ScrollView.java revision 82e236d72ac197d6673d0b4d484fe5f0b9436731
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import com.android.internal.R;
20
21import android.content.Context;
22import android.content.res.TypedArray;
23import android.graphics.Canvas;
24import android.graphics.Rect;
25import android.os.StrictMode;
26import android.util.AttributeSet;
27import android.view.FocusFinder;
28import android.view.InputDevice;
29import android.view.KeyEvent;
30import android.view.MotionEvent;
31import android.view.VelocityTracker;
32import android.view.View;
33import android.view.ViewConfiguration;
34import android.view.ViewDebug;
35import android.view.ViewGroup;
36import android.view.ViewParent;
37import android.view.accessibility.AccessibilityEvent;
38import android.view.accessibility.AccessibilityNodeInfo;
39import android.view.animation.AnimationUtils;
40
41import java.util.List;
42
43/**
44 * Layout container for a view hierarchy that can be scrolled by the user,
45 * allowing it to be larger than the physical display.  A ScrollView
46 * is a {@link FrameLayout}, meaning you should place one child in it
47 * containing the entire contents to scroll; this child may itself be a layout
48 * manager with a complex hierarchy of objects.  A child that is often used
49 * is a {@link LinearLayout} in a vertical orientation, presenting a vertical
50 * array of top-level items that the user can scroll through.
51 *
52 * <p>The {@link TextView} class also
53 * takes care of its own scrolling, so does not require a ScrollView, but
54 * using the two together is possible to achieve the effect of a text view
55 * within a larger container.
56 *
57 * <p>ScrollView only supports vertical scrolling.
58 *
59 * @attr ref android.R.styleable#ScrollView_fillViewport
60 */
61public class ScrollView extends FrameLayout {
62    static final int ANIMATED_SCROLL_GAP = 250;
63
64    static final float MAX_SCROLL_FACTOR = 0.5f;
65
66    private long mLastScroll;
67
68    private final Rect mTempRect = new Rect();
69    private OverScroller mScroller;
70    private EdgeEffect mEdgeGlowTop;
71    private EdgeEffect mEdgeGlowBottom;
72
73    /**
74     * Position of the last motion event.
75     */
76    private float mLastMotionY;
77
78    /**
79     * True when the layout has changed but the traversal has not come through yet.
80     * Ideally the view hierarchy would keep track of this for us.
81     */
82    private boolean mIsLayoutDirty = true;
83
84    /**
85     * The child to give focus to in the event that a child has requested focus while the
86     * layout is dirty. This prevents the scroll from being wrong if the child has not been
87     * laid out before requesting focus.
88     */
89    private View mChildToScrollTo = null;
90
91    /**
92     * True if the user is currently dragging this ScrollView around. This is
93     * not the same as 'is being flinged', which can be checked by
94     * mScroller.isFinished() (flinging begins when the user lifts his finger).
95     */
96    private boolean mIsBeingDragged = false;
97
98    /**
99     * Determines speed during touch scrolling
100     */
101    private VelocityTracker mVelocityTracker;
102
103    /**
104     * When set to true, the scroll view measure its child to make it fill the currently
105     * visible area.
106     */
107    @ViewDebug.ExportedProperty(category = "layout")
108    private boolean mFillViewport;
109
110    /**
111     * Whether arrow scrolling is animated.
112     */
113    private boolean mSmoothScrollingEnabled = true;
114
115    private int mTouchSlop;
116    private int mMinimumVelocity;
117    private int mMaximumVelocity;
118
119    private int mOverscrollDistance;
120    private int mOverflingDistance;
121
122    /**
123     * ID of the active pointer. This is used to retain consistency during
124     * drags/flings if multiple pointers are used.
125     */
126    private int mActivePointerId = INVALID_POINTER;
127
128    /**
129     * The StrictMode "critical time span" objects to catch animation
130     * stutters.  Non-null when a time-sensitive animation is
131     * in-flight.  Must call finish() on them when done animating.
132     * These are no-ops on user builds.
133     */
134    private StrictMode.Span mScrollStrictSpan = null;  // aka "drag"
135    private StrictMode.Span mFlingStrictSpan = null;
136
137    /**
138     * Sentinel value for no current active pointer.
139     * Used by {@link #mActivePointerId}.
140     */
141    private static final int INVALID_POINTER = -1;
142
143    public ScrollView(Context context) {
144        this(context, null);
145    }
146
147    public ScrollView(Context context, AttributeSet attrs) {
148        this(context, attrs, com.android.internal.R.attr.scrollViewStyle);
149    }
150
151    public ScrollView(Context context, AttributeSet attrs, int defStyle) {
152        super(context, attrs, defStyle);
153        initScrollView();
154
155        TypedArray a =
156            context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.ScrollView, defStyle, 0);
157
158        setFillViewport(a.getBoolean(R.styleable.ScrollView_fillViewport, false));
159
160        a.recycle();
161    }
162
163    @Override
164    public boolean shouldDelayChildPressedState() {
165        return true;
166    }
167
168    @Override
169    protected float getTopFadingEdgeStrength() {
170        if (getChildCount() == 0) {
171            return 0.0f;
172        }
173
174        final int length = getVerticalFadingEdgeLength();
175        if (mScrollY < length) {
176            return mScrollY / (float) length;
177        }
178
179        return 1.0f;
180    }
181
182    @Override
183    protected float getBottomFadingEdgeStrength() {
184        if (getChildCount() == 0) {
185            return 0.0f;
186        }
187
188        final int length = getVerticalFadingEdgeLength();
189        final int bottomEdge = getHeight() - mPaddingBottom;
190        final int span = getChildAt(0).getBottom() - mScrollY - bottomEdge;
191        if (span < length) {
192            return span / (float) length;
193        }
194
195        return 1.0f;
196    }
197
198    /**
199     * @return The maximum amount this scroll view will scroll in response to
200     *   an arrow event.
201     */
202    public int getMaxScrollAmount() {
203        return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
204    }
205
206
207    private void initScrollView() {
208        mScroller = new OverScroller(getContext());
209        setFocusable(true);
210        setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
211        setWillNotDraw(false);
212        final ViewConfiguration configuration = ViewConfiguration.get(mContext);
213        mTouchSlop = configuration.getScaledTouchSlop();
214        mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
215        mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
216        mOverscrollDistance = configuration.getScaledOverscrollDistance();
217        mOverflingDistance = configuration.getScaledOverflingDistance();
218    }
219
220    @Override
221    public void addView(View child) {
222        if (getChildCount() > 0) {
223            throw new IllegalStateException("ScrollView can host only one direct child");
224        }
225
226        super.addView(child);
227    }
228
229    @Override
230    public void addView(View child, int index) {
231        if (getChildCount() > 0) {
232            throw new IllegalStateException("ScrollView can host only one direct child");
233        }
234
235        super.addView(child, index);
236    }
237
238    @Override
239    public void addView(View child, ViewGroup.LayoutParams params) {
240        if (getChildCount() > 0) {
241            throw new IllegalStateException("ScrollView can host only one direct child");
242        }
243
244        super.addView(child, params);
245    }
246
247    @Override
248    public void addView(View child, int index, ViewGroup.LayoutParams params) {
249        if (getChildCount() > 0) {
250            throw new IllegalStateException("ScrollView can host only one direct child");
251        }
252
253        super.addView(child, index, params);
254    }
255
256    /**
257     * @return Returns true this ScrollView can be scrolled
258     */
259    private boolean canScroll() {
260        View child = getChildAt(0);
261        if (child != null) {
262            int childHeight = child.getHeight();
263            return getHeight() < childHeight + mPaddingTop + mPaddingBottom;
264        }
265        return false;
266    }
267
268    /**
269     * Indicates whether this ScrollView's content is stretched to fill the viewport.
270     *
271     * @return True if the content fills the viewport, false otherwise.
272     *
273     * @attr ref android.R.styleable#ScrollView_fillViewport
274     */
275    public boolean isFillViewport() {
276        return mFillViewport;
277    }
278
279    /**
280     * Indicates this ScrollView whether it should stretch its content height to fill
281     * the viewport or not.
282     *
283     * @param fillViewport True to stretch the content's height to the viewport's
284     *        boundaries, false otherwise.
285     *
286     * @attr ref android.R.styleable#ScrollView_fillViewport
287     */
288    public void setFillViewport(boolean fillViewport) {
289        if (fillViewport != mFillViewport) {
290            mFillViewport = fillViewport;
291            requestLayout();
292        }
293    }
294
295    /**
296     * @return Whether arrow scrolling will animate its transition.
297     */
298    public boolean isSmoothScrollingEnabled() {
299        return mSmoothScrollingEnabled;
300    }
301
302    /**
303     * Set whether arrow scrolling will animate its transition.
304     * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
305     */
306    public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
307        mSmoothScrollingEnabled = smoothScrollingEnabled;
308    }
309
310    @Override
311    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
312        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
313
314        if (!mFillViewport) {
315            return;
316        }
317
318        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
319        if (heightMode == MeasureSpec.UNSPECIFIED) {
320            return;
321        }
322
323        if (getChildCount() > 0) {
324            final View child = getChildAt(0);
325            int height = getMeasuredHeight();
326            if (child.getMeasuredHeight() < height) {
327                final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
328
329                int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec,
330                        mPaddingLeft + mPaddingRight, lp.width);
331                height -= mPaddingTop;
332                height -= mPaddingBottom;
333                int childHeightMeasureSpec =
334                        MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
335
336                child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
337            }
338        }
339    }
340
341    @Override
342    public boolean dispatchKeyEvent(KeyEvent event) {
343        // Let the focused view and/or our descendants get the key first
344        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
345    }
346
347    /**
348     * You can call this function yourself to have the scroll view perform
349     * scrolling from a key event, just as if the event had been dispatched to
350     * it by the view hierarchy.
351     *
352     * @param event The key event to execute.
353     * @return Return true if the event was handled, else false.
354     */
355    public boolean executeKeyEvent(KeyEvent event) {
356        mTempRect.setEmpty();
357
358        if (!canScroll()) {
359            if (isFocused() && event.getKeyCode() != KeyEvent.KEYCODE_BACK) {
360                View currentFocused = findFocus();
361                if (currentFocused == this) currentFocused = null;
362                View nextFocused = FocusFinder.getInstance().findNextFocus(this,
363                        currentFocused, View.FOCUS_DOWN);
364                return nextFocused != null
365                        && nextFocused != this
366                        && nextFocused.requestFocus(View.FOCUS_DOWN);
367            }
368            return false;
369        }
370
371        boolean handled = false;
372        if (event.getAction() == KeyEvent.ACTION_DOWN) {
373            switch (event.getKeyCode()) {
374                case KeyEvent.KEYCODE_DPAD_UP:
375                    if (!event.isAltPressed()) {
376                        handled = arrowScroll(View.FOCUS_UP);
377                    } else {
378                        handled = fullScroll(View.FOCUS_UP);
379                    }
380                    break;
381                case KeyEvent.KEYCODE_DPAD_DOWN:
382                    if (!event.isAltPressed()) {
383                        handled = arrowScroll(View.FOCUS_DOWN);
384                    } else {
385                        handled = fullScroll(View.FOCUS_DOWN);
386                    }
387                    break;
388                case KeyEvent.KEYCODE_SPACE:
389                    pageScroll(event.isShiftPressed() ? View.FOCUS_UP : View.FOCUS_DOWN);
390                    break;
391            }
392        }
393
394        return handled;
395    }
396
397    private boolean inChild(int x, int y) {
398        if (getChildCount() > 0) {
399            final int scrollY = mScrollY;
400            final View child = getChildAt(0);
401            return !(y < child.getTop() - scrollY
402                    || y >= child.getBottom() - scrollY
403                    || x < child.getLeft()
404                    || x >= child.getRight());
405        }
406        return false;
407    }
408
409    private void initOrResetVelocityTracker() {
410        if (mVelocityTracker == null) {
411            mVelocityTracker = VelocityTracker.obtain();
412        } else {
413            mVelocityTracker.clear();
414        }
415    }
416
417    private void initVelocityTrackerIfNotExists() {
418        if (mVelocityTracker == null) {
419            mVelocityTracker = VelocityTracker.obtain();
420        }
421    }
422
423    private void recycleVelocityTracker() {
424        if (mVelocityTracker != null) {
425            mVelocityTracker.recycle();
426            mVelocityTracker = null;
427        }
428    }
429
430    @Override
431    public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
432        if (disallowIntercept) {
433            recycleVelocityTracker();
434        }
435        super.requestDisallowInterceptTouchEvent(disallowIntercept);
436    }
437
438
439    @Override
440    public boolean onInterceptTouchEvent(MotionEvent ev) {
441        /*
442         * This method JUST determines whether we want to intercept the motion.
443         * If we return true, onMotionEvent will be called and we do the actual
444         * scrolling there.
445         */
446
447        /*
448        * Shortcut the most recurring case: the user is in the dragging
449        * state and he is moving his finger.  We want to intercept this
450        * motion.
451        */
452        final int action = ev.getAction();
453        if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
454            return true;
455        }
456
457        switch (action & MotionEvent.ACTION_MASK) {
458            case MotionEvent.ACTION_MOVE: {
459                /*
460                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
461                 * whether the user has moved far enough from his original down touch.
462                 */
463
464                /*
465                * Locally do absolute value. mLastMotionY is set to the y value
466                * of the down event.
467                */
468                final int activePointerId = mActivePointerId;
469                if (activePointerId == INVALID_POINTER) {
470                    // If we don't have a valid id, the touch down wasn't on content.
471                    break;
472                }
473
474                final int pointerIndex = ev.findPointerIndex(activePointerId);
475                final float y = ev.getY(pointerIndex);
476                final int yDiff = (int) Math.abs(y - mLastMotionY);
477                if (yDiff > mTouchSlop) {
478                    mIsBeingDragged = true;
479                    mLastMotionY = y;
480                    initVelocityTrackerIfNotExists();
481                    mVelocityTracker.addMovement(ev);
482                    if (mScrollStrictSpan == null) {
483                        mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
484                    }
485                }
486                break;
487            }
488
489            case MotionEvent.ACTION_DOWN: {
490                final float y = ev.getY();
491                if (!inChild((int) ev.getX(), (int) y)) {
492                    mIsBeingDragged = false;
493                    recycleVelocityTracker();
494                    break;
495                }
496
497                /*
498                 * Remember location of down touch.
499                 * ACTION_DOWN always refers to pointer index 0.
500                 */
501                mLastMotionY = y;
502                mActivePointerId = ev.getPointerId(0);
503
504                initOrResetVelocityTracker();
505                mVelocityTracker.addMovement(ev);
506                /*
507                * If being flinged and user touches the screen, initiate drag;
508                * otherwise don't.  mScroller.isFinished should be false when
509                * being flinged.
510                */
511                mIsBeingDragged = !mScroller.isFinished();
512                if (mIsBeingDragged && mScrollStrictSpan == null) {
513                    mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
514                }
515                break;
516            }
517
518            case MotionEvent.ACTION_CANCEL:
519            case MotionEvent.ACTION_UP:
520                /* Release the drag */
521                mIsBeingDragged = false;
522                mActivePointerId = INVALID_POINTER;
523                recycleVelocityTracker();
524                if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
525                    invalidate();
526                }
527                break;
528            case MotionEvent.ACTION_POINTER_UP:
529                onSecondaryPointerUp(ev);
530                break;
531        }
532
533        /*
534        * The only time we want to intercept motion events is if we are in the
535        * drag mode.
536        */
537        return mIsBeingDragged;
538    }
539
540    @Override
541    public boolean onTouchEvent(MotionEvent ev) {
542        initVelocityTrackerIfNotExists();
543        mVelocityTracker.addMovement(ev);
544
545        final int action = ev.getAction();
546
547        switch (action & MotionEvent.ACTION_MASK) {
548            case MotionEvent.ACTION_DOWN: {
549                mIsBeingDragged = getChildCount() != 0;
550                if (!mIsBeingDragged) {
551                    return false;
552                }
553
554                /*
555                 * If being flinged and user touches, stop the fling. isFinished
556                 * will be false if being flinged.
557                 */
558                if (!mScroller.isFinished()) {
559                    mScroller.abortAnimation();
560                    if (mFlingStrictSpan != null) {
561                        mFlingStrictSpan.finish();
562                        mFlingStrictSpan = null;
563                    }
564                }
565
566                // Remember where the motion event started
567                mLastMotionY = ev.getY();
568                mActivePointerId = ev.getPointerId(0);
569                break;
570            }
571            case MotionEvent.ACTION_MOVE:
572                if (mIsBeingDragged) {
573                    // Scroll to follow the motion event
574                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
575                    final float y = ev.getY(activePointerIndex);
576                    final int deltaY = (int) (mLastMotionY - y);
577                    mLastMotionY = y;
578
579                    final int oldX = mScrollX;
580                    final int oldY = mScrollY;
581                    final int range = getScrollRange();
582                    final int overscrollMode = getOverScrollMode();
583                    final boolean canOverscroll = overscrollMode == OVER_SCROLL_ALWAYS ||
584                            (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0);
585
586                    if (overScrollBy(0, deltaY, 0, mScrollY,
587                            0, range, 0, mOverscrollDistance, true)) {
588                        // Break our velocity if we hit a scroll barrier.
589                        mVelocityTracker.clear();
590                    }
591                    onScrollChanged(mScrollX, mScrollY, oldX, oldY);
592
593                    if (canOverscroll) {
594                        final int pulledToY = oldY + deltaY;
595                        if (pulledToY < 0) {
596                            mEdgeGlowTop.onPull((float) deltaY / getHeight());
597                            if (!mEdgeGlowBottom.isFinished()) {
598                                mEdgeGlowBottom.onRelease();
599                            }
600                        } else if (pulledToY > range) {
601                            mEdgeGlowBottom.onPull((float) deltaY / getHeight());
602                            if (!mEdgeGlowTop.isFinished()) {
603                                mEdgeGlowTop.onRelease();
604                            }
605                        }
606                        if (mEdgeGlowTop != null
607                                && (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) {
608                            invalidate();
609                        }
610                    }
611                }
612                break;
613            case MotionEvent.ACTION_UP:
614                if (mIsBeingDragged) {
615                    final VelocityTracker velocityTracker = mVelocityTracker;
616                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
617                    int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
618
619                    if (getChildCount() > 0) {
620                        if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
621                            fling(-initialVelocity);
622                        } else {
623                            if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0,
624                                    getScrollRange())) {
625                                invalidate();
626                            }
627                        }
628                    }
629
630                    mActivePointerId = INVALID_POINTER;
631                    endDrag();
632                }
633                break;
634            case MotionEvent.ACTION_CANCEL:
635                if (mIsBeingDragged && getChildCount() > 0) {
636                    if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
637                        invalidate();
638                    }
639                    mActivePointerId = INVALID_POINTER;
640                    endDrag();
641                }
642                break;
643            case MotionEvent.ACTION_POINTER_DOWN: {
644                final int index = ev.getActionIndex();
645                final float y = ev.getY(index);
646                mLastMotionY = y;
647                mActivePointerId = ev.getPointerId(index);
648                break;
649            }
650            case MotionEvent.ACTION_POINTER_UP:
651                onSecondaryPointerUp(ev);
652                mLastMotionY = ev.getY(ev.findPointerIndex(mActivePointerId));
653                break;
654        }
655        return true;
656    }
657
658    private void onSecondaryPointerUp(MotionEvent ev) {
659        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
660                MotionEvent.ACTION_POINTER_INDEX_SHIFT;
661        final int pointerId = ev.getPointerId(pointerIndex);
662        if (pointerId == mActivePointerId) {
663            // This was our active pointer going up. Choose a new
664            // active pointer and adjust accordingly.
665            // TODO: Make this decision more intelligent.
666            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
667            mLastMotionY = ev.getY(newPointerIndex);
668            mActivePointerId = ev.getPointerId(newPointerIndex);
669            if (mVelocityTracker != null) {
670                mVelocityTracker.clear();
671            }
672        }
673    }
674
675    @Override
676    public boolean onGenericMotionEvent(MotionEvent event) {
677        if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
678            switch (event.getAction()) {
679                case MotionEvent.ACTION_SCROLL: {
680                    if (!mIsBeingDragged) {
681                        final float vscroll = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
682                        if (vscroll != 0) {
683                            final int delta = (int) (vscroll * getVerticalScrollFactor());
684                            final int range = getScrollRange();
685                            int oldScrollY = mScrollY;
686                            int newScrollY = oldScrollY - delta;
687                            if (newScrollY < 0) {
688                                newScrollY = 0;
689                            } else if (newScrollY > range) {
690                                newScrollY = range;
691                            }
692                            if (newScrollY != oldScrollY) {
693                                super.scrollTo(mScrollX, newScrollY);
694                                return true;
695                            }
696                        }
697                    }
698                }
699            }
700        }
701        return super.onGenericMotionEvent(event);
702    }
703
704    @Override
705    protected void onOverScrolled(int scrollX, int scrollY,
706            boolean clampedX, boolean clampedY) {
707        // Treat animating scrolls differently; see #computeScroll() for why.
708        if (!mScroller.isFinished()) {
709            mScrollX = scrollX;
710            mScrollY = scrollY;
711            invalidateParentIfNeeded();
712            if (clampedY) {
713                mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
714            }
715        } else {
716            super.scrollTo(scrollX, scrollY);
717        }
718        awakenScrollBars();
719    }
720
721    @Override
722    public void onInitializeAccessibilityNodeInfo(AccessibilityNodeInfo info) {
723        super.onInitializeAccessibilityNodeInfo(info);
724        info.setScrollable(true);
725    }
726
727    @Override
728    public void onInitializeAccessibilityEvent(AccessibilityEvent event) {
729        super.onInitializeAccessibilityEvent(event);
730        event.setScrollable(true);
731    }
732
733    private int getScrollRange() {
734        int scrollRange = 0;
735        if (getChildCount() > 0) {
736            View child = getChildAt(0);
737            scrollRange = Math.max(0,
738                    child.getHeight() - (getHeight() - mPaddingBottom - mPaddingTop));
739        }
740        return scrollRange;
741    }
742
743    /**
744     * <p>
745     * Finds the next focusable component that fits in this View's bounds
746     * (excluding fading edges) pretending that this View's top is located at
747     * the parameter top.
748     * </p>
749     *
750     * @param topFocus           look for a candidate at the top of the bounds if topFocus is true,
751     *                           or at the bottom of the bounds if topFocus is false
752     * @param top                the top offset of the bounds in which a focusable must be
753     *                           found (the fading edge is assumed to start at this position)
754     * @param preferredFocusable the View that has highest priority and will be
755     *                           returned if it is within my bounds (null is valid)
756     * @return the next focusable component in the bounds or null if none can be found
757     */
758    private View findFocusableViewInMyBounds(final boolean topFocus,
759            final int top, View preferredFocusable) {
760        /*
761         * The fading edge's transparent side should be considered for focus
762         * since it's mostly visible, so we divide the actual fading edge length
763         * by 2.
764         */
765        final int fadingEdgeLength = getVerticalFadingEdgeLength() / 2;
766        final int topWithoutFadingEdge = top + fadingEdgeLength;
767        final int bottomWithoutFadingEdge = top + getHeight() - fadingEdgeLength;
768
769        if ((preferredFocusable != null)
770                && (preferredFocusable.getTop() < bottomWithoutFadingEdge)
771                && (preferredFocusable.getBottom() > topWithoutFadingEdge)) {
772            return preferredFocusable;
773        }
774
775        return findFocusableViewInBounds(topFocus, topWithoutFadingEdge,
776                bottomWithoutFadingEdge);
777    }
778
779    /**
780     * <p>
781     * Finds the next focusable component that fits in the specified bounds.
782     * </p>
783     *
784     * @param topFocus look for a candidate is the one at the top of the bounds
785     *                 if topFocus is true, or at the bottom of the bounds if topFocus is
786     *                 false
787     * @param top      the top offset of the bounds in which a focusable must be
788     *                 found
789     * @param bottom   the bottom offset of the bounds in which a focusable must
790     *                 be found
791     * @return the next focusable component in the bounds or null if none can
792     *         be found
793     */
794    private View findFocusableViewInBounds(boolean topFocus, int top, int bottom) {
795
796        List<View> focusables = getFocusables(View.FOCUS_FORWARD);
797        View focusCandidate = null;
798
799        /*
800         * A fully contained focusable is one where its top is below the bound's
801         * top, and its bottom is above the bound's bottom. A partially
802         * contained focusable is one where some part of it is within the
803         * bounds, but it also has some part that is not within bounds.  A fully contained
804         * focusable is preferred to a partially contained focusable.
805         */
806        boolean foundFullyContainedFocusable = false;
807
808        int count = focusables.size();
809        for (int i = 0; i < count; i++) {
810            View view = focusables.get(i);
811            int viewTop = view.getTop();
812            int viewBottom = view.getBottom();
813
814            if (top < viewBottom && viewTop < bottom) {
815                /*
816                 * the focusable is in the target area, it is a candidate for
817                 * focusing
818                 */
819
820                final boolean viewIsFullyContained = (top < viewTop) &&
821                        (viewBottom < bottom);
822
823                if (focusCandidate == null) {
824                    /* No candidate, take this one */
825                    focusCandidate = view;
826                    foundFullyContainedFocusable = viewIsFullyContained;
827                } else {
828                    final boolean viewIsCloserToBoundary =
829                            (topFocus && viewTop < focusCandidate.getTop()) ||
830                                    (!topFocus && viewBottom > focusCandidate
831                                            .getBottom());
832
833                    if (foundFullyContainedFocusable) {
834                        if (viewIsFullyContained && viewIsCloserToBoundary) {
835                            /*
836                             * We're dealing with only fully contained views, so
837                             * it has to be closer to the boundary to beat our
838                             * candidate
839                             */
840                            focusCandidate = view;
841                        }
842                    } else {
843                        if (viewIsFullyContained) {
844                            /* Any fully contained view beats a partially contained view */
845                            focusCandidate = view;
846                            foundFullyContainedFocusable = true;
847                        } else if (viewIsCloserToBoundary) {
848                            /*
849                             * Partially contained view beats another partially
850                             * contained view if it's closer
851                             */
852                            focusCandidate = view;
853                        }
854                    }
855                }
856            }
857        }
858
859        return focusCandidate;
860    }
861
862    /**
863     * <p>Handles scrolling in response to a "page up/down" shortcut press. This
864     * method will scroll the view by one page up or down and give the focus
865     * to the topmost/bottommost component in the new visible area. If no
866     * component is a good candidate for focus, this scrollview reclaims the
867     * focus.</p>
868     *
869     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
870     *                  to go one page up or
871     *                  {@link android.view.View#FOCUS_DOWN} to go one page down
872     * @return true if the key event is consumed by this method, false otherwise
873     */
874    public boolean pageScroll(int direction) {
875        boolean down = direction == View.FOCUS_DOWN;
876        int height = getHeight();
877
878        if (down) {
879            mTempRect.top = getScrollY() + height;
880            int count = getChildCount();
881            if (count > 0) {
882                View view = getChildAt(count - 1);
883                if (mTempRect.top + height > view.getBottom()) {
884                    mTempRect.top = view.getBottom() - height;
885                }
886            }
887        } else {
888            mTempRect.top = getScrollY() - height;
889            if (mTempRect.top < 0) {
890                mTempRect.top = 0;
891            }
892        }
893        mTempRect.bottom = mTempRect.top + height;
894
895        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
896    }
897
898    /**
899     * <p>Handles scrolling in response to a "home/end" shortcut press. This
900     * method will scroll the view to the top or bottom and give the focus
901     * to the topmost/bottommost component in the new visible area. If no
902     * component is a good candidate for focus, this scrollview reclaims the
903     * focus.</p>
904     *
905     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
906     *                  to go the top of the view or
907     *                  {@link android.view.View#FOCUS_DOWN} to go the bottom
908     * @return true if the key event is consumed by this method, false otherwise
909     */
910    public boolean fullScroll(int direction) {
911        boolean down = direction == View.FOCUS_DOWN;
912        int height = getHeight();
913
914        mTempRect.top = 0;
915        mTempRect.bottom = height;
916
917        if (down) {
918            int count = getChildCount();
919            if (count > 0) {
920                View view = getChildAt(count - 1);
921                mTempRect.bottom = view.getBottom() + mPaddingBottom;
922                mTempRect.top = mTempRect.bottom - height;
923            }
924        }
925
926        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
927    }
928
929    /**
930     * <p>Scrolls the view to make the area defined by <code>top</code> and
931     * <code>bottom</code> visible. This method attempts to give the focus
932     * to a component visible in this area. If no component can be focused in
933     * the new visible area, the focus is reclaimed by this ScrollView.</p>
934     *
935     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
936     *                  to go upward, {@link android.view.View#FOCUS_DOWN} to downward
937     * @param top       the top offset of the new area to be made visible
938     * @param bottom    the bottom offset of the new area to be made visible
939     * @return true if the key event is consumed by this method, false otherwise
940     */
941    private boolean scrollAndFocus(int direction, int top, int bottom) {
942        boolean handled = true;
943
944        int height = getHeight();
945        int containerTop = getScrollY();
946        int containerBottom = containerTop + height;
947        boolean up = direction == View.FOCUS_UP;
948
949        View newFocused = findFocusableViewInBounds(up, top, bottom);
950        if (newFocused == null) {
951            newFocused = this;
952        }
953
954        if (top >= containerTop && bottom <= containerBottom) {
955            handled = false;
956        } else {
957            int delta = up ? (top - containerTop) : (bottom - containerBottom);
958            doScrollY(delta);
959        }
960
961        if (newFocused != findFocus()) newFocused.requestFocus(direction);
962
963        return handled;
964    }
965
966    /**
967     * Handle scrolling in response to an up or down arrow click.
968     *
969     * @param direction The direction corresponding to the arrow key that was
970     *                  pressed
971     * @return True if we consumed the event, false otherwise
972     */
973    public boolean arrowScroll(int direction) {
974
975        View currentFocused = findFocus();
976        if (currentFocused == this) currentFocused = null;
977
978        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
979
980        final int maxJump = getMaxScrollAmount();
981
982        if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump, getHeight())) {
983            nextFocused.getDrawingRect(mTempRect);
984            offsetDescendantRectToMyCoords(nextFocused, mTempRect);
985            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
986            doScrollY(scrollDelta);
987            nextFocused.requestFocus(direction);
988        } else {
989            // no new focus
990            int scrollDelta = maxJump;
991
992            if (direction == View.FOCUS_UP && getScrollY() < scrollDelta) {
993                scrollDelta = getScrollY();
994            } else if (direction == View.FOCUS_DOWN) {
995                if (getChildCount() > 0) {
996                    int daBottom = getChildAt(0).getBottom();
997                    int screenBottom = getScrollY() + getHeight() - mPaddingBottom;
998                    if (daBottom - screenBottom < maxJump) {
999                        scrollDelta = daBottom - screenBottom;
1000                    }
1001                }
1002            }
1003            if (scrollDelta == 0) {
1004                return false;
1005            }
1006            doScrollY(direction == View.FOCUS_DOWN ? scrollDelta : -scrollDelta);
1007        }
1008
1009        if (currentFocused != null && currentFocused.isFocused()
1010                && isOffScreen(currentFocused)) {
1011            // previously focused item still has focus and is off screen, give
1012            // it up (take it back to ourselves)
1013            // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
1014            // sure to
1015            // get it)
1016            final int descendantFocusability = getDescendantFocusability();  // save
1017            setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
1018            requestFocus();
1019            setDescendantFocusability(descendantFocusability);  // restore
1020        }
1021        return true;
1022    }
1023
1024    /**
1025     * @return whether the descendant of this scroll view is scrolled off
1026     *  screen.
1027     */
1028    private boolean isOffScreen(View descendant) {
1029        return !isWithinDeltaOfScreen(descendant, 0, getHeight());
1030    }
1031
1032    /**
1033     * @return whether the descendant of this scroll view is within delta
1034     *  pixels of being on the screen.
1035     */
1036    private boolean isWithinDeltaOfScreen(View descendant, int delta, int height) {
1037        descendant.getDrawingRect(mTempRect);
1038        offsetDescendantRectToMyCoords(descendant, mTempRect);
1039
1040        return (mTempRect.bottom + delta) >= getScrollY()
1041                && (mTempRect.top - delta) <= (getScrollY() + height);
1042    }
1043
1044    /**
1045     * Smooth scroll by a Y delta
1046     *
1047     * @param delta the number of pixels to scroll by on the Y axis
1048     */
1049    private void doScrollY(int delta) {
1050        if (delta != 0) {
1051            if (mSmoothScrollingEnabled) {
1052                smoothScrollBy(0, delta);
1053            } else {
1054                scrollBy(0, delta);
1055            }
1056        }
1057    }
1058
1059    /**
1060     * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
1061     *
1062     * @param dx the number of pixels to scroll by on the X axis
1063     * @param dy the number of pixels to scroll by on the Y axis
1064     */
1065    public final void smoothScrollBy(int dx, int dy) {
1066        if (getChildCount() == 0) {
1067            // Nothing to do.
1068            return;
1069        }
1070        long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
1071        if (duration > ANIMATED_SCROLL_GAP) {
1072            final int height = getHeight() - mPaddingBottom - mPaddingTop;
1073            final int bottom = getChildAt(0).getHeight();
1074            final int maxY = Math.max(0, bottom - height);
1075            final int scrollY = mScrollY;
1076            dy = Math.max(0, Math.min(scrollY + dy, maxY)) - scrollY;
1077
1078            mScroller.startScroll(mScrollX, scrollY, 0, dy);
1079            invalidate();
1080        } else {
1081            if (!mScroller.isFinished()) {
1082                mScroller.abortAnimation();
1083                if (mFlingStrictSpan != null) {
1084                    mFlingStrictSpan.finish();
1085                    mFlingStrictSpan = null;
1086                }
1087            }
1088            scrollBy(dx, dy);
1089        }
1090        mLastScroll = AnimationUtils.currentAnimationTimeMillis();
1091    }
1092
1093    /**
1094     * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
1095     *
1096     * @param x the position where to scroll on the X axis
1097     * @param y the position where to scroll on the Y axis
1098     */
1099    public final void smoothScrollTo(int x, int y) {
1100        smoothScrollBy(x - mScrollX, y - mScrollY);
1101    }
1102
1103    /**
1104     * <p>The scroll range of a scroll view is the overall height of all of its
1105     * children.</p>
1106     */
1107    @Override
1108    protected int computeVerticalScrollRange() {
1109        final int count = getChildCount();
1110        final int contentHeight = getHeight() - mPaddingBottom - mPaddingTop;
1111        if (count == 0) {
1112            return contentHeight;
1113        }
1114
1115        int scrollRange = getChildAt(0).getBottom();
1116        final int scrollY = mScrollY;
1117        final int overscrollBottom = Math.max(0, scrollRange - contentHeight);
1118        if (scrollY < 0) {
1119            scrollRange -= scrollY;
1120        } else if (scrollY > overscrollBottom) {
1121            scrollRange += scrollY - overscrollBottom;
1122        }
1123
1124        return scrollRange;
1125    }
1126
1127    @Override
1128    protected int computeVerticalScrollOffset() {
1129        return Math.max(0, super.computeVerticalScrollOffset());
1130    }
1131
1132    @Override
1133    protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
1134        ViewGroup.LayoutParams lp = child.getLayoutParams();
1135
1136        int childWidthMeasureSpec;
1137        int childHeightMeasureSpec;
1138
1139        childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
1140                + mPaddingRight, lp.width);
1141
1142        childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
1143
1144        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1145    }
1146
1147    @Override
1148    protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
1149            int parentHeightMeasureSpec, int heightUsed) {
1150        final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
1151
1152        final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
1153                mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
1154                        + widthUsed, lp.width);
1155        final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
1156                lp.topMargin + lp.bottomMargin, MeasureSpec.UNSPECIFIED);
1157
1158        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1159    }
1160
1161    @Override
1162    public void computeScroll() {
1163        if (mScroller.computeScrollOffset()) {
1164            // This is called at drawing time by ViewGroup.  We don't want to
1165            // re-show the scrollbars at this point, which scrollTo will do,
1166            // so we replicate most of scrollTo here.
1167            //
1168            //         It's a little odd to call onScrollChanged from inside the drawing.
1169            //
1170            //         It is, except when you remember that computeScroll() is used to
1171            //         animate scrolling. So unless we want to defer the onScrollChanged()
1172            //         until the end of the animated scrolling, we don't really have a
1173            //         choice here.
1174            //
1175            //         I agree.  The alternative, which I think would be worse, is to post
1176            //         something and tell the subclasses later.  This is bad because there
1177            //         will be a window where mScrollX/Y is different from what the app
1178            //         thinks it is.
1179            //
1180            int oldX = mScrollX;
1181            int oldY = mScrollY;
1182            int x = mScroller.getCurrX();
1183            int y = mScroller.getCurrY();
1184
1185            if (oldX != x || oldY != y) {
1186                final int range = getScrollRange();
1187                final int overscrollMode = getOverScrollMode();
1188                final boolean canOverscroll = overscrollMode == OVER_SCROLL_ALWAYS ||
1189                        (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0);
1190
1191                overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, range,
1192                        0, mOverflingDistance, false);
1193                onScrollChanged(mScrollX, mScrollY, oldX, oldY);
1194
1195                if (canOverscroll) {
1196                    if (y < 0 && oldY >= 0) {
1197                        mEdgeGlowTop.onAbsorb((int) mScroller.getCurrVelocity());
1198                    } else if (y > range && oldY <= range) {
1199                        mEdgeGlowBottom.onAbsorb((int) mScroller.getCurrVelocity());
1200                    }
1201                }
1202            }
1203
1204            awakenScrollBars();
1205
1206            // Keep on drawing until the animation has finished.
1207            postInvalidate();
1208        } else {
1209            if (mFlingStrictSpan != null) {
1210                mFlingStrictSpan.finish();
1211                mFlingStrictSpan = null;
1212            }
1213        }
1214    }
1215
1216    /**
1217     * Scrolls the view to the given child.
1218     *
1219     * @param child the View to scroll to
1220     */
1221    private void scrollToChild(View child) {
1222        child.getDrawingRect(mTempRect);
1223
1224        /* Offset from child's local coordinates to ScrollView coordinates */
1225        offsetDescendantRectToMyCoords(child, mTempRect);
1226
1227        int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1228
1229        if (scrollDelta != 0) {
1230            scrollBy(0, scrollDelta);
1231        }
1232    }
1233
1234    /**
1235     * If rect is off screen, scroll just enough to get it (or at least the
1236     * first screen size chunk of it) on screen.
1237     *
1238     * @param rect      The rectangle.
1239     * @param immediate True to scroll immediately without animation
1240     * @return true if scrolling was performed
1241     */
1242    private boolean scrollToChildRect(Rect rect, boolean immediate) {
1243        final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
1244        final boolean scroll = delta != 0;
1245        if (scroll) {
1246            if (immediate) {
1247                scrollBy(0, delta);
1248            } else {
1249                smoothScrollBy(0, delta);
1250            }
1251        }
1252        return scroll;
1253    }
1254
1255    /**
1256     * Compute the amount to scroll in the Y direction in order to get
1257     * a rectangle completely on the screen (or, if taller than the screen,
1258     * at least the first screen size chunk of it).
1259     *
1260     * @param rect The rect.
1261     * @return The scroll delta.
1262     */
1263    protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
1264        if (getChildCount() == 0) return 0;
1265
1266        int height = getHeight();
1267        int screenTop = getScrollY();
1268        int screenBottom = screenTop + height;
1269
1270        int fadingEdge = getVerticalFadingEdgeLength();
1271
1272        // leave room for top fading edge as long as rect isn't at very top
1273        if (rect.top > 0) {
1274            screenTop += fadingEdge;
1275        }
1276
1277        // leave room for bottom fading edge as long as rect isn't at very bottom
1278        if (rect.bottom < getChildAt(0).getHeight()) {
1279            screenBottom -= fadingEdge;
1280        }
1281
1282        int scrollYDelta = 0;
1283
1284        if (rect.bottom > screenBottom && rect.top > screenTop) {
1285            // need to move down to get it in view: move down just enough so
1286            // that the entire rectangle is in view (or at least the first
1287            // screen size chunk).
1288
1289            if (rect.height() > height) {
1290                // just enough to get screen size chunk on
1291                scrollYDelta += (rect.top - screenTop);
1292            } else {
1293                // get entire rect at bottom of screen
1294                scrollYDelta += (rect.bottom - screenBottom);
1295            }
1296
1297            // make sure we aren't scrolling beyond the end of our content
1298            int bottom = getChildAt(0).getBottom();
1299            int distanceToBottom = bottom - screenBottom;
1300            scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
1301
1302        } else if (rect.top < screenTop && rect.bottom < screenBottom) {
1303            // need to move up to get it in view: move up just enough so that
1304            // entire rectangle is in view (or at least the first screen
1305            // size chunk of it).
1306
1307            if (rect.height() > height) {
1308                // screen size chunk
1309                scrollYDelta -= (screenBottom - rect.bottom);
1310            } else {
1311                // entire rect at top
1312                scrollYDelta -= (screenTop - rect.top);
1313            }
1314
1315            // make sure we aren't scrolling any further than the top our content
1316            scrollYDelta = Math.max(scrollYDelta, -getScrollY());
1317        }
1318        return scrollYDelta;
1319    }
1320
1321    @Override
1322    public void requestChildFocus(View child, View focused) {
1323        if (!mIsLayoutDirty) {
1324            scrollToChild(focused);
1325        } else {
1326            // The child may not be laid out yet, we can't compute the scroll yet
1327            mChildToScrollTo = focused;
1328        }
1329        super.requestChildFocus(child, focused);
1330    }
1331
1332
1333    /**
1334     * When looking for focus in children of a scroll view, need to be a little
1335     * more careful not to give focus to something that is scrolled off screen.
1336     *
1337     * This is more expensive than the default {@link android.view.ViewGroup}
1338     * implementation, otherwise this behavior might have been made the default.
1339     */
1340    @Override
1341    protected boolean onRequestFocusInDescendants(int direction,
1342            Rect previouslyFocusedRect) {
1343
1344        // convert from forward / backward notation to up / down / left / right
1345        // (ugh).
1346        if (direction == View.FOCUS_FORWARD) {
1347            direction = View.FOCUS_DOWN;
1348        } else if (direction == View.FOCUS_BACKWARD) {
1349            direction = View.FOCUS_UP;
1350        }
1351
1352        final View nextFocus = previouslyFocusedRect == null ?
1353                FocusFinder.getInstance().findNextFocus(this, null, direction) :
1354                FocusFinder.getInstance().findNextFocusFromRect(this,
1355                        previouslyFocusedRect, direction);
1356
1357        if (nextFocus == null) {
1358            return false;
1359        }
1360
1361        if (isOffScreen(nextFocus)) {
1362            return false;
1363        }
1364
1365        return nextFocus.requestFocus(direction, previouslyFocusedRect);
1366    }
1367
1368    @Override
1369    public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
1370            boolean immediate) {
1371        // offset into coordinate space of this scroll view
1372        rectangle.offset(child.getLeft() - child.getScrollX(),
1373                child.getTop() - child.getScrollY());
1374
1375        return scrollToChildRect(rectangle, immediate);
1376    }
1377
1378    @Override
1379    public void requestLayout() {
1380        mIsLayoutDirty = true;
1381        super.requestLayout();
1382    }
1383
1384    @Override
1385    protected void onDetachedFromWindow() {
1386        super.onDetachedFromWindow();
1387
1388        if (mScrollStrictSpan != null) {
1389            mScrollStrictSpan.finish();
1390            mScrollStrictSpan = null;
1391        }
1392        if (mFlingStrictSpan != null) {
1393            mFlingStrictSpan.finish();
1394            mFlingStrictSpan = null;
1395        }
1396    }
1397
1398    @Override
1399    protected void onLayout(boolean changed, int l, int t, int r, int b) {
1400        super.onLayout(changed, l, t, r, b);
1401        mIsLayoutDirty = false;
1402        // Give a child focus if it needs it
1403        if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
1404            scrollToChild(mChildToScrollTo);
1405        }
1406        mChildToScrollTo = null;
1407
1408        // Calling this with the present values causes it to re-clam them
1409        scrollTo(mScrollX, mScrollY);
1410    }
1411
1412    @Override
1413    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
1414        super.onSizeChanged(w, h, oldw, oldh);
1415
1416        View currentFocused = findFocus();
1417        if (null == currentFocused || this == currentFocused)
1418            return;
1419
1420        // If the currently-focused view was visible on the screen when the
1421        // screen was at the old height, then scroll the screen to make that
1422        // view visible with the new screen height.
1423        if (isWithinDeltaOfScreen(currentFocused, 0, oldh)) {
1424            currentFocused.getDrawingRect(mTempRect);
1425            offsetDescendantRectToMyCoords(currentFocused, mTempRect);
1426            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1427            doScrollY(scrollDelta);
1428        }
1429    }
1430
1431    /**
1432     * Return true if child is an descendant of parent, (or equal to the parent).
1433     */
1434    private boolean isViewDescendantOf(View child, View parent) {
1435        if (child == parent) {
1436            return true;
1437        }
1438
1439        final ViewParent theParent = child.getParent();
1440        return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
1441    }
1442
1443    /**
1444     * Fling the scroll view
1445     *
1446     * @param velocityY The initial velocity in the Y direction. Positive
1447     *                  numbers mean that the finger/cursor is moving down the screen,
1448     *                  which means we want to scroll towards the top.
1449     */
1450    public void fling(int velocityY) {
1451        if (getChildCount() > 0) {
1452            int height = getHeight() - mPaddingBottom - mPaddingTop;
1453            int bottom = getChildAt(0).getHeight();
1454
1455            mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
1456                    Math.max(0, bottom - height), 0, height/2);
1457
1458            final boolean movingDown = velocityY > 0;
1459
1460            if (mFlingStrictSpan == null) {
1461                mFlingStrictSpan = StrictMode.enterCriticalSpan("ScrollView-fling");
1462            }
1463
1464            invalidate();
1465        }
1466    }
1467
1468    private void endDrag() {
1469        mIsBeingDragged = false;
1470
1471        recycleVelocityTracker();
1472
1473        if (mEdgeGlowTop != null) {
1474            mEdgeGlowTop.onRelease();
1475            mEdgeGlowBottom.onRelease();
1476        }
1477
1478        if (mScrollStrictSpan != null) {
1479            mScrollStrictSpan.finish();
1480            mScrollStrictSpan = null;
1481        }
1482    }
1483
1484    /**
1485     * {@inheritDoc}
1486     *
1487     * <p>This version also clamps the scrolling to the bounds of our child.
1488     */
1489    @Override
1490    public void scrollTo(int x, int y) {
1491        // we rely on the fact the View.scrollBy calls scrollTo.
1492        if (getChildCount() > 0) {
1493            View child = getChildAt(0);
1494            x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
1495            y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
1496            if (x != mScrollX || y != mScrollY) {
1497                super.scrollTo(x, y);
1498            }
1499        }
1500    }
1501
1502    @Override
1503    public void setOverScrollMode(int mode) {
1504        if (mode != OVER_SCROLL_NEVER) {
1505            if (mEdgeGlowTop == null) {
1506                Context context = getContext();
1507                mEdgeGlowTop = new EdgeEffect(context);
1508                mEdgeGlowBottom = new EdgeEffect(context);
1509            }
1510        } else {
1511            mEdgeGlowTop = null;
1512            mEdgeGlowBottom = null;
1513        }
1514        super.setOverScrollMode(mode);
1515    }
1516
1517    @Override
1518    public void draw(Canvas canvas) {
1519        super.draw(canvas);
1520        if (mEdgeGlowTop != null) {
1521            final int scrollY = mScrollY;
1522            if (!mEdgeGlowTop.isFinished()) {
1523                final int restoreCount = canvas.save();
1524                final int width = getWidth() - mPaddingLeft - mPaddingRight;
1525
1526                canvas.translate(mPaddingLeft, Math.min(0, scrollY));
1527                mEdgeGlowTop.setSize(width, getHeight());
1528                if (mEdgeGlowTop.draw(canvas)) {
1529                    invalidate();
1530                }
1531                canvas.restoreToCount(restoreCount);
1532            }
1533            if (!mEdgeGlowBottom.isFinished()) {
1534                final int restoreCount = canvas.save();
1535                final int width = getWidth() - mPaddingLeft - mPaddingRight;
1536                final int height = getHeight();
1537
1538                canvas.translate(-width + mPaddingLeft,
1539                        Math.max(getScrollRange(), scrollY) + height);
1540                canvas.rotate(180, width, 0);
1541                mEdgeGlowBottom.setSize(width, height);
1542                if (mEdgeGlowBottom.draw(canvas)) {
1543                    invalidate();
1544                }
1545                canvas.restoreToCount(restoreCount);
1546            }
1547        }
1548    }
1549
1550    private int clamp(int n, int my, int child) {
1551        if (my >= child || n < 0) {
1552            /* my >= child is this case:
1553             *                    |--------------- me ---------------|
1554             *     |------ child ------|
1555             * or
1556             *     |--------------- me ---------------|
1557             *            |------ child ------|
1558             * or
1559             *     |--------------- me ---------------|
1560             *                                  |------ child ------|
1561             *
1562             * n < 0 is this case:
1563             *     |------ me ------|
1564             *                    |-------- child --------|
1565             *     |-- mScrollX --|
1566             */
1567            return 0;
1568        }
1569        if ((my+n) > child) {
1570            /* this case:
1571             *                    |------ me ------|
1572             *     |------ child ------|
1573             *     |-- mScrollX --|
1574             */
1575            return child-my;
1576        }
1577        return n;
1578    }
1579}
1580