924                return false;
925            }
926            doScrollY(direction == View.FOCUS_DOWN ? scrollDelta : -scrollDelta);
927        }
928
929        if (currentFocused != null && currentFocused.isFocused()
930                && isOffScreen(currentFocused)) {
931            // previously focused item still has focus and is off screen, give
932            // it up (take it back to ourselves)
933            // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
934            // sure to
935            // get it)
936            final int descendantFocusability = getDescendantFocusability();  // save
937            setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
938            requestFocus();
939            setDescendantFocusability(descendantFocusability);  // restore
940        }
941        return true;
942    }
943
944    /**
945     * @return whether the descendant of this scroll view is scrolled off
946     *  screen.
947     */
948    private boolean isOffScreen(View descendant) {
949        return !isWithinDeltaOfScreen(descendant, 0, getHeight());
950    }
951
952    /**
953     * @return whether the descendant of this scroll view is within delta
954     *  pixels of being on the screen.
955     */
956    private boolean isWithinDeltaOfScreen(View descendant, int delta, int height) {
957        descendant.getDrawingRect(mTempRect);
958        offsetDescendantRectToMyCoords(descendant, mTempRect);
959
960        return (mTempRect.bottom + delta) >= getScrollY()
961                && (mTempRect.top - delta) <= (getScrollY() + height);
962    }
963
964    /**
965     * Smooth scroll by a Y delta
966     *
967     * @param delta the number of pixels to scroll by on the Y axis
968     */
969    private void doScrollY(int delta) {
970        if (delta != 0) {
971            if (mSmoothScrollingEnabled) {
972                smoothScrollBy(0, delta);
973            } else {
974                scrollBy(0, delta);
975            }
976        }
977    }
978
979    /**
980     * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
981     *
982     * @param dx the number of pixels to scroll by on the X axis
983     * @param dy the number of pixels to scroll by on the Y axis
984     */
985    public final void smoothScrollBy(int dx, int dy) {
986        if (getChildCount() == 0) {
987            // Nothing to do.
988            return;
989        }
990        long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
991        if (duration > ANIMATED_SCROLL_GAP) {
992            final int height = getHeight() - mPaddingBottom - mPaddingTop;
993            final int bottom = getChildAt(0).getHeight();
994            final int maxY = Math.max(0, bottom - height);
995            final int scrollY = mScrollY;
996            dy = Math.max(0, Math.min(scrollY + dy, maxY)) - scrollY;
997
998            mScroller.startScroll(mScrollX, scrollY, 0, dy);
999            invalidate();
1000        } else {
1001            if (!mScroller.isFinished()) {
1002                mScroller.abortAnimation();
1003            }
1004            scrollBy(dx, dy);
1005        }
1006        mLastScroll = AnimationUtils.currentAnimationTimeMillis();
1007    }
1008
1009    /**
1010     * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
1011     *
1012     * @param x the position where to scroll on the X axis
1013     * @param y the position where to scroll on the Y axis
1014     */
1015    public final void smoothScrollTo(int x, int y) {
1016        smoothScrollBy(x - mScrollX, y - mScrollY);
1017    }
1018
1019    /**
1020     * <p>The scroll range of a scroll view is the overall height of all of its
1021     * children.</p>
1022     */
1023    @Override
1024    protected int computeVerticalScrollRange() {
1025        final int count = getChildCount();
1026        final int contentHeight = getHeight() - mPaddingBottom - mPaddingTop;
1027        if (count == 0) {
1028            return contentHeight;
1029        }
1030
1031        int scrollRange = getChildAt(0).getBottom();
1032        final int scrollY = mScrollY;
1033        final int overscrollBottom = Math.max(0, scrollRange - contentHeight);
1034        if (scrollY < 0) {
1035            scrollRange -= scrollY;
1036        } else if (scrollY > overscrollBottom) {
1037            scrollRange += scrollY - overscrollBottom;
1038        }
1039
1040        return scrollRange;
1041    }
1042
1043    @Override
1044    protected int computeVerticalScrollOffset() {
1045        return Math.max(0, super.computeVerticalScrollOffset());
1046    }
1047
1048    @Override
1049    protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
1050        ViewGroup.LayoutParams lp = child.getLayoutParams();
1051
1052        int childWidthMeasureSpec;
1053        int childHeightMeasureSpec;
1054
1055        childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
1056                + mPaddingRight, lp.width);
1057
1058        childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
1059
1060        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1061    }
1062
1063    @Override
1064    protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
1065            int parentHeightMeasureSpec, int heightUsed) {
1066        final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
1067
1068        final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
1069                mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
1070                        + widthUsed, lp.width);
1071        final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
1072                lp.topMargin + lp.bottomMargin, MeasureSpec.UNSPECIFIED);
1073
1074        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1075    }
1076
1077    @Override
1078    public void computeScroll() {
1079        if (mScroller.computeScrollOffset()) {
1080            // This is called at drawing time by ViewGroup.  We don't want to
1081            // re-show the scrollbars at this point, which scrollTo will do,
1082            // so we replicate most of scrollTo here.
1083            //
1084            //         It's a little odd to call onScrollChanged from inside the drawing.
1085            //
1086            //         It is, except when you remember that computeScroll() is used to
1087            //         animate scrolling. So unless we want to defer the onScrollChanged()
1088            //         until the end of the animated scrolling, we don't really have a
1089            //         choice here.
1090            //
1091            //         I agree.  The alternative, which I think would be worse, is to post
1092            //         something and tell the subclasses later.  This is bad because there
1093            //         will be a window where mScrollX/Y is different from what the app
1094            //         thinks it is.
1095            //
1096            int oldX = mScrollX;
1097            int oldY = mScrollY;
1098            int x = mScroller.getCurrX();
1099            int y = mScroller.getCurrY();
1100
1101            if (oldX != x || oldY != y) {
1102                overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, getScrollRange(),
1103                        0, mOverflingDistance, false);
1104                onScrollChanged(mScrollX, mScrollY, oldX, oldY);
1105
1106                final int range = getScrollRange();
1107                final int overscrollMode = getOverScrollMode();
1108                if (overscrollMode == OVER_SCROLL_ALWAYS ||
1109                        (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
1110                    if (y < 0 && oldY >= 0) {
1111                        mEdgeGlowTop.onAbsorb((int) mScroller.getCurrVelocity());
1112                    } else if (y > range && oldY <= range) {
1113                        mEdgeGlowBottom.onAbsorb((int) mScroller.getCurrVelocity());
1114                    }
1115                }
1116            }
1117            awakenScrollBars();
1118
1119            // Keep on drawing until the animation has finished.
1120            postInvalidate();
1121        }
1122    }
1123
1124    /**
1125     * Scrolls the view to the given child.
1126     *
1127     * @param child the View to scroll to
1128     */
1129    private void scrollToChild(View child) {
1130        child.getDrawingRect(mTempRect);
1131
1132        /* Offset from child's local coordinates to ScrollView coordinates */
1133        offsetDescendantRectToMyCoords(child, mTempRect);
1134
1135        int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1136
1137        if (scrollDelta != 0) {
1138            scrollBy(0, scrollDelta);
1139        }
1140    }
1141
1142    /**
1143     * If rect is off screen, scroll just enough to get it (or at least the
1144     * first screen size chunk of it) on screen.
1145     *
1146     * @param rect      The rectangle.
1147     * @param immediate True to scroll immediately without animation
1148     * @return true if scrolling was performed
1149     */
1150    private boolean scrollToChildRect(Rect rect, boolean immediate) {
1151        final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
1152        final boolean scroll = delta != 0;
1153        if (scroll) {
1154            if (immediate) {
1155                scrollBy(0, delta);
1156            } else {
1157                smoothScrollBy(0, delta);
1158            }
1159        }
1160        return scroll;
1161    }
1162
1163    /**
1164     * Compute the amount to scroll in the Y direction in order to get
1165     * a rectangle completely on the screen (or, if taller than the screen,
1166     * at least the first screen size chunk of it).
1167     *
1168     * @param rect The rect.
1169     * @return The scroll delta.
1170     */
1171    protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
1172        if (getChildCount() == 0) return 0;
1173
1174        int height = getHeight();
1175        int screenTop = getScrollY();
1176        int screenBottom = screenTop + height;
1177
1178        int fadingEdge = getVerticalFadingEdgeLength();
1179
1180        // leave room for top fading edge as long as rect isn't at very top
1181        if (rect.top > 0) {
1182            screenTop += fadingEdge;
1183        }
1184
1185        // leave room for bottom fading edge as long as rect isn't at very bottom
1186        if (rect.bottom < getChildAt(0).getHeight()) {
1187            screenBottom -= fadingEdge;
1188        }
1189
1190        int scrollYDelta = 0;
1191
1192        if (rect.bottom > screenBottom && rect.top > screenTop) {
1193            // need to move down to get it in view: move down just enough so
1194            // that the entire rectangle is in view (or at least the first
1195            // screen size chunk).
1196
1197            if (rect.height() > height) {
1198                // just enough to get screen size chunk on
1199                scrollYDelta += (rect.top - screenTop);
1200            } else {
1201                // get entire rect at bottom of screen
1202                scrollYDelta += (rect.bottom - screenBottom);
1203            }
1204
1205            // make sure we aren't scrolling beyond the end of our content
1206            int bottom = getChildAt(0).getBottom();
1207            int distanceToBottom = bottom - screenBottom;
1208            scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
1209
1210        } else if (rect.top < screenTop && rect.bottom < screenBottom) {
1211            // need to move up to get it in view: move up just enough so that
1212            // entire rectangle is in view (or at least the first screen
1213            // size chunk of it).
1214
1215            if (rect.height() > height) {
1216                // screen size chunk
1217                scrollYDelta -= (screenBottom - rect.bottom);
1218            } else {
1219                // entire rect at top
1220                scrollYDelta -= (screenTop - rect.top);
1221            }
1222
1223            // make sure we aren't scrolling any further than the top our content
1224            scrollYDelta = Math.max(scrollYDelta, -getScrollY());
1225        }
1226        return scrollYDelta;
1227    }
1228
1229    @Override
1230    public void requestChildFocus(View child, View focused) {
1231        if (!mScrollViewMovedFocus) {
1232            if (!mIsLayoutDirty) {
1233                scrollToChild(focused);
1234            } else {
1235                // The child may not be laid out yet, we can't compute the scroll yet
1236                mChildToScrollTo = focused;
1237            }
1238        }
1239        super.requestChildFocus(child, focused);
1240    }
1241
1242
1243    /**
1244     * When looking for focus in children of a scroll view, need to be a little
1245     * more careful not to give focus to something that is scrolled off screen.
1246     *
1247     * This is more expensive than the default {@link android.view.ViewGroup}
1248     * implementation, otherwise this behavior might have been made the default.
1249     */
1250    @Override
1251    protected boolean onRequestFocusInDescendants(int direction,
1252            Rect previouslyFocusedRect) {
1253
1254        // convert from forward / backward notation to up / down / left / right
1255        // (ugh).
1256        if (direction == View.FOCUS_FORWARD) {
1257            direction = View.FOCUS_DOWN;
1258        } else if (direction == View.FOCUS_BACKWARD) {
1259            direction = View.FOCUS_UP;
1260        }
1261
1262        final View nextFocus = previouslyFocusedRect == null ?
1263                FocusFinder.getInstance().findNextFocus(this, null, direction) :
1264                FocusFinder.getInstance().findNextFocusFromRect(this,
1265                        previouslyFocusedRect, direction);
1266
1267        if (nextFocus == null) {
1268            return false;
1269        }
1270
1271        if (isOffScreen(nextFocus)) {
1272            return false;
1273        }
1274
1275        return nextFocus.requestFocus(direction, previouslyFocusedRect);
1276    }
1277
1278    @Override
1279    public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
1280            boolean immediate) {
1281        // offset into coordinate space of this scroll view
1282        rectangle.offset(child.getLeft() - child.getScrollX(),
1283                child.getTop() - child.getScrollY());
1284
1285        return scrollToChildRect(rectangle, immediate);
1286    }
1287
1288    @Override
1289    public void requestLayout() {
1290        mIsLayoutDirty = true;
1291        super.requestLayout();
1292    }
1293
1294    @Override
1295    protected void onLayout(boolean changed, int l, int t, int r, int b) {
1296        super.onLayout(changed, l, t, r, b);
1297        mIsLayoutDirty = false;
1298        // Give a child focus if it needs it
1299        if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
1300                scrollToChild(mChildToScrollTo);
1301        }
1302        mChildToScrollTo = null;
1303
1304        // Calling this with the present values causes it to re-clam them
1305        scrollTo(mScrollX, mScrollY);
1306    }
1307
1308    @Override
1309    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
1310        super.onSizeChanged(w, h, oldw, oldh);
1311
1312        View currentFocused = findFocus();
1313        if (null == currentFocused || this == currentFocused)
1314            return;
1315
1316        // If the currently-focused view was visible on the screen when the
1317        // screen was at the old height, then scroll the screen to make that
1318        // view visible with the new screen height.
1319        if (isWithinDeltaOfScreen(currentFocused, 0, oldh)) {
1320            currentFocused.getDrawingRect(mTempRect);
1321            offsetDescendantRectToMyCoords(currentFocused, mTempRect);
1322            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1323            doScrollY(scrollDelta);
1324        }
1325    }
1326
1327    /**
1328     * Return true if child is an descendant of parent, (or equal to the parent).
1329     */
1330    private boolean isViewDescendantOf(View child, View parent) {
1331        if (child == parent) {
1332            return true;
1333        }
1334
1335        final ViewParent theParent = child.getParent();
1336        return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
1337    }
1338
1339    /**
1340     * Fling the scroll view
1341     *
1342     * @param velocityY The initial velocity in the Y direction. Positive
1343     *                  numbers mean that the finger/cursor is moving down the screen,
1344     *                  which means we want to scroll towards the top.
1345     */
1346    public void fling(int velocityY) {
1347        if (getChildCount() > 0) {
1348            int height = getHeight() - mPaddingBottom - mPaddingTop;
1349            int bottom = getChildAt(0).getHeight();
1350
1351            mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
1352                    Math.max(0, bottom - height), 0, height/2);
1353
1354            final boolean movingDown = velocityY > 0;
1355
1356            View newFocused =
1357                    findFocusableViewInMyBounds(movingDown, mScroller.getFinalY(), findFocus());
1358            if (newFocused == null) {
1359                newFocused = this;
1360            }
1361
1362            if (newFocused != findFocus()
1363                    && newFocused.requestFocus(movingDown ? View.FOCUS_DOWN : View.FOCUS_UP)) {
1364                mScrollViewMovedFocus = true;
1365                mScrollViewMovedFocus = false;
1366            }
1367
1368            invalidate();
1369        }
1370    }
1371
1372    /**
1373     * {@inheritDoc}
1374     *
1375     * <p>This version also clamps the scrolling to the bounds of our child.
1376     */
1377    @Override
1378    public void scrollTo(int x, int y) {
1379        // we rely on the fact the View.scrollBy calls scrollTo.
1380        if (getChildCount() > 0) {
1381            View child = getChildAt(0);
1382            x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
1383            y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
1384            if (x != mScrollX || y != mScrollY) {
1385                super.scrollTo(x, y);
1386            }
1387        }
1388    }
1389
1390    @Override
1391    public void setOverScrollMode(int mode) {
1392        if (mode != OVER_SCROLL_NEVER) {
1393            if (mEdgeGlowTop == null) {
1394                final Resources res = getContext().getResources();
1395                final Drawable edge = res.getDrawable(R.drawable.overscroll_edge);
1396                final Drawable glow = res.getDrawable(R.drawable.overscroll_glow);
1397                mEdgeGlowTop = new EdgeGlow(edge, glow);
1398                mEdgeGlowBottom = new EdgeGlow(edge, glow);
1399            }
1400        } else {
1401            mEdgeGlowTop = null;
1402            mEdgeGlowBottom = null;
1403        }
1404        super.setOverScrollMode(mode);
1405    }
1406
1407    @Override
1408    public void draw(Canvas canvas) {
1409        super.draw(canvas);
1410        if (mEdgeGlowTop != null) {
1411            final int scrollY = mScrollY;
1412            if (!mEdgeGlowTop.isFinished()) {
1413                final int restoreCount = canvas.save();
1414                final int width = getWidth();
1415
1416                canvas.translate(-width / 2, Math.min(0, scrollY));
1417                mEdgeGlowTop.setSize(width * 2, getHeight());
1418                if (mEdgeGlowTop.draw(canvas)) {
1419                    invalidate();
1420                }
1421                canvas.restoreToCount(restoreCount);
1422            }
1423            if (!mEdgeGlowBottom.isFinished()) {
1424                final int restoreCount = canvas.save();
1425                final int width = getWidth();
1426                final int height = getHeight();
1427
1428                canvas.translate(-width / 2, Math.max(getScrollRange(), scrollY) + height);
1429                canvas.rotate(180, width, 0);
1430                mEdgeGlowBottom.setSize(width * 2, height);
1431                if (mEdgeGlowBottom.draw(canvas)) {
1432                    invalidate();
1433                }
1434                canvas.restoreToCount(restoreCount);
1435            }
1436        }
1437    }
1438
1439    private int clamp(int n, int my, int child) {
1440        if (my >= child || n < 0) {
1441            /* my >= child is this case:
1442             *                    |--------------- me ---------------|
1443             *     |------ child ------|
1444             * or
1445             *     |--------------- me ---------------|
1446             *            |------ child ------|
1447             * or
1448             *     |--------------- me ---------------|
1449             *                                  |------ child ------|
1450             *
1451             * n < 0 is this case:
1452             *     |------ me ------|
1453             *                    |-------- child --------|
1454             *     |-- mScrollX --|
1455             */
1456            return 0;
1457        }
1458        if ((my+n) > child) {
1459            /* this case:
1460             *                    |------ me ------|
1461             *     |------ child ------|
1462             *     |-- mScrollX --|
1463             */
1464            return child-my;
1465        }
1466        return n;
1467    }
1468}
1469