ScrollView.java revision 8202cd3602b87634eeb8b2729612d96f8dbf9416
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import com.android.internal.R;
20
21import android.content.Context;
22import android.content.res.Resources;
23import android.content.res.TypedArray;
24import android.graphics.Canvas;
25import android.graphics.Rect;
26import android.graphics.drawable.Drawable;
27import android.os.StrictMode;
28import android.util.AttributeSet;
29import android.view.FocusFinder;
30import android.view.InputDevice;
31import android.view.KeyEvent;
32import android.view.MotionEvent;
33import android.view.VelocityTracker;
34import android.view.View;
35import android.view.ViewConfiguration;
36import android.view.ViewDebug;
37import android.view.ViewGroup;
38import android.view.ViewParent;
39import android.view.accessibility.AccessibilityEvent;
40import android.view.accessibility.AccessibilityNodeInfo;
41import android.view.animation.AnimationUtils;
42
43import java.util.List;
44
45/**
46 * Layout container for a view hierarchy that can be scrolled by the user,
47 * allowing it to be larger than the physical display.  A ScrollView
48 * is a {@link FrameLayout}, meaning you should place one child in it
49 * containing the entire contents to scroll; this child may itself be a layout
50 * manager with a complex hierarchy of objects.  A child that is often used
51 * is a {@link LinearLayout} in a vertical orientation, presenting a vertical
52 * array of top-level items that the user can scroll through.
53 *
54 * <p>The {@link TextView} class also
55 * takes care of its own scrolling, so does not require a ScrollView, but
56 * using the two together is possible to achieve the effect of a text view
57 * within a larger container.
58 *
59 * <p>ScrollView only supports vertical scrolling.
60 *
61 * @attr ref android.R.styleable#ScrollView_fillViewport
62 */
63public class ScrollView extends FrameLayout {
64    static final int ANIMATED_SCROLL_GAP = 250;
65
66    static final float MAX_SCROLL_FACTOR = 0.5f;
67
68    private long mLastScroll;
69
70    private final Rect mTempRect = new Rect();
71    private OverScroller mScroller;
72    private EdgeGlow mEdgeGlowTop;
73    private EdgeGlow mEdgeGlowBottom;
74
75    /**
76     * Position of the last motion event.
77     */
78    private float mLastMotionY;
79
80    /**
81     * True when the layout has changed but the traversal has not come through yet.
82     * Ideally the view hierarchy would keep track of this for us.
83     */
84    private boolean mIsLayoutDirty = true;
85
86    /**
87     * The child to give focus to in the event that a child has requested focus while the
88     * layout is dirty. This prevents the scroll from being wrong if the child has not been
89     * laid out before requesting focus.
90     */
91    private View mChildToScrollTo = null;
92
93    /**
94     * True if the user is currently dragging this ScrollView around. This is
95     * not the same as 'is being flinged', which can be checked by
96     * mScroller.isFinished() (flinging begins when the user lifts his finger).
97     */
98    private boolean mIsBeingDragged = false;
99
100    /**
101     * Determines speed during touch scrolling
102     */
103    private VelocityTracker mVelocityTracker;
104
105    /**
106     * When set to true, the scroll view measure its child to make it fill the currently
107     * visible area.
108     */
109    @ViewDebug.ExportedProperty(category = "layout")
110    private boolean mFillViewport;
111
112    /**
113     * Whether arrow scrolling is animated.
114     */
115    private boolean mSmoothScrollingEnabled = true;
116
117    private int mTouchSlop;
118    private int mMinimumVelocity;
119    private int mMaximumVelocity;
120
121    private int mOverscrollDistance;
122    private int mOverflingDistance;
123
124    /**
125     * ID of the active pointer. This is used to retain consistency during
126     * drags/flings if multiple pointers are used.
127     */
128    private int mActivePointerId = INVALID_POINTER;
129
130    /**
131     * The StrictMode "critical time span" objects to catch animation
132     * stutters.  Non-null when a time-sensitive animation is
133     * in-flight.  Must call finish() on them when done animating.
134     * These are no-ops on user builds.
135     */
136    private StrictMode.Span mScrollStrictSpan = null;  // aka "drag"
137    private StrictMode.Span mFlingStrictSpan = null;
138
139    /**
140     * Sentinel value for no current active pointer.
141     * Used by {@link #mActivePointerId}.
142     */
143    private static final int INVALID_POINTER = -1;
144
145    public ScrollView(Context context) {
146        this(context, null);
147    }
148
149    public ScrollView(Context context, AttributeSet attrs) {
150        this(context, attrs, com.android.internal.R.attr.scrollViewStyle);
151    }
152
153    public ScrollView(Context context, AttributeSet attrs, int defStyle) {
154        super(context, attrs, defStyle);
155        initScrollView();
156
157        TypedArray a =
158            context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.ScrollView, defStyle, 0);
159
160        setFillViewport(a.getBoolean(R.styleable.ScrollView_fillViewport, false));
161
162        a.recycle();
163    }
164
165    @Override
166    public boolean shouldDelayChildPressedState() {
167        return true;
168    }
169
170    @Override
171    protected float getTopFadingEdgeStrength() {
172        if (getChildCount() == 0) {
173            return 0.0f;
174        }
175
176        final int length = getVerticalFadingEdgeLength();
177        if (mScrollY < length) {
178            return mScrollY / (float) length;
179        }
180
181        return 1.0f;
182    }
183
184    @Override
185    protected float getBottomFadingEdgeStrength() {
186        if (getChildCount() == 0) {
187            return 0.0f;
188        }
189
190        final int length = getVerticalFadingEdgeLength();
191        final int bottomEdge = getHeight() - mPaddingBottom;
192        final int span = getChildAt(0).getBottom() - mScrollY - bottomEdge;
193        if (span < length) {
194            return span / (float) length;
195        }
196
197        return 1.0f;
198    }
199
200    /**
201     * @return The maximum amount this scroll view will scroll in response to
202     *   an arrow event.
203     */
204    public int getMaxScrollAmount() {
205        return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
206    }
207
208
209    private void initScrollView() {
210        mScroller = new OverScroller(getContext());
211        setFocusable(true);
212        setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
213        setWillNotDraw(false);
214        final ViewConfiguration configuration = ViewConfiguration.get(mContext);
215        mTouchSlop = configuration.getScaledTouchSlop();
216        mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
217        mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
218        mOverscrollDistance = configuration.getScaledOverscrollDistance();
219        mOverflingDistance = configuration.getScaledOverflingDistance();
220    }
221
222    @Override
223    public void addView(View child) {
224        if (getChildCount() > 0) {
225            throw new IllegalStateException("ScrollView can host only one direct child");
226        }
227
228        super.addView(child);
229    }
230
231    @Override
232    public void addView(View child, int index) {
233        if (getChildCount() > 0) {
234            throw new IllegalStateException("ScrollView can host only one direct child");
235        }
236
237        super.addView(child, index);
238    }
239
240    @Override
241    public void addView(View child, ViewGroup.LayoutParams params) {
242        if (getChildCount() > 0) {
243            throw new IllegalStateException("ScrollView can host only one direct child");
244        }
245
246        super.addView(child, params);
247    }
248
249    @Override
250    public void addView(View child, int index, ViewGroup.LayoutParams params) {
251        if (getChildCount() > 0) {
252            throw new IllegalStateException("ScrollView can host only one direct child");
253        }
254
255        super.addView(child, index, params);
256    }
257
258    /**
259     * @return Returns true this ScrollView can be scrolled
260     */
261    private boolean canScroll() {
262        View child = getChildAt(0);
263        if (child != null) {
264            int childHeight = child.getHeight();
265            return getHeight() < childHeight + mPaddingTop + mPaddingBottom;
266        }
267        return false;
268    }
269
270    /**
271     * Indicates whether this ScrollView's content is stretched to fill the viewport.
272     *
273     * @return True if the content fills the viewport, false otherwise.
274     *
275     * @attr ref android.R.styleable#ScrollView_fillViewport
276     */
277    public boolean isFillViewport() {
278        return mFillViewport;
279    }
280
281    /**
282     * Indicates this ScrollView whether it should stretch its content height to fill
283     * the viewport or not.
284     *
285     * @param fillViewport True to stretch the content's height to the viewport's
286     *        boundaries, false otherwise.
287     *
288     * @attr ref android.R.styleable#ScrollView_fillViewport
289     */
290    public void setFillViewport(boolean fillViewport) {
291        if (fillViewport != mFillViewport) {
292            mFillViewport = fillViewport;
293            requestLayout();
294        }
295    }
296
297    /**
298     * @return Whether arrow scrolling will animate its transition.
299     */
300    public boolean isSmoothScrollingEnabled() {
301        return mSmoothScrollingEnabled;
302    }
303
304    /**
305     * Set whether arrow scrolling will animate its transition.
306     * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
307     */
308    public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
309        mSmoothScrollingEnabled = smoothScrollingEnabled;
310    }
311
312    @Override
313    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
314        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
315
316        if (!mFillViewport) {
317            return;
318        }
319
320        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
321        if (heightMode == MeasureSpec.UNSPECIFIED) {
322            return;
323        }
324
325        if (getChildCount() > 0) {
326            final View child = getChildAt(0);
327            int height = getMeasuredHeight();
328            if (child.getMeasuredHeight() < height) {
329                final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
330
331                int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec,
332                        mPaddingLeft + mPaddingRight, lp.width);
333                height -= mPaddingTop;
334                height -= mPaddingBottom;
335                int childHeightMeasureSpec =
336                        MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
337
338                child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
339            }
340        }
341    }
342
343    @Override
344    public boolean dispatchKeyEvent(KeyEvent event) {
345        // Let the focused view and/or our descendants get the key first
346        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
347    }
348
349    /**
350     * You can call this function yourself to have the scroll view perform
351     * scrolling from a key event, just as if the event had been dispatched to
352     * it by the view hierarchy.
353     *
354     * @param event The key event to execute.
355     * @return Return true if the event was handled, else false.
356     */
357    public boolean executeKeyEvent(KeyEvent event) {
358        mTempRect.setEmpty();
359
360        if (!canScroll()) {
361            if (isFocused() && event.getKeyCode() != KeyEvent.KEYCODE_BACK) {
362                View currentFocused = findFocus();
363                if (currentFocused == this) currentFocused = null;
364                View nextFocused = FocusFinder.getInstance().findNextFocus(this,
365                        currentFocused, View.FOCUS_DOWN);
366                return nextFocused != null
367                        && nextFocused != this
368                        && nextFocused.requestFocus(View.FOCUS_DOWN);
369            }
370            return false;
371        }
372
373        boolean handled = false;
374        if (event.getAction() == KeyEvent.ACTION_DOWN) {
375            switch (event.getKeyCode()) {
376                case KeyEvent.KEYCODE_DPAD_UP:
377                    if (!event.isAltPressed()) {
378                        handled = arrowScroll(View.FOCUS_UP);
379                    } else {
380                        handled = fullScroll(View.FOCUS_UP);
381                    }
382                    break;
383                case KeyEvent.KEYCODE_DPAD_DOWN:
384                    if (!event.isAltPressed()) {
385                        handled = arrowScroll(View.FOCUS_DOWN);
386                    } else {
387                        handled = fullScroll(View.FOCUS_DOWN);
388                    }
389                    break;
390                case KeyEvent.KEYCODE_SPACE:
391                    pageScroll(event.isShiftPressed() ? View.FOCUS_UP : View.FOCUS_DOWN);
392                    break;
393            }
394        }
395
396        return handled;
397    }
398
399    private boolean inChild(int x, int y) {
400        if (getChildCount() > 0) {
401            final int scrollY = mScrollY;
402            final View child = getChildAt(0);
403            return !(y < child.getTop() - scrollY
404                    || y >= child.getBottom() - scrollY
405                    || x < child.getLeft()
406                    || x >= child.getRight());
407        }
408        return false;
409    }
410
411    @Override
412    public boolean onInterceptTouchEvent(MotionEvent ev) {
413        /*
414         * This method JUST determines whether we want to intercept the motion.
415         * If we return true, onMotionEvent will be called and we do the actual
416         * scrolling there.
417         */
418
419        /*
420        * Shortcut the most recurring case: the user is in the dragging
421        * state and he is moving his finger.  We want to intercept this
422        * motion.
423        */
424        final int action = ev.getAction();
425        if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
426            return true;
427        }
428
429        switch (action & MotionEvent.ACTION_MASK) {
430            case MotionEvent.ACTION_MOVE: {
431                /*
432                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
433                 * whether the user has moved far enough from his original down touch.
434                 */
435
436                /*
437                * Locally do absolute value. mLastMotionY is set to the y value
438                * of the down event.
439                */
440                final int activePointerId = mActivePointerId;
441                if (activePointerId == INVALID_POINTER) {
442                    // If we don't have a valid id, the touch down wasn't on content.
443                    break;
444                }
445
446                final int pointerIndex = ev.findPointerIndex(activePointerId);
447                final float y = ev.getY(pointerIndex);
448                final int yDiff = (int) Math.abs(y - mLastMotionY);
449                if (yDiff > mTouchSlop) {
450                    mIsBeingDragged = true;
451                    mLastMotionY = y;
452                    if (mScrollStrictSpan == null) {
453                        mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
454                    }
455                }
456                break;
457            }
458
459            case MotionEvent.ACTION_DOWN: {
460                final float y = ev.getY();
461                if (!inChild((int) ev.getX(), (int) y)) {
462                    mIsBeingDragged = false;
463                    break;
464                }
465
466                /*
467                 * Remember location of down touch.
468                 * ACTION_DOWN always refers to pointer index 0.
469                 */
470                mLastMotionY = y;
471                mActivePointerId = ev.getPointerId(0);
472
473                /*
474                * If being flinged and user touches the screen, initiate drag;
475                * otherwise don't.  mScroller.isFinished should be false when
476                * being flinged.
477                */
478                mIsBeingDragged = !mScroller.isFinished();
479                if (mIsBeingDragged && mScrollStrictSpan == null) {
480                    mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
481                }
482                break;
483            }
484
485            case MotionEvent.ACTION_CANCEL:
486            case MotionEvent.ACTION_UP:
487                /* Release the drag */
488                mIsBeingDragged = false;
489                mActivePointerId = INVALID_POINTER;
490                if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
491                    invalidate();
492                }
493                break;
494            case MotionEvent.ACTION_POINTER_UP:
495                onSecondaryPointerUp(ev);
496                break;
497        }
498
499        /*
500        * The only time we want to intercept motion events is if we are in the
501        * drag mode.
502        */
503        return mIsBeingDragged;
504    }
505
506    @Override
507    public boolean onTouchEvent(MotionEvent ev) {
508
509        if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
510            // Don't handle edge touches immediately -- they may actually belong to one of our
511            // descendants.
512            return false;
513        }
514
515        if (mVelocityTracker == null) {
516            mVelocityTracker = VelocityTracker.obtain();
517        }
518        mVelocityTracker.addMovement(ev);
519
520        final int action = ev.getAction();
521
522        switch (action & MotionEvent.ACTION_MASK) {
523            case MotionEvent.ACTION_DOWN: {
524                mIsBeingDragged = getChildCount() != 0;
525                if (!mIsBeingDragged) {
526                    return false;
527                }
528
529                /*
530                 * If being flinged and user touches, stop the fling. isFinished
531                 * will be false if being flinged.
532                 */
533                if (!mScroller.isFinished()) {
534                    mScroller.abortAnimation();
535                    if (mFlingStrictSpan != null) {
536                        mFlingStrictSpan.finish();
537                        mFlingStrictSpan = null;
538                    }
539                }
540
541                // Remember where the motion event started
542                mLastMotionY = ev.getY();
543                mActivePointerId = ev.getPointerId(0);
544                break;
545            }
546            case MotionEvent.ACTION_MOVE:
547                if (mIsBeingDragged) {
548                    // Scroll to follow the motion event
549                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
550                    final float y = ev.getY(activePointerIndex);
551                    final int deltaY = (int) (mLastMotionY - y);
552                    mLastMotionY = y;
553
554                    final int oldX = mScrollX;
555                    final int oldY = mScrollY;
556                    final int range = getScrollRange();
557                    if (overScrollBy(0, deltaY, 0, mScrollY, 0, range,
558                            0, mOverscrollDistance, true)) {
559                        // Break our velocity if we hit a scroll barrier.
560                        mVelocityTracker.clear();
561                    }
562                    onScrollChanged(mScrollX, mScrollY, oldX, oldY);
563
564                    final int overscrollMode = getOverScrollMode();
565                    if (overscrollMode == OVER_SCROLL_ALWAYS ||
566                            (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
567                        final int pulledToY = oldY + deltaY;
568                        if (pulledToY < 0) {
569                            mEdgeGlowTop.onPull((float) deltaY / getHeight());
570                            if (!mEdgeGlowBottom.isFinished()) {
571                                mEdgeGlowBottom.onRelease();
572                            }
573                        } else if (pulledToY > range) {
574                            mEdgeGlowBottom.onPull((float) deltaY / getHeight());
575                            if (!mEdgeGlowTop.isFinished()) {
576                                mEdgeGlowTop.onRelease();
577                            }
578                        }
579                        if (mEdgeGlowTop != null
580                                && (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) {
581                            invalidate();
582                        }
583                    }
584                }
585                break;
586            case MotionEvent.ACTION_UP:
587                if (mIsBeingDragged) {
588                    final VelocityTracker velocityTracker = mVelocityTracker;
589                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
590                    int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
591
592                    if (getChildCount() > 0) {
593                        if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
594                            fling(-initialVelocity);
595                        } else {
596                            final int bottom = getScrollRange();
597                            if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, bottom)) {
598                                invalidate();
599                            }
600                        }
601                    }
602
603                    mActivePointerId = INVALID_POINTER;
604                    endDrag();
605                }
606                break;
607            case MotionEvent.ACTION_CANCEL:
608                if (mIsBeingDragged && getChildCount() > 0) {
609                    if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
610                        invalidate();
611                    }
612                    mActivePointerId = INVALID_POINTER;
613                    endDrag();
614                }
615                break;
616            case MotionEvent.ACTION_POINTER_DOWN: {
617                final int index = ev.getActionIndex();
618                final float y = ev.getY(index);
619                mLastMotionY = y;
620                mActivePointerId = ev.getPointerId(index);
621                break;
622            }
623            case MotionEvent.ACTION_POINTER_UP:
624                onSecondaryPointerUp(ev);
625                mLastMotionY = ev.getY(ev.findPointerIndex(mActivePointerId));
626                break;
627        }
628        return true;
629    }
630
631    private void onSecondaryPointerUp(MotionEvent ev) {
632        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
633                MotionEvent.ACTION_POINTER_INDEX_SHIFT;
634        final int pointerId = ev.getPointerId(pointerIndex);
635        if (pointerId == mActivePointerId) {
636            // This was our active pointer going up. Choose a new
637            // active pointer and adjust accordingly.
638            // TODO: Make this decision more intelligent.
639            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
640            mLastMotionY = ev.getY(newPointerIndex);
641            mActivePointerId = ev.getPointerId(newPointerIndex);
642            if (mVelocityTracker != null) {
643                mVelocityTracker.clear();
644            }
645        }
646    }
647
648    @Override
649    public boolean onGenericMotionEvent(MotionEvent event) {
650        if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
651            switch (event.getAction()) {
652                case MotionEvent.ACTION_SCROLL: {
653                    if (!mIsBeingDragged) {
654                        final float vscroll = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
655                        if (vscroll != 0) {
656                            final int delta = (int) (vscroll * getVerticalScrollFactor());
657                            final int range = getScrollRange();
658                            int oldScrollY = mScrollY;
659                            int newScrollY = oldScrollY - delta;
660                            if (newScrollY < 0) {
661                                newScrollY = 0;
662                            } else if (newScrollY > range) {
663                                newScrollY = range;
664                            }
665                            if (newScrollY != oldScrollY) {
666                                super.scrollTo(mScrollX, newScrollY);
667                                return true;
668                            }
669                        }
670                    }
671                }
672            }
673        }
674        return super.onGenericMotionEvent(event);
675    }
676
677    @Override
678    protected void onOverScrolled(int scrollX, int scrollY,
679            boolean clampedX, boolean clampedY) {
680        // Treat animating scrolls differently; see #computeScroll() for why.
681        if (!mScroller.isFinished()) {
682            mScrollX = scrollX;
683            mScrollY = scrollY;
684            invalidateParentIfNeeded();
685            if (clampedY) {
686                mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
687            }
688        } else {
689            super.scrollTo(scrollX, scrollY);
690        }
691        awakenScrollBars();
692    }
693
694    @Override
695    public void onInitializeAccessibilityNodeInfo(AccessibilityNodeInfo info) {
696        super.onInitializeAccessibilityNodeInfo(info);
697        info.setScrollable(true);
698    }
699
700    @Override
701    public void onInitializeAccessibilityEvent(AccessibilityEvent event) {
702        super.onInitializeAccessibilityEvent(event);
703        event.setScrollable(true);
704    }
705
706    @Override
707    public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event) {
708        // Do not append text content to scroll events they are fired frequently
709        // and the client has already received another event type with the text.
710        if (event.getEventType() != AccessibilityEvent.TYPE_VIEW_SCROLLED) {
711            super.dispatchPopulateAccessibilityEvent(event);
712        }
713        return false;
714    }
715
716    private int getScrollRange() {
717        int scrollRange = 0;
718        if (getChildCount() > 0) {
719            View child = getChildAt(0);
720            scrollRange = Math.max(0,
721                    child.getHeight() - (getHeight() - mPaddingBottom - mPaddingTop));
722        }
723        return scrollRange;
724    }
725
726    /**
727     * <p>
728     * Finds the next focusable component that fits in this View's bounds
729     * (excluding fading edges) pretending that this View's top is located at
730     * the parameter top.
731     * </p>
732     *
733     * @param topFocus           look for a candidate at the top of the bounds if topFocus is true,
734     *                           or at the bottom of the bounds if topFocus is false
735     * @param top                the top offset of the bounds in which a focusable must be
736     *                           found (the fading edge is assumed to start at this position)
737     * @param preferredFocusable the View that has highest priority and will be
738     *                           returned if it is within my bounds (null is valid)
739     * @return the next focusable component in the bounds or null if none can be found
740     */
741    private View findFocusableViewInMyBounds(final boolean topFocus,
742            final int top, View preferredFocusable) {
743        /*
744         * The fading edge's transparent side should be considered for focus
745         * since it's mostly visible, so we divide the actual fading edge length
746         * by 2.
747         */
748        final int fadingEdgeLength = getVerticalFadingEdgeLength() / 2;
749        final int topWithoutFadingEdge = top + fadingEdgeLength;
750        final int bottomWithoutFadingEdge = top + getHeight() - fadingEdgeLength;
751
752        if ((preferredFocusable != null)
753                && (preferredFocusable.getTop() < bottomWithoutFadingEdge)
754                && (preferredFocusable.getBottom() > topWithoutFadingEdge)) {
755            return preferredFocusable;
756        }
757
758        return findFocusableViewInBounds(topFocus, topWithoutFadingEdge,
759                bottomWithoutFadingEdge);
760    }
761
762    /**
763     * <p>
764     * Finds the next focusable component that fits in the specified bounds.
765     * </p>
766     *
767     * @param topFocus look for a candidate is the one at the top of the bounds
768     *                 if topFocus is true, or at the bottom of the bounds if topFocus is
769     *                 false
770     * @param top      the top offset of the bounds in which a focusable must be
771     *                 found
772     * @param bottom   the bottom offset of the bounds in which a focusable must
773     *                 be found
774     * @return the next focusable component in the bounds or null if none can
775     *         be found
776     */
777    private View findFocusableViewInBounds(boolean topFocus, int top, int bottom) {
778
779        List<View> focusables = getFocusables(View.FOCUS_FORWARD);
780        View focusCandidate = null;
781
782        /*
783         * A fully contained focusable is one where its top is below the bound's
784         * top, and its bottom is above the bound's bottom. A partially
785         * contained focusable is one where some part of it is within the
786         * bounds, but it also has some part that is not within bounds.  A fully contained
787         * focusable is preferred to a partially contained focusable.
788         */
789        boolean foundFullyContainedFocusable = false;
790
791        int count = focusables.size();
792        for (int i = 0; i < count; i++) {
793            View view = focusables.get(i);
794            int viewTop = view.getTop();
795            int viewBottom = view.getBottom();
796
797            if (top < viewBottom && viewTop < bottom) {
798                /*
799                 * the focusable is in the target area, it is a candidate for
800                 * focusing
801                 */
802
803                final boolean viewIsFullyContained = (top < viewTop) &&
804                        (viewBottom < bottom);
805
806                if (focusCandidate == null) {
807                    /* No candidate, take this one */
808                    focusCandidate = view;
809                    foundFullyContainedFocusable = viewIsFullyContained;
810                } else {
811                    final boolean viewIsCloserToBoundary =
812                            (topFocus && viewTop < focusCandidate.getTop()) ||
813                                    (!topFocus && viewBottom > focusCandidate
814                                            .getBottom());
815
816                    if (foundFullyContainedFocusable) {
817                        if (viewIsFullyContained && viewIsCloserToBoundary) {
818                            /*
819                             * We're dealing with only fully contained views, so
820                             * it has to be closer to the boundary to beat our
821                             * candidate
822                             */
823                            focusCandidate = view;
824                        }
825                    } else {
826                        if (viewIsFullyContained) {
827                            /* Any fully contained view beats a partially contained view */
828                            focusCandidate = view;
829                            foundFullyContainedFocusable = true;
830                        } else if (viewIsCloserToBoundary) {
831                            /*
832                             * Partially contained view beats another partially
833                             * contained view if it's closer
834                             */
835                            focusCandidate = view;
836                        }
837                    }
838                }
839            }
840        }
841
842        return focusCandidate;
843    }
844
845    /**
846     * <p>Handles scrolling in response to a "page up/down" shortcut press. This
847     * method will scroll the view by one page up or down and give the focus
848     * to the topmost/bottommost component in the new visible area. If no
849     * component is a good candidate for focus, this scrollview reclaims the
850     * focus.</p>
851     *
852     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
853     *                  to go one page up or
854     *                  {@link android.view.View#FOCUS_DOWN} to go one page down
855     * @return true if the key event is consumed by this method, false otherwise
856     */
857    public boolean pageScroll(int direction) {
858        boolean down = direction == View.FOCUS_DOWN;
859        int height = getHeight();
860
861        if (down) {
862            mTempRect.top = getScrollY() + height;
863            int count = getChildCount();
864            if (count > 0) {
865                View view = getChildAt(count - 1);
866                if (mTempRect.top + height > view.getBottom()) {
867                    mTempRect.top = view.getBottom() - height;
868                }
869            }
870        } else {
871            mTempRect.top = getScrollY() - height;
872            if (mTempRect.top < 0) {
873                mTempRect.top = 0;
874            }
875        }
876        mTempRect.bottom = mTempRect.top + height;
877
878        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
879    }
880
881    /**
882     * <p>Handles scrolling in response to a "home/end" shortcut press. This
883     * method will scroll the view to the top or bottom and give the focus
884     * to the topmost/bottommost component in the new visible area. If no
885     * component is a good candidate for focus, this scrollview reclaims the
886     * focus.</p>
887     *
888     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
889     *                  to go the top of the view or
890     *                  {@link android.view.View#FOCUS_DOWN} to go the bottom
891     * @return true if the key event is consumed by this method, false otherwise
892     */
893    public boolean fullScroll(int direction) {
894        boolean down = direction == View.FOCUS_DOWN;
895        int height = getHeight();
896
897        mTempRect.top = 0;
898        mTempRect.bottom = height;
899
900        if (down) {
901            int count = getChildCount();
902            if (count > 0) {
903                View view = getChildAt(count - 1);
904                mTempRect.bottom = view.getBottom() + mPaddingBottom;
905                mTempRect.top = mTempRect.bottom - height;
906            }
907        }
908
909        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
910    }
911
912    /**
913     * <p>Scrolls the view to make the area defined by <code>top</code> and
914     * <code>bottom</code> visible. This method attempts to give the focus
915     * to a component visible in this area. If no component can be focused in
916     * the new visible area, the focus is reclaimed by this ScrollView.</p>
917     *
918     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
919     *                  to go upward, {@link android.view.View#FOCUS_DOWN} to downward
920     * @param top       the top offset of the new area to be made visible
921     * @param bottom    the bottom offset of the new area to be made visible
922     * @return true if the key event is consumed by this method, false otherwise
923     */
924    private boolean scrollAndFocus(int direction, int top, int bottom) {
925        boolean handled = true;
926
927        int height = getHeight();
928        int containerTop = getScrollY();
929        int containerBottom = containerTop + height;
930        boolean up = direction == View.FOCUS_UP;
931
932        View newFocused = findFocusableViewInBounds(up, top, bottom);
933        if (newFocused == null) {
934            newFocused = this;
935        }
936
937        if (top >= containerTop && bottom <= containerBottom) {
938            handled = false;
939        } else {
940            int delta = up ? (top - containerTop) : (bottom - containerBottom);
941            doScrollY(delta);
942        }
943
944        if (newFocused != findFocus()) newFocused.requestFocus(direction);
945
946        return handled;
947    }
948
949    /**
950     * Handle scrolling in response to an up or down arrow click.
951     *
952     * @param direction The direction corresponding to the arrow key that was
953     *                  pressed
954     * @return True if we consumed the event, false otherwise
955     */
956    public boolean arrowScroll(int direction) {
957
958        View currentFocused = findFocus();
959        if (currentFocused == this) currentFocused = null;
960
961        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
962
963        final int maxJump = getMaxScrollAmount();
964
965        if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump, getHeight())) {
966            nextFocused.getDrawingRect(mTempRect);
967            offsetDescendantRectToMyCoords(nextFocused, mTempRect);
968            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
969            doScrollY(scrollDelta);
970            nextFocused.requestFocus(direction);
971        } else {
972            // no new focus
973            int scrollDelta = maxJump;
974
975            if (direction == View.FOCUS_UP && getScrollY() < scrollDelta) {
976                scrollDelta = getScrollY();
977            } else if (direction == View.FOCUS_DOWN) {
978                if (getChildCount() > 0) {
979                    int daBottom = getChildAt(0).getBottom();
980                    int screenBottom = getScrollY() + getHeight() - mPaddingBottom;
981                    if (daBottom - screenBottom < maxJump) {
982                        scrollDelta = daBottom - screenBottom;
983                    }
984                }
985            }
986            if (scrollDelta == 0) {
987                return false;
988            }
989            doScrollY(direction == View.FOCUS_DOWN ? scrollDelta : -scrollDelta);
990        }
991
992        if (currentFocused != null && currentFocused.isFocused()
993                && isOffScreen(currentFocused)) {
994            // previously focused item still has focus and is off screen, give
995            // it up (take it back to ourselves)
996            // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
997            // sure to
998            // get it)
999            final int descendantFocusability = getDescendantFocusability();  // save
1000            setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
1001            requestFocus();
1002            setDescendantFocusability(descendantFocusability);  // restore
1003        }
1004        return true;
1005    }
1006
1007    /**
1008     * @return whether the descendant of this scroll view is scrolled off
1009     *  screen.
1010     */
1011    private boolean isOffScreen(View descendant) {
1012        return !isWithinDeltaOfScreen(descendant, 0, getHeight());
1013    }
1014
1015    /**
1016     * @return whether the descendant of this scroll view is within delta
1017     *  pixels of being on the screen.
1018     */
1019    private boolean isWithinDeltaOfScreen(View descendant, int delta, int height) {
1020        descendant.getDrawingRect(mTempRect);
1021        offsetDescendantRectToMyCoords(descendant, mTempRect);
1022
1023        return (mTempRect.bottom + delta) >= getScrollY()
1024                && (mTempRect.top - delta) <= (getScrollY() + height);
1025    }
1026
1027    /**
1028     * Smooth scroll by a Y delta
1029     *
1030     * @param delta the number of pixels to scroll by on the Y axis
1031     */
1032    private void doScrollY(int delta) {
1033        if (delta != 0) {
1034            if (mSmoothScrollingEnabled) {
1035                smoothScrollBy(0, delta);
1036            } else {
1037                scrollBy(0, delta);
1038            }
1039        }
1040    }
1041
1042    /**
1043     * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
1044     *
1045     * @param dx the number of pixels to scroll by on the X axis
1046     * @param dy the number of pixels to scroll by on the Y axis
1047     */
1048    public final void smoothScrollBy(int dx, int dy) {
1049        if (getChildCount() == 0) {
1050            // Nothing to do.
1051            return;
1052        }
1053        long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
1054        if (duration > ANIMATED_SCROLL_GAP) {
1055            final int height = getHeight() - mPaddingBottom - mPaddingTop;
1056            final int bottom = getChildAt(0).getHeight();
1057            final int maxY = Math.max(0, bottom - height);
1058            final int scrollY = mScrollY;
1059            dy = Math.max(0, Math.min(scrollY + dy, maxY)) - scrollY;
1060
1061            mScroller.startScroll(mScrollX, scrollY, 0, dy);
1062            invalidate();
1063        } else {
1064            if (!mScroller.isFinished()) {
1065                mScroller.abortAnimation();
1066                if (mFlingStrictSpan != null) {
1067                    mFlingStrictSpan.finish();
1068                    mFlingStrictSpan = null;
1069                }
1070            }
1071            scrollBy(dx, dy);
1072        }
1073        mLastScroll = AnimationUtils.currentAnimationTimeMillis();
1074    }
1075
1076    /**
1077     * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
1078     *
1079     * @param x the position where to scroll on the X axis
1080     * @param y the position where to scroll on the Y axis
1081     */
1082    public final void smoothScrollTo(int x, int y) {
1083        smoothScrollBy(x - mScrollX, y - mScrollY);
1084    }
1085
1086    /**
1087     * <p>The scroll range of a scroll view is the overall height of all of its
1088     * children.</p>
1089     */
1090    @Override
1091    protected int computeVerticalScrollRange() {
1092        final int count = getChildCount();
1093        final int contentHeight = getHeight() - mPaddingBottom - mPaddingTop;
1094        if (count == 0) {
1095            return contentHeight;
1096        }
1097
1098        int scrollRange = getChildAt(0).getBottom();
1099        final int scrollY = mScrollY;
1100        final int overscrollBottom = Math.max(0, scrollRange - contentHeight);
1101        if (scrollY < 0) {
1102            scrollRange -= scrollY;
1103        } else if (scrollY > overscrollBottom) {
1104            scrollRange += scrollY - overscrollBottom;
1105        }
1106
1107        return scrollRange;
1108    }
1109
1110    @Override
1111    protected int computeVerticalScrollOffset() {
1112        return Math.max(0, super.computeVerticalScrollOffset());
1113    }
1114
1115    @Override
1116    protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
1117        ViewGroup.LayoutParams lp = child.getLayoutParams();
1118
1119        int childWidthMeasureSpec;
1120        int childHeightMeasureSpec;
1121
1122        childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
1123                + mPaddingRight, lp.width);
1124
1125        childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
1126
1127        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1128    }
1129
1130    @Override
1131    protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
1132            int parentHeightMeasureSpec, int heightUsed) {
1133        final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
1134
1135        final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
1136                mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
1137                        + widthUsed, lp.width);
1138        final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
1139                lp.topMargin + lp.bottomMargin, MeasureSpec.UNSPECIFIED);
1140
1141        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1142    }
1143
1144    @Override
1145    public void computeScroll() {
1146        if (mScroller.computeScrollOffset()) {
1147            // This is called at drawing time by ViewGroup.  We don't want to
1148            // re-show the scrollbars at this point, which scrollTo will do,
1149            // so we replicate most of scrollTo here.
1150            //
1151            //         It's a little odd to call onScrollChanged from inside the drawing.
1152            //
1153            //         It is, except when you remember that computeScroll() is used to
1154            //         animate scrolling. So unless we want to defer the onScrollChanged()
1155            //         until the end of the animated scrolling, we don't really have a
1156            //         choice here.
1157            //
1158            //         I agree.  The alternative, which I think would be worse, is to post
1159            //         something and tell the subclasses later.  This is bad because there
1160            //         will be a window where mScrollX/Y is different from what the app
1161            //         thinks it is.
1162            //
1163            int oldX = mScrollX;
1164            int oldY = mScrollY;
1165            int x = mScroller.getCurrX();
1166            int y = mScroller.getCurrY();
1167
1168            if (oldX != x || oldY != y) {
1169                overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, getScrollRange(),
1170                        0, mOverflingDistance, false);
1171                onScrollChanged(mScrollX, mScrollY, oldX, oldY);
1172
1173                final int range = getScrollRange();
1174                final int overscrollMode = getOverScrollMode();
1175                if (overscrollMode == OVER_SCROLL_ALWAYS ||
1176                        (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
1177                    if (y < 0 && oldY >= 0) {
1178                        mEdgeGlowTop.onAbsorb((int) mScroller.getCurrVelocity());
1179                    } else if (y > range && oldY <= range) {
1180                        mEdgeGlowBottom.onAbsorb((int) mScroller.getCurrVelocity());
1181                    }
1182                }
1183            }
1184            awakenScrollBars();
1185
1186            // Keep on drawing until the animation has finished.
1187            postInvalidate();
1188        } else {
1189            if (mFlingStrictSpan != null) {
1190                mFlingStrictSpan.finish();
1191                mFlingStrictSpan = null;
1192            }
1193        }
1194    }
1195
1196    /**
1197     * Scrolls the view to the given child.
1198     *
1199     * @param child the View to scroll to
1200     */
1201    private void scrollToChild(View child) {
1202        child.getDrawingRect(mTempRect);
1203
1204        /* Offset from child's local coordinates to ScrollView coordinates */
1205        offsetDescendantRectToMyCoords(child, mTempRect);
1206
1207        int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1208
1209        if (scrollDelta != 0) {
1210            scrollBy(0, scrollDelta);
1211        }
1212    }
1213
1214    /**
1215     * If rect is off screen, scroll just enough to get it (or at least the
1216     * first screen size chunk of it) on screen.
1217     *
1218     * @param rect      The rectangle.
1219     * @param immediate True to scroll immediately without animation
1220     * @return true if scrolling was performed
1221     */
1222    private boolean scrollToChildRect(Rect rect, boolean immediate) {
1223        final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
1224        final boolean scroll = delta != 0;
1225        if (scroll) {
1226            if (immediate) {
1227                scrollBy(0, delta);
1228            } else {
1229                smoothScrollBy(0, delta);
1230            }
1231        }
1232        return scroll;
1233    }
1234
1235    /**
1236     * Compute the amount to scroll in the Y direction in order to get
1237     * a rectangle completely on the screen (or, if taller than the screen,
1238     * at least the first screen size chunk of it).
1239     *
1240     * @param rect The rect.
1241     * @return The scroll delta.
1242     */
1243    protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
1244        if (getChildCount() == 0) return 0;
1245
1246        int height = getHeight();
1247        int screenTop = getScrollY();
1248        int screenBottom = screenTop + height;
1249
1250        int fadingEdge = getVerticalFadingEdgeLength();
1251
1252        // leave room for top fading edge as long as rect isn't at very top
1253        if (rect.top > 0) {
1254            screenTop += fadingEdge;
1255        }
1256
1257        // leave room for bottom fading edge as long as rect isn't at very bottom
1258        if (rect.bottom < getChildAt(0).getHeight()) {
1259            screenBottom -= fadingEdge;
1260        }
1261
1262        int scrollYDelta = 0;
1263
1264        if (rect.bottom > screenBottom && rect.top > screenTop) {
1265            // need to move down to get it in view: move down just enough so
1266            // that the entire rectangle is in view (or at least the first
1267            // screen size chunk).
1268
1269            if (rect.height() > height) {
1270                // just enough to get screen size chunk on
1271                scrollYDelta += (rect.top - screenTop);
1272            } else {
1273                // get entire rect at bottom of screen
1274                scrollYDelta += (rect.bottom - screenBottom);
1275            }
1276
1277            // make sure we aren't scrolling beyond the end of our content
1278            int bottom = getChildAt(0).getBottom();
1279            int distanceToBottom = bottom - screenBottom;
1280            scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
1281
1282        } else if (rect.top < screenTop && rect.bottom < screenBottom) {
1283            // need to move up to get it in view: move up just enough so that
1284            // entire rectangle is in view (or at least the first screen
1285            // size chunk of it).
1286
1287            if (rect.height() > height) {
1288                // screen size chunk
1289                scrollYDelta -= (screenBottom - rect.bottom);
1290            } else {
1291                // entire rect at top
1292                scrollYDelta -= (screenTop - rect.top);
1293            }
1294
1295            // make sure we aren't scrolling any further than the top our content
1296            scrollYDelta = Math.max(scrollYDelta, -getScrollY());
1297        }
1298        return scrollYDelta;
1299    }
1300
1301    @Override
1302    public void requestChildFocus(View child, View focused) {
1303        if (!mIsLayoutDirty) {
1304            scrollToChild(focused);
1305        } else {
1306            // The child may not be laid out yet, we can't compute the scroll yet
1307            mChildToScrollTo = focused;
1308        }
1309        super.requestChildFocus(child, focused);
1310    }
1311
1312
1313    /**
1314     * When looking for focus in children of a scroll view, need to be a little
1315     * more careful not to give focus to something that is scrolled off screen.
1316     *
1317     * This is more expensive than the default {@link android.view.ViewGroup}
1318     * implementation, otherwise this behavior might have been made the default.
1319     */
1320    @Override
1321    protected boolean onRequestFocusInDescendants(int direction,
1322            Rect previouslyFocusedRect) {
1323
1324        // convert from forward / backward notation to up / down / left / right
1325        // (ugh).
1326        if (direction == View.FOCUS_FORWARD) {
1327            direction = View.FOCUS_DOWN;
1328        } else if (direction == View.FOCUS_BACKWARD) {
1329            direction = View.FOCUS_UP;
1330        }
1331
1332        final View nextFocus = previouslyFocusedRect == null ?
1333                FocusFinder.getInstance().findNextFocus(this, null, direction) :
1334                FocusFinder.getInstance().findNextFocusFromRect(this,
1335                        previouslyFocusedRect, direction);
1336
1337        if (nextFocus == null) {
1338            return false;
1339        }
1340
1341        if (isOffScreen(nextFocus)) {
1342            return false;
1343        }
1344
1345        return nextFocus.requestFocus(direction, previouslyFocusedRect);
1346    }
1347
1348    @Override
1349    public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
1350            boolean immediate) {
1351        // offset into coordinate space of this scroll view
1352        rectangle.offset(child.getLeft() - child.getScrollX(),
1353                child.getTop() - child.getScrollY());
1354
1355        return scrollToChildRect(rectangle, immediate);
1356    }
1357
1358    @Override
1359    public void requestLayout() {
1360        mIsLayoutDirty = true;
1361        super.requestLayout();
1362    }
1363
1364    @Override
1365    protected void onDetachedFromWindow() {
1366        super.onDetachedFromWindow();
1367
1368        if (mScrollStrictSpan != null) {
1369            mScrollStrictSpan.finish();
1370            mScrollStrictSpan = null;
1371        }
1372        if (mFlingStrictSpan != null) {
1373            mFlingStrictSpan.finish();
1374            mFlingStrictSpan = null;
1375        }
1376    }
1377
1378    @Override
1379    protected void onLayout(boolean changed, int l, int t, int r, int b) {
1380        super.onLayout(changed, l, t, r, b);
1381        mIsLayoutDirty = false;
1382        // Give a child focus if it needs it
1383        if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
1384            scrollToChild(mChildToScrollTo);
1385        }
1386        mChildToScrollTo = null;
1387
1388        // Calling this with the present values causes it to re-clam them
1389        scrollTo(mScrollX, mScrollY);
1390    }
1391
1392    @Override
1393    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
1394        super.onSizeChanged(w, h, oldw, oldh);
1395
1396        View currentFocused = findFocus();
1397        if (null == currentFocused || this == currentFocused)
1398            return;
1399
1400        // If the currently-focused view was visible on the screen when the
1401        // screen was at the old height, then scroll the screen to make that
1402        // view visible with the new screen height.
1403        if (isWithinDeltaOfScreen(currentFocused, 0, oldh)) {
1404            currentFocused.getDrawingRect(mTempRect);
1405            offsetDescendantRectToMyCoords(currentFocused, mTempRect);
1406            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1407            doScrollY(scrollDelta);
1408        }
1409    }
1410
1411    /**
1412     * Return true if child is an descendant of parent, (or equal to the parent).
1413     */
1414    private boolean isViewDescendantOf(View child, View parent) {
1415        if (child == parent) {
1416            return true;
1417        }
1418
1419        final ViewParent theParent = child.getParent();
1420        return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
1421    }
1422
1423    /**
1424     * Fling the scroll view
1425     *
1426     * @param velocityY The initial velocity in the Y direction. Positive
1427     *                  numbers mean that the finger/cursor is moving down the screen,
1428     *                  which means we want to scroll towards the top.
1429     */
1430    public void fling(int velocityY) {
1431        if (getChildCount() > 0) {
1432            int height = getHeight() - mPaddingBottom - mPaddingTop;
1433            int bottom = getChildAt(0).getHeight();
1434
1435            mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
1436                    Math.max(0, bottom - height), 0, height/2);
1437
1438            final boolean movingDown = velocityY > 0;
1439
1440            if (mFlingStrictSpan == null) {
1441                mFlingStrictSpan = StrictMode.enterCriticalSpan("ScrollView-fling");
1442            }
1443
1444            invalidate();
1445        }
1446    }
1447
1448    private void endDrag() {
1449        mIsBeingDragged = false;
1450
1451        if (mVelocityTracker != null) {
1452            mVelocityTracker.recycle();
1453            mVelocityTracker = null;
1454        }
1455
1456        if (mEdgeGlowTop != null) {
1457            mEdgeGlowTop.onRelease();
1458            mEdgeGlowBottom.onRelease();
1459        }
1460
1461        if (mScrollStrictSpan != null) {
1462            mScrollStrictSpan.finish();
1463            mScrollStrictSpan = null;
1464        }
1465    }
1466
1467    /**
1468     * {@inheritDoc}
1469     *
1470     * <p>This version also clamps the scrolling to the bounds of our child.
1471     */
1472    @Override
1473    public void scrollTo(int x, int y) {
1474        // we rely on the fact the View.scrollBy calls scrollTo.
1475        if (getChildCount() > 0) {
1476            View child = getChildAt(0);
1477            x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
1478            y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
1479            if (x != mScrollX || y != mScrollY) {
1480                super.scrollTo(x, y);
1481            }
1482        }
1483    }
1484
1485    @Override
1486    public void setOverScrollMode(int mode) {
1487        if (mode != OVER_SCROLL_NEVER) {
1488            if (mEdgeGlowTop == null) {
1489                Context context = getContext();
1490                final Resources res = context.getResources();
1491                final Drawable edge = res.getDrawable(R.drawable.overscroll_edge);
1492                final Drawable glow = res.getDrawable(R.drawable.overscroll_glow);
1493                mEdgeGlowTop = new EdgeGlow(context, edge, glow);
1494                mEdgeGlowBottom = new EdgeGlow(context, edge, glow);
1495            }
1496        } else {
1497            mEdgeGlowTop = null;
1498            mEdgeGlowBottom = null;
1499        }
1500        super.setOverScrollMode(mode);
1501    }
1502
1503    @Override
1504    public void draw(Canvas canvas) {
1505        super.draw(canvas);
1506        if (mEdgeGlowTop != null) {
1507            final int scrollY = mScrollY;
1508            if (!mEdgeGlowTop.isFinished()) {
1509                final int restoreCount = canvas.save();
1510                final int width = getWidth() - mPaddingLeft - mPaddingRight;
1511
1512                canvas.translate(mPaddingLeft, Math.min(0, scrollY));
1513                mEdgeGlowTop.setSize(width, getHeight());
1514                if (mEdgeGlowTop.draw(canvas)) {
1515                    invalidate();
1516                }
1517                canvas.restoreToCount(restoreCount);
1518            }
1519            if (!mEdgeGlowBottom.isFinished()) {
1520                final int restoreCount = canvas.save();
1521                final int width = getWidth() - mPaddingLeft - mPaddingRight;
1522                final int height = getHeight();
1523
1524                canvas.translate(-width + mPaddingLeft,
1525                        Math.max(getScrollRange(), scrollY) + height);
1526                canvas.rotate(180, width, 0);
1527                mEdgeGlowBottom.setSize(width, height);
1528                if (mEdgeGlowBottom.draw(canvas)) {
1529                    invalidate();
1530                }
1531                canvas.restoreToCount(restoreCount);
1532            }
1533        }
1534    }
1535
1536    private int clamp(int n, int my, int child) {
1537        if (my >= child || n < 0) {
1538            /* my >= child is this case:
1539             *                    |--------------- me ---------------|
1540             *     |------ child ------|
1541             * or
1542             *     |--------------- me ---------------|
1543             *            |------ child ------|
1544             * or
1545             *     |--------------- me ---------------|
1546             *                                  |------ child ------|
1547             *
1548             * n < 0 is this case:
1549             *     |------ me ------|
1550             *                    |-------- child --------|
1551             *     |-- mScrollX --|
1552             */
1553            return 0;
1554        }
1555        if ((my+n) > child) {
1556            /* this case:
1557             *                    |------ me ------|
1558             *     |------ child ------|
1559             *     |-- mScrollX --|
1560             */
1561            return child-my;
1562        }
1563        return n;
1564    }
1565}
1566